Zen Posted February 16, 2012 Share Posted February 16, 2012 So I was wondering if I should put together a Rain team. But of course, Rain in a water monotype got boring after the first dozen teams or so... Made for an ice monotype in doubles/triples. --- Beartic (F) @ Focus Sash Trait: Swift Swim EVs: 120 Def / 136 SDef / 252 Spd Adamant Nature (+Atk, -SAtk) - Ice Punch - Rock Slide - Brick Break - Swords Dance --- Lapras (M) @ Damp Rock Trait: Hydration EVs: 252 Atk / 140 Def / 20 SDef / 96 Spd Adamant Nature (+Atk, -SAtk) - Ice Shard - Waterfall - Rest - Rain Dance --- Jynx (F) @ Leftovers Trait: Dry Skin EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Psychic - Ice Beam - Energy Ball - Fake Out --- Concretion (Cloyster) (M) @ Focus Sash Trait: Skill Link EVs: 236 Atk / 20 SDef / 252 Spd Careful Nature (+SDef, -SAtk) - Ice Shard - Icicle Spear - Rock Blast - Shell Smash --- Rotom-F @ Choice Scarf Trait: Levitate EVs: 40 Def / 220 SAtk / 40 SDef / 208 Spd Modest Nature (+SAtk, -Atk) - Thunder - Will-O-Wisp - Pain Split - Trick --- Froslass (F) @ Lum Berry Trait: Cursed Body EVs: 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Ice Beam - Thunder - Destiny Bond - Rain Dance --- Would have some issues with countering sand to an extent, but other than that, it's off for playtesting. Quote Link to comment Share on other sites More sharing options...
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