Metzingrad Posted October 7, 2015 Share Posted October 7, 2015 (edited) Hi everyone, I'm currently grinding to beat Shade, my team : Phampy lv23 (need to have it 35 to get a dark move and more HP) Spritzee 32 Gothita 31 (still gets killed in one move by any of his pokemons ...) Ekans 22 (has bite already but too weak, lv 35 should make it better already) Emolga 40 (same as gothita) Venusaur 39 (most useful of them all for now due to his large amount of HP) what improvements can I make ? For example switch Gothita with Slugma (fire attack for Doublade) Edited October 7, 2015 by Metzingrad Quote Link to comment Share on other sites More sharing options...
redcake11 Posted October 7, 2015 Share Posted October 7, 2015 I recommend getting a mightyena to help out, his bite can defeat most of his pokemon Quote Link to comment Share on other sites More sharing options...
Metzingrad Posted October 7, 2015 Author Share Posted October 7, 2015 (edited) Team updated : Donphan 35 (was supposed to learn assurance at lv35, still waitong for it) Arbok 30 (has bite like mightyena, but cannot withstand enough damage yet) Slugma 35 (has lava plume to beat Doublade but faints in one move) Spritzee 35 Emolga 39 (acrobatics and electroball/schock wave could be useful if he isn't killed in one move) Venausaur 39 (with sleep powder and leech seed always good to have but I use petal dance) It doesn't work, my level cap is 40 (badge) so I can't really train any (but Arbok) much more, anyone knows when Donphan will get his dark move ? Mightyena is not a good option despite its bite because as he is dark he won't be able to withstand shadow claw or shadow ball Edited October 7, 2015 by Metzingrad Quote Link to comment Share on other sites More sharing options...
Lyra Posted October 7, 2015 Share Posted October 7, 2015 Some people like getting normal type pokemon with dark type moves. Raticate would be the first one that falls on my mind (pursuit, sucker punch, crunch and assurance, all by level 29). Couple that with will-o-wisp vulpix (for doublade), and hit with assurance all burned pokemon. Or you could use poison + assurance for the same effect. Quote Link to comment Share on other sites More sharing options...
Dragon116 Posted October 7, 2015 Share Posted October 7, 2015 Skuntank, Drapion, and Toxicroak are very viable pokemon right now, since you got Corey's ring and Rock Smash. The first two are especially lethal because they resist ghost and are only weak to ground. Quote Link to comment Share on other sites More sharing options...
Metzingrad Posted October 8, 2015 Author Share Posted October 8, 2015 (edited) Well thanks for your answers, I'll try it out and I'll edit this post afterwards (hopefully to say that Shade went back to the shadows) Edited October 8, 2015 by Metzingrad Quote Link to comment Share on other sites More sharing options...
Damage Posted October 8, 2015 Share Posted October 8, 2015 If that doesn't work go electric since Shade's gym amplifies their power. Magnemite is a great mon in general and in Shade's gym. Also its a fantastic steel type that learns mirror coat+sturdy. A good strategy for a boss down the road. Quote Link to comment Share on other sites More sharing options...
Metzingrad Posted October 8, 2015 Author Share Posted October 8, 2015 (edited) I grabbed Nidorina (and gave it her Moonstone ) and Croagrunk, I managed to get to chandelure but it burnt my Venausaur to death (little hp left) and destroyed my Donphant with energy ball... Anyway I will level up my new fellas and it should be just fine, if it's not I'll change strategy and go for electrics, I do not have Magnemite but I have Klang with charge ball (or smth similar) and another electric move, will it do the job ? Edit : Anyone knows why my Donphant hasn't learnt Assurance yet ? Edited October 8, 2015 by Metzingrad Quote Link to comment Share on other sites More sharing options...
Damage Posted October 8, 2015 Share Posted October 8, 2015 Klang is good since it can resist a few of those types that the ghosts use. Magnemite can be found in shades gym if you're looking. If emolga has nuzzle still, use it since that move is one of the saving grace's with its speed. Quote Link to comment Share on other sites More sharing options...
Lyra Posted October 8, 2015 Share Posted October 8, 2015 Donphan learns it at level 31. Did you go over that level? Quote Link to comment Share on other sites More sharing options...
Metzingrad Posted October 8, 2015 Author Share Posted October 8, 2015 (edited) I erased emolga's nuzzle, I use his acrobatics more (against Trevenant and Doublade, pretty efficient) Indeed Donphant was supposed to get it at lv31, I didn't give him any candy if it's what you thought, I'm sure not to have erased Assurance with another move as it was the one I took Donphant for... My Croagrunk is quite useless for now (gets killed straight away) as he is only 28 Team : Croagrunk 28 Suckerpunch Arbok 31 Bite Hannibal (Donphant) 37 (Flail+Magnitude+Slam useless, Rollout too slow) Victoria (Nidoqueen) 30 Bite Bolt (Emolga) 39 Acrobatics+Schock Wave+Double team+Electro Ball Golem (Venausaur) Petal dance+Sleep Powder+Double Edge (useless)+Leech Seed As I said I went to Chandelure last time I tried, is it good already or is it like Corey's gym only 50% of the way? Edit : I swiched Croagrunk for Klink 30 (Thunder Schock, Gear Grind, Bind, Charge beam) Is it worth using charge beam to switch the field on or will it only make thundershock stronger ? I really enjoy the challenge in reborn, I'm just a bit p****d not to have had any rainy day to get Magby yet. To lazy to go for Skuntank and raise it to a proper level for now, I might not have the choice anymore soon... Edited October 8, 2015 by Metzingrad Quote Link to comment Share on other sites More sharing options...
Lyra Posted October 8, 2015 Share Posted October 8, 2015 I think Chandelure is his 3rd or 4th pokemon. Personally, he was the one I had most problems with. That thing was outspeeding and dealing heavy damage to my team. Anyways, I went and got myself a cavarnha (you can get it by solving team aqua storyline). Quote Link to comment Share on other sites More sharing options...
Combat Posted October 8, 2015 Share Posted October 8, 2015 Scraggy/Scrafty was my MVP for this gym. While it is an event Pokemon,bite/crunch destroyed his team for me, plus, depending on the egg move, can also be helpful. It also helps to get a Scraggy with Moxie too. Quote Link to comment Share on other sites More sharing options...
Damage Posted October 8, 2015 Share Posted October 8, 2015 If you plan on keeping emolga, reteach it nuzzle when the move tutor opens its emolga's most useful move. For now if your dark attacks aren't enough use ground attacks since gengar and doublade are weak to ground. Gengar's also weak to psychic. The dark helps dark attacks but you can always attack the secondary weaknesses. If keeping Nidoqueen alive is hard, save them for rotom since there isn't much rotom can do to nido. I'd switch out Arbok for anything since imo its a terrible pokemon outclassed by a lot of pokemon. Quote Link to comment Share on other sites More sharing options...
Metzingrad Posted October 8, 2015 Author Share Posted October 8, 2015 (edited) Thanks Chandelure was his last : Gengar, Banette, Trevenant, Doublade Rotom, Chandelure (Doublade being sometimes 3rd or 5th) I don't like emolga (not that he is weak but he doesn't fit between Venausaur and Nidoqueen, I don't fancy cute flying mice, warmachines is more my thing) but I'm glad to have it until I get like Swampert (first pokemon I ever raised to lv100 on my own <3 ) I'll save Nidoqueen for Rotom, she's quite tanky already in comparison to Arbok of Croagrunk (but not more than 3moves) I definetely have to get myself a stinky furrball and train it up to get rid of Arbok Hi again, I went back to Periodt to capture a Stunky (Alleyways or garden) but I keep getting Poochyenas, Purrloins and Trubbishes, is there any condition to be completed in order to meet a Stunky, as long as it's daytime I haven't tried the garden yet. Obviously I didn't beat Shade so I cantt get Corey's Skuntank. Done ! Nidorina keeps getting destroyed by Rotom, Kilnk is not that resilient, well not at all in fact...... I just kicked Arbok and Donphan out of my team to get Skuntank and Poochyena (which is lv13 now), is Odor Sleuth worth keeping (ie to make them feel the wrath of my Donphant?) ? Edit : I just checked something and it seems Stunky evolves at lv34, but it only learns a Dark move at level 41 (or 37 if unevolved) at which he won't listen to my orders, so I just guess I have to be patient and une common candies afterwards, which is not this fun.... I like the challenge in this game, but challenge here is changing into boredom so I really hope I'm getting closer to kicking his intanglible a** Edited October 11, 2015 by Jericho Quote Link to comment Share on other sites More sharing options...
Etesian Posted October 10, 2015 Share Posted October 10, 2015 Hi again, I went back to Periodt to capture a Stunky (Alleyways or garden) but I keep getting Poochyenas, Purrloins and Trubbishes, is there any condition to be completed in order to meet a Stunky, as long as it's daytime I haven't tried the garden yet. Obviously I didn't beat Shade so I cantt get Corey's Skuntank. Done ! Nidorina keeps getting destroyed by Rotom, Kilnk is not that resilient, well not at all in fact...... I just kicked Arbok and Donphan out of my team to get Skuntank and Poochyena (which is lv13 now), is Odor Sleuth worth keeping (ie to make them feel the wrath of my Donphant?) ? All Odor Sleuth does is make Ghost-types hittable by Normal and Fighting moves and removes any evasion buffs, so it's completely worthless. Especially on something as frail as Mightyena, better attack on each of the few turns it has before going down. Quote Link to comment Share on other sites More sharing options...
Metzingrad Posted October 10, 2015 Author Share Posted October 10, 2015 (edited) Thanks, Does anybody knows where I can train Poochyena and Stunky ? Because they are lv13 and 17 respectively and at this level rang it's mainly fighting lv18 Beedrills in the forest, which are effective ag. my mons.... Edited October 10, 2015 by Metzingrad Quote Link to comment Share on other sites More sharing options...
pyrromanis Posted October 10, 2015 Share Posted October 10, 2015 How to beat Shade with 2 pokemons:Lead with Curse Onix. Set up 3-4 times on his Gengar while it spams Shadow Claw. If it uses Hypnosis Heal with an Awakening. Use Gyro Ball for the KO!Shade calls that he will send out his Trevenant. You send a Magcargo holding a White Herb and knows Shell Smash. Set up twice while and then wreck havoc with Lava Plume to the rest of his team and Ancientpower for his Chandelure!But if you insist to use Skuntank and Mightyena the Beedrills/Carnivines in the forest are good for the att EVs and I think the trainers in the Grand Hall are available by now! Quote Link to comment Share on other sites More sharing options...
Monochrome_Complex Posted October 10, 2015 Share Posted October 10, 2015 Donphan should be able to hurt Chandlure pretty good with magnitude if it has Sturdy. i'm not sure if Reborn is using ORAS' movesets, but if they are he learns earthquake at level 43 if you have common candies on board. That should KO Chandelure no problem. doublade isn't that scary but you're probably approaching him wrong, I'd recommend a fire type so you can easily deal with Trevenant as well but Emolga is fast enough to where a field boosted electro ball (just beware of possible negative boosts off broken factory) should be able to take him down to red at the very least, unless your emolga just has a bad nature/IVs. Acrobatics should deal a number on Trevenant as well. Doublade is sloooooow.and his special defense/HP are weak. On my poison.electric run two petal dances from Venusaur would KO him him. I'd argue he's Shade's weakest pokemon really Banette is troublesome, and it's best to have a dark type for him. Rotom I feel is the only other really difficult pokemon for your team, but Venusaur should be able to handle him especially with support. Really the problem is that your team is just underleveled and you're being too brutish in your approach, simply going for max damage off types. I think a fast special attacker would help you too. I feel you don't need both mightyena AND Skuntank, especially since stunky is annoying to raise. I'd just go with Mighty although skuntank is better long run. But there are better dark types than both. Quote Link to comment Share on other sites More sharing options...
pyrromanis Posted October 10, 2015 Share Posted October 10, 2015 (edited) In my ground mono I found out that Rotom can't touch Diggersby at all! The best it can do is Confuse Ray which is annoying but you will be fine. But then you will ask what Diggersby can do in return since it only gets normal, ground and fighting moves at this point. And the answer is Odor Sleuth! This will let you hit it with your normal STAB for neutral damage (and I think it has Double Team which Odor Sleuth ignores the evasion boosts). Furthermore it can learn Nature Power wich will turn into Discharge due to the field. You might think that it is useless but in fact Discharge turns the field into factory field and then Nature Power becomes a field-boosted Gear Grind! Edited October 10, 2015 by pyrromanis Quote Link to comment Share on other sites More sharing options...
Metzingrad Posted October 11, 2015 Author Share Posted October 11, 2015 (edited) Well that's a whole lot of precise and reliable information, it is going to take some time for me to figure out what I will try next, I'm (as you guessed) not the most experienced and tactical player as I only rely on opponent's weaknesses, but that is why this forum is so cool. So what I might do is : 1 Send stunky back to its d*** box 2 Raise Donphant up to 43 then have it back 39 with common candies 3 Raise my Slugma at least 38 to have Shell Smash after it evolves 4 Raise Poochyena into Mightyena and keep its odor sleuth move And I should fight this way : (depending on gengars crit. hits and the potions (often used on gengar while I use petal dance on it)) 1 Petal dance from Venausaur on Gengar 2 Get rid of Banette with Acrobatics (Emolga) 3 Get rid of Doublade and/or Trevenant with either Magcargo/what is left of Emolga 4 Use Mightyena to take care of Rotom (?) 5 End the slaughter with Donphant's Earthquake to tear Chandelure into pieces and leave shade alone and frustrated in his d*** factory/plant for good This is what I have understood, I'll give it a try and let me know if I got it the wrong way. Anyway thanks for your help (I think I'm actually having more fun on the forum than by actually playing) Edited October 11, 2015 by Metzingrad Quote Link to comment Share on other sites More sharing options...
Monochrome_Complex Posted October 11, 2015 Share Posted October 11, 2015 (edited) No no no no no. Don't use emolga against Banette, it'll lose. Banette hits too hard and emolga can't take that hit too well, plus it has shadow sneak which it WILL use once emolga gets down to yellow. Better to use Mightyena but BEWARE of destiny bond. And why are you using Venusaur against Gengar!? Gengar has poorer defenses than special defenses(though they both suck) and resist grass attacks since he's poison. In fact you might be better off using Emolga against him, see how much acrobatics deals on Gengar. If it takes him to yellow, there's the guy you should be using since Gengar can't really one-shot it even with a field boosted critical, at worst it'll take him to red...well in theory, might want to test that out lol. I'd save Venusaur for Rotom or alternatively Banette since he resists discharge and hits him neutral but still can take Rotom out in 2-3 turns with petal dance and can take a shadow ball while doing it. Macargo is fine against doublade and even Trevenant, though since you're using Magcargo emolga isn't really as necessary. Hmm I guess you can use him against Banette but I think it's risky. Edited October 11, 2015 by Monochrome_Complex Quote Link to comment Share on other sites More sharing options...
pyrromanis Posted October 11, 2015 Share Posted October 11, 2015 If Magcargo can set up twice (holding a white herb) can take 2 physical hits easily, outspeed anything and KO everything with Lava Plume, except Chandelure that gets destroyed by Ancientpower!But I agree that you should use Emolga against Gengar. Nuzzle it first turn for the paralyze and then either use Acrobatics or field boosted Electro Ball (there is also a chance that the filed nerfs it but pray for the boost ) Quote Link to comment Share on other sites More sharing options...
Login Posted October 11, 2015 Share Posted October 11, 2015 http://pokemondb.net/pokedex/phanpy there u should find very good informations for battles and if u want train your donphan for earthquake becouse of Chanderlure its usseles cause it has levitate Quote Link to comment Share on other sites More sharing options...
pyrromanis Posted October 11, 2015 Share Posted October 11, 2015 http://pokemondb.net/pokedex/phanpy there u should find very good informations for battles and if u want train your donphan for earthquake becouse of Chanderlure its usseles cause it has levitate Chandelure doesn't have levitate! It can have either flash fire, flame body or inflitrator(shadow tag only in gen 5) and I think Shade's Chandelure has Flash Fire (correct me someone if I'm wrong) Quote Link to comment Share on other sites More sharing options...
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