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Spork Episode 8: Smoothie + Delicia's Delicious Dreamland


Ice Cream Sand Witch

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5 minutes ago, kingjrcasanova said:

 

Thanks for replying, since you recently uploaded a version of the game with a few bugs fixed I guess I can start playing it. Will there be any major changes to content in previous episodes? Or Episode 4 is mainly focused on the new parts of the game? Just in case I miss something important that will be changed in Episode 4 that is content from Episode 3 or before. Because if that's not the case I would start playing it right away!

You won't miss any updates to ep 3 content if you play now. This re-upload is basically "ep 4 but with an event moved out of the player's way to prevent the player from doing ep 4 content before the public release" XD 

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13 hours ago, alexp2472 said:

Hey, i'm stuck at Tinder Village, I can't seem to find what to do next to progress the story. What am I missing?

Tinder Village is optional. It'll be more important in the postgame, but for now it's a side area where you can find a few items along with the Cyndaquil quest. 

 

If you haven't battled Lee yet, he battles you after you've done the story events at the Battle Mall and Premoggin Canyon (meaning getting Strength and Fly). If you have battled Lee, next you would go back to the fork and go north this time, where the rocks will have been cleared from the road.

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10 hours ago, Ice Cream Sand Witch said:

Tinder Village is optional. It'll be more important in the postgame, but for now it's a side area where you can find a few items. 

 

If you haven't battled Lee yet, he battles you after you've done the story events at the Battle Mall and Premoggin Canyon (meaning getting Strength and Fly). If you have battled Lee, next you would go back to the fork and go north this time, where the rocks will have been cleared from the road.

Oh okay, but I have battled Lee, and I do have Strength and Fly, but the rocks are still not cleared from the road at the north fork.

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2 minutes ago, alexp2472 said:

Oh okay, but I have battled Lee, and I do have Strength and Fly, but the rocks are still not cleared from the road at the north fork.

Wait nevermind I didn't battle him, I confused him with Jim. Thanks for your help and I really love this game! 

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i'm no fan game creator but something's bugged me with each  new episode so i'm sorry if its  a stupid quest but is it necessarily to have a sprite revamp every  new episode?

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23 minutes ago, sandy said:

i'm no fan game creator but something's bugged me with each  new episode so i'm sorry if its  a stupid quest but is it necessarily to have a sprite revamp every  new episode?

Sprite revamps doesn't mean every single trainer sprite in the game is redone every episode* (assuming that's what you were thinking it means). Sprite revamps are for new trainers battled in the episode. I can't sprite or do any kind of art at all, so without Palletite's assistance all the trainers would just be recolors. Basically the process goes like this:

 

1. I complete the episode's story content. At this stage, the sprites are recolors of already existing Gen 4-5 trainer sprites. 

2. Palletite does the sprites for the trainers battled in the episode

3. I upload the public release once the sprites are finished

 

*some older trainer sprites like Crolea are also being redone, but not for ep 4 or any other specific episode. 

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4 minutes ago, Ice Cream Sand Witch said:

Sprite revamps doesn't mean every single trainer sprite in the game is redone every episode* (assuming that's what you were thinking it means). Sprite revamps are for new trainers battled in the episode. I can't sprite or do any kind of art at all, so without Palletite's assistance all the trainers would just be recolors. Basically the process goes like this:

 

1. I complete the episode's story content. At this stage, the sprites are recolors of already existing Gen 4-5 trainer sprites. 

2. Palletite does the sprites for the trainers battled in the episode

3. I upload the public release once the sprites are finished

 

*some older trainer sprites like Crolea are also being redone, but not for ep 4 or any other specific episode. 

ah i see thanks for clearing that up, what you said in the first line is exactly what i thought it was.

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Hey I downloaded your game today and I'm really enjoying it. I like all the extra text you added to the tvs and the trash cans. When I realized they were all different I had to go back to each of the hotels rooms to check them. It's sorta funny but it's stuff like that which really gets me excited about a game.

 

One thing I noticed when I was selecting my starter Pokemon (Mimikyu) was that Spinarak wasn't available as a choice. It's sprite isn't among the Johto Pokemon. 

 

Edit: I also came across something strange in battle, you know the text that appears during Pokemon attacks? It became really small and blurry. (is that a poke essentials issue?) It only lasts for the battle though so it's not really a big deal.

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1 hour ago, Dizzard said:

Hey I downloaded your game today and I'm really enjoying it. I like all the extra text you added to the tvs and the trash cans. When I realized they were all different I had to go back to each of the hotels rooms to check them. It's sorta funny but it's stuff like that which really gets me excited about a game.

 

One thing I noticed when I was selecting my starter Pokemon (Mimikyu) was that Spinarak wasn't available as a choice. It's sprite isn't among the Johto Pokemon. 

 

Edit: I also came across something strange in battle, you know the text that appears during Pokemon attacks? It became really small and blurry. (is that a poke essentials issue?) It only lasts for the battle though so it's not really a big deal.

Thanks for letting me know I forgot Spinarak. I re-uploaded with it now available as a starter. 

 

I remember someone else mentioning that text getting smaller, but I haven't noticed it myself. It does sound like an Essentials issue, but if it happens again, would you be able to take a screenshot?

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11 hours ago, Ice Cream Sand Witch said:

Thanks for letting me know I forgot Spinarak. I re-uploaded with it now available as a starter. 

 

I remember someone else mentioning that text getting smaller, but I haven't noticed it myself. It does sound like an Essentials issue, but if it happens again, would you be able to take a screenshot?

 

I took a picture when it happened. (well it had been happening for the whole battle, I just thought to take a screenshot of it before the battle ended)

 

tinyblurrytext.png.7d85dac9f7b346cacf8ba05414fe4b0e.png

 

 

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35 minutes ago, Dizzard said:

 

I took a picture when it happened. (well it had been happening for the whole battle, I just thought to take a screenshot of it before the battle ended)

 

tinyblurrytext.png.7d85dac9f7b346cacf8ba05414fe4b0e.png

 

 

I've never had that happen before O_O I wonder if it's an issue with specific fonts, or if a certain set of battle circumstances makes it happen.

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6 hours ago, Ice Cream Sand Witch said:

I've never had that happen before O_O I wonder if it's an issue with specific fonts, or if a certain set of battle circumstances makes it happen.

 

It happened in two battles if I remember correctly. I think they were at the Beach area next to the starting town.

 

I'm in the first gym at the moment and I don't think I've had it happen to me in there yet.

 

Edit: Also, if you try to use a Big Malasada on a Pokemon in battle it just brings you back to the bag screen. (without doing anything)

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On 4/28/2017 at 7:23 AM, Dizzard said:

Edit: Also, if you try to use a Big Malasada on a Pokemon in battle it just brings you back to the bag screen. (without doing anything)

I just tested this along with the other regional status-healing foods both in and out of battle. Out of battle they work fine, but in battle what you mentioned happens with every one of them. 

 

I checked their usability in battle in the items.txt file and it's set correctly for all of them (it's set to 1, which is for items that can be used in battle and disappear after being used), so I'm not really sure why this happens.

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10 minutes ago, kingjrcasanova said:

So I cleared the 3rd Gym, the first 2 Ranger Missions, reached the Forest of Feeling and I don't know where to go next...

Did you go to Wonky Woods yet like Emily said? If not, it's through here:

 

a311d378f33c436289f65176c3e37f95.png

 

EDIT: I just realized you'd have needed to go to Wonky Woods to do the second ranger mission. It sounds like your next destination is Aliora Meadow, which is here:

 

48a5e04f1a494aada498f0d03c9de488.png

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Just now, Ice Cream Sand Witch said:

Did you go to Wonky Woods yet like Emily said? If not, it's through here:

 

a311d378f33c436289f65176c3e37f95.png

 

Yes, I've just realized I had to go down to Aliora Meadow! XD

This is a nice game, I'm really liking the amount of variety of pokemon I can get and use. :D 

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48 minutes ago, Twilightwing said:

Hey I got a question. If I fight Celesteela and it appears as a shiny and I beat it will I get it as a shiny?

Celesteela is fought as a trainer battle, and it joins you after the battle. To the best of my knowledge, Pokemon in trainer battles don't appear as shiny unless they're manually set as shiny in the editor or trainers.txt PBS file. So most likely Celesteela can't appear as shiny when battling it but can be shiny when it joins you. 

 

That being said, if it was shiny in the trainer battle, that doesn't mean it'd be shiny when you obtain it. Going by in-game logic of the event, you're obtaining the Celesteela you fought. But going by scripting logic, you're obtaining a Celesteela, not any specific one, so it would have a chance of being shiny but it wouldn't be guaranteed, as data when obtaining a Pokemon like nature, shininess, IVs, etc. is randomized. It's probably possible to set up an event where a Pokemon you obtain is a guaranteed shiny, but when I tried to do that with the shiny Unown after the Unown Horde battle, it caused an error. This is why instead of just obtaining the shiny Unown, it's a wild Pokemon encounter. I was unable to set it up as obtaining a shiny Pokemon, but I was able to have it set up as a wild shiny event battle, since one of the default Essentials maps does that with a shiny Mew event so I just copied that script. 

Although with an event like this, there'd need to be a way for the game to determine whether it was shiny in the first place in the battle, and I don't know if that'd be possible. Again though, it won't be shiny in the trainer battle at all as I didn't set it as shiny. 

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I'm glad you're enjoying the game :D

 

Episode structure update: a few months ago, I said episode 6 will contain the final four gyms, while episode 7 will cover the E4 + Champion and postgame. Instead, I've decided that episode 6 will go up to the E4, while ep 7 will be entirely postgame. I think it'd be better for becoming Champion to be the conclusion of an episode instead of a starting point. 

That's still a while away, but I figured I would mention it anyway. 

 

And as an update for ep 4 progress. Palletite has finished the trainer sprites up to the 11th gym. If the remaining ones are still being worked on when I need to leave for a month, I'll upload "Episode 3 and a Half", which would go up to the 11th gym. I decided to do this since me having to leave for a month wasn't something I knew about very long in advance, and since everything up to at least the 11th gym will be ready then, I would've felt bad about not uploading the finished parts of the episode as it'd be a while before I'd be able to update the game again. 

So you'll be getting new content to play before I need to leave, whether it's half of the episode or the full episode. ^^'

 

Again, I won't have my computer but I will have my iPad, so I'll still be online sometimes to respond to any questions, feedback, etc. This is still more than a week away though. 

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Hi @Ice Cream Sand Witch. So i just beat Draga (10th gym leader) and I don't know where to go or what to do. There are some parts that I don't know if either they can be accessed as of now or they will be available for future episode. I'm writing some of them below:

  • Aliora Meadow - Seamus ordered to block a section of it
  • Classic Park Cave - there is a part where I can't access until I am more strong
  • Opaque Valley Mansion 2nd floor closed room
  • The Sand Castle in the Bolaii Beach, there is a part where the MC can't fit in a certain space.
  • Inoset Island - I can't go upwards or downwards since there are people blocking both ways because of Team Portal.

For being your first fan game it is a pretty strong start. I have played fan games when I just get bored after the first gyms, but this one kept me going and wanting to know more about the Sea Star Society and Team Portal's ultimate goals! Nice job. :D 

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43 minutes ago, kingjrcasanova said:

Hi @Ice Cream Sand Witch. So i just beat Draga (10th gym leader) and I don't know where to go or what to do. There are some parts that I don't know if either they can be accessed as of now or they will be available for future episode. I'm writing some of them below:

  • Aliora Meadow - Seamus ordered to block a section of it
  • Classic Park Cave - there is a part where I can't access until I am more strong
  • Opaque Valley Mansion 2nd floor closed room
  • The Sand Castle in the Bolaii Beach, there is a part where the MC can't fit in a certain space.
  • Inoset Island - I can't go upwards or downwards since there are people blocking both ways because of Team Portal.

For being your first fan game it is a pretty strong start. I have played fan games when I just get bored after the first gyms, but this one kept me going and wanting to know more about the Sea Star Society and Team Portal's ultimate goals! Nice job. :D 

I realized this a few days ago, but when I finished ep 4's story content, I removed ep 3's preview for ep 4 as during that time I didn't know I'd be re-uploading ep 3 a few more times. 

For you and for everyone else who didn't get to see the preview:

"It's been a long time since I've been here. The last time I was here, the Ceolis League wasn't even thought of yet."

The preview also explained that to start ep 4, you'll go to Inoset Island and meet Emily to the south, where those two sailors will be gone. 

 

The first four of those events you mentioned are postgame, while the last one is ep 4 content. 

 

Here's a list of events that can't currently be done as they're for postgame:

-The locked house in Virima City

-The Teddiursa in the Forest of Feeling that's running back and forth 

-The room in the Sand Castle that doesn't let you enter

-The part of Aliora Meadow being guarded by rangers

-The door in the Mysterious Mansion that says there's giggling from the other side when you interact with it

-The part of the cave in Classic Park that you can't enter

-The two towers south of Bolaii Beach 

-The crystal blocking a ladder at the Cool Cave

-Regigigas in Neon Temple 

-The girl in front of the big door in the Dark Dungeon who says she's not accepting visitors right now

 

Marbles, Universe Fragments, and False Fortunes somewhat. Some of them are findable/doable now, but those quests won't be completable until the postgame.

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This game has the same issue as Full Moon where when playing on Wine, it crashes when you catch a wild pokemon or try to heal up (it crashes whether you try healing with the machine in the protagonist's room or when you enter the pokemon center) :/

It was looking cool so far though :)

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6 hours ago, Candy said:

This game has the same issue as Full Moon where when playing on Wine, it crashes when you catch a wild pokemon or try to heal up (it crashes whether you try healing with the machine in the protagonist's room or when you enter the pokemon center) :/

It was looking cool so far though :)

IIRC this happens with almost all RPG Maker games. Unfortunately I don't know how to fix it as I've never used Wine (and don't know what Wine is beyond hearing the name on these forums). 

 

EDIT: I think I remember reading that it happens because of audio files and that deleting the audio might solve it. 

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