Veterans Azeria Posted September 10, 2015 Veterans Share Posted September 10, 2015 There's a LOT of work that still needs to be done;proper shading and a lot of 1x&2x pixel confliction errors. An improvement none the less. Quote Link to comment Share on other sites More sharing options...
mde2001 Posted September 11, 2015 Author Share Posted September 11, 2015 Thanks for the feedback. I'll work on the shading (video tutorial time!). What is a 1x&2x pixel confliction error? Sorry if this is obvious. Quote Link to comment Share on other sites More sharing options...
mde2001 Posted October 2, 2015 Author Share Posted October 2, 2015 Okay I think that it is time for an update (sorry for the double post). I have completely remapped the external Iris Ward (as it kinda sucked before). It not is much better (I hope). I can post a screenshot if people are interested. I have also resprited most of the characters (they don't suck as much now). So E2 should be better than E1. Given that I haven't been given any feedback on balance and difficulty I'm going to assume that it was about right. In terms of episode 2 content I'd say I am about half way there. I've mapped a fair bit (but not all) of the areas that I need two and have got a bit of a way into the eventing of the story. However with working on the animations project and school stuff E2 is not going to come out for a little while. My current estimate is having it out around mid November and I'll try my hardest to stick to that. If it isn't possible I am sorry. That's all for now. Quote Link to comment Share on other sites More sharing options...
ScuzBrains Posted October 3, 2015 Share Posted October 3, 2015 Can't wait to try this game out! I'll download it and give it a spin when episode 2 comes out .u. Quote Link to comment Share on other sites More sharing options...
Master Menos Posted October 4, 2015 Share Posted October 4, 2015 Yeah, I think a Life Orbed Larvesta is too OP for the first gym. Haven't gotten past that yet. Quote Link to comment Share on other sites More sharing options...
mde2001 Posted October 4, 2015 Author Share Posted October 4, 2015 Okay, that bring me on to a different point with the gym. It is meant to be hard but is it too hard? Larvesta is quite a strong mon and life orb may be a bit too powerful. I can slightly nerf Madeline if people had too much trouble with her. Quote Link to comment Share on other sites More sharing options...
fireheart4560 Posted October 8, 2015 Share Posted October 8, 2015 I'm hearing good things from the game play side of things. The sprites still need work. I'll check it out later. Hope to see your vision shine Quote Link to comment Share on other sites More sharing options...
TimTim Posted October 8, 2015 Share Posted October 8, 2015 Okay, that bring me on to a different point with the gym. It is meant to be hard but is it too hard? Larvesta is quite a strong mon and life orb may be a bit too powerful. I can slightly nerf Madeline if people had too much trouble with her. Flame Plate or Expert Belt might be more plausible for her held items, cause those items increase power by 20 percent while Life Orb is 50 percent~ Quote Link to comment Share on other sites More sharing options...
DreamLady Posted October 10, 2015 Share Posted October 10, 2015 (edited) I won't mention the graphics because everyone else already brought it up and you said you're going to fix that in time. So, I'll move on from that. I agree with Master Menos, a power orb for the first gym battle is too powerful. With the power orb and the flame charge, it can kill all your Pokemon too fast. Maybe replace it with something else? Players may want a challenge, but that's a little overkill. When you go battle the biker guy in front of that house, there's a spelling error that is distracting. It's something along the lines of "I you want to pass, you have to battle me." Just add an f to the first word to make if. I got what you mean after I figured out what he wanted to say. Also, can you fixed the locked doors? What I mean is when trying to enter a locked door, the player steps on the door then the 'door is locked' appears. It'd be good for the player to stand before the door, not on it. That's all I have for now. I may come back and edit my post for more things I find. You're doing a good job so far. I think the story is interesting and you're doing your best learning how to do this. Edit: I just remembered, when I was evolving my Fennikin, the screen turned white and I thought my file crashed. Can you add sprites or change the background color? It's hard to see Pokemon evolving. Edited October 13, 2015 by Fantasy Warlock Quote Link to comment Share on other sites More sharing options...
mde2001 Posted October 22, 2015 Author Share Posted October 22, 2015 Okay. Update time. I've been spending a bit less time on this with the Animations project and school but progress is still occurring. Here is the remapped section of the Iris Ward. I think the mapping is a fair bit better now. I'd say overall progress for E2 is 55% or so. It is going quite well overall. Thanks for the feedback guys. I'll try to improve all of the things you have mentioned. Quote Link to comment Share on other sites More sharing options...
mde2001 Posted October 24, 2015 Author Share Posted October 24, 2015 Well, it is time for another graphics update. Here is my updated version of your (irritating) rival Ruby. I think that this is a big improvement. Any feedback is welcome. Quote Link to comment Share on other sites More sharing options...
TimTim Posted October 24, 2015 Share Posted October 24, 2015 This is looking good, keep up the good work, i look forward to second update. Quote Link to comment Share on other sites More sharing options...
Honchy Posted November 1, 2015 Share Posted November 1, 2015 (edited) Brofist from afar, I wish my game can take off like your's , but I really like your game and I'll strive to improve and be like you . Edited November 1, 2015 by HonchcrowMackDaddy2 Quote Link to comment Share on other sites More sharing options...
Global Mods Ice Cream Sand Witch Posted November 1, 2015 Global Mods Share Posted November 1, 2015 It's a very big improvement Quote Link to comment Share on other sites More sharing options...
Azure NightStriker Posted November 4, 2015 Share Posted November 4, 2015 Well, it is time for another graphics update. Here is my updated version of your (irritating) rival Ruby. I think that this is a big improvement. Any feedback is welcome. It's a very big improvement indeed, but I can't help but feel that her torso is...choppy. I think the outline needs working on in that area. Other than that I'm liking the sprite! Quote Link to comment Share on other sites More sharing options...
nugget_22 Posted November 4, 2015 Share Posted November 4, 2015 Well, it is time for another graphics update. Here is my updated version of your (irritating) rival Ruby. I think that this is a big improvement. Any feedback is welcome. XD huge improvement lol but you might wanna fix the torsos outline it looks a tad like you cut a bit out of her butt Quote Link to comment Share on other sites More sharing options...
Shaun Posted November 7, 2015 Share Posted November 7, 2015 I finally get to battle myself...yes!!! Quote Link to comment Share on other sites More sharing options...
Enigma Shot U Posted December 13, 2015 Share Posted December 13, 2015 I've played up to the first gym, having a bit of trouble with the butterfly lady but I'll figure it out. Now, I'm no RPG maker expert by any means but I just wanted to tell you how I feel about the game up to this point. Now, don't hate me for this. I'm a pretty blunt and straightforward person IRL The graphics aren't the greatest, there are several instances where you can see the void outside of maps and several houses where you can walk on top of doors and empty space that just makes me squirm a bit. You can fix the void issues by either expanding your map a few tiles or simply turning on Snap edges in the debug menu, and you should see about adding more objects or anything to the houses to make them less roomy. Also the character sprites need work but I'm sure you've been told this already. They seem really flat, Like a Art class drawing. I'm no spriting expert neither but I'm sure there's someone who can help you with that. Other than those problems the game is pretty cool, you stop paying attention to the lack of detail after awhile since the story really is interesting. This game has some major potential imo, just needs a bit of fine tuning. It is just the first episode so I'm sure you'll improve things as you're going along. Quote Link to comment Share on other sites More sharing options...
mde2001 Posted December 13, 2015 Author Share Posted December 13, 2015 Well I guess I should do a bit of a progress update. I'll admit that working on the redemption league and the reborn animations project this has taken a bit of a back seat so progress has slowed a little. That being said, progress is still happening. I've fixed up (most) of the external areas of the episode 1 content and done a fair bit (but not all) of the mapping polishing. Most of the sprites have been updated however this does not include the overworld ones at the moment. In terms of new content I've added a fair bit of it and am nearly done with the main areas. So overall, I think that episode 2 should come out in early to mid January all things considered. And Enigma Shot- at least in terms of my game, be as blunt as you want. Blunt feedback is often the best way for me to identify issues within the game and improve it. As long as feedback is constructive I don't mind how harsh it is. So I definitely don't hate you Quote Link to comment Share on other sites More sharing options...
Shad_ Posted December 13, 2015 Share Posted December 13, 2015 you can't put me in front of a choice like this :'c Anyway, keep it up, it has potential Quote Link to comment Share on other sites More sharing options...
CRUS8D3IUM Posted December 18, 2015 Share Posted December 18, 2015 Question = Is there a chance there will be megas in regal and will there be a chance for gallade to be a vailable pokemon to get? cuz gallade is my 1# fav pokemon (p.s only chose shiny hydreigon sprite cuz it looks cool i mean hydreigon is good i just hate it gets demolished by fairy type) Quote Link to comment Share on other sites More sharing options...
mde2001 Posted December 27, 2015 Author Share Posted December 27, 2015 Question = Is there a chance there will be megas in regal and will there be a chance for gallade to be a vailable pokemon to get? cuz gallade is my 1# fav pokemon (p.s only chose shiny hydreigon sprite cuz it looks cool i mean hydreigon is good i just hate it gets demolished by fairy type) It took me a while to answer this but the answer is yes. There will be megas but not early on. They will come at a much later date but will be available at some point. Quote Link to comment Share on other sites More sharing options...
lis Posted January 1, 2016 Share Posted January 1, 2016 (edited) hey, i haven't played this game yet(i'm gonna wait until the next release) but you seem like you need some help with sprites? if you want i could do some for you. i haven't done much spriting but i think i'm pretty decent at it? here's one i did for ruby: and here's a bigger version of it: i kinda changed her design a little bit, if you don't mind. i liked the green and yellow but not with the red and purple, and i added some little details to her shirt. soo what do you think? can i help out? also should i have messaged you privately about this instead of posting this on here? i'm new here i don't know these things lol Edited January 1, 2016 by lis Quote Link to comment Share on other sites More sharing options...
mde2001 Posted January 3, 2016 Author Share Posted January 3, 2016 hey, i haven't played this game yet(i'm gonna wait until the next release) but you seem like you need some help with sprites? if you want i could do some for you. i haven't done much spriting but i think i'm pretty decent at it? here's one i did for ruby: and here's a bigger version of it: i kinda changed her design a little bit, if you don't mind. i liked the green and yellow but not with the red and purple, and i added some little details to her shirt. soo what do you think? can i help out? also should i have messaged you privately about this instead of posting this on here? i'm new here i don't know these things lol Wow! You definitely have talent! I'm going to think about this for a bit and I'll PM you about this in a few days. I had planned on making this game completely by myself but having someone who is as good as you would probably make the game a lot better. Either way I'll PM you and thanks for the offer! Quote Link to comment Share on other sites More sharing options...
Cobalt996 Posted January 3, 2016 Share Posted January 3, 2016 (edited) A couple of things to report that I did not see here (unless I skipped it over ): You can walk onto the pokemart counter in the big... lab area..? and talk to the attendant from the counter. (Great Hall of Regal) Every locked door, bar none, allows you to walk on it, then tells you the door is, in fact, locked, rather than blocking you from walking on it. No fade out/in plays when people leave your presence via plot warping. Not an issue, but you might want to add it in later, and I think it'll be easier when there are fewer events. The custom battle sprites (Exertion, rival, etc) are opplsnerf. In all seriousness, what are the chances of a homage to those? (i.e. your hall of fame picture) EDIT: Savefile location is PokemonEssentials, instead of PokemonRegal. I'll just... blindly, naively assume it's just a simple renaming issue or something. And now, the obligatory sarcasm line that has been mentioned one way or another. The player character is too awesome for this game. Not only do we look like Picasso drew us and Michelangelo sculpted us... you see, as long as you stand still or walk, you project an entirely palpable telekinetic barrier that obliterates and reconstructs anything you walk over, all without producing sound or causing fatalities. I know we get superpowered animals, but... psychic powers are just way cooler imo. Edited January 3, 2016 by Cobalt996 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.