Guzam Posted May 26, 2016 Share Posted May 26, 2016 ...Where all you need to be good at OU is Volcanion and Friends, one man sets out to find a way to break the vicious cycle. Could this team be the key to finally ending the reign of evil gen 6 event legendaries? LOL NOPE. AT A GLANCE THE ACTUAL TEAM ( ´‿ゝ`) (Latias) @ Leftovers Ability: Levitate EVs: 252 HP / 152 Def / 72 SpA / 32 Spe Bold Nature IVs: 1 Atk / 30 Def / 30 SpA / 30 SpD / 30 Spe - Defog - Roost - Toxic - Hidden Power [Fighting] The leader of this whole shitty band of men is none other than ( ´‿ゝ`) himself. Now I know you may be wondering. How on earth do I pronounce ( ´‿ゝ`)? Well you don't, and that's the beauty of being men. This set was fine-tuned to be the shittiest latias set of all time. Dealing with common threats such as: Jack shit. It Toxics Garchomps and Landos and some bulky mons that try to switch in on it and punishes Bisharps that actually made the mistake of looking at it funny and saying the We Are Men meme is shit. It isn't. Plz respek that :[ You have to remember that with HP Fighting, As great of a move it might be, It lowers lots of your IV's. To counteract this, Latias is given 32 Speed EV's to outspeed max speed Base 70 speed mons (Lati has 263 as opposed to 262), 72 SpA which is enough to OHKO Bisharp with HP Fighting (Assuming your opponent isn't garbage that runs AV and HP) and the rest is put into bulk. Have some calcs. 72 SpA Latias Hidden Power Fighting vs. 0 HP / 0 SpD Bisharp: 272-320 (100.3 - 118%) -- guaranteed OHKO 252 Atk Life Orb Bisharp Sucker Punch vs. 252 HP / 152+ Def Latias: 283-335 (77.7 - 92%) -- guaranteed 2HKO after Leftovers recovery 252 Atk Tyranitar Crunch vs. 252 HP / 152+ Def Latias: 228-270 (62.6 - 74.1%) -- guaranteed 2HKO after sandstorm damage and Leftovers recovery 252 Atk Landorus-T U-turn vs. 252 HP / 152+ Def Latias: 142-168 (39 - 46.1%) -- guaranteed 3HKO after Leftovers recovery 252+ Atk Technician Mega Scizor Bug Bite vs. 252 HP / 152+ Def Latias: 306-362 (84 - 99.4%) -- guaranteed 2HKO after Leftovers recovery 252+ Atk Conkeldurr Knock Off (97.5 BP) vs. 252 HP / 152+ Def Latias: 208-246 (57.1 - 67.5%) -- guaranteed 2HKO after Leftovers recovery 76 Atk Life Orb Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 152+ Def Latias: 166-198 (45.6 - 54.3%) -- 3.9% chance to 2HKO after Leftovers recovery 252 Atk Garchomp Dragon Claw vs. 252 HP / 152+ Def Latias: 222-264 (60.9 - 72.5%) -- guaranteed 2HKO after Leftovers recovery We (Keldeo) @ Life Orb Ability: Justified EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Secret Sword - Hydro Pump - Scald - Icy Wind The Greatest Cavalier of All, We leads the pack like no other, and helps start the legendary battle cry that invokes fear into the hearts of many. Just to let you guys know, I don't like running specs keldeo either. Because one way or another, you're going to find a team with a switch-in to all your moves and you're going to be stuck on your shitty one. That's why I enjoy LO more, but you could honestly give it lefties if you don't care about damage... Which is dumb btw... This man is the resident Heatran killer and second in command when it comes to killing Bisharps. He also deals with TTars fairly well and packs a nice punch. I would post calcs, but most people already know what Keldeo does at this point. Are (Magnezone) @ Choice Scarf Ability: Magnet Pull EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk / 30 SpA / 30 Spe - Volt Switch - Thunderbolt - Flash Cannon - Hidden Power [Fire] Are is just that guy. You know the one. He's the guy that barges into the steel type pokemon party like, "Hey, what's up guys" and every instantly gets attracted to him. Yep. But of course, what better a manly trait to be had then be astonishing and dazzling. Standard mag set. Comes in on steel types and fairies, hit's them hard (Usually killing them) and then leaves. He usually doesn't come back unless needed to clean up in the end game. Men (Tyranitar) @ Choice Band Ability: Sand Stream EVs: 100 HP / 252 Atk / 156 Spe Adamant Nature - Crunch - Pursuit - Superpower - Stone Edge Men is the man who completes the trapping duo of mag and tag. He comes in on latis and other mons like, "Suh dude." and proceeds to fucking crack open a can of whoop ass unseen ever before. I swear to god TTar has to be one of my favorite OU mons due to it's raw fucking power, this thing will pull no punches if you slip up and get hit by it. It's just like any other standard band TTar. Bring it in on latis, kill them, and then revenge kill something else later if it can. ! (Serperior) @ Leftovers Ability: Contrary EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk / 30 SpA / 30 Spe - Leaf Storm - Glare - Dragon Pulse - Hidden Power [Fire] Now, I get what you're thinking yet again. Pyrr, I can't fucking pronounce ! stop this bullshit naming scheme. To that I say !!!!! !!! !!!. Now then, ! provides a huge role to the team. He acts as another water and ground resist, is super fast and hits like a truck... except he lacks LO. Reason being is that I like letting my Serps live longer so I can clean up with them later if they're needed. However LO forces you to run Giga Drain, Wish or a Healing Wish mon in that case and that's just not my thing. That and paralysis is easily one of the best statuses in this whole game. Aside from that, it's an extremely standard set. Now I get what you're thinking. ! is the shocking end to the war cry that is, "WE ARE MEN!" But what could possibly come after that? I'm glad you asked that in your head and if you didn't, you aren't fun. ( ´‿ゝ`). (Pinsir-Mega) @ Pinsirite Ability: Hyper Cutter EVs: 100 HP / 252 Atk / 156 Spe Adamant Nature - Swords Dance - Return - Close Combat - Feint You can't end or begin a, "WE ARE MEN!" War cry without this godlike emotion expressed right here. This face is worth a thousand words: Manly... Beefy... Bulky... Exquisite... Dashing... Aesthetic. That said, this Pinsir set is a little weird compared to others. For one, most other sets don't usually run this spread of EV's and with good reason. Pinsir's that aren't Jolly with 252 speed EV's usually get outsped by base 100 speed mons. This set tries to deal with that in a better way than just running Jolly and 252 EV's. Adamant 252 Pinsir is one of the strongest pokemon in the game hands down. The thing hits like a fucking truck and can eat some hits as well with his 100 HP. 156 Speed also allows it to outspeed any and all base 80 speed mons once mega'd with ease. Aside from the EV's, it's a standard Pinsir set. Calcs 252+ Atk Mega Pinsir Close Combat vs. 0 HP / 0 Def Heatran: 312-368 (96.5 - 113.9%) -- 75% chance to OHKO 0 SpA Heatran Lava Plume vs. 100 HP / 0 SpD Mega Pinsir: 236-282 (79.7 - 95.2%) -- guaranteed 2HKO 252+ Atk Mega Pinsir Close Combat vs. 248 HP / 252+ Def Rotom-W: 113-133 (37.2 - 43.8%) -- guaranteed 3HKO after Leftovers recovery +2 252+ Atk Aerilate Mega Pinsir Return vs. 248 HP / 252+ Def Rotom-W: 186-219 (61.3 - 72.2%) -- guaranteed 2HKO after Leftovers recovery 0 SpA Rotom-W Hydro Pump vs. 100 HP / 0 SpD Mega Pinsir: 135-160 (45.6 - 54%) -- 46.9% chance to 2HKO 252 SpA Life Orb Alakazam Psychic vs. 100 HP / 0 SpD Mega Pinsir: 216-255 (72.9 - 86.1%) -- guaranteed 2HKO +2 252+ Atk Aerilate Mega Pinsir Feint vs. 0 HP / 4 Def Alakazam: 297-349 (118.3 - 139%) -- guaranteed OHKO -1 252+ Atk Aerilate Mega Pinsir Return vs. 0 HP / 4 Def Landorus-T: 196-232 (61.4 - 72.7%) -- guaranteed 2HKO 252+ Atk Aerilate Mega Pinsir Return vs. 240 HP / 176+ Def Garchomp: 216-255 (51.7 - 61.1%) -- guaranteed 2HKO 252+ Atk Mega Pinsir Close Combat vs. 0 HP / 4 Def Jirachi: 163-192 (47.8 - 56.3%) -- 84.8% chance to 2HKO 252+ Atk Aerilate Mega Pinsir Return vs. 172 HP / 0 Def Azumarill: 327-385 (85.1 - 100.2%) -- 6.3% chance to OHKO 252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 100 HP / 0 Def Mega Pinsir: 229-271 (77.3 - 91.5%) -- guaranteed 2HKO +2 252+ Atk Aerilate Mega Pinsir Feint vs. 0 HP / 4 Def Talonflame: 211-249 (71 - 83.8%) -- guaranteed 2HKO +2 252+ Atk Aerilate Mega Pinsir Return vs. 252 HP / 88+ Def Ferrothorn: 364-430 (103.4 - 122.1%) -- guaranteed OHKO Threats? Like any other team, there are threats. Because I'm too lazy to go into a whole lot of detail and actually search for what completely owns this team, I'll post what frustrates me the most: Stealth Rocks Tornadus-T Alakazam (Mega and Non-Mega) Certain Set up Sweepers Stall (But Fuck stall, it's pretty much a dumb counter to everything this meta) Volcanions (Once lati is gone it can be hard to deal with it) Mega Gyarados (Fuck this thing too) IMPORTABLE! The Importable for the manliest team ever can be found here: ( ´‿ゝ`) (Latias) @ Leftovers Ability: Levitate EVs: 252 HP / 152 Def / 72 SpA / 32 Spe Bold Nature IVs: 1 Atk / 30 Def / 30 SpA / 30 SpD / 30 Spe - Defog - Roost - Toxic - Hidden Power [Fighting] ( ´‿ゝ`). (Pinsir-Mega) @ Pinsirite Ability: Hyper Cutter EVs: 100 HP / 252 Atk / 156 Spe Adamant Nature - Swords Dance - Return - Close Combat - Feint We (Keldeo) @ Life Orb Ability: Justified EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Secret Sword - Hydro Pump - Scald - Icy Wind Are (Magnezone) @ Choice Scarf Ability: Magnet Pull EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk / 30 SpA / 30 Spe - Volt Switch - Thunderbolt - Flash Cannon - Hidden Power [Fire] Men (Tyranitar) @ Choice Band Ability: Sand Stream EVs: 100 HP / 252 Atk / 156 Spe Adamant Nature - Crunch - Pursuit - Superpower - Stone Edge ! (Serperior) @ Leftovers Ability: Contrary EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk / 30 SpA / 30 Spe - Leaf Storm - Glare - Dragon Pulse - Hidden Power [Fire] And remember everyone, at the end of the day: ( ´‿ゝ`)WE ARE MEN( ´‿ゝ`)... That and Volcanion fucking sucks. Quote Link to comment Share on other sites More sharing options...
Ironbound Posted May 26, 2016 Share Posted May 26, 2016 You have a Magnezone. I now like you more than I did before I saw this RMT. I also love the fact that you're using HP fighting Fat Lati; I thought I was the only one. I'd still run Draco just to do something to the usual things that Kati can check, however. Like, you can't really switch in to Keldeo well with anything else without risking a big chunk or a burn, so may as well replace Toxic for it in my frank opinion. I get that you like poisoning things like Chomp and Lando-T and Rotom and Hippo and shit that switches it, but most of 'em take a massive amount from even a weak Draco anyhow. Or maybe you can run Thunderbolt just to exclusively deal with Keldeo and Torn-T better; Fat Lati can tank whatever Torn-T normally throws at it, even a Knock Off: 0- Atk Tornadus-T Knock Off (97.5 BP) vs. 252 HP / 152+ Def Latias: 106-126 (29.1 - 34.6%) tickles. Granted, Hurricane can still do its shenanigans, and LO Torn can wreck you, but something's better than nothing, what? Now, as for the Gyarados issue I don't see what the issue even is, but maybe running HP Electric or Taunt on Keldeo can work to arrest a sweep. LO taunt works well for me versus those ugly fat things that like to do ugly stuff as well. That's the best I can come up with now, hope I helped. And yeah Volcanion needs to go. Quote Link to comment Share on other sites More sharing options...
Tomas Elliot Posted May 26, 2016 Share Posted May 26, 2016 The moment Greninja was given one single (physical!) coverage move, people started going into pure hysteria about it, resulting in one of the quickest ban in history. The same people decided that having Volcanion begin its run in OU was a good idea, and haven't yet started to suspect test it. Smogon everyone! Now that I got that out of my system, I need to ask: what is the purpose of this team? Because while I can see it doing a great job of spinning a silly meme, and while it seems perfect for being slaughtered horribly by every team that carries a bulky SR setter and Volcanion (I.E. every single team on SD right now), I am having troubles to see how it deals with the part about, you know, winning. Problems I see in order of appearance: 1) Latias is under a horrible amount of pressure. It checks every single Pokemon that is problematic for this team... But it does just that. It is basically a go out, tank, Roost, Defog, come back kind of deal. Which is all fine and dandy if the opponent's team carries ONE Pokemon that is problematic to you, as in, JUST Volcanion or JUST Tornadus-T or JUST Keleo (listing this over Gyarados because, well, how the hell is Gyarados giving you problems?). But if the opponent is running any two from this list at the same time (which nowadays means, Volcanion and another one), Latias will be switching in and out an awful lot, eventually getting its lefties knocked off and its pretty skin scorched by hot steam. That will wear you down fast, I tell you... And the set you gave her does her no favor, either. While I can kinda sorta understand the choice of HP fighting, it being your sole offensive move means that, while you are not a lot better at taking on prospective Pursuit trappers, you are also a lot worse at checking the things Latias is supposed to check. Sub CM Keldeo still exists, and once it has foiled your Toxic with Substitute, it will soon get to the point where you either give it a free turn by switching out, or you utterly fail to break the sub with your non-STAB, low-BP move. And then the little pony will wipe out your team, because Latias is your sole realistic out to it. So yeah, Latias is a good way of dealing with the Pokemon that give you grief, but she cannot do it alone. 2) Keldeo is good per se, but I see it having an issue with the synergy of the team, which I will explain in more details later on. 3) Magnezone is good, moving on. 4) My problem with CBTar is that Tyranitar does not NEED to lock itself into a move (and locking yourself into Pursuit essentially means, their next Pokemon is free to set up at its leisure) to Pursuit-trap people. Heck I remember running a set for Ttar that had no Atk investiments a while back, and it was still enough to kill the Latis with Pursuit. So yeah, consider Assault Vest over Choice Band, retaining the same EVs and moves. You will still have enough firepower to kill people, you will hve the luxury of choosing which move you want to use each turn, and between AV and Sand, you will have enough SpDef to tank any non-Focus Blast special move in existance, thus giving you a way of assisting Latias in her eternal struggle to sponge damage. Basically, right now Latias has to switch into any problematic move: with the change I am suggesting, Ttar could serve as an alternate switch-in for some threats (Mega Manectric, for starters), thus making it easier to keep Latias healthy. 5) Keldeo, Serperior, Pinsir: see, this is where you lost me. So, you have two sweepers who need to set up, albeit in different ways, in order to get going: one physical and one special. On top of that, you have an extra special sweeper (scarfed, at that) in Magnezone. What do you accomplish by adding a third special sweeper? What does it do to help the team win? What are the threats it can defeat, or at least cripple, that the rest of the team couldn't already handle? You have physical Fighting coverage on Pinsir (incidentally, consider Storm Throw over Close Combat: when you factor in the guaranteed critical it has the same damage output, but bypasses screens and doesn't debulk you), and between Magnezone and Serperior, you achieve a special coverage that makes Water absolutely irrelevant: Scald's burn chance doesn't justify, by itself, carrying a coverage option you simply don't need. Wouldn't it be wiser to have a defensive Pokemon here, something that can switch into some of those nasty threats that give your grief? As dirty as I feel even suggesting it, Quagsire could be a good match for this team: the Unaware variant stops the Mega Gyarados you are (somehow) so afraid of, while the Water Absorb variant is a great out to Volcanion and enemy Keldeo... Which means you can switch Quag, and not Latias, into those: suddenly, the main problem of this team (Latias being under way too much pressure) is solved. Plus, Quag has so few viable moves that you can easily give it Toxic and make it the status spreader of your team, allowing you to run some much needed STAB move on Latias (Psyshock being the top option, for the aforementioned CM Keldeo which still exists). TL;DR: Psyshock over Toxic on Latias, AV over CB on Ttar, and Quagsire over Keldeo. Quote Link to comment Share on other sites More sharing options...
NickCrash Posted May 26, 2016 Share Posted May 26, 2016 [previous points redacted due to redundancy] I was going to suggest Swampert over Keldeo, for the SR and Ground coverage, but I suppose Quagsire/Gastrodon works as well. side note: Volcanion has tops 1 month left in OU. After that, I hope they understand how much it shifts the meta into its favor. Quote Link to comment Share on other sites More sharing options...
Jelly Posted May 26, 2016 Share Posted May 26, 2016 gastrodon over keldeo to stop volcanion. keep the rest as is and dont change tar to av pls lol Quote Link to comment Share on other sites More sharing options...
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