Honchy Posted October 18, 2015 Share Posted October 18, 2015 (edited) Everyone has trouble with spriting, and that's okay, I do too (Definitely). So I created this topic so people can post their sprites and ask others for help. I will post a sample sprite and if anyone can help me improve it, that would be excellent. Note: this trainer is supposed to be a villain. Edited October 18, 2015 by HonchcrowMackDaddy2 Quote Link to comment Share on other sites More sharing options...
wytch_doctr Posted October 18, 2015 Share Posted October 18, 2015 Question: is he supposed to look like a Scyther? Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 Question: is he supposed to look like a Scyther? Re: A guy wearing a scyther mask. Quote Link to comment Share on other sites More sharing options...
Hexagoen Posted October 18, 2015 Share Posted October 18, 2015 hmm... one thing i might suggest is that you give it legit human arms instead of scyther ones.you did say that it is a human wearing a scyther mask, so the scyther arms are redundant for that lol. good luck! Quote Link to comment Share on other sites More sharing options...
Combat Posted October 18, 2015 Share Posted October 18, 2015 hmm... one thing i might suggest is that you give it legit human arms instead of scyther ones.you did say that it is a human wearing a scyther mask, so the scyther arms are redundant for that lol. good luck! This. Perhaps give him a machete/sword/scythe that looks like something a Scyther would have? Or give him claws like Wolverine? Quote Link to comment Share on other sites More sharing options...
wytch_doctr Posted October 18, 2015 Share Posted October 18, 2015 Yeah. holding a scyther sword would make more sense. Currently he just looks like a Pokemon wearing a jumpsuit Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 Okay, I will get rid of the arms. Quote Link to comment Share on other sites More sharing options...
wytch_doctr Posted October 18, 2015 Share Posted October 18, 2015 I'm not the best at spriting, but this is what I've done The colouring is a bit off, but this is just as a quick idea Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 That looks much better than mine! Thank you Quote Link to comment Share on other sites More sharing options...
Combat Posted October 18, 2015 Share Posted October 18, 2015 Now, I hate to be that guy, but I probably should point this out. Having the Scythe blades being upside down might render them as poking weapons, as slashing with them would hit an opponent with the green part of the scythe, I believe. That's the general vibe I'm getting anyways. Perhaps adding gyroscopic shoulders to allow him to move his arms in different ways would alleviate this issue. Of course, realism is probably a lack luster concern in a Pokemon game. Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 I'll tinker with the sprite Quote Link to comment Share on other sites More sharing options...
Godot Posted October 18, 2015 Share Posted October 18, 2015 Moved this thread about art to the Subforum designed for Art and Media. Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 Thanks, I couldn't find a thread for that Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) I'm a little new to arm design. So is this the right shape? Edited October 18, 2015 by HonchcrowMackDaddy2 Quote Link to comment Share on other sites More sharing options...
wytch_doctr Posted October 18, 2015 Share Posted October 18, 2015 The upper arm seems too long. might just be the angle but I'd say to shorten it and lengthen the lower arm Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) Thank yous for wytch_doctr for helping me make my sprite. Now, it is you guys sharing sprites. Edited October 18, 2015 by HonchcrowMackDaddy2 Quote Link to comment Share on other sites More sharing options...
wytch_doctr Posted October 18, 2015 Share Posted October 18, 2015 Thank yous for wytch_doctr for helping me make my sprite. Now, it is you guys sharing sprites. Happy to help Here's a few I got bored and did. Nothing special, and some ended up just being recoloured sprites as I got lazy :3 Initial Better version Screenshots Quote Link to comment Share on other sites More sharing options...
Honchy Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) All right, now it is time to discuss one of the most difficult parts of spriting, which is shading (debatable). I have some troubles with shading, so if you guys can help me, I would be greatly appreciated. Note: this will be used an example for sprite shading . Edited October 19, 2015 by HonchcrowMackDaddy2 Quote Link to comment Share on other sites More sharing options...
wytch_doctr Posted October 20, 2015 Share Posted October 20, 2015 All right, now it is time to discuss one of the most difficult parts of spriting, which is shading (debatable). I have some troubles with shading, so if you guys can help me, I would be greatly appreciated. Note: this will be used an example for sprite shading . trainer072.png I did say to make the lower part of the arm longer, but I think the arm in total is too... extended, in a sense. You might want to try and make the elbow more protruding and not have a curvy, rubbery arm. As for shading, make sure not to use black outlines, unless you are outlining a dark shaded area. Otherwise, use a darker version of the colour you are outlining to, well, outline. Sometimes though, you may want to use black regardless (or close to black) to emphasize a boundary, which is commonly seen in Reborn's character sprites. But in general the colouration takes more practice and effort than skill that can be taught. Quote Link to comment Share on other sites More sharing options...
Honchy Posted November 1, 2015 Author Share Posted November 1, 2015 Does this look good? Quote Link to comment Share on other sites More sharing options...
Honchy Posted November 8, 2015 Author Share Posted November 8, 2015 (edited) Attention, a new sprite has been made! It is probably the worst thing ever made , but I'm sure we can improve it Edited November 8, 2015 by HonchcrowMackDaddy2 Quote Link to comment Share on other sites More sharing options...
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