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Pokemon AutumnRAIN [Developing]


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Incoming development announcement for Pokemon AutumnRAIN!


There will be a brand new region to explore!



Story


Let's just keep it a secret for now. ;)



Features


-One Main Protagonist


-Trainer Outfits/Costumes


-Performance Contest


-Game Over Scenes


-No Pokemon Centers


-Fakemon


-Pokemon Modifications


-Shiny Chance Increased


-Gender ratio equalized for some pokemon


-"Max Cash" increased to 10,000,000


-Starting money raised to 50,000 (thanks to your sister)


-Time Travel (for cheating life and death but with limitations...)


-[CHAINS BROKEN!] Secrets are found all over the region, even in your dreams!


-Easter eggs (perhaps too many Easter eggs)


-Everything else remains a surprise.



See "Game Teaser" for more info.



Game Teaser



Outfits/Costumes


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(0Sister not included.)


Episode 1 Gameplay


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Battle Display Test


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All images are not final.




Want to join the development?


While pretty much all spots are open, any support is appreciated and will get things done much quicker.


As leader of this development, my main concern is quality. Everything else is manageable but time consuming.



If you want to be a Beta Tester, feel free to ask and you shall receive during future builds.


If you want your awesome fakemon sprites to be placed in the game, send me a PM.


If you have skills at creating illusions using a single 32px square for tile sprites, also PM.


Anything else, you may post here or PM. Either way, I'll be honored by your talents. =)



AutumnRAIN's Direct Guide for Beginner Spriters


http://www.pokemonreborn.com/forum/index.php?showtopic=22803



This game is made just for fun! So sit back and relax!


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Edited by Night Fighter
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-No Pokemon Centers

That might be the scariest thing I've seen all Halloween. How do you plan on compensating for this, out of curiosity. For some player, that might be a turn off, so I'd suggest you be careful. Among other things, the art style is interesting so far, and I'd like to see how the time traveling mechanic sets your game apart from other fan games.

You have my interest, which is either a good thing, or a very bad thing. But its a probably a good thing.

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There will be "alternatives" for healing your Pokemon. Remember the "light shard" and "bed" in Pokemon Reborn? There will be something similar along with some medics on the ground hidden all over the region. You get to explore and discover areas where you can heal your Pokemon. Fancier than going through identical Pokemon Centers. ;)

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There will be "alternatives" for healing your Pokemon. Remember the "light shard" and "bed" in Pokemon Reborn? There will be something similar along with some medics on the ground hidden all over the region. You get to explore and discover areas where you can heal your Pokemon. Fancier than going through identical Pokemon Centers. ;)

Fair enough. When you say hidden though, you don't mean click on random rock, get healing, right? That would be a mistake. Healing should be easy and convenient in any good Pokemon game.

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Fair enough. When you say hidden though, you don't mean click on random rock, get healing, right? That would be a mistake. Healing should be easy and convenient in any good Pokemon game.

Not on a rock. By "hidden" I mean trainers may be medics. There will be people telling you the locations for healing. Every event I put on each the map is tested and never rushed. It will be convenient. =)

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Not on a rock. By "hidden" I mean trainers may be medics. There will be people telling you the locations for healing. Every event I put on each the map is tested and never rushed. It will be convenient. =)

Ah, good to hear. I fully support something like that, since having to play through the healing animation again and again can get maddening.

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