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Alex

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Name: Phoenix Rebirth

Type: Fire

Category: Status

Power:-

Accuracy:-

PP:1

Effect: User faints and Pokemon that switches in has status ailments removed and is fully healed, as well as having a 1-stage boost in all stats.

Distribution: Event Ho-oh

Name: Torrential Downpour

Type: Water

Category: Special

Power: 50

Accuracy: 100

PP: 5

Effect: Summons Rain and hits all opponents with a 50 power, special move. Occurs every turn until user faints.

Distribution: Event Lugia

Edited by KarnOfZeta
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Name: Phoenix Rebirth

Type: Fire

Category: Status

Power:-

Accuracy:-

PP:1

Effect: User faints and Pokemon that switches in has status ailments removed and is fully healed, as well as having a 1-stage boost in all stats.

Distribution: Event Ho-oh

I have a question about this one: it seems it does the same as lunar dance, but why does it lower all stats of the pokemon that switches in? is that based on some phoenix lore?

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Oh, I thought it said 1- , as in, 50% less in each stat. Lol, well now is a bit OP, imagine you open the battle using that move and then go to a mega rayquaza or something, with 1+ on everything xD

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Name: Pulse of Life

Type: Fairy

Category: Status

Power: --

Accuracy: --

PP: 5

Effect: Recovers Self/One target and acts like a revive (restoring the fainted poke with 25%HP), when the pokemon the ability used on faints, and its effect wears off upon switching out.

Learnset: Xerneas

*only signature to xerneas, and no other pokemon can use this move, like hyperspace fury on hoopa unbound.

Name: Soul Extinction

Type: Dark

Category: Special

Power: 120

Accuracy: 80

PP: 5

Effect: Hits one target with a powerful blast, that can leave the foe paralysed (20%) or asleep (15%) or frozen (5%)

Learnset: Yveltal

*only signature to yveltal, and no other pokemon can use this move, like hyperspace fury on hoopa unbound.

Name: Absolute Balance

Type: Ground

Category: Physical

Power: 60

Accuracy: 100

PP: 10

Effect: Damage targets based on Stat Boosts and Drops, +10 BP on each raised or lowered stat. Upon hit by the move, their stats resets and zygarde boosts its atk, def, spe, by 1 stage.

Learnset: Zygarde

*only signature to zygarde, and no other pokemon can use this move, like hyperspace fury on hoopa unbound.

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this move is inspired from the coolest attack in dragon ball.so i decided to name it the same.

Stardust Breaker

type:steel

category:special

power :180

accuracy:90%

PP 5

effect:deals damage and the user has its sp attack,sp defense and speed reduced by one stage

Learned by:Jirachi

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Hair Whip

type: Fairy

physical, single target

BP: Varies

PP: 10

acc: 100

The user whips the opponent with magically charged hair, This move becomes stronger the higher the user's beauty stat is. In games without beauty stat, it's dependent on happiness instead.

Learned by: Jynx, Mawile, Zoroark, Tangela/Tangrowth, Meloetta, Stoutland, Mareep/Flaffy(if only so megampharos can learn it).

Razor Blade

type: steel

physical, single target

BP: 95

PP: 15

acc: 100

With hard, sharp blades, the user slices the opponent. If the move swords dance is used the turn before this attack, the base power will increase to 120 instead.

Learned by: Kabutops, panwiard/bisharp, Scyther, Cobalion, Keldeo, Virizion, Terrakion, Gallade, honedge/dualblade/aegislash

,

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I have two ideas for moves.

One off

type: Type of user

Physical, Single target

Power: 200

PP: 5

Acc: 70

User cannot use damage dealing moves during its next turn.

All in

Type: Fighting

Special, All Pokemon in battle (user included)

Power: 250

PP: 5

Acc: 100

User puts all of its being into one attack hitting everyone on the field. The user's health is drained by this attack. If user is at full health it will be left with 1 hp.

Both are overpowered so I tried to limit them extensively.

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Name: Cut Down

Type: Steel

Category: Physical

Power: 60

PP: 5 (8)

Accuracy: 100

Effect: This move deals double damage if the target is at full health.

Distribution: Farfetch'd, Scyther, Scizor, Sneasel, Weavile, Skarmory, Zangoose, Gallade, Pawniard, Bisharp, Honedge, Doublade, Aegislash

Name: Aquabatics

Type: Water

Category: Physical

Power: 55

PP: 15 (24)

Accuracy: 100

Effect: The power of this move is doubled if the user is not holding an item.

Distribution: Poliwag, Poliwhirl, Poliwrath, Politoed, Golduck, Gyarados, Mantine, Lotad, Lombre, Ludicolo, Surskit, Masquerain, Carvanha, Sharpedo, Buizel, Floatzel, Tympole, Palpitoad, Seismitoad, Ducklett, Swanna, Basculin

Edited by Alicirno
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Name: Battle Swap

Type: Psychic

Category: Support

Power: ---

PP: 1 (Max. 1)

Accuracy: ---

Effect: The pokémon swaps it's moves with the opponent's moves. (Pokémon A will have Pokémon B moves and Pokémon B will have Pokémon A moves). Not affected by immunities.

Restrictions: If the opponent has any of these moves: Transform or Sketch, the move will fail. It will also fail if all of the opponent's moves have 0 PP.

Distribution: Various Pshychic types, Sableye, Hoopa, Spiritomb, Shedinja (lol)

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Malfunction

type:Steel

pp 5

power---

category:status

effect:maximizes at +6 user's special attack and speed.on the other hand the user's attack,defense ans special defense are reduced to -6 and its hp is halved

learned by:Magnemite,magneton,magnezone,voltorb,electrode,porygon,porygon 2,porygon z

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Malfunction

type:Steel

pp 5

power---

category:status

effect:maximizes at +6 user's special attack and speed.on the other hand the user's attack,defense ans special defense are reduced to -6 and its hp is halved

learned by:Magnemite,magneton,magnezone,voltorb,electrode,porygon,porygon 2,porygon z

I think that if you can somehow manage to switch them in safely AND have them use this malfunction move also safely while holding a sitrus berry or some healing item, you've pretty much won. I mean magnezone at +6 speed outspeeds quite a lot of things (not to say ALL the things actually), and a thunderbolt/flash cannon combo sweeps ANY combination of mons with no possible way of overcoming it except shedinja, or priority moves (since all defensive stats are at -6). Quite an interesting variation of belly drum.

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Name: Obscure

Type: Dark

Category: Status

Power: ----

PP: 6

All stat changes that appeared before this move are reversed.

(I really enjoy how Dark types are like the 'trickster' role of the pokemon world)

So like, a belly drum turns into a -6 attack drop, and a swords dance or nasty plot etc. turn into negative stats? Curiously enough, this move exists already in the canon games, and it is even dark type as well! it is called Topsy-turvy, and is the signature move of Malamar and Inkay, but almost nobody knows because no one uses it. Ever. Except in balanced hackmons.

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So like, a belly drum turns into a -6 attack drop, and a swords dance or nasty plot etc. turn into negative stats? Curiously enough, this move exists already in the canon games, and it is even dark type as well! it is called Topsy-turvy, and is the signature move of Malamar and Inkay, but almost nobody knows because no one uses it. Ever. Except in balanced hackmons.

Yes, I honestly had no idea it really existed. Oh silly me.

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Its still a cool idea in which like an opponent has decreased stats from using moves eg. V-create/superpower , topsy turvy also causes those stats to invert, but this move only inverts stats right before the move was used(?) which could be useful if the opponent belly drummed right before you used the move

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Big Splash

Type: water

Category: Physical

Power: 120

Accuracy: 50

PP: 5

Effect: The user attacks using mighty strength stored in the body. Deals large damage to the user if it misses.

Distribution: Magikarp and Feebas

NOT SO USELESS NOW EH MAGIKARP <3

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something to bring love to the poison types

Dissolver

type:poison

power:70

category:special

pp:20

effect:has 10%of poisoning the target,deals super effective damage to steel types

learned by:every pokemon that is capable to learn acid and acid spray also learns this move

Acid Rain

type:poison

power ---

pp 5

Effect:summons acid rain weather condition,ground,steel and grass moves are decreased in power by 50% poison and water moves are increased by 50%.the ability drain skin has the same effect like in the rain dance move.Thunder has 100% accuracy.

learned by:almost all poison types and water types and some other pokemon who can learn rain dance(like some electric types)

Edited by Bessi
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Checkmate

Type: Psychic

Power:---

Accuracy:100

PP: 5

Effect: The user takes a look into the future and avoids all of the moves of the opponent, forcing the opponent to take a defensive position. If the opponent has no defensive move, it will take recoil damage (same damage that life orb does)

Ive decided to take my favorite dark move Taunt and make a reversed version of it because seeing how taunt cripples defensively support/utility pokes, i want to create a move that cripples strong offensive pokes other than using thunder wave and will-o-wisps which is curable. Its supposed to be a very powerful utility move, which is why I decided to make it 5 PP so that you would have to choose wisely how many times you use this move.

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Name: Guard Stance

Type: Fighting

Category: Other

Power: ---

Accuracy: ---

PP: 20

Effect: Raises Defense and Special Defense by one stage, but lowers Speed by one stage. Reverts Aegislash to Shield Forme.

Distribution: Hitmonchan, Hitmontop, Sudowoodo, Mudkip, Marshtomp, Swampert, Mawile, Sableye, Medicham, Timburr, Gurdurr, Conkeldurr, Throh, Sawk, Golett, Golurk, Cobalion, Meloetta, Chespin, Quilladin, Chesnaught, Aegislash

Name: Filter Curtain

Type: Psychic

Category: Other

Power: ---

Accuracy: ---

PP: 20

Effect: Halves the power of super effective moves for five turns, eight if light clay is held.

Distribution: Bunch of psychics, things that get dual screens, things with filter and solid rock.

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