Follow Posted August 22, 2015 Share Posted August 22, 2015 Gen 3. I never liked gen 5 overworld artwork in fangames tbh, it feels weird since you can't get the entire 3D effect you have in BW/BW2 in rpg maker, so it ends up looking bad imo. On the other hand, while gen 3 doesn't have the 3d effect, it has graphics that are easier to modify, making your game fresh looking and original. Quote Link to comment Share on other sites More sharing options...
Kaiser the great Posted August 22, 2015 Share Posted August 22, 2015 5/5 Quote Link to comment Share on other sites More sharing options...
MetrololAce Posted August 22, 2015 Share Posted August 22, 2015 I much prefer gen 3, but its hard to make things that look good like that. The native reaction is that gen 5 looks better by default, but I disagree - mostly because I am a fan of old school pokemon games. Quote Link to comment Share on other sites More sharing options...
Developers Caz Posted August 22, 2015 Author Developers Share Posted August 22, 2015 (edited) It's unlikely I'd upgrade to Gen 4. One of the primary reasons I'm considering upgrading the graphics is that it allows characters to show more personality and feeling, like arm movements, leg movements etc. Although I'm a huge fan of the old graphics (the nostalgia urghgrhgrhrghrh), I do sort of want to improve the wow factor. I'll make a decision after some more answers I suppose. Especially since it seems like 3rd Gen is winning the hearts of you guys. Edited August 23, 2015 by Chivalry Quote Link to comment Share on other sites More sharing options...
dragoniteborntacoz Posted August 23, 2015 Share Posted August 23, 2015 3rd gen graphics are my favorite over all and i even like them better then the 3D models in 6th gen the 3rd gen graphics just seem to work best with 2D as the 5th gen sprites look like they are trying to be 3D while still being flat and that just looks weird also 3rd gen just has a nice charm to it that works really well in fan games Quote Link to comment Share on other sites More sharing options...
ArmoredGuardian Posted August 23, 2015 Share Posted August 23, 2015 Gen 3 should be good :] Quote Link to comment Share on other sites More sharing options...
Sparks Posted August 23, 2015 Share Posted August 23, 2015 after thinking it over....I choice the gen 4/5 like the idea show character more personality, I find that rather enjoyable and interesting to see. Quote Link to comment Share on other sites More sharing options...
Sunbean Posted August 23, 2015 Share Posted August 23, 2015 If it has to be between Gen 5 and Gen 3, definitely Gen 5. You'd think it would be hard to modify/create the tilesets, but it really isn't. Plus I can only think of a couple of games that use them. Quote Link to comment Share on other sites More sharing options...
Developers Caz Posted August 23, 2015 Author Developers Share Posted August 23, 2015 The problem is, I don't currently believe there are 5th Gen styled animated Pokemon from X&Y as of yet. And I'd rather not touch the 3D ones from 6th Gen. Quote Link to comment Share on other sites More sharing options...
Sunbean Posted August 23, 2015 Share Posted August 23, 2015 They don't have to be animated, necessarily, and I believe a majority are animated. You can check on the project to animate them all here: http://www.smogon.com/forums/threads/xy-sprite-project-read-1st-post-pixel-perfect.3486712/ You can also check out Deviantart for more animated sprites. Quote Link to comment Share on other sites More sharing options...
fireheart4560 Posted August 23, 2015 Share Posted August 23, 2015 I think you should touch up the connor sprite. I love how Gen 5 looks. However I think some shading could improve what you have shownExperiment with 5 because I'd love to see more personality. Quote Link to comment Share on other sites More sharing options...
Lorekeeper Posted August 24, 2015 Share Posted August 24, 2015 I'm just gonna quickly weigh in on this: I don't really care, whichever you find easier/more fun. Seriously. Both G3 and G5 are great in their own way, but I'd rather a quality story and mechanics with an ugly appearance then the reverse. Just keep up the amazing work you're doing so far, and I think everyone'll be happy, appearance be damned. (But really, I have no preference. 5 might be more polished, but 3 is nostalgia embodied, as everyone else said.) Quote Link to comment Share on other sites More sharing options...
Monochrome_Complex Posted August 25, 2015 Share Posted August 25, 2015 Gen 4 overworld sprites > both TBH. Gen 3 ones are ugly IMO, gen 5 only works well in a 2.5D environment and looks strange sometimes otherwise. Quote Link to comment Share on other sites More sharing options...
Developers Caz Posted August 25, 2015 Author Developers Share Posted August 25, 2015 (edited) Well I decided to continue using Gen 3 Graphics in Desolation, but it's likely that soon (due to some helpful support) I might be launching a project that will run alongside Desolation, but this project will run Gen 5 Graphics for immersion, ultimately. Thanks for all the opinions! Just keep up the amazing work you're doing so far, and I think everyone'll be happy, appearance be damned. Ahhh, self esteem boost, nice and powerful. Thanks! Edited August 25, 2015 by Caz Quote Link to comment Share on other sites More sharing options...
Simon Posted August 25, 2015 Share Posted August 25, 2015 Looking forward to that project as well. Can't wait for that and Episode 2 for Desolation. Quote Link to comment Share on other sites More sharing options...
Shadow Tack Posted August 25, 2015 Share Posted August 25, 2015 if you update to gen 5 don't do animated battle sprites, they cause far too much lag for some people to be able to play the game. Quote Link to comment Share on other sites More sharing options...
Jaromir Posted August 25, 2015 Share Posted August 25, 2015 Gen 5 is harder to implement, but if done right, offer much more options than gen 3. From characters to scenery. Quote Link to comment Share on other sites More sharing options...
Solarance Posted August 25, 2015 Share Posted August 25, 2015 if you update to gen 5 don't do animated battle sprites, they cause far too much lag for some people to be able to play the game.If you turn the format from a gif to a pic, they are still animated but won't cause as much lag. It literally reads it as a pic. Quote Link to comment Share on other sites More sharing options...
Developers Caz Posted August 26, 2015 Author Developers Share Posted August 26, 2015 The problem of animated sprites was indeed solved a while back, basically animated sprites are in png format and are read from left to right in a loop. The real decision is whether to use the 3D animated X/Y styled sprites or the 2D B/W styled sprites. Here's what a png 3d Sprite actually looks like rather than a gif: Quote Link to comment Share on other sites More sharing options...
AegonT Posted August 27, 2015 Share Posted August 27, 2015 (edited) Gen 5 would definitely offer u more options and look cooler to me.. Good luck anyway Edited August 27, 2015 by AegonT Quote Link to comment Share on other sites More sharing options...
Schrroms Posted August 27, 2015 Share Posted August 27, 2015 (edited) Gen 5 hands down! I think I've seen gen III way too much and I've become quick sick of it tbh. There are way more gen 3 games than gen 5 games so they have to look exceptionally good or have some innovative mechanics to stand out. The advantage though is that there are a lot more publicly available for gen III than for gen V. Gen V graphics are a bitch to rip from the games if you can't find what you need in a public tileset, but it makes it much more worthwile in my opinion. I'm really a huge fan of gen II style games as well, but I think that's mostly just my nostalgia speaking! HG/SS styled gen IV looks fantastic too. Really, just go with whichever one you like the best. Edited August 27, 2015 by Schrroms Quote Link to comment Share on other sites More sharing options...
Kooper Posted August 28, 2015 Share Posted August 28, 2015 Gen 5 absolutely Quote Link to comment Share on other sites More sharing options...
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