Azodian Posted July 2, 2016 Share Posted July 2, 2016 (edited) I have decided, in preparation for episode 16, to build an entire six man team based around the Misty Terrain field effect. Being able to alter the field effect in gym battles made the hard battles manageable and the manageable battles trivial. So I got to thinking: how can I break this? After racking my brain for the better part of a day I came up with two definites, several maybes, and the kind of stress headache that I always get when I try to team build in a pokemon game. At this point I would appreciate a new perspective for my problem, so I'm outsourcing it to the forums. The mons I've pretty much decided on are: Mawile Item: Amplifield Rock/Mawilite (When it becomes available) Nature: Adamant Ability: Sheer Force EVs: 252 Attack, 4 Sp. Defense, 252 Speed Moves: Iron Head Play Rough Crunch Misty Terrain Toxicroak Item: Life Orb Nature: Adamant Ability: Dry Skin EVs: 252 Attack, 4 Sp. Defense, 252 Speed Moves: Poison Jab Drain Punch Sucker Punch Fake Out Aromatisse Item: Amplifield Rock Nature: Calm Ability: Aroma Veil EVs: 252 HP, 252 Defense, 4 Sp. Defense Moves: Moonblast Psychic Misty Terrain Calm Mind Milotic Item: ?? Nature: Bold Ability: Marvel Scale EVs: 252 HP, 252 Defense, 4 Sp. Defense Moves: Mist Haze Surf Icy Wind Mismagius Item: ?? Nature: Modest Ability: Levitate EVs: 4 Defense, 252 Sp. Attack, 252 Speed Moves: Mystical Fire Hex/Ominous Wind/Power Gem Magical Leaf Nasty Plot Mamoswine Item: ?? Nature: Adamant Ability: Thick Fat EVs: 252 Attack, 252 Speed Moves: Icicle Crash Earthquake Stealth Rock Mist Alternates: Heliolisk Item: ?? Nature: Timid Ability: Dry Skin EVs: 4 Defense, 252 Sp. Attack, 252 Speed Moves: Thunderbolt Volt Switch Round/Hyper Voice (Pending Implement) Surf Sigilyph Item: ?? Nature: Timid Ability: Magic Guard EVs: 252 HP, 252 Speed Moves: Stored Power Air Slash Cosmic Power Whirlwind/Miracle Eye Suggestions or comments are still much appreciated. Edited July 7, 2016 by Azodian Quote Link to comment Share on other sites More sharing options...
daigotsurezan Posted July 2, 2016 Share Posted July 2, 2016 Hear me out: Shiftry (Timid, Pickpocket, Grass Gem) Nature Power Leaf Tornado Foul Play Nasty Plot Shiftry's Nature Power will convert to Moonblast, which is also boosted by the field. Normally we'd use Dark Pulse, but since that's totally nerfed by the field, Foul Play's ability to use the opponent's Attack stat is pretty strong. Get a Nasty Plot or two off and you'll hit like a leafy truck. Quote Link to comment Share on other sites More sharing options...
FairFamily Posted July 2, 2016 Share Posted July 2, 2016 First nature power now becomes mist ball due to misty terrain: http://www.pokemonreborn.com/forum/index.php?showtopic=15348&page=21#entry387877. I'm also not sure if aqua ring is better for milotic then recover especially if you have mist as well. So delphox can be a potential pkmn due to dazzling gleam + mystical fire combo. Florges really doesn't need to worry about combining with a grass partner it is in itself a good pkmn. Also one of the few pkmn which can learn misty terrain. Sylveon ,gardevoir, aromatisse can serve a similar purpose a florges as a bulky, misty terrain setter. Though sylveon loses value because moonblast gets the damage boost which means pixilate is less valuable. My guess would be aromatisse because Fairies will have enough special defense through the field. Meowstic can serve as a priority screen/terrain setter but I feel that would be difficult due to item constraints. So I would add delphox and aromatisse to your team. Quote Link to comment Share on other sites More sharing options...
CMV Posted July 2, 2016 Share Posted July 2, 2016 The classic Minimize-Cosmic Power-Stored Power Clefable (or any Clefable at all) should work well in that field, since Cosmic Power's effect is doubled. It can also create the field, but you're completely walled by Dark types if Misty Terrain takes up the fourth slot. Also, I disagree with Heliolisk having a shallow movepool. Volt Switch and Thunderbolt as level-up moves, STAB Hyper Voice, and for coverage moves, Grass Knot, Surf, Signal Beam, Focus Blast, Dark Pulse (not very useful in this field, sure, but it's there), you can even breed Glare onto it which is actually better than Thunder Wave because it can paralyze Ground types. That's pretty good coverage. Quote Link to comment Share on other sites More sharing options...
Azodian Posted July 2, 2016 Author Share Posted July 2, 2016 Hear me out: Shiftry (Timid, Pickpocket, Grass Gem) Nature Power Leaf Tornado Foul Play Nasty Plot Shiftry's Nature Power will convert to Moonblast, which is also boosted by the field. Normally we'd use Dark Pulse, but since that's totally nerfed by the field, Foul Play's ability to use the opponent's Attack stat is pretty strong. Get a Nasty Plot or two off and you'll hit like a leafy truck. I'll take this under consideration. Unfortunately, Shiftry looses some of its coverage with the change of Nature Power producing Mist Ball instead of Moonblast now. First nature power now becomes mist ball due to misty terrain: http://www.pokemonreborn.com/forum/index.php?showtopic=15348&page=21#entry387877. I didn't realize this was a thing. The "nerf" to Mist kinda hurts, but the rest of that list is pure gravy. Thanks for bringing this to my attention. So delphox can be a potential pkmn due to dazzling gleam + mystical fire combo. Florges really doesn't need to worry about combining with a grass partner it is in itself a good pkmn. Also one of the few pkmn which can learn misty terrain. Sylveon ,gardevoir, aromatisse can serve a similar purpose a florges as a bulky, misty terrain setter. Though sylveon loses value because moonblast gets the damage boost which means pixilate is less valuable. My guess would be aromatisse because Fairies will have enough special defense through the field. Meowstic can serve as a priority screen/terrain setter but I feel that would be difficult due to item constraints. So I would add delphox and aromatisse to your team. I've never really looked at Aromatisse before, and that was wrong of me. I especially love how she can shut down most of the status conditions that the Field itself doesn't cover. She will be added to the list. If Dazzeling Gleam were implemented at this point, Delphox would be a definite include. I'll probably train one up on the potential alone. The classic Minimize-Cosmic Power-Stored Power Clefable (or any Clefable at all) should work well in that field, since Cosmic Power's effect is doubled. It can also create the field, but you're completely walled by Dark types if Misty Terrain takes up the fourth slot. Also, I disagree with Heliolisk having a shallow movepool. Volt Switch and Thunderbolt as level-up moves, STAB Hyper Voice, and for coverage moves, Grass Knot, Surf, Signal Beam, Focus Blast, Dark Pulse (not very useful in this field, sure, but it's there), you can even breed Glare onto it which is actually better than Thunder Wave because it can paralyze Ground types. That's pretty good coverage. You make some good points here. Heliolisk shows great potential for whenever Hyper Voice gets implemented. Surf offers fantastic coverage, and heals Toxicroak in doubles. However, none of his status moves are relevant on the team because Misty Terrain blocks them from taking effect. I'm going to look into that Clefable and any variants of that move set, because that is disgusting and I love it. Quote Link to comment Share on other sites More sharing options...
CURIE Posted July 3, 2016 Share Posted July 3, 2016 Obviously Sylveon is someone you should consider. In Misty field Moonblast is actually stronger than Hyper Voice, Echoed voice becomes absurd especially if you're holding a Metronome, and if you waste four Trump Cards on wild Pokemon before a boss battle the fifth pretty much becomes a free ko. Quote Link to comment Share on other sites More sharing options...
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