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Fire Emblem Fates [Waifu Simulator 2k16]


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So I've been stuck on conquest chapter 10 lunatic mode for a good 3 hours or so and now have no idea where to go from here. lemme put this in a spoiler real quick

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  On 3/7/2016 at 1:28 AM, Pyrrhon said:

So I've been stuck on conquest chapter 10 lunatic mode for a good 3 hours or so and now have no idea where to go from here. lemme put this in a spoiler real quick

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Grind on the Boo Camp, you can get some good EXP there.

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Any 1st Gen Unit w/ Aptitude is due to glitch abuse, Only Mozu and her child can get it (Any 2nd Gen - Shigure)

" You can visit as many castles as you want per day, but only once each. You can buy skills by seizing their castle and selecting inherit skill, then you pick a character and skill to buy. Then that character will be added to your unit logbook and you can buy skills off of them from there. (but this is much more expensive)"

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So I finally beat chapter 10 after hours of work and let me tell you, it was not easy (especially because I missed a master seal because I was not risking anything for it at that point).

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You'll be able to buy like 5 of those at once, when you get far enough. You probably won't be leveled up enough to want to use them yet though.

And yeah, Mozu is useless.

Also changed my castle so that my avatar shows up in there. He's got weapons and stuff because I play with him in every mission, of course, but he starts in the bottom left corner. It should be pretty easy for even the lowest level team to race him up to the top of the map and seize it to win automatically.

I also got a bunch of abilities on my avatar now that I found out that you can buy abilities through the unit logbook. And that castle battle inherit skills work only if you have/use the same character as the foe's character.

But yeah, my avatar has:

Darting Blow

Astra

Heartseeker

Replicate

Aptitude

Castle Code/Address:

05563-40762

57483-64823

You're welcome.

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I finished the Birthright path a long while ago and I can honestly say that it's alright. Any Fire Emblem fan could see most of that story coming a mile away, but it was still enjoyable. TBH, I prefer Conquest's story as they actually went out of their way to explain all of that stuff they left out in Birthright and a lot of it is cool and interesting. You also get the better sword (and stronger units) so much earlier. Birthright's maps are a little better than awakening's, but there are a few maps a despise. Chapter 21. I HATE THAT MAP! Here's why:

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Believe it or not, I feel chapter 23 is worse due to a certain...annoying thing slowing down your progress. I will say there are some good maps as Chapter 8 is one of my favorite desert chapters. I just felt the whole thing really wasn't balanced or done well enough compared to conquest. I'm on chapter 17 of conquest and can I say that there isn't a single map I despise in this version...yet. I think my least favorite is Arthur's son's paralogue which isn't even that bad. Chapter 10 was a lot of fun bringing back good old defend chapters. I feel each chapter gives you a reason to get your butt moving, but not to rush in giving it a nice balance. Conquest players aren't missing out on that much from birthright.

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Fixed a mistake in my castle address.

acquired even more accessories, from making them and from random internet peoples.

-----------------

Accessories: (all are base +1 bonus to something unless otherwise noted)

Pink Beret

Trainee Garb

Mage's Circlet

Princess Bow

Simple Kerchief

Flower Band

Giant Haircomb

Princess Crown (-2 dmg taken)

Prince Crown (-2 dmg taken)

Sun Tiara (-2 dmg)

White Ribbon (-2 dmg)

Head Towel (wearer shows up in the hot spring more often)

Round Glasses (Thanks to Ikaru)

Cross Eyepatch

Faceless Mask

Oni Mask

Ninja Mask

Royal Feather (+2 damage dealt while in other castles)

Tengu Mask (+2 damage dealt)

Einherjar Mask (wearer shows up in Einherjar shop more often)

Samurai Mask (+2 dmg)

Medicine Trunk (thanks to Godot)

Lion Shield

Fox Tail

Nohr Pauldron

Fox Pauldron (thanks to Inuki via Ikaru)

General's Shell (-2 damage taken while in other castles)

Emblem Shield (-2 damage taken, normally takes 27 pearls to make *hint*)

Heart Pauldron (-2 damage taken)

Battle Flag (+2 dmg)

Arena Shield (wearer shows up at arena more often)

Smithy Shield (bearer shows up at smithy more often)

Bath Towel

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Alright, gotta bust out the big boy pants and type like I know how to write, Rant Incoming, also Soleil support and Awakening spoilers, incase you don't want to read them:

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I hope that made sense.

Edited by Arkhi
If you have to say "spoilers", then use spoiler tags.
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So I've noticed that the more skills on a unit, the more new skills cost when you pay to learn them off of einherjar or after castle battles. Another reason why the Gold map dlc is actually worth buying, even if you don't get the full dlc bundle.

And the Bond unit feature is actually pretty neat. If you keep giving accessories to the same people, eventually your 'bond' with them grows deep and creates a new unit.

It creates a new unit that's like a young avatar, it comes with one 'personal' ability and 3 others. I think the class is based off the other person's heart seal class, and takes one or two abilities from your avatar and theirs that appear at the bottom of the ability list, as I guess it assumes that to be the most recent ones learned. Hair color seems 50/50 either their avatar's or yours.

Now I want to make an army of bond unit minions.

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Finished Conquest last night. The ending was decent, but it doesn't excuse the story that otherwise flopped. (I REALLY dislike Nohr!Corrin, if anyone wants my reasoning for that.)

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The map design and gameplay were VERY well done though, and in terms of that, it almost matches Thracia 776 at the top of my list. Not quite because of one *certain* chapter, but almost.

I did like a lot of Nohr's playable cast, though. My favorites were Zero (Niles doesn't really fit him, and my brain has been trained to call him that since he was my favorite character prior to release), most of the kids, Leo, and

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whom I married.

Started Birthright. The gold map helps a lot on higher difficulties for both versions, because skills are nice.

Anyways, PSA. If anyone cares for making super awesome kid units, this helps. https://inheritance-planner.herokuapp.com/ It essentially allows you to see growth rates, caps, hair colors etc. with each possible parent. My personal two recommended pairings after playing Nohr are Camilla x Jakob (Malig Knight Dwyer) and Leo x Felicia (Strategist Forrest), both of whom you can see and steal skills from on my castle.

Address is 10647-86573-92537-82507. If you'd rather add me through FC's, pm me.

Edited by DragonMasterKrim
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  On 3/12/2016 at 3:59 AM, Raviel the Phantom said:

So I have just started playing conquest because I heard it was the harder of the two. I am only on chapter 7, but I do like it so far it is an interesting game with a great story arc. My only dismay is with the dragon form, it looks more like a horse than the mystical beast.

That's one of my complaints about arceus, mind you.

The maps and enemies are definitely well thought out for the most part and you are definitely limited in resources and units for most of the beginning, which adds a comfortable challenge.

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  On 3/12/2016 at 3:59 AM, Raviel the Phantom said:

So I have just started playing conquest because I heard it was the harder of the two. I am only on chapter 7, but I do like it so far it is an interesting game with a great story arc. My only dismay is with the dragon form, it looks more like a horse than the mystical beast.

In reality the story is actually all three games with Birthright being the first. The reason I say Birthright is the first part of the story is because there's really not that much explained in it and it's more or less a whole stop the evils of Nohr in a nutshell. The maps aren't bad, but it's definitely the easiest of the three paths. They also touch on a few little things, but due to certain events and lines, the ending just doesn't feel right. You could say it's a false happy end similar to Drakenguard.

Conquest is the second part of the story. A lot more gets explained and they expand on many points that were lightly hinted at in Birthright's storyline. Since I played Birthright first, I completely understood quite a bit of what was going on and in fact, I am enjoying it a lot more than Birthright. The game expects you to play Birthright first, despite them saying you can play in any order, as it builds off of the first path and focuses mostly expanding on the characters such as Azura whose story is only brushed on in the first path. Obviously, the ending isn't going to be great and feel similar to Birthright's as not being quite right. They also do go into a little bit on those invisible "hogs" which they don't do in Birthright.

Revelation is obviously going to be the true happy ending. I have only played chapter 6, but from basic knowledge it'll likely tie up all the loose ends and explain the truths behind this whole mess. Conquest hints at a few things that will be down this path similar to how Birthright hinted at Conquest events though I don't feel like sharing in case it'd spoil a thing or two.

Now that I've finished Chapter 22 in Conquest, there's something I feel like mentioning which is kind of a spoiler:

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So I just beat Chapter 17 in Conquest on Lunatic, and let me tell you, that chapter is hell in a bottle. One wrong move and suddenly you're dead. My overall thoughts on it are here.

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So I guess I'll just talk about the rest of the Lunatic chapters as I go about them in the final stretch. First off, let me say chapter 18 is a cakewalk so long as you know what you're doing and you manage your army well. Chapter 19 though... OH FUCKING BOY THIS CHAPTER.

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So TIL that you can do something hilarious on Birthright Chapter 12. (Spoilers, obviously)

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Edited by DragonMasterKrim
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  On 3/13/2016 at 9:15 AM, Pyrrhon said:

So I guess I'll just talk about the rest of the Lunatic chapters as I go about them in the final stretch. First off, let me say chapter 18 is a cakewalk so long as you know what you're doing and you manage your army well. Chapter 19 though... OH FUCKING BOY THIS CHAPTER.

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BAHAHAHAHA Just you wait. 21 and 25 are the worst, to the point of 25 ending my Lunatic playthrough.

19 is not AS bad as you say. I mean...

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Besides, you have yet to know true terror. Contained within are some pretty skills that enemies get soon. Don't look if you don't want to be spoiled!

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Edited by Cobalt996
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...I still don't know how you guys are able to play this on lunatic, but chapter 23's boss scarred the living hell out of me. I forgot to grab the chests, but I don't need the money (I still have like 30,000 gold anyway), but I do feel bad about missing the boot...though I have two or three in my inventory. But yeah here's a summary of chapter 23 on hard:

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It's a really good chapter...compared to an annoying chapter that follows which I'll have to beat. Luckily I have the perfect army for this situation.

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Alright so I finally beat chapter 20 on Lunatic and my god I made this much harder than it needed to be. Thoughts here:

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Can't wait for chapter 21 :P

Edit: So I just beat chapter 21 and it's probably one of the easiest missions if you do it the ez mode way. Here's how I did it.

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  On 3/15/2016 at 3:59 AM, Pyrrhon said:

Alright so I finally beat chapter 20 on Lunatic and my god I made this much harder than it needed to be. Thoughts here:

>Next, buff the shit out of your avatar

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  On 3/15/2016 at 2:17 AM, Commander said:

...I still don't know how you guys are able to play this on lunatic, but chapter 23's boss scarred the living hell out of me.

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Getting really excited to see chapters 23 and 25 now. Anyway, I've been grinding supports and doing more paralogues again and will soon update this post on chapter 22 and maybe paralogue 17/18, but first an intermission of sorts with my thoughts on some paralogues and some of the units I have.

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Thoughts on Chapter 22 will be up when I beat it tonight.

Edit: Chapter 22 beat, thoughts inside:

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Also chapter 23 has me like: "rip"

Edit 2: tfw you beat chapter 23

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As for chapter 23 it was salt to the wound when Elise learned Rally Resistance down the line. REALLY COULD'VE USED THAT. 25 definitely is a pain to deal with and I've never seen Xander go down that fast before...of course nobody could take on 20 or so attacks like that and live. And pyrr, you should be glad you didn't take on Forrest's Paraloge because...

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As for Leo, mine fell behind, but seeing as a certain maid couldn't keep herself from being critted, I said screw it and put Leo back on the team and he caught up. I finished Conquest...and people make the story sound much worse than it was. I wouldn't say it's the greatest, but it definitely fit the role of being tied into Revelations. As for Revelations...oh boy where do I go with this one. I'll keep it in the spoilers to avoid spoiling anything.

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