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Fire Emblem on the Forums: Sea of Crossroads OOC


krim

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When all was void, the Goddess used her power to create the universe. She started with the stars, created by her own power. Once done, she next created a world with which creatures could live. In its infancy, the world was young and hot, too inhospitable for most things. So she began with dragons, which thrived in the heat. Wyverns came next, with close relation to the dragons before them, but without the same level of intelligence or stature. As the world cooled, the Goddess added new life to the world, filling the seas and the lands with an abundance of creatures. Finally, she decided to create the first humans on the land, now that it had cooled and was habitable.

 

For years, the creatures that had lived were able to maintain peace. The dragons almost went insane about halfway through that peaceful time - but they were able to avoid conflict by storing their power into stones and living as regular people - a decision that may have cost them more than they knew.

 

According to legends, there existed a group of summoners, mages who indulged themselves in the dark arts. Tired of the peaceful world around them, they summoned a powerful demon, one whose powers exceeded that of most other life. With the power of the demon, the summoners attempted to throw the world into chaos. While a few brave individuals fought, thinking they could fight back, they were quickly decimated by the demon’s might, causing despair throughout the land.

 

When it seemed that the demon may indeed take the world as his own, a band of fighters stood against him.

 

A hero, a saint, an inquisitor, a sage, and a manakete stood as one against the demon. Seeing this, the Goddess bestowed unto the band of fighters the Fire Emblem, a sigil with power great enough to smite the demon.

 

Battles raged for another year between their forces, even with the power of the Fire Emblem, but eventually, good triumphed over evil. The demon was slain and the summoners were banished to a remote island.

 

Once the demon fell, the band of fighters parted ways, each taking one gem of the Fire Emblem to make sure the sigils power could never be exploited in the future.

 

The hero, with their gem and the Fire Emblem itself, settled in the islands of Veritias and founded Versidia. The other 4 heroes each took an island for themselves, settling there and making their own towns, aided by the residents of their islands who welcomed them with open arms.

 

Now, over a millennia later, the region of Veritias is ruled by the descendants of the original hero, and the Fire Emblem, with its sole gem, has been passed down through generations, protected by the royal family.

 

This protection will not last however...and it is the duty of you, the royal guard, to stop things before they escalate.

 

You are all new recruits, and for the first task of your new band, you are sent out to reach the island of Kabumu to investigate a disturbance. A disturbance that sends you down longer path than any of you wanted. Upon this path, choices will be made. Disagreements will be had. It is up to you, young knights, to make the choice that you think is right and to save this land.

Well. There you have it. Zetaark and I have been working on this idea for a little while now, and it may have gotten slipped out to some because I’m awful at keeping secrets about what I work on.

 

That aside, this was inspired by Pyon’s Fire Emblem on the Forums: Ashes RP, and we hope to be a good running companion alongside it. There were many who didn’t get accepted into that, and this gives those of you who want it another chance. It is also freely open to those already accepted into Ashes, and of course, everyone else.

 

As you can see, I’ve taken heavy liberties with balancing, and added some new things over the course of planning for a more interesting experience. Map Design and Balancing will be done by me, as I have a lot of experience with the Fire Emblem universe by this point and (I hope) know what I’m doing when it comes to that.

 

Zetaark will be doing most of the posting and story, as well as npcs and interactions with players. I’ll have a hand in npcs as well, but not as big of one.

 

Finally, Inno will be doing graphics (specifically the mugshots).

 

With all that out of the way....signups are here.

Rules are here, but make sure to read the changes I've done too.

Balancing/Mechanics/Misc Other Changes

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Special Thanks

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World Map

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Description of the islands of Veritias.

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For Character Submissions, they should be put into this format. Additionally, a small background should be included with the submission. Length isn't necessary, but if you want to, I won't stop you.
Before posting the full sheets however, please PM either myself or Krim and once approved, you can post them here.
 
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Name:
Class: (And the class you plan on ranking up to. If you are undecided you don't need to put anything)
Character Skill:
Month of birth: (This will affect affinity. I will post the months of this setting on the lore section!)
Personal Flaw:
Personal Skill:
Personal Skill:
Promotion Personal Skill:
 
Preferred Stats:
 
Weapon Proficiency:
 
Level:
Total Level:
 
Progression Spent:
 
HP:
STR:
MAG:
SKL:
LCK:
DEF:
RES:
SPD:
 
MOV:
CON:
AID:
 
Inventory:
 
 
For an example, I feel like being lazy and just using my own stuff from Ashes.
 
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28b030e8f36a40dc99098de1e629b746.png
(You are not required to make a mug for this, but if you want to you can. If you aren't artistically inclined, but still want a mug, PM me and I can assist you with that)
Name:Ecquis
Class: Wyvern Rider > Wyvern Hunter
Character Skill: Fortune
Month of birth: Fenary
 
Personal Flaw: Love for Wyverns: If fighting Wyvern Riders or their promotions, -15 to hit
Personal Skill: Water's Veil: If it is raining or snowing, +15 to evasion
Personal Skill: Waiting Strike: If the character uses all their MOV in the round, +10 Critical
Promotion Personal Skill: Today We Fight: If the character is within 3 spaces of 3 or more allied units, +2 Base Damage
 
Preferred Stats: Defence, Strength
 
Weapon Proficiency: Spear ©, Lance (D)
 
 
Level:1
Total Level:1
 
Progression Spent:335
 
HP:22 (50%)
STR:5 (70%)+1
MAG:0 (0%)
SKL:4 (55%)
LCK:1 (10%)
DEF:6 (70%)+1
RES:0 (10%)
SPD:3 (70%)+2
 
MOV:5(+1 MOV)
CON:9
AID:8(+16 AID)
 
Inventory:
Iron halberd(45/45)
Vulnary (3/3)
 
 
 
Time and Month
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Each Year has 10 months, which are as follows:
Fenary
Marcette
Cembre
Prila
Jula
Vembra
Ayam
Febraia
Setena
Otona
 
Each month consists of 30 days.
 
 
Convoy:
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Sheets for all current players:
 

Rayne
 

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Belros

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Cadence

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Emilee

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Darius

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Idei

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Cass

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Karik

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Myrdwyn

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Clarisse

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NPC's:

Helena

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Madante
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Edited by Zetaark
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Hello you two.

This looks awesome and I'm happy to see another FE RP because FE is awesome and it gives more people a chance to join one.

I will definitely apply by end of tomorrow with a character I already have made if you'll allow me to apply that is.

I need to maybe change the backstory a bit but we'll see if we need to. :)

Anyways, super excited for this and have a great night.

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Well, I might drop something in here too.

EDIT: There are a loooooot of rule changes you should consider, though, so shoot me a message or something via Discord to talk about it. The book as written isn't really fantastically balanced and adjusting balance based on that isn't the best plane.

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Annnnnnnnnnnd, sheet.

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Name: Rayne

Class: Pegasus Rider > Whatever the Heck gets Triangle Attack ((but really Falc Knight.))

Character Skill: Adapt (Cost)

Month of birth: Vembra

Personal Flaw: Air-Headed: When at full HP, -15 Evade.

Personal Skill: Giga-RayneBeau Overdrive: If the enemy is above 50% HP, + 15 to hit.

Personal Skill: Sapphire Sunset Preservation Tactics: When lower than 50% HP, + 2 Def

Promotion Personal Skill: Giga-RayneBeau Overdrive: Linebreaker Edition: When not in 3 spaces of 3 allies, + 2 damage

Preferred Stats: Speed. Skill

Weapon Proficiency: Spear [C] Lance [D]

Level: 1

Total Level: 1

Progression Spent: 305/305

HP: 18 (40%)

STR: 4 (50%) +2

MAG: 0 (0%)

SKL: 5 (60%)

LCK: 3 (40%)

DEF: 3 (30%)

RES: 5 (30%)

SPD: 6 (55%) +2

MOV: 5 (+2 when mounted)

CON: 6

AID: 5 (+12 when mounted 17)

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Screw it... I suppose I can't resist the call, now can I.

Someone else has to be the healer though. Ya'll will never grow if I keep taking the responsibility of keeping ya alive and kicking. Let one of these youngsters do it for once

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Murdocs suggested rule/mechanic changes are being considered and are most likely being implemented tonight/tomorrow sometime. It shouldn't really change anything on submitted character sheets, but Ill be sure to pm and work it out with you if it does. (And Ill list the changes in a separate post as well as above.) Apologies for any inconvenience this may cause.

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Hmm... let's see, I'm thinking of a Sword Wielder, potentially of ambiguous gender... hmmm, so many options though...well, time to break out the old Trope book I suppose, see what we can use for inspiration...

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  On 10/29/2016 at 1:10 AM, Sutoratosu said:

Someone else has to be the healer though. Ya'll will never grow if I keep taking the responsibility of keeping ya alive and kicking. Let one of these youngsters do it for once

The beauty of NPCs, am I right? I swear to gosh though, don't rely on them. Their tactics suck.

Edited by InnocentBoy
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  On 10/29/2016 at 2:44 AM, InnocentBoy said:

The beauty of NPCs, am I right? I swear to gosh though, don't rely on them. Their tactics suck.

And NPCs/Allies always move after Enemie's once Player Phase Ends... RIP valuable timing...

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I am also doing a mounted (not wyvern or peg) so good luck on this rivalry lol.

I really hope Krim and Zeta like my character when I put my application in tomorrow. :)

Anyways good luck to everyone and can't wait to see what happens with this.

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Name: Nord

Class: Pirate (-> Berserker)

Character Skill: Daunt

Month of birth: Jula

Personal Flaw: Occupied: In an enemy turn, for every consecutive time Nord’s targeted, -10 Hit and -5 Evasion for the remainder of the enemy turn.

Personal Skill: Aquatic Ambush: If Nord stopped on a River tile or a Water tile last turn, he gets +5 Crit and +10 Hit for the following enemy turn and player turn, as long as the enemy isn’t on a River or a Water tile.

Personal Skill: Horse Shock: 20% chance of dismounting a unit with Horseback or Pegasus when attacking one. Does not activate against Bosses.

Promotion Personal Skill: Reaver Cutter: +15 Hit against enemies equipped with Reaver weapons.

Preferred Stats: HP, Speed

Weapon Proficiency: Hack (Axe) ©, Axe (D)

Level: 1

Total Level: 1

Progression Spent: 335/335

HP: 22 (70%)

STR: 9 (70%)

MAG: 0 (0%)

SKL: 3 + 1 (50%)

LCK: 1 + 1 (40%)

DEF: 3 (50%)

RES: 0 (35%)

SPD: 3 + 1 (40%)

MOV: 5

CON: 9 + 1

AID: 9

Inventory: Iron Axe, Vulnerary

Edited by IntSys
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Yay here's mine....now where's the money hiding at (also no mug for me...) Now with a mug thanks Zetaark

arustfull.png

Name:Reginald "Reggi" Thistlewool

Class: Scavenger

Character Skill:Blossom

Month of birth:Otona

Personal Flaw: Wouldn't hurt a girl (if Reggi is fighting Female units -15 Hit)

Personal Skill:Light sleeper(If Reggi is suffering from sleep -2 to sleep duration)

Personal Skill: Sentry Removal(if Reggi is Fighting Archer's or there promotions +2 Base Damage)

Promotion Personal Skill: Last Chance (If Reggi is under Half HP 20% chance of a +1 to all stats for the round)

Preferred Stats: Skill,Luck

Weapon Proficiency:

sidearm(D), Sword(D), Ancient(D), Dark(D)

Level:1

Total Level:1

Progression Spent:335/335

HP:17(65%)

STR:4(55%)+1

MAG:3(25%)

SKL:5(65%+1

LCK:5(65%)

DEF:2(25%)

RES:1(25%)+1

SPD:7(50%)+1

MOV: 5

CON:6

AID:5

Inventory:

Iron Dagger, Vulnary

Edited by rustytengo
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Okay, changes helped with by Murdoc. These mostly affected promoted units, and so far unpicked first tier units, but for the few of you's classes this does affect, Ill pm you. (I think Hukuna is the only one and I've already shot him one.)

Character/Skill Changes

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Mechanics/Other Changes

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Edit: Added changes to the balancing section. Finding information on a specific class is easier there since its in alphabetical order.

Edited by DragonMasterKrim
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Behold, a Thief Boi well a spy to be specific

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Name: Belros “Swift Edge”
Class: Spy > Assassin
Character Skill: Pass
Month of birth: 29th Ayam
Personal Flaw: Memories of Home: When fighting an enemy thief unit or their promotions -10 Hit/Evasion
Personal Skill: Thief's Loyalty: If 3 Ally units are within 3 spaces of Belros, +2 base damage
Personal Skill: Hidden Advancement: When no enemies are within 3 spaces +1 Mov
Promotion Personal Skill: Pristine Edge: When Belros is over half HP crit +10

Preferred Stats: Skill, Luck (After Promotion: Skill, Strength)

Weapon Proficiency: Sidearm ©, Longbow © Sword (D), Bow (D)

Level: 1
Total Level: 1

Progression Spent: 335%/335%

HP: 19 (50%)
STR: 5 (4+1) (60%)
MAG: 0 (0%)
SKL: 8 (6+2) (65%)
LCK: 3 (30%)
DEF: 2 (40%)
RES: 1 (20%)
SPD: 8 (7+1) (70%)

MOV: 6
CON: 6
AID: 5

Inventory:
Iron Dagger (45/45)
Vulnerary (3/3)

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Alright, as soon as I get the chance I'll try to sign up, as I am interested in this. Shame that'll only happen in ~12 hours, but...well, here's hoping sign-ups stay up for that long.

As for what I'll make...probably a magic user. Maybe a shaman, but, well, we'll see.

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Ah yes, this sadly bring back memories of the one FE RP I did which likely won't see the light of day with life and other projects sucking my free time to the last minute. Anyways, just holler if you want to use any of my old stuff I have lying around.

Also if you see me creating a sign up sheet, tackle me straight to the ground.

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