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Make your own Pokemon moves and comment on others.


Ayumu

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Blade Combo

Type-Steel

Category-Physical

PP-10(16)

Accuracy-85%

The user mercilessly strikes 2-5 times with sharp metal blades. Critical hits land more easily.

Pokémon that can learn this move-

Aegislash line

Bisharp line

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Psykick

Type: Psychic

Category: Physical

Power: 90

Accuracy: 100

Description: Employing a warrior's will, the Pokemon launches a precisely driven kick, aided by the power of zen. May paralyze or flinch opponent.

Effects: 10% chance to paralyze 10% chance to flinch.

Notable learners:

- Gallade

- Medicham

- Lucario

- Mewtwo (for Mega Mewtwo X)

- Mienshao

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Wild fruit

Type: Poison

Accuracy: 85%

Power: 40

20% chance of burn, 20% chance of paralyze, 20% chance of poison.

the user force feeds the opponent wild fruits. Depending on the random fruit chosen, the attack can burn, paralyze, or poison the opponent.

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Frost Wave

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Lazy Beam

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Why haven't I seen this topic sooner?

oh right... because we got this topic already: http://www.pokemonreborn.com/forum/index.php?showtopic=14484

(and this is the second one, because the first one was WAY older... and come on it was on page 2! This Forum isn't Google, where no one goes to page two... AFTER using the search bar)

However... I'm no authority here, and just wanted to point it out, that before creating a topic - please use the search function or at least look into the next 2-3 pages of the forum (it may be that a topic already exists and isn't as old, but iot just get shoved back a page or two by an influx of topics)

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@ Cepheus - Whoops, didn't realized that. I just responded here since it was a neat idea for a topic.

Anyway, one more

Frostbite

Type: Ice

Category: Status

PP: 15 (24)

Power: -

Accuracy: 75%

Frostbite inflicts a freeze on the target. It has no effect on Ice type Pokémon.

Ice types need more love. This move is a freeze equivalent to Sleep Powder. It can be learned from TM by all Ice type Pokemon and few others. Of course, freeze status needs to be changed. It would finish at maximum 3 turns, just like gen 6 sleep.

Edited by Jaromir
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@ BIGJRA - XD Force feeds them with wild berries? That's a funny way to attack your opponent. I like the idea of this move. It's a lot like my Pixie Dust move, with random chance to inflict a different status condition.

@ Lamona - Frost Wave deals physical damage but is listed as special? Also the Lazy Beam is a pretty powerful move. Imagine Genesect or some other Pokemon teaming up with a Gothitelle and the player Lazy Beams both of their opponents, oh god.

@ Cepheus - Oh, okay. My bad. I'm a little new here and I guess I can make mistakes. This topic is already on page 2 anyways so just let it roll.

@ Jaromir - Guaranteed 3 turns of the opponent not moving? That's probably way too good. Ice types would be a lot better though, because most of the Pokemon that have Ice in their types really don't perform well because of their weaknesses. But if a fast Ice-type attacker like Weavile uses this move, it can really be metagame-changing. Good idea though.

I'll edit this post soon to come up with more ideas :) or if someone posts after me, I'll put my ideas.

Aura Charge

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Masker

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Edited by Spi
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Stealth Spikes

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Stealth Thorns

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Hazard Shift

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Edited by Nanami's-Egg
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Fairy Glitter

Type > Fairy

Category > Status

PP > 10

Accuracy > 85

Description

User lures enemies close in with playful antics and pulls some bright confetti like glitter and sprinkles it over the opponent's eye, this lowers attack, special attack and accuracy by two stages but the stats always go back to normal after 2 turns, if the stats are for example plus 2 they will return to plus 2 and this move always goes second.

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  On 7/5/2015 at 12:35 AM, Nanami's-Egg said:

Stealth Spikes

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Stealth Thorns

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Hazard Shift

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Reminds me why I hate those sneaky pebbles. So many pokemon learn them, but too few pokemon can get rid of them, especially in game (which limits team building). We need a lot more means to get rid off them once they are on the field. That or for Defog to be a move tutor move (I want my defog sygilyph).

As for my own ideas

Repair:

Rock

Restores the user's hit points, but lowers a random stat. If a hazard is in place on the user's side, the hazard is removed and no stat is lowered. Can be learned mostly by the more mechanical and craggy pokemon such as the Regis and onix line.

Bladestorm

Fighting

Power: 25

Accuracy: 95

Unleashes a flurry of blades upon the target, hitting 2 to 5 times. Has a high critical hit ratio.

Generally learned by pokemon with a lot of blade type attacks, such as galade, the swords of justice, and the honedg line.

Edited by MetalKing1417
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  On 7/5/2015 at 12:53 AM, MetalKing1417 said:

Reminds me why I hate those sneaky pebbles. So many pokemon learn them, but too few pokemon can get rid of them, especially in game (which limits team building). We need a lot more means to get rid off them once they are on the field. That or for Defog to be a move tutor move (I want my defog sygilyph).

As for my own ideas

Repair:

Rock

Basically a recover for more mechanical/chunky pokemon such as the Regis, Metagross/Metang, Bronzor line, Geodude line, Golett line, ect.

Bladestorm

Fighting

Power: 25

Accuracy: 95

Unleashes a flurry of blades upon the target, hitting 2 to 5 times. Has a high critical hit ratio.

Generally learned by pokemon with a lot of blade type attacks, such as galade, the swords of justice, and the honedg line.

Sorry to say with your second move, but I beat ya to it mate. Scroll up, you'll see mine and yours are almost exactly the same.

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  On 7/5/2015 at 12:59 AM, Jacobliterator said:

Sorry to say with your second move, but I beat ya to it mate. Scroll up, you'll see mine and yours are almost exactly the same.

Mine's fighting though.

Another Move:

Magnetic Pulse

Electric

Special

Power: 70

Accuracy: 100

Lets loose a pulse of electromagnetic energy upon the target that hits steel and electric pokemon super effectively.

Magnemite Line, Nosepass line

Edited by MetalKing1417
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  On 7/5/2015 at 1:22 AM, MetalKing1417 said:

Mine's fighting though.

Another Move:

Magnetic Pulse

Electric

Special

Power: 70

Accuracy: 100

Lets loose a pulse of electromagnetic energy upon the target that hits steel and electric pokemon super effectively.

Oh. My apologies. I guess that's different enough.

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Fairy Box

Fairy-Type

Special

PP 10 (max 16)

Base Power 40

+1 priority attack that gets an additional 40 points in power for every stat boost the target has

Learned by:

Gardevoir

Togekiss

Diancie

Mr Mime

Dedenne

Azumarill

Phantom Curtain

Ghost-Type

Special

PP 20 (max 32)

Base power 70

User hits for damage, then vanishes to switch out for another ally

Learned by:

Aegislash

Giratina

Shedinja

Rotom

Chandelure

Misdreavus

Greninja

Soul Barrier

Dark-type

Status (Protect/Detect/King's Shield, etc)

User protects itself from moves this turn. If hit by a Special Attack, it absorbs 1/10th of the attacker's maximum HP (rounded down).

Learned by:

Spiritomb

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Giga Blast

Type: Normal

Category: Special

PP: 5 (10)

Power: 135

Accuracy: 65

Upon using the move Regigigas Mega evolves to it's ultimate form losses it's Slow start ability and replaces it with Technician.The move's type may be normal

but the attack will be weak to pokemon that are weak to Ice,Rock and Steel types (depending on the plate held).It's Mega form will last only 5 turns as it reverts back to it's normal form and cannot Mega evolve once again however the Slow start ability won't be present any longer and will be replaced by Iron Fist (ability).

Holding the Ice plate,Rock plate and Iron plate will replace the move's type just like Judgement

Pokemon that can learn it:

Regigigas

Edited by There was only one
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@ Nanami's Egg - Those are all really neat hazard moves and nice field changing move too. Grass types would definitely be used more for those Stealth Thorns. The way of the Whimsicott anyone? Sounds really broken once the double layer is set up. If they could be rid of by putting a Grass-type Pokemon on the field, people would just use Grass types even more. So I don't have any ideas to balance it. It's always a good idea to make new moves inspired by existing moves!

@ MetalKing1417 - Yeah, that is true how there's not a lot of Pokemon with Rapid Spin and Defog. I like how you made a new Rock-type move, considering how there are a few Rock-type moves. I need to come up more ideas on making a richer variety of moves for types don't have enough.

@Aegis - Nice, a Ghost-type version of U-Turn/Volt Switch. Could always need more moves like that. :).

I'm thinking of making signature moves, so far I have this one, which is one of my favorite Pokemon:

Venus Vicegrip

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I'd post my friend's Aegislash signature move, but two of you guys already made a move like it for Aegislash, so I don't think I need to share it (it's called Royal Dance).

Will edit in more if I have an idea.

Edited by Spi
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  Spi said:

Venus Vicegrip

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I'd post my friend's Aegislash signature move, but two of you guys already made a move like it for Aegislash, so I don't think I need to share it (it's called Royal Dance).

Will edit in more if I have an idea.

This attack seems almost so overpowered that Mega Mawile would be banned. A 90 power steel move that traps seems so unstoppable competitively, but would certainly be an awesome move to have on Mawile for in game. Edited by BIGJRA
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@ BIGJRA - Thanks for commenting on my new move! I've used Mega Mawile plenty of times before. Usually when I sent it out, the opponent switch out their counter or check to Mega Mawile. And trapping that Pokemon in that regard isn't overpowered in my eyes. But this means if the move is used and connects, they won't be able to double switch out. So it gives you a free turn to pivot in what you want, I guess. It's probably really good for Doubles though, but it doesn't hit both targets like Thousand Waves (this move is very similar to it). I changed the move a bit to make it so the user can switch out after Mawile leaves the field.

Let's move on with my two new signature moves I made yesterday. I made these moves for a friend.

Dragon Fear

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Mermaid Beauty

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Edited by Spi
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  On 7/3/2015 at 3:03 AM, Darvan Korematsu said:

How about....

Machina Overload/Limiter Removal

Type: Steel

Category: Status

Description: The user overrides it's systems to sharply boost it's power, at the cost of it's defenses.

Summary: Think of a Shell Smash for machine Pokemon.

Noteable learners:

-Metagross

-Magnezone

-Porygon, Porygon2, Porygon Z

-Klinklang

-Electrode

DAT YU-GI-OH REFERENCE.

Also, a little thing I came up with.

Mind Crush: basically a reverse Psystrike. Dark-type, BP 100, BA 100, runs off the user's Atk but calculates damage with the target's SpDef.

This is totally not going to be in Se7en

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More new moves!

Snooze

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Dust Devil

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Electric Wool

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Edited by Spi
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That electric wool one is very interesting, and I'm thinking of a mon that could give it a great use *looks at Tomas*

I have quite a few:

Dream Sand

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Vanish

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Quicksilver

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Bug jump

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Edited by zimvader42
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  On 7/6/2015 at 3:46 PM, zimvader42 said:

That electric wool one is very interesting, and I'm thinking of a mon that could give it a great use *looks at Tomas*

I have quite a few:

Dream Sand

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Vanish

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Quicksilver

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Bug jump

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No.

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@ zimvader42 - Thanks. I like your Vanish one too. Glad you gave it a difference from other moves like Protect and Detect. At least it's not completely the same as them because almost every Pokemon learns that.

Disarming Technique

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Dark Flow

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Soaring Icarus

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Made this for a friend...

Glacier Gloss

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EDIT:

Exotic Fungi

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Soul Retrieval

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Soul Fang

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This next one is made by my friend...

Dreamy Dance

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Hope

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Edited by Spi
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