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Fielding Some Questions


Amethyst

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I can see things like Abomasnow and of course, Malamar, appreciate this field, especially in tandem with the Amplifield rock.

(I don't like my steel and water types getting trashed though. I'm thankful it isn't in the main storyline.)

I also hope that that 'fun' puzzle brings us a proportionately awesome reward.

Edited by Viridescent
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I suppose there will be some limitations as to where it can be used. If not, the battles against Titania and Adrienn are going to become really easy, since the most defensive types will instantly become the worst, even for 3-5 turns.

Sad that only the Malamar line knows Topsy-Turvy.

Suggestion: How about the move disable to turn off any "player created" fields?

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Soooooo... what are the chances of Topsy-Turvy being a Tutor Move in the aftergame so we can f*** some shit up?

I mean, I'd have no problems carrying a Malamar around (Or a Smeargle), but just in case I'd like to have more than one pokémon with the ability to turn the field~

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Just to be absolutely sure about something, what does the Inverse Type Chart means about pokemon that Immune to certain types' moves? for example Lucario is Fight/Steel dual type so it's Immune to Poison, does that will make Poison x4 effective for it? and pokemon with a x4 weakness will be immune to it instead? that is so interesting. and it will make for some awesome battles and strategies. Can't wait.

why not

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Just to be absolutely sure about something, what does the Inverse Type Chart means about pokemon that Immune to certain types' moves? for example Lucario is Fight/Steel dual type so it's Immune to Poison, does that will make Poison x4 effective for it? and pokemon with a x4 weakness will be immune to it instead? that is so interesting. and it will make for some awesome battles and strategies. Can't wait.

why not

I think it'll be like the inverse battle from gen 6

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Although already ninja'd, I'm sure that during an Inverse Battle, type matchups are reversed and no type is immune to any other type. An immunity will become an x2 weakness...so for instance, flying types are immune to ground moves, and bug resists them, so a bug/flying type should take x4 damage from a ground move, unless I'm much mistaken. However, flying types would still be immune to Spikes, Webs, etc, but will take reversed (i.e.resisted) damage from Stealth Rock.

The real question will be with abilities like Sap Sipper and Thick Fat, and moves like Freeze Dry. I believe that they still function as normal, but I'd like to see how they turn out.

Edited by Viridescent
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  • 2 weeks later...

Sidequests might be fair game though... In fact since Fields can affect the overworld in certain places now, I have a pretty fun idea for a puzzle that depends on switching in and out of Inverse Field. ^~^

YES DO IT PLEASE

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Will the Amplifield rock have any effect the inverse field?

Assuming I'm reading correctly, yes, because the Inverse field will be player-created and not just a transformation of an existing field effect.

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