Noivy Posted February 24, 2012 Share Posted February 24, 2012 (edited) As a lot of the old members know, I was the Fire Leader for a side league here. Every now and then I use this unexpectedly good team in what little battles I do have. So now I'm just gonna share it. Please note that this is one of my teams. And my teams are odd. Sooooooo... The Team M46 Patton (M) @ Life Orb Trait: Intimidate EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Close Combat - Wild Charge - ExtremeSpeed - Flare Blitz We have an Intimidate anti lead to take down those Fake Out users and/or physical Sweepers. This thing has an amazing and highly adaptable move pool that complements it's good attack and speed. If you're in a triples Battle, make this your center lead and weaken ALL of the opponet's leads. M24 Chaffee (M) @ Choice Scarf Trait: Flash Fire EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Eruption - SolarBeam - Focus Blast - Fire Blast/Lava Plume*/Heat Wave** This thing threatens everything on the opponets team. I've swept with this thing even with it's Scarf. Eurption at full health in Sun destroies even some water types in one blow, though switch out if you take more than 25% and switch to Fire Blast for a somewhat weaker, but still nasty fire attack. * If you're using or Doubles, and the rest of your team has something like flash fire, this will power up the others and allow them to rip the opponet to shreds. **Recommended for triples once you take Damage. GW Typ E (M) @ Choice Scarf (U mad Smogon? ) Trait: Shadow Tag EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Shadow Ball - Flamethrower - Energy Ball - Clear Smog Revenge Special Sweeper. Though, this is faster than other scarfed Chandelures so it wont need to worry about getting KOed by another one. Switch out if the opponet sends out a trump card to the move you use. T-54 (M) @ Life Orb (U mad Smogon? ) Trait: Speed Boost EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Brave Bird/Earthquake - Hi Jump Kick - Protect - Flare Blitz Yea... This awesome thing. Fast and hard hitting.Get a Protect up and you pretty much have a sweeper ready. The Move set changes so frequently I just took what was in my team and pasted it. Really a matter of opinion really. T29 (M) @ Life Orb/Sitrus Berry Trait: Solar Power EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Heat Wave - SolarBeam - Air Slash - Dragon Pulse THIS THING IS UTTERLY DESTRUCTIVE! With Solar Power+LifeOrb+Sun+Heat Wave+STAB, I have seen precious few non fire resistant foes survive one turn. Even Evolite Chansey gets more than 75%. Thats downright scary. And it's moove pool, oh god that movepool, its perfect. It's fast enough to outspeed a lot of things. Be on the look out for Stealth Rocks, and if you know it's coming, pack a Sitrus Berry so it wont be totally screwed right off the bat. Kitten (F) @ Life Orb Trait: Drought EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - SolarBeam - Heat Wave - Hypnosis - Psyshock Ah yes. Dear Kitten. She's lovely in the start or even in the end game. Someone trying to set up, put them to sleep. Heat Wave for STAB, Solar Beam for Coverage, and Psyshock to supirse Blissey/4Chanseys than\t might otherwise ruin your fun. General stratagy. I dont often lead with Ninetales because thanks to some of my occasional weather wars against Ame, I know to keep it unless I really need to use it, then immedeatly switch. I choose my pokemon cafefully to maximize damage by picking the most probable weakness, and deliver pain in the form of fire. While the team overall has very lacking defense, it's ment to earn a quick win through destructive moves and effects. Other reasonable pokemon that can be on this team include Darmantian, Houndoom, Rapidash, Infernape, pretty much a swath of faster/scarfed fire types can work on this team. Oh yea this. Importable: Arcanine (M) @ Life Orb Trait: Intimidate EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Close Combat - Wild Charge - ExtremeSpeed - Flare Blitz Typhlosion (M) @ Choice Scarf Trait: Flash Fire EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Eruption - SolarBeam - Focus Blast - Fire Blast Chandelure (M) @ Choice Scarf Trait: Shadow Tag EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Shadow Ball - Flamethrower - Energy Ball - Clear Smog Blaziken (M) @ Life Orb Trait: Speed Boost EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Flare Blitz - Hi Jump Kick - Protect - Earthquake Charizard (M) @ Life Orb Trait: Solar Power EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Heat Wave - SolarBeam - Air Slash - Dragon Pulse Kitten (Ninetales) (F) @ Life Orb Trait: Drought EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - SolarBeam - Heat Wave - Hypnosis - Psyshock Edited February 24, 2012 by Owen V. Seattle Quote Link to comment Share on other sites More sharing options...
Zen Posted February 24, 2012 Share Posted February 24, 2012 Dodrio approves of the monotype team! And the sheer firepower along with the utility offered for doubles/triples as well make it even more lovely. Otherwise, only comment may be to give blaziken more non-recoil moves. Quote Link to comment Share on other sites More sharing options...
Aero Posted February 24, 2012 Share Posted February 24, 2012 What exactly do you do against a Dragon Pokemon? Things like Dragonite can come in on say, Chandelure's Flamethrower, Dragon dance and sweep. You should probably replace Clear Smog on Chandy with HP Ice, or put it on something like Typhlosion. Quote Link to comment Share on other sites More sharing options...
Lord Emvee Posted February 24, 2012 Share Posted February 24, 2012 Most Noticable Problems: -You don't really have any defensive support. -Hazards such as Stealth Rocks will shred this team. Solution: -Fit Torkoal in place of one of your Pokemon. It can set up Stealth Rocks, get rid of other hazards, and makes a good defensive wall. Torkoal (M) @ Leftovers Trait: White Smoke EVs: 248 HP / 252 Def / 8 SDef Bold Nature (+Def, -Atk) - Stealth Rock - Rapid Spin - Lava Plume - Yawn -I also recommend changing your Ninetales set. Since you have a defensive wall now is a good time to get a SpDef wall, and Ninetales does it pretty good. Ninetales (M) @ Leftovers Trait: Drought EVs: 252 HP / 12 SAtk / 184 SDef / 60 Spd Calm Nature (+SDef, -Atk) - Flamethrower - Toxic - Substitute - Hidden Power [Fighting] Also listen to Aero's idea about switching Clear Smog on Chandy to HP Ice. Quote Link to comment Share on other sites More sharing options...
Noivy Posted February 24, 2012 Author Share Posted February 24, 2012 When ever I attempt walling, I usually end up failing epicly >< Most of these moves sets are what was on the team, so HP Ice is considered greatly. This team was not ment to have defense, and as a result, I either win in less than 10 turns or I lose in 10. Depends on what the opponet is running. Also, this team was ment (kinda sorta) for Triples, and it's only lost once in a triple battle (It was a mono Water) Quote Link to comment Share on other sites More sharing options...
Lord Emvee Posted February 24, 2012 Share Posted February 24, 2012 Point taken. Good luck with your team. Quote Link to comment Share on other sites More sharing options...
Phazer Posted February 24, 2012 Share Posted February 24, 2012 Team is nice, but same with Aero. HP Ice > Clear Smog Thought Clear Smog can stop set ups, HP Ice just has the coverage to take out opposing ground and dragons that resist fire. No spinner? Charizard is now 50% less useful. Quote Link to comment Share on other sites More sharing options...
Bullet Posted February 24, 2012 Share Posted February 24, 2012 As others have said, replace Clear Smog with HP Ice; Clear Smog is honestly terrible on Chandelure, especially a scarfed one. Idk, if you use it in Singles I would hope you'd invest in a Torkoal, but for triples there's not much else to say. Quote Link to comment Share on other sites More sharing options...
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