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Overworld Shadows on Player/NPC Sprites


Oth

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Has there been any talk of adding shadows to player and NPC overworld sprites? Recently I added this Overworld Shadow script by KleinStudio and it pretty much worked like a charm on Reborn. There are some rare instances were a shadow appears were it isn't supposed to be/lags, but that has to do with how I haven't limited the shadow events, and is something that could probably be fixed by someone who knows something more about coding.

GJ2JPr5.png

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Its not an issue on specific maps, but in fact can happen anywhere (and in other Essentials fangames too). Hell, sometimes I don't even notice the misplacement, since one I move, the shadows pretty much go back to their right place. Iit seems it sometimes preloads the shadows when it preloads adjacent maps, but misplaces them for a few seconds. I'll probably end up going over other scripts that do the same thing to see if I can mimic their solutions.

And thanks for the welcome! I had played Reborn some time ago, but never actually bothered to make an account in the forums.

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