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[OU] Scizor will get us out of this mess


biboo195

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Firstly, i'm gonna say that i'm just making this thread to see how good/bad this team is (it was the first team that i built) and to put it out there so that someone can use it if they want to. I have no intention of actually using this team on Showdown because i just don't have the time to play Pokemon competitively. So, let's get on with the team.

First look

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1st member

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2nd member

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3rd member

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4th member

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5th member

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AND FINALLY, the 6th member

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Copy/Paste Import :

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Obvious weaknesses

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Thanks for taking the time to read all of these, and i hope that you have a great day.

Edited by biboo195
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That Dugtrio set is suboptimal imo. You should try Endure + Custap Berry because that way you're not objectively reliant on having a clear field to preserve your sash to be able to live a hit. EndureCustap also means that you can activate it more than once in a game. Get rid of SR on duggy, keep it as pure support.

SD U-turn is counterproductive; knock off adds much more utility really. Also switch to 16 attack and 44 defense so Sciz is never 2hkoed by jolly mega Lopunny.

Having a Lando-T is really best to fix your bird problem and give you a unturner. I question the need for two trappers; while Magnezone is awesome I don't really see why you need it here. Ferrothorn is set up bait for Scizor, who can just SD all over it or dent it heavily with knock off or bug bite (another reason to get rid of U-turn), and Skarmory can be dealt with fairy okay by knocking it off. It can't do anything back to your team anyhow.

As for heatran, it can be worn down relatively easily, and it fears azu anyways. In any case Latias switches in comfortably.

Making the change I suggested can allow your team to be a bit more offensive. Latias if changed to a standard offensive Latios with HP Fire can eliminate Ferrothorn and opposing Scizor, and can provide defog as well if you need it. Contrarily, you might keep EQ Latios to lure heatran and dispense with Dugtrio and preserve Magnezone. I seriously recommend having a standard fast Lati though; it fails to check a lot if it's slow.

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  On 10/30/2016 at 4:35 AM, Viridescent 2.0 said:

That Dugtrio set is suboptimal imo. You should try Endure + Custap Berry because that way you're not objectively reliant on having a clear field to preserve your sash to be able to live a hit. EndureCustap also means that you can activate it more than once in a game. Get rid of SR on duggy, keep it as pure support.

SD U-turn is counterproductive; knock off adds much more utility really. Also switch to 16 attack and 44 defense so Sciz is never 2hkoed by jolly mega Lopunny.

Having a Lando-T is really best to fix your bird problem and give you a unturner. I question the need for two trappers; while Magnezone is awesome I don't really see why you need it here. Ferrothorn is set up bait for Scizor, who can just SD all over it or dent it heavily with knock off or bug bite (another reason to get rid of U-turn), and Skarmory can be dealt with fairy okay by knocking it off. It can't do anything back to your team anyhow.

As for heatran, it can be worn down relatively easily, and it fears azu anyways. In any case Latias switches in comfortably.

Making the change I suggested can allow your team to be a bit more offensive. Latias if changed to a standard offensive Latios with HP Fire can eliminate Ferrothorn and opposing Scizor, and can provide defog as well if you need it. Contrarily, you might keep EQ Latios to lure heatran and dispense with Dugtrio and preserve Magnezone. I seriously recommend having a standard fast Lati though; it fails to check a lot if it's slow.

The dugtrio set is actually rather standard. It's a suicide lead set that's made to set rocks and then go as ham as possible, or save for a heatran/magnezone and kill somewhere in the same, then set rocks. Running endure/custap is counterproductive on a pokemon like dugtrio because it's already fast as hell, so it doesnt need the priority.

dont really have anything else to say because viri pretty much said a lot of stuff but just wanted to say that real quick

but if you want a replacement for a suicide lead, i would recommend azelf. it's got some strong stats and can explode. i like that

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First thing of all, replace Thunderbolt with Discharge. The damage difference is minimal and the paralysis chance is tripled.

Other threats:

Jirachi. Troll/10, barely takes 45% from the EQ or HP fire, and he can cause you heavy damage too if she packs Calm Mind or U-turn, and can hax your entire team to death with paralysis.

Bulky waters: In general HAX Sweep/10.

Specific examples:

Suicune destroys this team with Calm Mind, no questions asked. Same thing for M- Slowbro, except you can't even hope for a crit with Discharge.

Quagsire walls your entire team, even Latias thanks to that weird set. The game will be reduced to "how many times can Azumarrill switch in to try to flinch it with Waterfall until she gets burned".

Very Bulky Seel types

Empoleon. Like Jirachi, he is too bulky for Dugtrio and Magnezone to OHKO, and neither can take two Scalds in the face and live to tell the tale.

Scizor. The moment they see Magnezone they will start using U-turn like crazy. Likely to Rotom-W to troll you even more. You send Latias, then Volt to Scizor, Pursuit, and Rotom walls you. GG

Dragon types. Azumarrill and Weavile can be easily worn down, and if the dragon is called Charizard X packing EQ and Roost, it is a 6-0 in situ, as he is too bulky for Dugtrio to take it out, even with the sash intact. Without EQ the only difference is that he will need a little prior damage in Azumarrill, nothing else.

Consider a tyranitar instead of weavile, preferably a choice band set with Superpower to keep the anti-Ferrothorn option, with the bonus of Tyranitar easily luring him in.

Also consider a physical tank instead of that useless piece of trash known as Dugtrio. You need a stronger ground-type. I would recommend Swampert. I recently saw a set with Refresh that proved quite an annoyance for my defogger, Empoleon, whose main modus operandi for bulky SR users is Toxic/Scald them on a switch to slowly wear them down every time they switch on my Defog to replace the rocks. Additionally, Swampert can act as a reliable check for Chari.

Edited by SJMistery
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With minimal changes,

  • I propose you switch from Latias to offensive defogger Latios with Life Orb and either CM or Roost to be reusable. In my opinion you do not really need to get rid of hazards, since only Weavile takes good damage from them, and your team is already quite offensive.
  • Give Scizor Bug Bite instead of U-turn, and give Azumarill Superpower. You already have Weavile to use Knock Off.
  • Dugtrio is redundant. You already have Magnezone to trap Steel types and Weavile to trap anything else with Pursuit if used properly.
  • Replace Dugtrio with defensive Landorus-T (set: SR/EQ/U-turn/rock move) or Swampert (SR/Scald/EQ/filler). You can also use suicide lead Lando-T but I don't recommend it with that team.
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Also, pocky, I suggested Endure + Custap berry because that allows Dugtrio to outspeed and hit fast threats as mega Manectric, Sand Rush Excadrill, +1 mega Charizard X, Scarf Terrakion and mega Lopunny. Pretty helpful, and it allows Dugtrio to do its one job much better without having to never a clear field all the time to have to live a hit. Still, I stand by my earlier suggestions and recommend a Lando-T and a standard Lati, preferably a Latios with HP Fire.

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