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[OOC] Fate/Empty Vessel [Sign-Ups for Third War and Servants needed]


Shamitako

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My problem is simple I don't like the idea of rating characters for a rp (especially before it starts) by giving low ranks like that your basically saying that they suck, and what would be the point of playing one when your going to basically lose anyway. That is all.

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  On 12/10/2015 at 2:25 AM, rustytengo said:

My problem is simple I don't like the idea of rating characters for a rp (especially before it starts) by giving low ranks like that your basically saying that they suck, and what would be the point of playing one when your going to basically lose anyway. That is all.

You could still legitimately win the war through tactics and cooperation.

If I were to make an analogy, image the movie Home Alone (basically child vs adult robbers if you haven't seen the movie).

In a contest of sheer power, the robbers would probably win (higher star rating)

But since the child in Home Alone booby trapped his entire house, he eventually managed to drive off the robbers (through tactics).

Maybe in the RP you and your master devise a scenario to make it possible for Hervor to pull off his Noble Phantasm, effectively trumping against stronger servant.

Edited by Stalkerkain
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I think you're misunderstanding how this works, despite the fact that I already explained it like five times :/

Being a 1* is not a negative, being a 5* is not a positive (although I admit that balanced characters in terms of cost effectiveness, I.E. 3*s, may be disproportionately useful)

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  On 12/10/2015 at 2:25 AM, rustytengo said:

My problem is simple I don't like the idea of rating characters for a rp (especially before it starts) by giving low ranks like that your basically saying that they suck, and what would be the point of playing one when your going to basically lose anyway. That is all.

I mean my Hassan is a 2 star, but I never intended him to be fighting servants. In terms of lethality, he'd still be among the top of the crop here simply because he can Assassinate and get out reliably unlike many other Hassan.

The issue is when you rate servants that don't have niches or quirks that place them around the ratings themselves. But like, even then, I doubt the ratings would mean a complete "you lose cuz lower stars" situation. It merely indicates a level of power, which doesn't determine fights singlehandedly. If you're rank is low and you don't have any utility or niche to subvert it somehow like my Assassin, then it might just be more reasonable to buff the raw stats.

Edited by Nero Chaos
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Even as-is, Hervor is a perfectly good servant (in fact buffing her would be detrimental to her usefulness as it would raise her cost without boosting her effectiveness very much) She just requires setup so she can guarantee a Tyrfing hit. Similar to Gideon who basically wins the war if he uses Turmoil of the Lord's Night effectively, but it requires him to fight at least two (preferably three) other servants on his own terms (I.E. not just barging in on Arturia and Diarmuid out of the blue and winning) Effective use of a low cost servant is just as devastating as effective use of a high-cost servant. Not even including special scenarios (like being a Hassan :P)

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  On 12/10/2015 at 2:41 AM, KosherKoneko said:

I think you're misunderstanding how this works, despite the fact that I already explained it like five times :/

Being a 1* is not a negative, being a 5* is not a positive (although I admit that balanced characters in terms of cost effectiveness, I.E. 3*s, may be disproportionately useful)

  On 12/10/2015 at 2:42 AM, Nero Chaos said:

I mean my Hassan is a 2 star, but I never intended him to be fighting servants. In terms of lethality, he'd still be among the top of the crop here simply because he can Assassinate and get out reliably unlike many other Hassan.

The issue is when you rate servants that don't have niches or quirks that place them around the ratings themselves. But like, even then, I doubt the ratings would mean a complete "you lose cuz lower stars" situation. It merely indicates a level of power, which doesn't determine fights singlehandedly. If you're rank is low and you don't have any utility or niche to subvert it somehow like my Assassin, then it might just be more reasonable to buff the raw stats.

i well understand that. if it was just ranked purely on the cost i wouldn't have a problem but its not. ugg i hate typing i can't ever get out what i want to say correctly.(even in grand order there is no saber under three stars on the merit that they are sabers, i also have a dislike of the star rating in GO but that for a different topic.)

I'm in no way saying that it needs to be changed i just don't see the reason why it has to exists in the first place. i will admit that even to me she is not strong compared to other servants i have made or that others have made i just feel like ratings devalue the servant and their legend ( i wouldn't say shes a complete servant either)

  On 12/10/2015 at 2:50 AM, KosherKoneko said:

Even as-is, Hervor is a perfectly good servant (in fact buffing her would be detrimental to her usefulness as it would raise her cost without boosting her effectiveness very much) She just requires setup so she can guarantee a Tyrfing hit. Similar to Gideon who basically wins the war if he uses Turmoil of the Lord's Night effectively, but it requires him to fight at least two (preferably three) other servants on his own terms (I.E. not just barging in on Arturia and Diarmuid out of the blue and winning) Effective use of a low cost servant is just as devastating as effective use of a high-cost servant. Not even including special scenarios (like being a Hassan :P)

even if i wanted to i couldn't really buff her there just isn't that much on her other charisma at a decent rank(she was a well love and respected queen at the end of her part of the story) and military tactics at low rank (shes a viking so yeah) and maybe mad enhancement or mental pollution because of Tryfing (it kind of drove most of its wielders crazy Hervor was the least effected by it) and possibly something to do with Valkyries since that may or may not of been part of her legend(One of the Valkyries is named Hervor and it might be her or not) but most of that stuff is from the point that I'm not using her from(I used a younger version of her instead of her older self.)

either why i will stop on this subject now so this doesn't keep going and i am sorry if i have caused problems.

eventually i will put up some more servants. i finally found some of my older ones i used before(admittedly only the saber and archer i liked from that...maybe that assassin too) so i will put them up at some point.

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i well understand that. if it was just ranked purely on the cost i wouldn't have a problem but its not. ugg i hate typing i can't ever get out what i want to say correctly.(even in grand order there is no saber under three stars on the merit that they are sabers

For the record, a good number of GO star ratings would be changed if people ran those servants here. EX: Kojirou would be 4* since he's a single combat-oriented Assassin and not an ASSASSINATE ALL THE THINGS Assassin

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wee so rusty made a rider like everyone else but unlike other his is the embodiment of concepts and ideals.

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Edited by rustytengo
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yeah and nothing is ever vague in Fate nope not at all...LOL

i gave it a percentile chance based off of luck at death.

i do have a base set of attributes that would be its usual if you want those too.

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I won't deny that Fate can be vague, but from an RP standpoint I can't let that high a level of vagueness through, I'm sure you understand

Next I would like you to clarify the mechanics of the second Phantasm as well. The way it's written I can't tell if it's intended to function like Gate of Babylon or like Knight of Honor

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yeah i understand this servant is all kinds of vague to begin with just because its based off of something vague.

it functions like both of those he can summon things and turn normal things into NP's.(within reason no jet is an NP for him but hey look this normal rope i can use it to lasso the wind.)

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The basis might be vague, but specifics are kind of needed for this sort of thing. You need to specify how each of the Phantasms work, give them set parameters under certain conditions, etc. Just specifying a range of things would be good (e.g. "stuff that the stereotypical cowboy used, like ropes, horses, revolvers, breech-loading rifles, etc)

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  On 12/15/2015 at 2:48 AM, Adamance Ascendant said:

The basis might be vague, but specifics are kind of needed for this sort of thing. You need to specify how each of the Phantasms work, give them set parameters under certain conditions, etc. Just specifying a range of things would be good (e.g. "stuff that the stereotypical cowboy used, like ropes, horses, revolvers, breech-loading rifles, etc)

i know that trust me. it was hard to even come up with NP's for The Spirit of the West specifics where not really on my mind when i was writing it out.

that stuff is the intention of it, though there are other things other then those that would qualify like well tools like shovels, hammers and the such since they also help build the Legend to the West too.

i added to the main post for it to show that.

the first noble phantasms i don't have anyway to make less vague like i said i have a default set of attributes that i will use for it but you will have to trust me to raise and lower it based on events of the RP if its summoned(which in itself is nearly impossible since well there wouldn't be any catalyst for it and some one being compatible would be very rare). I made this character to actually die if i was writing a story it would have the most epic death i could make.

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On the contrary, there are a crapton of catalysts for it. It's the Spirit of the West, any item with the spirit could easily act as a catalyst. In addition, although it's less likely to happen due to the general mentality of mages, a master with that pioneering spirit in them would certainly be compatible

But, honestly, while it;s a really cool concept, I'm going to have to deny it for now and ask you to rework it better

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specifics where not really on my mind when i was writing it out.

Because this, along with some other things you've said, imply that you didn't really put all that much forethought into your design

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keep in mind that most of the things that would be used could also be used to summon other heroic spirits since the Spirit of the West is also tied to those hero's as well. They would be much more likely to be summoned in my opinion.

that fine i didn't really expect you to accept it, its more designed for a story then a RP. Trust me though i did put quite a lot of thought into it(but like i said more from the side of it being a story then an RP). I'm more just curious what you think needs more work for it.

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Here, have a Caster.

I almost luv her as much as I luv Caracalla ~

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Edited by Bfroger6
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Here's mine(If I am not too late.)::

Character(Player): Toren Mikalue(Malfaria)

Gender: Male

Age: 19

Alignment: Neutral Good.

Appearance: About 6 foot with unkempt brown hair that appears to be black. His eyes are mystical green, but for some reason they turn gold without warning. Somewhat lanky and primarily wears white and blue. Has a scar along his left cheek.

Personality: Toren cannot ignore those who need help no matter if there friend or foe. He is outgoing but prefers to keep to himself majority of the time. Tends to act on impulse, but also may think things through. Curious by nature.

History: Toren appears to a first Generation mage, he was also nearsighted at birth. His parents did commune much, and he didn't have much in the way of riches. However it suits him fine, since he is grateful for things he does have. He happened to be in Seigishi around the time the Third Grail War began.

Skills: Having a talent for Earth magic, Toren can use the ground him to adapt to the situation. Not only that but he is skilled it the blade, using it as his main way of fighting. When blind he can "see" via the ground beneath his feet, though it is useless on enemies that are in water or airborne.

Servant: Prefers to use one, but is welcome to the idea.

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Denied, sorry, there's just too many things wrong with that sheet... I don't even know where to begin

I would recommend that if you attempt to make another sheet you lengthen it a bit to start with. I'd also like you to work with a higher level of grammar. Once you've got the sheet fixed up I can work with you to improve some thing about the character itself

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-your personality section is super contradictory: outgoing but keeps to himself? impulsive but thoughtful?

-eyes randomly turning color isn't a thing. there are Mystic Eyes, but those are different (and don't change colors.) iirc the only thing in the Nasuverse that results in eye color changes is being a half-demon, and that's only if you're close to giving in to your demon blood

-Servant section doesn't make sense

-brown hair that appears to be black? wat?

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  On 12/22/2015 at 7:43 PM, Malfaria said:

I'm going require an example of what you are referring to.

Sigh, lemme try to be clearer:

  1. Start over
  2. Improve your grammar
  3. Make your next sheet longer and more detailed

Once you've done that we can work on the character itself. Right now I'm just worried about your writing

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Just think I'd be interesting to see this Ideal/Concept clash with Honor. Basically, the Ideals of a hero, a true Idealistic view of a hero, fight one that is a a purely human and emotionally driven version of one. That and I really think it's a good opportunity to have a different type of Berserker, one's that's not entirely just super crazy mad and isn't to crippled by being in the class... really it just fun to try and make Berserkers that actually want to be Berserkers. Like really, not being a Berserker, Revenge would be maximum garbage. ((Also... I'm too good at making Berserkers and just really starting to like it.))

Revenge

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