Veterans Zumi Posted July 27, 2016 Veterans Share Posted July 27, 2016 I'm really digging the idea and the art/music so far, so I'm expecting pretty great things of this game. Good luck, guys! Quote Link to comment Share on other sites More sharing options...
Global Mods Dreamy Posted July 27, 2016 Global Mods Share Posted July 27, 2016 Looks pretty cool, definitely one to keep an eye on. I'm playing the "Look at a bunch of threads that have been bumped because Zumi is posting on everything" game currently XD. Quote Link to comment Share on other sites More sharing options...
Darkblazer Posted July 27, 2016 Share Posted July 27, 2016 Look's an interesting game . gonna try it ofcourse>> Quote Link to comment Share on other sites More sharing options...
Dante52 Posted July 28, 2016 Share Posted July 28, 2016 This sounds interesting! I will definitely give a try when it comes out. I would also like to give each of you a virtual hug for naming your evil team just "Axis" and not "Team Axis". *long, lingering hug* Good luck Quote Link to comment Share on other sites More sharing options...
Tempest Posted July 31, 2016 Author Share Posted July 31, 2016 Hey guys, the stream is gonna start at 6pm CST/7pm EST. Some of us will be mapping and some of us will be talking and interacting with chat. Hope to see you there! EDIT: I don't know timezones. Quote Link to comment Share on other sites More sharing options...
jnsvda Posted October 24, 2016 Share Posted October 24, 2016 Wow this looks great. Would really like to play it. Also on a sidenote, I really love the gifs in your signature Tempest. Quote Link to comment Share on other sites More sharing options...
dtrey529 Posted October 31, 2016 Share Posted October 31, 2016 how is the game going along Quote Link to comment Share on other sites More sharing options...
Twilightwing Posted October 31, 2016 Share Posted October 31, 2016 Hmmm if every pokemon can mega evolve wonder how many pokemon can you fit in this game Quote Link to comment Share on other sites More sharing options...
Tempest Posted October 31, 2016 Author Share Posted October 31, 2016 The game isn't dead... just slow going. Hmmm if every pokemon can mega evolve wonder how many pokemon can you fit in this game What do you mean by fit? Quote Link to comment Share on other sites More sharing options...
Solarance Posted October 31, 2016 Share Posted October 31, 2016 A semi update post!? Never! /s Quote Link to comment Share on other sites More sharing options...
Tempest Posted October 31, 2016 Author Share Posted October 31, 2016 Shut it you. Quote Link to comment Share on other sites More sharing options...
Twilightwing Posted November 1, 2016 Share Posted November 1, 2016 The game isn't dead... just slow going. What do you mean by fit? so You're going have have over 700 mega design and also giving legendary megas? Quote Link to comment Share on other sites More sharing options...
Tempest Posted November 1, 2016 Author Share Posted November 1, 2016 That is the plan, yes. We have all the megas planned out stats-wise, but we're still working on the sprites. Quote Link to comment Share on other sites More sharing options...
Bazaro Posted November 1, 2016 Share Posted November 1, 2016 so You're going have have over 700 mega design and also giving legendary megas? Mega Evolutions are being given to fully-evolved Pokemon total, meaning Raichu will get a Mega but Pikachu will not. There are about 390 fully-evolved Pokemon, including legendaries, 50 of these are already done in canon games, so we'll be making the other ~340... Plus whatever Sun&Moon brings to the table. Quote Link to comment Share on other sites More sharing options...
dtrey529 Posted November 1, 2016 Share Posted November 1, 2016 cant wait to play this game seems like it will be pure greatness Quote Link to comment Share on other sites More sharing options...
Swampellow Posted November 1, 2016 Share Posted November 1, 2016 cant wait to play this game seems like it will be pure greatness Well most of it, can't trust one of the developers :Kappa: Quote Link to comment Share on other sites More sharing options...
dtrey529 Posted November 1, 2016 Share Posted November 1, 2016 i dont know what you mean by that i dont have any prblem with any devs on here they are all chill and cool Quote Link to comment Share on other sites More sharing options...
Twilightwing Posted November 6, 2016 Share Posted November 6, 2016 So are you guys going to design all the megas or will you take some suggestion? Quote Link to comment Share on other sites More sharing options...
Tempest Posted November 7, 2016 Author Share Posted November 7, 2016 We already have all of them, sorry. The whole mega project spawned from a thread forever ago,where people suggested megas, but the thread has been buried if not deleted. Quote Link to comment Share on other sites More sharing options...
Twilightwing Posted November 7, 2016 Share Posted November 7, 2016 We already have all of them, sorry. The whole mega project spawned from a thread forever ago,where people suggested megas, but the thread has been buried if not deleted. over 300 mega designs already planned out damn Quote Link to comment Share on other sites More sharing options...
Yours Truly Posted November 10, 2016 Share Posted November 10, 2016 Well this seems interesting; will gym's be there, or do you have your own spin on that sort of thing? Quote Link to comment Share on other sites More sharing options...
Global Mods Ice Cream Sand Witch Posted November 10, 2016 Global Mods Share Posted November 10, 2016 Well this seems interesting; will gym's be there, or do you have your own spin on that sort of thing? Tempest's answer to this from earlier in the thread: "Nope. There are no gyms... but there will be the "boss battle" type stuff of a gym, don't you worry!" Quote Link to comment Share on other sites More sharing options...
SpartaLazor Posted November 10, 2016 Share Posted November 10, 2016 (edited) Trust me, talking protagonists is not a good idea. You'll end up putting words into player's mouths that they themselves might not agree with. And quite possibly, that could ruin the immersion for some people. Like in that one game where my character showed a lot of trust and respect toward a character that I completely hated and wanted to kill with fire. That killed the entire game for me. Never bothered completing it. If you're really going to go down that route, though, I'd recommend giving the player some choice in the conversation. I know that you said that you didn't want to write out a whole bunch of dialogue trees, but you should at least consider having small instances where the player is able to choose a response more fitting. Like, if someone is talking about science, a player who's into that kind of stuff could say "Hey, that's cool!" and the guy talking would reply "I know. Isn't it incredible? whereas a player who really couldn't care less about science could go with "Yawn. Boring." and the guy talking would reply "Yeah, well, so are you." or something similar. You wouldn't have to deviate the plot at all. It would simply add a little more depth and interaction into the world, rather than it just being a static region where everything happens the same every time you play it. Now, I'm not trying to tell you guys how to make your game - I'm just suggesting something that might make it a bit more interesting. Edited November 10, 2016 by SpartaLazor Quote Link to comment Share on other sites More sharing options...
Tempest Posted November 10, 2016 Author Share Posted November 10, 2016 Trust me, talking protagonists is not a good idea. You'll end up putting words into player's mouths that they themselves might not agree with. And quite possibly, that could ruin the immersion for some people. Like in that one game where my character showed a lot of trust and respect toward a character that I completely hated and wanted to kill with fire. That killed the entire game for me. Never bothered completing it. If you're really going to go down that route, though, I'd recommend giving the player some choice in the conversation. I know that you said that you didn't want to write out a whole bunch of dialogue trees, but you should at least consider having small instances where the player is able to choose a response more fitting. Like, if someone is talking about science, a player who's into that kind of stuff could say "Hey, that's cool!" and the guy talking would reply "I know. Isn't it incredible? whereas a player who really couldn't care less about science could go with "Yawn. Boring." and the guy talking would reply "Yeah, well, so are you." or something similar. You wouldn't have to deviate the plot at all. It would simply add a little more depth and interaction into the world, rather than it just being a static region where everything happens the same every time you play it. Now, I'm not trying to tell you guys how to make your game - I'm just suggesting something that might make it a bit more interesting. We've discussed this at length amongst the dev team. There have been several games that have pulled off a talking protagonist successfully (see Legends of the Arena), and it allows us to tell a better narrative. On top of that, while not all are RPGs, a lot games you play now-a-days have a talking protagonist with a defined backstory. As for dialogue trees, while it would be nice, is far too much work to implement: from the code necessary to make it work, to the branching story paths it would create, it ends up being too much to handle from a dev standpoint. We do have some ways of making the region dynamic however... I'll hopefully be highlighting those soon. Quote Link to comment Share on other sites More sharing options...
Tempest Posted December 4, 2016 Author Share Posted December 4, 2016 So I have some big news that some you guys might be sad to hear. The game in it's current form is dead. No, it does not mean we ran into development snags. No, it does not mean a game is no longer being developed. No, it does not mean all is lost. Instead we are merging our game with another game, and the developers behind it have some immense talent. Our story may not exist purely in this new game, but we'll do our best to merge the two as best we can including our characters, as much of the story as feasible, and music... and of course, it will still have most of the great features like the new AI system as well as some new stuff that has yet to be revealed. I'm not quite ready to reveal who we are working with, or what the final project will be, but rest assured it will be even greater than what we started here. So be on the look out for a new topic about this soon. Thanks for following the game so far... I'm excited to show off our next development. Quote Link to comment Share on other sites More sharing options...
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