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Fire Emblem on the Forums: Sea of Crossroads [IC]


krim

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Pegasus Knights were not dissimilar to the birds he and his uncle would hunt in the steppe, the primary prey and trophy of his tribe and the purpose for the bow in every Nayavu boy's hand from a young age. 

 

The difference here, of course, is that they are a much larger target, aware of his presence, and aggressive. But it would be good to test the skills he had honed in youth, and which he hopes he hasn't forgotten.

 

Move to V18, attack Peg 5, and Canto to V14.

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With a well aimed arrow, Idei manages to take the pegasus rider out of the sky, who quickly retreats due to their injuries.
 

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Selia focuses her magic and manages to blast the fencer, bringing him to his knees.

 

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Myrdwyn brandishes her lance and prepares to strike, when the lance shifts by some malevolent force and strikes Myrdwyn herself with its might. Though confused with what had occurred, the knight wastes no time in capitalizing on it, tossing two javelins at the now weakened wyvern rider, nearly taking her out of the air.

 

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Though his target was in the air, Belros managed to land a strike onto the rider, poisoning them. Though they attempt to toss a javelin in retaliation, the poison throws off their aim.

 

((Cass Moves to U7 and bards Emilee and Belros))

 

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Now healed, Belros attempts to strike the pegasus knight with two quick blows. Unfortunately, the rider manages to dodge both strikes, though the poison still hinders their aim, causing their counterattack to miss.

 

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Seeing her target, Rayne throws a single javelin, which is enough to take the fencer out of the fight.

 

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With one heavy strike, Clarisse takes down the pegasus knight, forcing them to retreat from battle.

 

[Enemy Phase]

 

Pegasus Knight 4 takes 6 damage from poison

 

Pegasus Knight 4 Moves to U5, attacks Belros, and Cantos to Q5

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Gaining some distance, the pegasus knight flies back to throw a javelin without retaliation, before retreating further back.

 

Knight 1 Moves to V5 and attacks Belros

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Using the newly granted space, the knight moves into the fight, and with a well aimed blow, drops Belros to the ground.

 

Monk 2 Moves to S7 and attacks Cass

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One of the monks shoots two blasts of light at Cass. Both of them manage to hit their target, but Cass is still standing, if a bit beaten.

 

Monk 1 Moves to R12 and attacks Clarisse

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The other monk, attempting to make up for their previous blunder, shoots two orbs of light at Clarisse. Though she dodges the first with ease, the second one hits true, dealing noticeable damage.

 

Pegasus Knight 2 Moves to S11 and attacks Rayne, and Cantos to P11

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Joining into the fight, the pegasus knight attacks Rayne, who responds in kind as the two land their blows. As the pegasus knight attempts to retreat however, they are struck by a second, unexpected javelin, which leaves the retreating pegasus knight worse for wear.

 

Knight 2 Moves to R19

 

Monk 3 Moves to Q15


[Ally Phase]

 

Madante Moves to T13 and uses a Vulnerary

 

Helena Moves to U14

 

Turn 3

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Cass heals for 16 HP

 

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The nearest targets in flight are still somewhat far for him to safely pursue. He takes a sweep around the field before nudging Kite into an easy canter, rounding behind the axe-wielder and their commander, trading out his worn iron bow for the larger, heavier yari he had purchased some time ago.

 

Move to U12, attack Monk 1 with Steel Yari.

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Ready for battle, Myrdwyn uses her lance to heavily damage the knight and his armor. Though injured, he still manages to strike back, landing a clean hit.

 

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Taking aim behind his allies, Idei fires off a shot at the monk, who is unable to dodge or retaliate.

 

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The two light mages trade blows, with neither taking that much damage, but with the injured monk showing further signs of exhaustion.

 

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A small poke from a javelin was all that was needed to force the injured monk to withdraw from battle.

 

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