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Eeveelutions! (CAP)


Bazaro

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  On 7/29/2015 at 3:28 PM, Monochrome_Complex said:

Why is poison not here? :[ It seems to fit in well with eeveslutions being influenced by their enviroment.

I'd go with steel though. I'd called it Metalleon

and a normal eeveelution should just be its mega evolution.

...Poison was already made.

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  On 7/29/2015 at 3:28 PM, Monochrome_Complex said:

Why is poison not here? :[ It seems to fit in well with eeveslutions being influenced by their enviroment.

I'd go with steel though. I'd called it Metalleon

and a normal eeveelution should just be its mega evolution.

Toxeon (the Poison type) is on the bottom of the first page

EDIT:

Added hyperlinks on the first page to the other Eeveelutions and will continue to do so

Edited by Bazaro
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It might be lucrative to just put links to the individual ones on the first post so that if one clicks them, it goes right to them rather than having to search for where they are later on etc...

But yea Toxeon is finished already.

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  On 7/31/2015 at 11:12 AM, Masquerain said:

so who's gonna make actual sprites for the remaining eeveelutions? O:

That'll likely still be me ^^;

I've been busy with a few things and couldn't find a good concept for a Zephreon sprite.

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  On 8/1/2015 at 12:00 AM, Bazaro said:

That'll likely still be me ^^;

I've been busy with a few things and couldn't find a good concept for a Zephreon sprite.

I meant the concepts I guess O: but the sprites as well after

I did have a Cloudeon but I dare say it's a fail

P.S. spotted a nice ROCK eeveelution name - Petreon

EDIT 2: b1a5dbb5366a8a8fb3133b955dd1aef4.jpg this for some reason looks quite awesome. Could well be modified into a flying eevee

Edited by Masquerain
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Poll closed! Ghost is the winner.

Name: Spectreon

Height: 1.0 m

Weight: 12 kg

Type: Ghost

Stats: 60/95/65/110/65/130

Abilities: Cursed Body, (HA) Infiltrator

Lv Up:

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TM/HM

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Tutor

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Breeding/Pre-Evo

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Analysis:

Despite its above average offenses, Spectreon shines best as a support, crippling anything and everything in its path. Infiltrator guarantees that even Substitutes won't get in your way. With a top-tier speed of 130 and a fantastic all-around support movepool, very little will like facing a Spectreon.

Pros:

- 130 Speed. Need I say more?

- 95 Attack is passable, and 110 Special Attack gives some offensive options.

- Amazing utility between Thunder Wave, Will-O-Wisp, Taunt, Knock Off, Destiny Bond, and Heal Bell.

- Infiltrator means Thunder Wave, Will-O-Wisp, and Knock Off all hit through Substitutes.

Cons:

- Its offensive movepool is lacking.

- 60/65/65 defenses are very frail.

- 60 HP is too low to effectively Wish-Pass.

- While it can outspeed many things, there's only a handful of things offensive Spectreon can reliably OHKO. Any form of retaliation damage can be devastating to it.

Counters/Checks:

- Paralyzing Spectreon makes it basically useless, and Taunt is very effective against defensive sets.

- 95 base Attack, 65 Defense, and Ghost typing makes Foul Play very strong against it.

- Mega Absol and Mega Sableye can Magic Bounce almost all of Spectreon's attacks, and they ignore Knock Off's effect. They should be wary of Destiny Bond and Dazzling Gleam, however.

- Things that outspeed it, such as Mega Aerodactyl and Mega Beedrill, can hit faster with Taunt and Knock Off respectively.

Usage: UU/RU

- Anti-lead

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- Mixed Attacker

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Edited by Bazaro
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I think it might be a possible UU candidate. Offensive Ghosts... are pretty rare... or at least good ones and this one kinda has a Gengar bar the Poison stuff thing going on. It blazing fast so it makes a decent stallbreaker/Anti-Lead as has been noted as it can Taunt them to stop their hazards etc... and will nearly always get it off as the things faster than that don't exist in lower tiers. ((I think the only things with higher base speeds in UU would be Mega Bee and Mega Aero.)) I personally think it better running an Offensively orientated as it gives it more offensive pressure, but Mega Aero outclasses it there so I suppose in UU at least... it could only realistically run the more defensive one that is given. It would probably have some troubles in RU form Scarfers etc... but I am not sure I want to entirely go over every threat I can think of.

Basically... I think this one is definitely RU to UU somewhere... I think it might be a bit strong in RU cause if I recall there is an abundance of Psychic Types that live down there. But then again... it coverage is a bit lacklustre in some ways, Ghost/Dark is hella redundant, and even adding in another type is hard to jsutify it's coverage being good. It take a buttload of testing to figure out where it would truly land but RU to UU is the definite target zone. ((cause personally... I don't think people will use it over Gengar in OU so Gengar gives it serious competition up there as it has 2 STAB types both being super unique offensive types in OU, It has a better coverage pool... even if it is slight, and it has a better attacking stat. Gengar has trouble OKing things... even with Lorb etc.... Spectreon will have even more trouble. It doesn;t speed tie with Lati@s... but... I dunno, I don't think it's enough on it's side.))

Also Baz... the has nothing to hit Dark Types thing is WILDLY Inaccurate. It has Dazzling Gleam... that's SE on Dark... like did you forget? Also later on you mention that it has Base 110 Attack... while the point about Foul Play being super nasty on it still stands... You listed the wrong base Atk. It jsut lookin' a bit rushed and I not sure how on people missed it.

Take your time when writing these up cause it's clear you're rushing it at least a little lol. Put your best work out there man.

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  On 8/2/2015 at 1:34 PM, Hukuna Fulmine said:

Also Baz... the has nothing to hit Dark Types thing is WILDLY Inaccurate. It has Dazzling Gleam... that's SE on Dark... like did you forget? Also later on you mention that it has Base 110 Attack... while the point about Foul Play being super nasty on it still stands... You listed the wrong base Atk. It jsut lookin' a bit rushed and I not sure how on people missed it.

Take your time when writing these up cause it's clear you're rushing it at least a little lol. Put your best work out there man.

I made a slight stat rework in development that I forgot to change after the fact, but it's updated now.

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Baz is letting me help him by starting some HYBRID Eeveelutions! (AKA dual type Eeveelutions.) This'll be fun, but being the bad competitive player I am, I might need some of your assistance in these movesets and stuff.
I don't actually know if Baz will finish all the combinations, but oh well.

WARNING: I may have went overboard with the moves.

CAP Hybrid #1

Name: Oreon

Classification: The Oreo Pokemon
Height: 0.9 m
Weight: 27.0 kg (60 BP)
Type: Dark/Fairy
Stats: 130/110/65/60/65/95
Abilities: Thick Fat, Sheer Force (HA) - Usage in competitive comes before design!

Sprites coming maybe never.

Concept Art (not ours):

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LV Up:

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TM/HM:

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Tutor:

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Breeding/Pre-Evo:

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Analysis:
Oreon is meant to be a very offensive Pokemon, harboring a very nice Attack and a decent Speed. It has plenty of offensive moves (which is great combined with Sheer Force), such as the Elemental Fangs, Crunch/Knock Off, Twin Tails, Play Rough, etc. In addition, it can be a supportive Pokemon, as it has Dual Screens, all four weather moves, and the standard Eeveelution Wish + Heal Bell. Its HP is great, it has quite a few resistances thanks to Thick Fat and its typing (being Dark, Ghost, Fire, Ice, and immunities to Psychic and Dragon), and it can keep gaining more health back with Milk Drink, but its Defenses are fairly low...

Pros:
- 110 Attack and 95 Speed are pretty nice for an offensive Pokemon, and most of its moves are boosted by Sheer Force.
- Oreon has an AMAZING movepool. Dual Screens, four weather moves, Milk Drink, Wish, Heal Bell/Aromatherapy, Explosion, Destiny Bond, Super Fang, 4 elemental fangs (including Poison Fang), Bug Bite, Low Kick, Crunch, Knock Off, Play Rough, Twin Tails, Trick, Iron Defense, etc. Maybe I should cut down on these moves...
- 130 HP plus 4 resistances with Thick Fat plus 2 immunities plus Milk Drink/Wish + Protect plus Heal Bell/Aromatherapy plus Iron Defense makes this Pokemon a very useful and somewhat defensive cleric.
- It's great with milk!

Cons:
- 65 Defense and Special Defense isn't too great for Defenses, unless you're using Iron Defense.
- Like Greninja, Oreon suffers from 4 moveslot syndrome.

Counters and Checks:

- Sticky Web kinda hampers Oreon's ability to outspeed multiple Pokemon, and UU has the infamous Galvantula, which almost ALWAYS has Sticky Web.

- UU has a whole lot of Fairies, Steel, and Poison types, like Slurpuff, Florges, Drapion, Dragalge, and Lucario.

Usage: UU
Sets:

- Offense

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- Bulky Dual Screens

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For Oreon's design, I used a lot of random things.
- Its suckish Defenses come from the saying, "That's the way the cookie crumbles!"
- Its Fairy typing comes from its sweetness, and its Dark typing comes from the dark desire of Oreos.

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lvl 45 milk drink. genius.

btw it shouldnt get thick fat (if anything, the enemies would be the ones gaining thick fat). dont see how a fucking cookie would resist the ice or the fire in any way. tho, it should get that ability that powers up bite moves (strong jaw or something?) since it has so many of those.

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  On 8/6/2015 at 5:02 AM, Gore said:

lvl 45 milk drink. genius.

btw it shouldnt get thick fat (if anything, the enemies would be the ones gaining thick fat). dont see how a fucking cookie would resist the ice or the fire in any way. tho, it should get that ability that powers up bite moves (strong jaw or something?) since it has so many of those.

I was thinking about putting Strong Jaw in, but Sheer Force is more useful, tbh. I gave it Thick Fat so it had more resistances, and I just thought:

It's a cookie, so it was baked, so it must resist heat (Fire)

And Oreos are usually eaten in cold milk (Ice)

#ChubbLogic

idk, maybe I'll put Strong Jaw in.

Anyway, finished the sets.

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