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Version 8 - Bug reporting thread


Zumi

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PLEASE READ THE WALL O' BUGS BEFORE POSTING WHAT YOU FOUND. YOUR BUG MAY ALREADY HAVE BEEN REPORTED!

EDIT 9/22/2016: A lot of people seem to be getting stuck in Secret Shore, and there's been a fix for it already, but which isn't in the public release. To help people get further though, I've attached a map for Secret Shore that Njab was kind enough to provide that fixes the problem that would get you stuck. Just put it in the Data subfolder and you should be good to go!

Well, even though the game has been alpha AND beta tested, there may be some bugs we haven't discovered yet, so we're depending on you to find those! That way we can improve the gameplay for you, and everyone wants a better working game, no?

Like the previous bug reporting thread, this thread will be for gameplay errors only, and the typos/line skip/grammar etc will go into another thread.

Things that are okay to report in this thread:

  • Crashes
  • Error notifications
  • Passability/Tileset errors
  • Music glitches

Green text: Error is fixed but not in public release

Red text: Error is fixed and is in public release

And here is our wonderful Wall o' Bugs once again!

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Map021.rxdataFetching info...

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  • Veterans
  On 7/17/2016 at 4:32 PM, FairFamily said:

Well here is the first I suppose. Apparantly you can jump sideway on ledges in a darchlight cave. You can jump in such way that you can get stuck or maybe break the game.

Added to the list!

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  • Veterans
  On 7/17/2016 at 5:28 PM, Nyalicirno said:

There are no encounters on Yui's Ranch.

Added, although I'm not 100% sure if this is intentional or not. Jan will have to clear that up for you.

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trying to pick up this hidden item at Terajuma Shore here:

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causes the game to crash with this message showing up:

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for me at least, thank god I saved half a minute earlier ^^

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not sure if this is a bug or not but in darchlight caves ground type moves such as earthquake can hit flying type pokemon

ok definitely a bug first time against my altaria, second time against my charizard and when my charizard was hit by earthquake the tone for super effective played and the super effective message was dsiplayed

Edited by sandy
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  On 7/17/2016 at 7:02 PM, sandy said:

not sure if this is a bug or not but in darchlight caves ground type moves such as earthquake can hit flying type pokemon

ok definitely a bug first time against my altaria, second time against my charizard and when my charizard was hit by earthquake the tone for super effective played and the super effective message was dsiplayed

Levitating pokemon can be hit by earthquake on the Cave field, like in Reborn.

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  On 7/17/2016 at 7:14 PM, Nyalicirno said:

Levitating pokemon can be hit by earthquake on the Cave field, like in Reborn.

i thought there was something strange, so do ground type moves completely ignore the flying typing|?,that would explain why its super effictive on chirizard, i should read the field effect manual mosre...

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  On 7/17/2016 at 7:22 PM, sandy said:

i thought there was something strange, so do ground type moves completely ignore the flying typing|?,that would explain why its super effictive on chirizard, i should read the field effect manual mosre...

yes, they ignore flying too

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Edited by Strider
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  • Developers
  On 7/17/2016 at 10:42 PM, DemICE said:

Just some leftover dialogue from some newly added (i guess) event. oh well, still reporting

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No, no... you see... their pampering is so good that you evaporate.

fixed

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  On 7/17/2016 at 10:47 PM, Jan said:

No, no... you see... their pampering is so good that you evaporate.

fixed

ah also forgot to mention, many of the normally solid tiles around that room, can be walked on

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I got a passability/Tile set error.. On Route 1 dream where you find the Dimensional Gyarados, the boxes near the right of that final magikarp that you throw in the lake are passable... Yeah, so hope that is enough info!

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Edited by IntSys
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