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[System/Interest Check/Trial/Reroll/Gameplay] A.R.T.S.: A Statistical Approach to Combat.


Code: PIRULUK

A.R.T.S.: A Statistical Approach to RP Combat  

13 members have voted

  1. 1. Is this a good idea?

    • Yes
      12
    • No
      0
    • DEEZ NUTS (counts as no)
      1
  2. 2. As a Host, would you use this?

    • Yes
      5
    • Would use A.L.T.S, but not A.R.T.S.
      4
    • Would use A.R.T.S., but not A.L.T.S.
      0
    • No
      4
  3. 3. As a player, would you be willing to play an RP using this system?

    • Yes.
      11
    • I'd do it if the host decided to, but would likely not enjoy it
      1
    • No. This system is a dealbreaker.
      1


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Now, I previously mentioned I would be developing a google Spreadsheet to help facilitate hosts who'd like to use this system. So here's a sneak peak at version 0.1 of this spreadsheet

https://docs.google.com/spreadsheets/d/12HNuePkXKW7SZqefzAajKopyRxqRlZNikZS89Ng4Ddc/edit?usp=sharing

I do hope this alleviates your concerns of the system being too complicated. As the project is still in its early stages, there are a number of unimplemented components, such as multi attacks and skills/weapons, but this should be enough to give you a general feel of what it's going to end up as. I've also left the spreadsheets with character data open to edit, so you can toss in your own characters and stuff if you feel like it.

NOTE: DO NOT REORDER THE SPREADSHEETS OR MOVE EXISTING CELLS AROUND YOU WILL BREAK THE THING.

Thanks ^^

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