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In the midst of nation battles, I went and did this? (OU)


TimTim

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Okay, since i am not drafted for my nation battle, i figure why not build a new team at the time being

~~At first glance~~

308-m.png547.png130.png555.png380.png545.png

Since i am noobish when it comes to OU, feel free to criticize or suggest any minor or major tweaks in team, the only thing i plan to retain is M-Medicham because i basically build the team around it

medicham-mega.gif
Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Bullet Punch
- High Jump Kick
- Facade
- Ice Punch
My mega and my physical wallbreaker, Facade is placed in favor of fake out or bullet punch to counter burn from scald/WoW within tier(bulky Rotom-Wash among others)
whimsicott.gif
Whimsicott @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Taunt
- U-turn
- Giga Drain
- Hidden Power [Rock]
My taunter and U-turn for pivot, idea of hidden power rock is to catch M-zard Y or other flying types especially the likes of weather trios off guard
gyarados.gif
Gyarados @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Waterfall
- Bounce
Nothing to speak much of this set, standard DD set
darmanitan.gif
Darmanitan @ Choice Band
Ability: Sheer Force
- Earthquake
- Rock Slide
- Flare Blitz
- U-turn
A counter for Weavile and Skarmory and revenge killer for T-tar in EQ, U-turn can provide pivot when match-ups are unfavourable, i know Arcanine/Entei probably can perform much better.
latias.gif
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Healing Wish
- Defog
My offensive defog, also standard set
scolipede.gif
Scolipede @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Protect
- Baton Pass
- Megahorn
- Poison Jab
Speed boost baton passer for my team to any one of the above for sweep, also with poison jab for fairy killing before M-Medicham is safely brought in.
I notice almost more than half of the team is UU and fat setups like CM M-Bro is pretty scary for the team. Any advises are welcomed.
P.S. Sorry about Darmanitan Viri, I keep editting the 'At first glance' because of some issues with image extension until i didnt notice Darm missing item lel
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It looks good. Minor nitpicking, but Darm has no item, haha.

Also I prefer using Adamant medi, because the power is worth it. And maybe Whimsical could use Leech Seed or Stun Spore more, to spread paralysis and act as a speed control to help medicham clean later.

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Nice as Facade is to deal with burns and stuff, I'm personally not that fond of Facade, in which case you're also getting a bit paranoid there. I prefer Zen Headbutt simply because it strikes stuff like Venusaur, Azumarill, bulky Talon, and a few other things.

Speaking of which your team is very weak to Talon in general, especially considering you have no hazards, either. Speed Boosts from Scolipede aren't going to save you from it, nor is Whimsi going to help either.

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Nice as Facade is to deal with burns and stuff, I'm personally not that fond of Facade, in which case you're also getting a bit paranoid there. I prefer Zen Headbutt simply because it strikes stuff like Venusaur, Azumarill, bulky Talon, and a few other things.

Speaking of which your team is very weak to Talon in general, especially considering you have no hazards, either. Speed Boosts from Scolipede aren't going to save you from it, nor is Whimsi going to help either.

Gyarados was intended for Talon, but i don't know if it is enough, any better replacement for taking on Talon?

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Gyarados was intended for Talon, but i don't know if it is enough, any better replacement for taking on Talon?

Rotom-Wash, Heatran, Slowbro and Suicune are common answers to Talon - but I don't think any of them share the role of Gyarados. It's your choice really.

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You are keen on using UU mons, so why not experiment a little?

I propose you throw away Whimsicott and Darmanitan.

You have a very strong physical wallbreaker and late-game sweeper in M-Medicham, which with minor tweaks in moveset and EVs can pull this role off very effectively. It has one of the best Atk stats (over 200 factoring in Huge Power), so even with a burn, you'll hit like a .. mini truck.

Right now, Whim's set is supposed to be a niche stop for troubling mons like Zard-Y and stop walls. However, I believe this is reduntant as you already can stop any wall with M-Medicham, and any burn can be sponged by either Latias or ... my proposal, Rotom-H.

Now, you have a Grass/Fairy thingy which compliments your other members quite nicely by resisting Ground and Fighting, while being immune to Dragons, which are everywhere and always a threat. I propose you include Rotom-Heat instead, as a bulky physical mon that can work as a tank. Spread status in the form of WoW, pivot, or throw a fire-type Nuke in the form of Overheat. On the plus side, it also blocks Talonflame and Serperior, which can't hurt it, and can deal with common walls like Ferrothorn, Amoonguss, Slowbro and even Clefable, if someone decides to pin one against you.

As for the last spot, I propose Tornadus-Therian with an Assault Vest and a set that has Hurricane / Knock Off / U-turn and a move of your choice. Usually the last one is Heat Wave, but we've already put Rotom-H there. I suppose it's still the better option, all things considered. It makes a nice Volt/Turn/Baton core, which forces a lot of switches, and certainly gives M-Medicham opportunities to unleash its fury with dual STAB and priority. Your team will be fast, but keep Bullet Punch.

You may need to make your Latias fat now, to be able to sustain damage and pull of multiple Defogs. A possible set of Defog / Recover / Calm Mind / Stored Power is always a nice gimmick to pull off. Just make sure you remove all Dark types first, which is Medicham's and Scolipede's job.

I would also invest some HP EVs in Gyarados for longevity. It doesn't really need many Atk EVs, given you aim to stall and boost before you launch an attack.

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