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[OOC] The Tenth God (Sign-ups closed)


Shamitako

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Stratos, how fast would the shockwaves travel? Considering the range Tai had (He was circling around the arena), I think his reflexes would be sufficient enough to activate his Fire-Shield before they hit.

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A true, full fledged EMP generated by a high altitude nuclear explosion travels at about the speed of light at E1 and E2 levels, or the first and second phases of it's propagation, by E3, the final stage in which the actual heave in the magnetosphere occurs, it propagates at about the Alfven Speed of that medium. Which is very complicated so I'm not going to bother calculating the formula because it's honestly beyond me.

But these as stated aren't True EMPs. And even if they were, Solomon can't create Full scale, nuclear detonation level EMPs that could effect entire countries, only smaller scale ones affecting the area within his general vicinity, so...

Their basically High Voltage electrical arcs manipulated by heavy magnetism into the form of slash-like waves. The true component of the attack thus is not the Electricity, but rather the Electromagnetic waves manipulating them into their shape, just the same if Solomon had just used a blast of high voltage instead of sending them in shockwaves.

For the sake of simplicity, (and given the fact they aren't true EMPs), I'd just say that with the electric arc component, once generated and sent out, they travel at roughly the same speed as Lightning, maybe a bit below.

This isn't just one or two waves Sully is sending out though; it's an ongoing onslaught targeting the entire section of field before him; while the individual electrical arc component of the assault wouldn't do much by itself, that doesn't doesn't change the fact that there's still a crap ton of gathered Electromagnetic energy present.

And computers tend to absolutely hate being exposed to high levels of electromagnetism...

So uh... unless the Fire Shield can somehow completely and utterly block out electromagnetic radiation (Which I don't see any justifiable way the ability could possibly provide that level of absolute protection... I mean... the Fire Shield is basically just a layer of thermal energy that covers the mech afterall, isn't it?), there should still be some degree of interference induced if he is caught within the storm, just from the sheer level present.


Also as an aside, if Tai were circling around the arena, you should've specified exactly that in the post instead of just saying he "Dashed" around.

I know It may not seem like it at a glance, but there is a significant difference in word choice there. When one describes a being as "Dashing about", one's mind does not automatically go to them circling and strafing around a target like some type of predator, it goes to them making a solid, directed run for something at high speed, dodging, feinting, etc. from side to side, or other such appropriate evasive maneuvers, in order to either evade detection or close in on something.

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Once again, I apologize for my wordings, but I guess I'll deal with the errors I've made so far.

The Fire-Shield resists energy-related attacks ("quite well"), and I'm not sure whether electromagnetic shockwaves fall in that category or not. Anyways, that wouldn't matter right now because it's impossible to respond to the lightning-fast shockwaves regardless of Tai's position in the arena.



(In theory, if the electromagnetic shockwaves count as energy attacks, the shield system will most likely lose the power to transfer heat to the Fire-Shield, causing the shield to wear off soon)

Edited by IntSys
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Well reading through all the character sheets and everything, I honestly saw a bit of subtle brilliance in the concept of the fireshield. When one thinks about for a moment... a large degree of "energy based" attacks here seem to be constituted of either lasers, plasma weaponry, or electric blasts.

There is a big common denominater with all 3 of those... heat factor plays a very large part in the actual damage they cause (well at least it does more so for lasers and plasma, given lasers harm via basically cutting through something with heat, and plasma is just superheated gases, but heat factor still plays some part in the damage caused by electric shocks due to resistance... just not as big a part as the other two)

So... In concept, at least as far as I can interpret... it makes perfect sense that the heat shield provides great defense against energy weapons like lasers, plasma, and to a lesser extent electric shock, because of cause and effect really. It ups the resistance of tail mech to heat... and such weapons (at least plasma and lasers...electric does inflict heat damage like I said, but it's damage tends to be a bit more complex than just burning things up...) rely heavily on heat in order to be effective.

But yeah... as for defense against electromagnetism... while it is technically energy, I'm not too sure on how justifiable it is... given the concept

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Light is just Electromagnetic Radiation, so I think we should treat it the same way as we did in our fight, since lasers are also made of light and fire is just another form of plasma.

Edited by K_H
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Psst, Strat, this isn't ToAru, it's game mechanics>physics here

However, Supernova's ability to create a powerful energy-resistant shield after generating a bit of heat will allow him to significantly weaken the large majority of Revenant's attacks.

The EMP stun counts as an energy attack, so its effects will be lessened. That can mean shorter disable time, less things being disabled, really whatever you two feel will make the most interesting fight

Just keep in mind that while you can use physics to justify game mechanics, you can't use it to counter game mechanics

Within the continuity of this universe, the mech system is built outside of physics to give pilots extreme freedom with their designs. Even the pilots themselves can sometimes overcome physics when within their mechs. Here's a quote from one of the god's sheets that gives an example of this:

Reflex: 4. To be able to control a whirling circle of insanity at speeds near that of sound requires insane reflexes that no one in the world can match. [unique: 4-point bonus skill, Hyperspace Dodge. Improves the standard Reflex dodge ability to allow Blink to temporarily phase out of existence and avoid all attacks, including signatures and the six-point bonus from firepower. Can be used twice per match]

(Oh BTW, some of the gods have pretty insane abilities that I would never have let through into the RP. They're almost all on a whole other level from the tournament participants, who are already very, very strong)

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Ah... I see. So it's basically sci-fantasy here then. Damn... just when I thought I was finally starting to get this physics thing down...

So... about the gods though, this whole thing is a suicide mission regardless of who ends up as the champion then, isn't it? Assuming the god of nil is on part with the true seven...

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Well, when talking to the Diviner no, you won't. However there is a point where you'll be allowed to do something akin to an upgrade if you play things right

But I should mention that the 17 point mechs the contestants are running are basically the top end of mechs. To get truly stronger requires something more on the pilot side, not the mechanical side

All of the god's strengths that make them so much better than the contestants come from some ability that they as a person posses (Bear's ability to sleep through nearly anything, Blink's reflexes)

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Before I sink into the decision completely, I should ask this first: Is death in the arena permanent? Or is there some sci-fi respawn system that restores everything upon death?

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Oh there's permadeath. But it's very rare to actually die in the arena. Most of the time your mech will be disabled long before you'd start being injured

Due to the power of shenanigans, until a part of your body is exposed, it can't actually be hit. So even if a projectile pierces your armor at the heart, unless your actual chest was already exposed you won't suffer any injury

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@BFroger

I should mention that the reason why I give no way for Mommo to avoid Kagari's advance is that I can't think of any way it can be done. The machineguns are too weak to be effective, the missiles will be shot down by the bits. The lasers won't be able to fire at her because of her speed, and the cluster grenade is still loading, and even if she did fire it she would take damage as well due to the nature of Kagari's approach, in addition to the bits being able to laser it down the moment it leaves the barrel, which would cause damage to Mommo but not Kagari.

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It's okay Acqui, Mommo isn't built to dodge, she'll facetank it easily and then blast you point-blank with her laser cannons owo

But for srs, auto-hitting Slumbering Giant with a high-speed direct attack when she's been stated by her players to be an extremely immobile mech is completely fair

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Stratos, the reason why I allowed the bear hug to succeed was:

After dodging, the range was closed in enough for the inferno to affect Revenant, causing him to overheat. I'm not sure whether the Tesla Spheres docked in his limbs could take the heat, considering their small size implies low mass.

Regardless, due to Revenant locking into the wind-up and the charging phases, he shouldn't be able to perform any moves right after it. Think of it like the "ending lag" of the moves in fighting game.

With Revenant overheated, Supernova should be able to catch him with ease, as the heat pretty much forces him to stay still to cool down, or completely break down from trying to move.

(Yes, I know I redacted the original post. But come on, the storm should be easily avoidable by all the hints from the mech.)

Edited by IntSys
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Except that during the time he would have "landing lag" you would be dodging away from the attack

You can auto-hit if you let his attack land first, since then you won't have to spend time dodging

TBH I found the original post to be a lot better, I'm not entirely certain why you changed things

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Stratos, the reason why I allowed the bear hug to succeed was:

After dodging, the range was closed in enough for the inferno to affect Revenant, causing him to overheat. I'm not sure whether the Tesla Spheres docked in his limbs could take the heat, considering their small size implies low mass.

Regardless, due to Revenant locking into the wind-up and the charging phases, he shouldn't be able to perform any moves right after it. Think of it like the "ending lag" of the moves in fighting game.

With Revenant overheated, Supernova should be able to catch him with ease, as the heat pretty much forces him to stay still to cool down, or completely break down from trying to move.

(Yes, I know I redacted the original post. But come on, the storm should be easily avoidable by all the hints from the mech.)

Alright, two major issues I got here with the revised post:

1. You basically leave no room for the other party to react whatsoever. Like none at all; basically just locked things into a insta-death no matter how you slice it. I have the six point Speed Bonus as well the Reflex Bonus, just like you do, and I've used neither of them yet in this entire fight. Did you notice at the end of all my attacking post, I always left the exact outcome of the attack vague- I only described the theoretical damage they would probably do given the situation if they hit their target; Not once did I ever actually autohit you or force you to take damage, because again, relatively speaking, it's a roughly equal playing field here in terms of mobility factor- both mechs have a heavy emphasis on the speed stat, so making an attack autohit in your post is nowhere near as easy to justify as a match such as between Sleeping Giant and LOLI_HUNTER, where one mech is focused on defensive capability and incredibly slow and sluggish and difficult to move fast enough to dodge, while the other focuses on speed and an all-out mixed offense.

Which, in turn, brings me to the second major issue...

2. You pretty much just retconned everything I did in that previous post. Basically just took the specification and description I put into it and said "nah, that's wrong, this is how it actually went down" to better serve your own purposes, which uh... isn't very courteous etiquette wise bro. Especially that whole "Landing Lag" argument. That just makes no sense whatsoever to be honest, because during any Landing Lag that would be happening, that EMP and the Rail Spheres would be moving across the field right towards Tai... dodging is one thing, but how can you justify entirely bypassing the entire attack and moving closer to solomon fast enough to score an autohit during any "Landing Lag" that would occur as the attack spreads out, without the use of anything short the Teleporting perk rendered by the 6-point speed bonus (which you already used once in the fight trying to punch him earlier)?

Now up until this point, I thought this fight had been kept pretty interesting thanks to the efforts of both sides- which, by the way, is what occurs when the parties involved are more concerned with writing something they can both be proud of in the end, than they are about simply winning because they don't want to lose. The original post you put up was, in my opinion, a far better and more interesting conclusion to all the effort that has been put in so far by both of us into this intricate and fierce dance between warriors than the one that exists now... because the one up now seems like it was only made to disregard and cast aside all that effort in a simple attempt to win no matter what.

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...I see.

I was sour by my general writing so far, which consisted of "charge head first" and "get punished badly". Then again, maybe it's better that way, for this fight at least. I was too late in being "tactical", everything lead up to that point hints Revenant coming on top, and I shouldn't really destroy that.

Sorry. I'll restore the post to its former state, a clean ending.


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  • 2 weeks later...

Really, you could just smash the Giant if you wanted right now and dig Mommo out in her skimpy un-armored Mech suit layer, lol, or you could talk to her and let her tempt you to see her in her skimpy un-armored mech suit layer, but with the accumulator still breathing its last, letting her maybe try something out on you.

The choice is yours ~

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Really, you could just smash the Giant if you wanted right now and dig Mommo out in her skimpy un-armored Mech suit layer, lol, or you could talk to her and let her tempt you to see her in her skimpy un-armored mech suit layer, but with the accumulator still breathing its last, letting her maybe try something out on you.

The choice is yours ~

>See

Naaaaaaah.

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I almost feel like there's a criminal act in progress here and someone should be calling the proper authorities about a Sexual Predator... if the "proper authorities" even exist in this setting, that is.

Well... that uh, that certainly took an interesting turn to say the least XD

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It would not be implausible the authorities from Greed or Pride to arrest LOLI_HUNTER. But with the tournament being so important, I doubt anyone would come

Alternatively they might come, but that wouldn't help Mommo any

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