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Fire Emblem On The Forums: Ashes (OOC/Recruitment)


Pyon Pyon Kyuu!~

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  On 10/24/2016 at 4:48 PM, Zetaark said:

It's looking to me like someone is going the route of the most bloodthirsty saint in existence. That would be something to see.

The Saint of blood is technically already a thing, so...eh, why_not?

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"I don't see them crying or showing any reluctance over this fight. They've chosen their side here; they want to keep fighting for their king, even though it's obvious their king is a worthless scumbag of a man. They dug their graves, time to die in them...I've no pitty left for them"

Hmmm... wonder if I can maybe get a third tier class with access to both dark magic and staves?

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"Aye, indeed ya have, buddy...though, Maya, I got this wierd feeling... it's almost like... oh, wait, wait... yeah: I know what is... I TOLD YOU SO! Dark Magic ain't evil, it's all in who ya use it on...and calling your attacks too. You ALWAYS gotta call your attacks with this stuff, the spirits get grouchy and annoyed otherwise...they just like to have a bit of fanfare before they kill folks, ya know?"

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Ecquis' list of friends is such a strange one. A master spy who spent about a week trying to kill him, a merchant he found stranded in a desert, and a sister who may or may not have massive bloodlust.

10/10 would recommend.

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Acquie you should probs move forward before I attack so that we can get someone else within three spaces of either R5 of Q3. It depends if we want Meredith's attack to go to the Troub or the Fighter, which seeing as low as Anna's HP is currently getting that fighter down seems... pretty important. And if you move close to there it makes Luka able to give you and me another turn. with which you can use to kill the ihgter as I then go attack the Troub. There should be enough allies in range then to the Troub so my damage doesn't get wrecked and my spear wall goes off making me able to do at least a sizeable chuck of damage. Basically only Serene needs to move so I can lob a Jav at the fighter at full damage.

((really either of us can finish off the fighter, but I'm pretty sure I do more damage the Troubadour due to my anti-mountedness and the fact she probs has higher res than def.))

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We've determeined that she would yea.

Okay so new plan.

Serene moves somehwere within three spaces of R5, another party member ((doesn't matter who)) also does, Meredith attacks the Troub. Then Luka Dances for Meredith and Serene. Serene attacks the fighter, and Meredith attacks the Troub again.

EDIT: Only Rosa is in range to mve into place to have my damage not get wrecked and she needs to move to P4. So, Serene has to move anywhere within 3 space of R5 that isn't P4, and Rosa to P4.

Someone makes sure Kain knows this before making a mooooooooove. Cause we really need to make those exact moves or this might not go very well.

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That turn had some brutal RNG. Really wish the forum had a forum roller just so I could prove without a doubt that I didn't set that up because god that was mean.

Your level ups will appear here when I am done with them!

Hoshiko the Righteous

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Ecquis

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Terrin, Son of Lady Aisha

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Luka

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Klarenfilia

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Meredith "The Undying"

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Rosalvya

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Mayanna the Last

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Serene:

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NPCS:

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"This is so... Frustrating."

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"Wait until Miss Luka and Miss Maya see how fast I've gotten!"

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"Not much of a profit..."

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