SJMistery Posted December 8, 2015 Share Posted December 8, 2015 (edited) I have been creating multiple teams for an oncoming tournament that requires the knowledge of DPPt OU, BW OU, and all tiers of ORAS from Ubers to NU. Unfortunately, nobody plays old gens anymore so i cannot know if those teams are viable. Can you give me some tips? DPPt teams: nº1 Aerodactyl @ Focus Sash Ability: Pressure EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Earthquake - Stone Edge - Stealth Rock - Taunt Kingdra (M) @ Chesto Berry Ability: Swift Swim EVs: 144 HP / 160 Atk / 40 SpD / 164 Spe Adamant Nature - Dragon Dance - Waterfall - Outrage - Rest Mamoswine @ Life Orb Ability: Snow Cloak EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Earthquake - Ice Shard - Stone Edge - Superpower Dragonite (M) @ Life Orb Ability: Inner Focus EVs: 24 HP / 216 Atk / 252 SpA / 16 Spe Quiet Nature - Draco Meteor - Fire Blast - Superpower - Extreme Speed Heatran @ Choice Scarf Ability: Flash Fire EVs: 252 SpA / 4 SpD / 252 Spe Hasty Nature - Fire Blast - Earth Power - Explosion - Hidden Power [Grass] Scizor @ Choice Band Ability: Technician EVs: 248 HP / 252 Atk / 8 SpD Adamant Nature - Bullet Punch - Pursuit - U-turn - Superpower BW teams: nº2 StarHammer (Latios) @ Choice Specs Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Draco Meteor - Psyshock - Surf - Trick Belgabad (Dragonite) (M) @ Leftovers Ability: Multiscale Shiny: Yes EVs: 252 HP / 72 Def / 52 SpD / 132 Spe Jolly Nature IVs: 0 SpA - Dragon Claw - Dragon Dance - Substitute - Roost Mamfred (Mamoswine) (M) @ Life Orb Ability: Thick Fat EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature IVs: 0 SpA - Earthquake - Superpower - Ice Shard - Icicle Crash TROLL (Jirachi) @ Leftovers Ability: Serene Grace EVs: 252 HP / 144 Def / 112 Spe Bold Nature - Psyshock - Thunder - Substitute - Calm Mind Magnezone @ Choice Scarf Ability: Magnet Pull - Volt Switch - Hidden Power [Fire] - Flash Cannon - Discharge Breloom @ Expert Belt Ability: Technician EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Mach Punch - Spore - Bullet Seed - Stone Edge ORAS OU teams: nº3 Knight (Gallade-Mega) @ Galladite Ability: Justified EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Swords Dance - Psycho Cut - Drain Punch - Ice Punch I SEE YOU (Tyranitar) @ Choice Band Ability: Sand Stream EVs: 100 HP / 252 Atk / 80 Def / 76 Spe Adamant Nature - Pursuit - Crunch - Stone Edge - Superpower Rotom-WTF (Rotom-Wash) @ Leftovers Ability: Levitate EVs: 252 HP / 252 Def / 4 SpA Bold Nature - Volt Switch - Hydro Pump - Pain Split - Will-O-Wisp In hell! (Excadrill) @ Life Orb Ability: Sand Rush EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Iron Head - Rapid Spin - Earthquake - Rock Slide Starhammer (Latios) @ Choice Specs Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Draco Meteor - Psyshock - Surf - Trick Sand Wich (Hippowdon) @ Smooth Rock Ability: Sand Stream EVs: 248 HP / 8 Atk / 252 Def Impish Nature - Stealth Rock - Earthquake - Slack Off - Whirlwind nº4 The Beetles (Pinsir-Mega) @ Pinsirite Ability: Moxie EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Swords Dance - Feint - Return - Close CombatRotom-WTF (Rotom-Wash) @ Leftovers Ability: Levitate EVs: 252 HP / 252 Def / 4 SpA Bold Nature - Volt Switch - Hydro Pump - Pain Split - Will-O-Wisp Tempestad (Empoleon) (M) @ Leftovers Ability: Torrent EVs: 248 HP / 8 SpA / 252 SpD Calm Nature IVs: 0 Atk - Stealth Rock - Scald - Defog - Ice Beam Starhammer (Latios) @ Choice ScarfAbility: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Draco Meteor - Psyshock - Surf - Trick Sexcadrill (Excadrill) (M) @ Assault Vest Ability: Mold Breaker EVs: 252 Atk / 212 SpD / 44 Spe Adamant Nature - Earthquake - Rapid Spin - Rock Slide - Iron Head Phoenix (Talonflame) @ Choice Band Ability: Gale Wings EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Brave Bird - Flare Blitz - Steel Wing - U-turn nº5 boh! (Tornadus-Therian) @ Assault Vest Ability: Regenerator EVs: 6 Atk / 252 SpA / 252 Spe Hasty Nature - Hurricane - Superpower - U-turn - Knock Off Yes, really (Landorus-Therian) @ Choice Scarf Ability: Intimidate EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - U-turn - Stealth Rock - Earthquake - Stone Edge Megaman (Manectric) @ Manectite Ability: Lightning Rod EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk / 30 Def - Volt Switch - Thunderbolt - Hidden Power [ice] - Overheat Belgabad (Dragonite) (M) @ Leftovers Ability: Multiscale Shiny: Yes EVs: 252 HP / 72 Def / 52 SpD / 132 Spe Jolly Nature IVs: 0 SpA - Dragon Claw - Dragon Dance - Substitute - Roost Phoenix (Talonflame) @ Leftovers Ability: Gale Wings EVs: 252 HP / 252 Atk / 4 Def Adamant Nature - Brave Bird - Will-O-Wisp - Roost - Taunt Troll Bird (Skarmory) @ Leftovers Ability: Keen Eye EVs: 252 HP / 232 Def / 24 Spe Impish Nature - Defog - Roost - Whirlwind - Brave Bird nº6 Saphira (Altaria) (F) @ Altarianite Ability: Natural Cure EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Dragon Dance - Return - Earthquake - Roost TROLL (Jirachi) @ Leftovers Ability: Serene Grace EVs: 252 HP / 144 Def / 112 Spe Bold Nature - Psyshock - Thunder - Substitute - Calm Mind Rotom-WTF (Rotom-Wash) @ Leftovers Ability: Levitate EVs: 252 HP / 252 Def / 4 SpA Bold Nature - Volt Switch - Hydro Pump - Pain Split - Will-O-Wisp Starhammer (Latios) @ Choice Specs Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Draco Meteor - Psyshock - Surf - Trick Sexcadrill (Excadrill) (M) @ Assault Vest Ability: Mold Breaker EVs: 252 Atk / 212 SpD / 44 Spe Adamant Nature - Earthquake - Rapid Spin - Rock Slide - Iron Head Phoenix (Talonflame) (M) @ Leftovers Ability: Gale Wings EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Brave Bird - Roost - Bulk Up - Will-O-Wisp nº7 ISUCK (Gardevoir) (F) @ Gardevoirite Ability: Trace EVs: 252 SpA / 6 SpD / 252 Spe Timid Nature - Calm Mind - Focus Blast - Hyper Voice - Psyshock Manny (Mamoswine) @ Life Orb Ability: Thick Fat EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Earthquake - Icicle Crash - Ice Shard - Superpower Magneto (Magnezone) @ Choice Scarf Ability: Magnet Pull EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Volt Switch - Hidden Power [Fire] - Flash Cannon - Discharge Troll Bird (Skarmory) @ Rocky Helmet Ability: Sturdy EVs: 252 HP / 232 Def / 24 Spe Impish Nature - Defog - Roost - Whirlwind - Brave Bird hey talon! (Serperior) @ Coba Berry Ability: Contrary EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Leaf Storm - Hidden Power [Fire] - Dragon Pulse - Glare Trollchomp (Garchomp) @ Choice Scarf Ability: Rough Skin EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Dual Chop - Earthquake - Stone Edge - Outrage nº8 Hey you! (Landorus-Therian) @ Choice Scarf Ability: Intimidate Shiny: Yes EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - U-turn - Earthquake - Stone Edge - Knock Off Troll Bird (Skarmory) @ Leftovers Ability: Sturdy EVs: 252 HP / 232 Def / 24 Spe Impish Nature - Roost - Spikes - Whirlwind - Brave Bird ROCKY! (Conkeldurr) @ Assault Vest Ability: Guts EVs: 248 HP / 252 Atk / 8 SpD Adamant Nature - Mach Punch - Drain Punch - Knock Off - Ice Punch Tempestad (Empoleon) @ Leftovers Ability: Torrent EVs: 252 HP / 4 SpA / 252 SpD Calm Nature - Scald - Stealth Rock - Defog - Ice Beam TROLL (Jirachi) @ Leftovers Ability: Serene Grace EVs: 252 HP / 148 SpA / 108 Spe Serious Nature - Calm Mind - Substitute - Thunder - Psyshock Madoka? (Diancie) @ Diancite Ability: Clear Body EVs: 4 Atk / 252 SpA / 252 Spe Naive Nature - Moonblast - Diamond Storm - Earth Power - Protect nº9 StarHammer (Latios) @ Choice Specs Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Draco Meteor - Psyshock - Surf - Trick Belgabad (Dragonite) (M) @ Leftovers Ability: Multiscale Shiny: Yes EVs: 252 HP / 72 Def / 52 SpD / 132 Spe Jolly Nature IVs: 0 SpA - Dragon Claw - Dragon Dance - Substitute - Roost Mamfred (Mamoswine) (M) @ Life Orb Ability: Thick Fat EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature IVs: 0 SpA - Earthquake - Superpower - Ice Shard - Icicle Crash TROLL (Jirachi) @ Leftovers Ability: Serene Grace EVs: 252 HP / 144 Def / 112 Spe Bold Nature - Psyshock - Thunder - Substitute - Calm Mind Tempestad (Empoleon) (M) @ Leftovers Ability: Torrent EVs: 248 HP / 8 SpA / 252 SpD Calm Nature IVs: 0 Atk - Stealth Rock - Scald - Defog - Toxic Phoenix (Talonflame) Ability: Gale Wings EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature IVs: 0 SpA - Acrobatics - Swords Dance - Flare Blitz - Roost ORAS UU teams: nº10 Madoka? (Diancie) @ Leftovers Ability: Clear Body EVs: 252 HP / 4 Atk / 252 SpD Sassy Nature IVs: 0 Spe - Trick Room - Diamond Storm - Moonblast - Stealth Rock Empoleon @ Leftovers Ability: Torrent EVs: 252 HP / 4 Def / 252 SpD Calm Nature - Scald - Toxic - Defog - Stealth Rock Hax Master (Machamp) @ Choice Band Ability: No Guard EVs: 248 HP / 252 Atk / 8 SpD Brave Nature IVs: 0 Spe - Dynamic Punch - Stone Edge - Bullet Punch - Ice Punch worstdragon (Dragalge) @ Life Orb Ability: Adaptability EVs: 248 HP / 252 SpA / 8 SpD Serious Nature IVs: 0 Atk / 0 Spe - Draco Meteor - Sludge Bomb - Scald - Focus Blast The Gravitron (Chandelure) @ Leftovers Ability: Flash Fire EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature IVs: 0 Spe - Trick Room - Shadow Ball - Fire Blast - Pain Split Xmas blade (Sceptile-Mega) @ Sceptilite Ability: Overgrow EVs: 4 Atk / 252 SpA / 252 Spe Hasty Nature - Leaf Storm - Dragon Pulse - Earthquake - Giga Drain nº11 Swampert-Mega @ Swampertite Ability: Torrent EVs: 104 HP / 252 Atk / 152 Spe Adamant Nature - Rain Dance - Earthquake - Waterfall - Ice Punch Kingdra @ Life Orb Ability: Swift Swim EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature IVs: 1 Atk / 30 SpA - Hydro Pump - Draco Meteor - Hidden Power [Electric] - Surf Sableye @ Damp Rock Ability: Prankster EVs: 248 HP / 8 Def / 252 SpD Calm Nature IVs: 0 Atk - Rain Dance - Recover - Will-O-Wisp - Foul Play Cresselia @ Damp Rock Ability: Levitate EVs: 248 HP / 8 SpA / 252 SpD Calm Nature - Rain Dance - Lunar Dance - Moonlight - Psychic Heliolisk @ Life Orb Ability: Dry Skin EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Thunder - Surf - Hyper Voice - Focus Blast Tentacruel @ Black Sludge Ability: Rain Dish EVs: 252 HP / 240 Def / 16 Spe Bold Nature - Rapid Spin - Scald - Toxic Spikes - Magic Coat nº12 Manny (Mamoswine) @ Life Orb Ability: Thick Fat EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Icicle Crash - Earthquake - Ice Shard - Superpower Yandrak (Salamence) @ Dragon Fang Ability: Moxie EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Dragon Dance - Dragon Claw - Steel Wing - Earthquake BOOM (Azelf) @ Choice Scarf Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Psyshock - Fire Blast - Shadow Ball - Trick Cabron (Cobalion) @ Leftovers Ability: Justified EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Swords Dance - Substitute - Sacred Sword - Iron Head Tempestad (Empoleon) @ Leftovers Ability: Torrent EVs: 252 HP / 4 Def / 252 SpD Calm Nature - Scald - Stealth Rock - Defog - Roar UU-Drill (Beedrill) @ Beedrillite Ability: Swarm EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - U-turn - Poison Jab - Drill Run - Knock Off ORAS RU teams: nº13 Land b. Time (Tyrantrum) (F) @ Hard Stone Ability: Rock Head EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Head Smash - Earthquake - Dragon Claw - Dragon Dance AWW! (Aggron) (M) @ Choice Band Ability: Rock Head EVs: 248 HP / 252 Atk / 8 SpD Adamant Nature - Head Smash - Heavy Slam - Earthquake - Fire Punch youre already dead (Fletchinder) (M) Ability: Gale Wings Shiny: Yes EVs: 248 HP / 252 Atk / 8 Spe Adamant Nature - Acrobatics - Will-O-Wisp - Roost - Swords Dance KABOOOOM (Glalie-Mega) (M) @ Glalitite Ability: Inner Focus EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Return - Earthquake - Explosion - Ice Shard Dragon Fly (Flygon) (M) @ Leftovers Ability: Levitate EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Earthquake - Dragon Claw - Defog - Roost Steelix dies (Magneton) @ Eviolite Ability: Magnet Pull EVs: 248 HP / 252 SpA / 8 SpD Modest Nature - Magnet Rise - Thunderbolt - Hidden Power [Fire] - Flash Cannon nº14 youre already dead (Fletchinder) (M) Ability: Gale Wings Shiny: Yes EVs: 248 HP / 252 Atk / 8 Spe Adamant Nature - Acrobatics - Will-O-Wisp - Roost - Swords Dance Like a brick wall (Steelix) @ Steelixite Ability: Sturdy EVs: 248 HP / 252 Atk / 8 SpD Brave Nature IVs: 0 Spe - Earthquake - Gyro Ball - Rest - Sleep Talk Dragon Fly (Flygon) (M) @ Leftovers Ability: Levitate EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Earthquake - Dragon Claw - Defog - Roost Uzzzi (Uxie) @ Leftovers Ability: Levitate EVs: 248 HP / 152 Def / 104 SpD / 4 Spe Impish Nature - Stealth Rock - U-turn - Yawn - Heal Bell Alo No Mola (Alomomola) @ Leftovers Ability: Regenerator EVs: 252 HP / 252 Def / 4 SpD Bold Nature - Wish - Protect - Scald - Toxic MAKE ME SHOUT! (Exploud) @ Choice Specs Ability: Scrappy EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature - Surf - Overheat - Focus Blast - Boomburst nº15 Mummy 2 (Cofagrigus) @ Leftovers Ability: Mummy EVs: 252 HP / 252 Def / 4 SpA Bold Nature - Calm Mind - Shadow Ball - Rest - Will-O-Wisp MAKE ME SHOUT! (Exploud) @ Choice Specs Ability: Scrappy EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature - Surf - Overheat - Focus Blast - Boomburst Dragon Fly (Flygon) (M) @ Leftovers Ability: Levitate EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Earthquake - Dragon Claw - Defog - Roost Uzzzi (Uxie) @ Leftovers Ability: Levitate EVs: 248 HP / 152 Def / 104 SpD / 4 Spe Impish Nature - Stealth Rock - U-turn - Yawn - Heal Bell Alo No Mola (Alomomola) @ Leftovers Ability: Regenerator EVs: 252 HP / 252 Def / 4 SpD Bold Nature - Wish - Protect - Scald - Toxic BigRoot (Abomasnow-Mega) @ Abomasite Ability: Snow Warning EVs: 248 HP / 8 Atk / 252 SpA Mild Nature - Blizzard - Giga Drain - Ice Shard - Earthquake ORAS NU teams: nº16 Canigo (Aurorus) @ Focus Sash Ability: Snow Warning EVs: 248 HP / 252 SpA / 8 SpD Modest Nature - Blizzard - Earth Power - Freeze-Dry - Stealth Rock Boo (Mismagius) @ Choice Scarf Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Shadow Ball - Trick - Dazzling Gleam - Energy Ball hi dark types (Hariyama) (M) @ Assault Vest Ability: Thick Fat EVs: 252 Atk / 252 SpD / 4 Spe Adamant Nature IVs: 0 SpA - Fake Out - Knock Off - Close Combat - Ice Punch fast way to hell (Swellow) (M) @ Toxic Orb Ability: Guts EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - U-turn - Quick Attack - Facade - Brave Bird say no to rocks (Prinplup) @ Eviolite Ability: Torrent EVs: 248 HP / 252 Def / 8 SpA Bold Nature - Defog - Scald - Toxic - Stealth Rock HorrendousMech (Klinklang) @ Leftovers Ability: Clear Body EVs: 160 HP / 252 Atk / 96 Spe Adamant Nature - Substitute - Shift Gear - Gear Grind - Return Because of the size of the topic, I hope you will forgive the lack of images. If you have an idea to improve the teams, put the number of the team and comment it. Thank you. Edited January 7, 2016 by SJMistery Quote Link to comment Share on other sites More sharing options...
Ironbound Posted December 31, 2015 Share Posted December 31, 2015 (edited) Hello! I'm rather new to this site, but I have had some experience with building teams, so I'd like to make my contribution if it is proper to do so here and now: These first regard Team No.4 (the one with pinsir). I'll present my views sequentially: 1. I appreciate the logic of Feint on Pinsir, but even with its effects of lifting protect, it has only a pathetic 30 base power (only about 60 after Aerilate and STAB). At +2, Feint misses out on many OHKOs that Quick Attack nets, such as on faster attackers like Latios after Rocks + one round of LO recoil, etc. It might seem situational, but it's actually more practical than feint in many circumstances. Also, Close Combat over Earthquake might be a good idea. The extra power is usually worth it. Plus, it allows you to actually do some damage to Rotom-W, which can annoy your team greatly. And Hyper Cutter is actually better than Moxie as a pre-mega ability in my opinion, since Pinsir is rarely going to stay non-mega for any length of time to utilize moxie (especially as pre-mega quick attack is terribly weak) and the ability to not be Intimidated on the switch can be more beneficial. 2. This team loses momentum with Empoleon, and has no real way to deal with fast electric types like M-Manectric, Thundurus, etc. A fast defogger that checks electric types like Latias or Latios might be better. I'd recommend standard LO Defog support Latias, ( 72 HP / 184 SpAtk / max speed timid with Defog, Healing Wish, Psyshock and Draco) as it alleviates pressure on the easily-worn-down Rotom-W and also provides Healing Wish support as a quick safeguard to revive Pinsir while also acting as a back-up for Keldeo. Just watch out for CM Raikou (which is a bit uncommon, but still potentially a threat). 3. Since you now need a rock-setter, I would think that the best fit would be Offensive Earth Plate Landorus-T over Serperior. Since you're using Pinsir+Talonflame (aka BirdSpam), Serperior seems like big bait, especially as it cannot really do much to opposing Talonflame switches (The Coba berry doesn't do much unless you pair it with HP Rock, which might work to bait Talonflame or Thundurus, but it's very situational in my opinion and has nothing to gain elsewhere) So a set consisting of Stealth Rock, EQ ,U-Turn, and Stone Edge with a spread of 72 HP / max attack / 184 Speed and an adamant nature can help, as it can deal with Excadrill, secondary-check Talonflame and is also powerful enough to soften things up for Pinsir, which is a very solid win condition. You can Also try Knock Off or Smack Down for utility. It also does well with Rotom-W and Scizor as a VoltTurn core. 4. Minor nitpick, but that 4 SpAtk on Rotom-W isn't really useful, and 252 HP makes you take more from Stealth Rock. Running 248 HP and 8 speed lets you outpace adamant Crawdaunt, while taking out some bulk to put in 44 speed for jolly Azu (rare, but may also be worthwhile). And that's that. I think the team is very solid, and with your own powerful priority users and maybe with these suggestions, you should be able to deal with most threats. I certainly hope that you can try things out and see if they help you with your issues. Of course, Happy New Year as well! I'd like to be of more help once I use a few more of your teams, if I can. Edited January 1, 2016 by Viridescent Quote Link to comment Share on other sites More sharing options...
Neosong Posted January 1, 2016 Share Posted January 1, 2016 A suggestion for the D/P/Pt is to use a sleep abuser since mechanics back then were much more beneficial to you than now. Quote Link to comment Share on other sites More sharing options...
NickCrash Posted January 1, 2016 Share Posted January 1, 2016 About team 9, change your Empoleon to a set with Salac Berry, Substitute and 252SpA, 252+Spe pending on the others Quote Link to comment Share on other sites More sharing options...
SJMistery Posted January 7, 2016 Author Share Posted January 7, 2016 (edited) Viridiscent: I never liked the latis as deffoggers, but after trying latios i realized the Choiced set works wonders here to eliminate electric types. Scizor proved to be nothing but a burden and got replaced by AV Excadrill that not only removes the electric weakness but also the Flying weakness, as well as providing a secondary hazard control, wich was really necessary with that double x4 rock weakness. Empoleon does not remove momentum tough, scald works wonders anytime. Also replaced EQ by Close Combat, after checking that +2 CC can break through Jirachi. Feint never has made me miss a KO until now, and killing Talonflame and Weavile after rocks at +2 is very well worth the ltiny power drop. An attack with +2 priority with the extra benefit of breaking through Protect is just too good to pass it up, even at the "cost" of a 10 BP drop Neosong: Kingrda is supposed to work as this on an emergency but as i have never been able to test the team i dunno. I'll give a try to that. NickCrash: I will do that the day i feel like loosing to almost anything. Substitute empoleon totally sucks in OU. Edited January 7, 2016 by SJMistery Quote Link to comment Share on other sites More sharing options...
Ironbound Posted January 16, 2016 Share Posted January 16, 2016 It's actually an effective 20 BP difference, but sure, whatever floats your boat. I'm glad I could be of some help. Quote Link to comment Share on other sites More sharing options...
Odybld Posted January 23, 2016 Share Posted January 23, 2016 For team No12 (UU), I'm worried about how it's gonna play against Sableye. Sure, Azelf can Trick it if it switches in and Coballion can sub if it switches in again, but 1on1 all of your team bar Empoleon gets straight-up trolled by it. Everything gets burned, Azelf gets Taunted and hell, even Empoleon gets Taunted and can't use its utility moves. -I can't think of a fool-proof solution to that. The smallest changes you could do is give Azelf Dazzling Gleam and keep it intact as a revengekiller, give Mence (and maybe Mamo too) a Lum Berry and give Beedrill Protect. -Or you could scrap Azelf in favor of Memento Whimsicott, which can Taunt and beat Sab 1v1 and use Stun Spore and/or Memento to stop opposing sweepers in their tracks and let you gain momentum to set up one of yours. Whimsicott has some on-paper defensive synergy with Empoleon as well, taking the Fighting, Electric and Ground hits and letting Penguin absorb the Flying and Poison hits. -Or you could run Florges over Azelf who funtions as a cleric that Heal Bells your team if it gets burnt and also can beat Sableye, but then you have no revenge-killer. -Or use something that won't mind the burns (Infernape over Coballion or Arcanine/Guts Heracross over Mamo). Quote Link to comment Share on other sites More sharing options...
SJMistery Posted January 25, 2016 Author Share Posted January 25, 2016 never got to test the team after the sableye drop. I will look for using Dazzling Gleam and a Lum Berry on Salamence, anyway the only purpose of the Dragon Fang is to fool people into thinking it is choice locked (in fact, on the first tests Salamence used to have a Lum Berry but it never got statused so I ended getting rid of it). Also will consider using Infernape and Cross, tough the stall-breaking job Cobalion does is pretty lucrative. Quote Link to comment Share on other sites More sharing options...
Odybld Posted January 25, 2016 Share Posted January 25, 2016 252 Atk Salamence Dragon Claw vs. 252 HP / 4 Def Sableye: 169-201 (55.5 - 66.1%) -- guaranteed 2HKO after Leftovers recovery +1 252 Atk Salamence Dragon Claw vs. 252 HP / 4 Def Sableye: 255-300 (83.8 - 98.6%) -- guaranteed 2HKO after Leftovers recovery 252 SpA Azelf Dazzling Gleam vs. 252 HP / 252+ SpD Sableye: 160-190 (52.6 - 62.5%) -- 98.8% chance to 2HKO after Leftovers recovery 252+ SpA Azelf Dazzling Gleam vs. 252 HP / 252+ SpD Sableye: 176-208 (57.8 - 68.4%) -- guaranteed 2HKO after Leftovers recovery Mence does the job if it doesn't switch in the Wisp or the Knock-off, Azelf does put just enough pressure on it if Timid, I guess. Knock Off is the biggest fear of both, since Azelf can't revengekill other opponents as well without the Scarf and loses a big chunk of health too. Quote Link to comment Share on other sites More sharing options...
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