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Seadra


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[set Name]

[species Name] (M/F) @ [Hold Item]

Trait: [Ability]

EVs: [EVs]

[Nature] Nature

- Move 1

- Move 2

- Move 3

- Move 4

[Description of Set]

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Seadra (M) @ Eviolite

Trait: Sniper

EVs: 100 HP / 156 Def / 252 SDef

Calm Nature (+SDef, -Atk)

- Scald

- Substitute

- Toxic

- Double Team

Poor Seadra. You have bulk, but no real ways to use it. Here's set #1. This is more of a failed attempt at a Gligar. It can wall pretty okay, but other than that it can't do anything. If you wanna troll, it can be your cup of tea.

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Seadra (M) @ Eviolite

Trait: Sniper

EVs: 4 HP / 252 SAtk / 252 Spd

Modest Nature (+SAtk, -Atk)

- Surf

- Dragon Pulse

- Substitute

- Ice Beam

Wanna hear a secret? The only thing separating Kingdra and Seadra is...... Speed! Without Swift Swim Kingdra and Seadra have exactly the same Speed. Same goes for Sp. Atk. That means that if you're willing to sacrifice Speed for bulk, then Seadra is your guy. This set isn't any different from the standard Special Kingdra. The biggest difference here would be eviolite, and that's helping. I like Seadra, only because it can catch people off guard. It does a nice job of that.

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  • 1 month later...

[Physical Walling and stuff]

Thedutchman (Seadra) (M) @ Eviolite

Trait: Sniper

EVs: 236 HP / 252 Def / 16 SAtk / 4 Spd

Sassy Nature (+SDef, -Spd)

- Ice Beam

- Scald

- Disable

- Rest

What if I said that Seadra can wreak havoc on the battlefield? Because Seadra has the potential to do so! With Eviolite, you become a juggernaut who resists physical attacks. Special attacks make Seadra take moderate damage. Then to the moveset, Ice Beam to kill off pesky grass types. Scald to burn sweepers and for stab.. Disable for moves that the opponent uses to heal themselves. and finally, rest to heal yourself and get rid of pesky statuses like burn, poison(or toxic), etc..

Also, are sprites required?

Edited by Pocky
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