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[OOC: READ FIRST] Trespassers of the Multiverse: Gaiden^2 (Accepting Signups)


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New secondary character up for review, please ignore the old secondary char.

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My Secondary

 

Kino Saginomiya, The Shepherdess of Lost Souls

 

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NPC Sheet: Marisa

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Round 1 subplots are starting soon!  If you want to have your character(s) in a round 1 subplot, now's the time to sign up.  There are currently 4 round one options:  Shadowrun, The Tenth God, Overwatch, and Jak and Daxter, but Shadowrun and TTG are almost full!  Sign up while there's still time!  Sign ups are on the master spreadsheet.  Get in contact with the GM asap.  I, Zoe_Walker/DragonRage, am running Overwatch.  Cronos/Hatchetman is running Shadowrun.  Hal Hendrics/Shadestyle is running Jak and Daxter.  And Nepgear/Kosherkitten is running TTG.

Edited by Zoe_Walker
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Technically the Shadowrun Subplot is full because I set it at 8 because I thought it wouldn't get much interest, and also because Murdoc yelled at me to increase it from 4, but yeah, hooray for having a full Subplot, also seriously guys, go to either Jax and Daxter or Overwatch, I am pretty sure that they aren't full.

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I find Theodore's constant lookout for drugs in the Shadowrun subplot to be odd to say the least, also he should totally change his character theme to wherever that "Smoke weed everyday" meme came from.

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He smokes weed recreationally, because it's legal where he's from. As for the other drugs, he fully planned on giving those to Mar to put in a grog. So, he's not actively searching for drugs, but if he finds some, he will probably try to take it. He only uses soft core drugs like weed and extacy. 

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THE HIVE!

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Edited by Novikov
Fixin' Things
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I'm not going to comment on whether The Hive is balanced or not.  It does seem to be a very cool character concept.  However, I do have a few words of advice.

 

You should specify that all these HP-spending moves require hit points equal to X% of your MHP.  If you actually reduce your MHP without a way to get it back, you are going to run out very fast.  Unless you want to permanently reduce MHP, in which case keep it all as is and know that you'll regularly cripple yourself.  Or make sure the party healers know that they need to focus you so you can actually do things.

 

The beehive's HP-increasing ability is a special quality.  Armor values are always resistance bonuses (and should be labelled as such).

 

It isn't ever specified what Banzai Swarm's level 1 does as written, only what it costs to activate.  As a perk-backed action with a huge HP cost, it should be doing something pretty impressive, though.

 

Attack Breed should probably have a quality that prohibits equipping by characters that aren't made of bees.

 

Anything that isn't a synergy threshold ability, damage stat, or resistance bonus on an item is automatically a special quality, and should be listed as such.

 

Invasive Species should be more specific and detailed in how exactly it works, probably.

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Here it is.

Edited by spümpkin
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I'm just going to note here, that I'm dropping this RP. I've on multiple occasions expressed my feelings on this matter so I doubt it's much of a surprise really, but I'm just not enjoying this RP. I can no longer really enjoy this in any capacity. I'm tired of the blatant and rampant disrespect to the GM, other players, their time etc... however I don't want this to be a rant.

As much as I like the ideas here, and how the systme works, I'm sorry but due to the circumstances I cannot enjoy myself in this RP. Every thing is a constant struggle, I find myself having to repeat myself all the time on matters that should be clear, and this RP is more work than it is enjoyment. I dread posting and prefer to put it off as long as possible and don't even want to open the threads anymore. So, it's about time I cut my losses. Because this RP is jsut sucking my energy away and giving me nothing worthwhile in return.

Thanks for the oppertunity, and I suppose, I'll see y'all around for now. Hukuna Sensei, Out. Toodles~

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Edited by Bfroger6
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Long story short, I've come here from another forum because the user "Astrorious" is trying to start a third instance of this RP on said other forum and linked this as the original game.

This all looks amazing and I'm very interested in playing, I've read through the rules/character creation post a few times along with about half of this thread, so I think a half a fairly decent grip on how to make a character.  I've played or GMed about 350-400 hours of "face-to-face" RPGs(D&D, Serenity RP, and various Whitewolf games) in both "Hack'n Slash" and RP heavy styles, however I have never played any sort of online or forum based RPG.

With that said aside from making a character I have no flipping clue what to do to join, I'm still not sure how the "gameplay"(for lack of a better term) is intended to work, I have no clue whats happening in the story(Nor where the best place to start to find out is), and I'm just generally a noob in need of some direction as to what I'm supposed to be doing.

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  On 2/25/2017 at 6:10 AM, StormLord said:

Long story short, I've come here from another forum because the user "Astrorious" is trying to start a third instance of this RP on said other forum and linked this as the original game.

This all looks amazing and I'm very interested in playing, I've read through the rules/character creation post a few times along with about half of this thread, so I think a half a fairly decent grip on how to make a character.  I've played or GMed about 350-400 hours of "face-to-face" RPGs(D&D, Serenity RP, and various Whitewolf games) in both "Hack'n Slash" and RP heavy styles, however I have never played any sort of online or forum based RPG.

With that said aside from making a character I have no flipping clue what to do to join, I'm still not sure how the "gameplay"(for lack of a better term) is intended to work, I have no clue whats happening in the story(Nor where the best place to start to find out is), and I'm just generally a noob in need of some direction as to what I'm supposed to be doing.

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Hey there!

 

I strongly suggest you join the RP's discord, here:

https://discord.gg/zRTK9

 

Here we will be able to help you more :D

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The reason I didn't link them to the discord is due to the nature of the kinds of language and what not used on the discord. I feel that it would be harmful to my reputation in both places if I had. they are free to do so at their own risk; however. I am thinking about creating one for TotM:G3 because the players in that one are going to be far younger and restricted under a different forum's rule-set

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The Trespassers v3 guys are extremely extremely young when compared to us, and um....I wonder why they posted here instead of in the v3 board, also to be honest he didn't really need a new invite to get there since it is already present somewhere in the thread right? Also yeah, we swear like a shipload of Sailors on shore leave who has discovered that none of the bars are willing to sell them booze.

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The reason I came here from Trespassers 3 was because though I have no issue with younger players I wanted a chance to play with a group that was going to have the capacity for more mature and complex thought processing and themes.

 

Also I made a character sheet up and I'd like it looked at if possible.

I may choose to make another and use this as a secondary but I'm not sure yet.

 

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Edited by StormLord
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  On 2/26/2017 at 8:39 AM, StormLord said:

The reason I came here from Trespassers 3 was because though I have no issue with younger players I wanted a chance to play with a group that was going to have the capacity for more mature and complex thought processing and themes.

 

Also I made a character sheet up and I'd like it looked at if possible.

I may choose to make another and use this as a secondary but I'm not sure yet.

 

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I think the character's a little overpowered, but you're better off asking Murdoc for tweakies.
 

But as an unofficial mastersheet manager here's my take on your character...

 

Scythe of Sky: I know scythes are cool (I have a scythe character as well), but scaling on two stats at once for your basic weapon is waaay overpowered. Only on one, is the limit I believe.

Goddess Charms: Waaay overpowered, sorry. You're gonna have to cut it down to say, +1 to Stat every 2 Lvls, or +1 to Stat every 4 in other Stat.

Anklet of Wind: Special effects only scale with INT, and only stat bonuses scale with SYN.

 

HDD: CON*LVL will scale like crazy in the later stages, especially with Exh only ticking up by 1 regardless of level, action or stat. I recommend nerfing the buff or scaling a little less. 

Ageless Entity and The Unbowed are both fluffs; please don't include them in perks or flaws, include them in your description. (It makes my day as MS manager a tad easier :) )

 

Blinding Visage: A tad overpowered, (considering 'blinded' as 'stunned). I recommend increasing cooldown or higher checks.

 

There might be more tweaks or not, depending on Murdo's judgement, but the above is the list of what I think is needed to change.

Either way, don't get disheartened by the nerfs and checks. We all went through the process, and if you're dissatisfied, Murdo is usually there to help you out~

Welcome to Trespassers, though! I look forward to RPing with you.

 

May the flames guide your way.

 

Edit:

So here's a bunch more things that a trusty friend (DragonRage) added:

 

Checks against Resistance is unlikely to succeed, because Resistance is the easiest to buff.

Armour Res scaling with DEX/2 is most likely too high. Recommend dropping it to DEX/3 or DEX/4

All gear is really light compared to their attack or defence ratings. Again, nerf the stats or increase weight.

Perk that increases AP is most likely going to be rejected. (Others usually have +1 STAT every Lvl)

Divine Inspiration gives too high of a buff for a passive. Lvl 2 damage boosts would only grant +Stat damage to personal attacks only, based on GM PC. Recommend making it an Active or nerfing it.

 

Edited by PigeonOfAstora
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  On 2/26/2017 at 11:20 AM, PigeonOfAstora said:

 

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Yeah I made it airing on the side of to powerful knowing very well that I was going to have to nerf some stuff.

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so yeah like half of your sheet is in "fuck no" territory:

-a multi-target, multi-turn disable (you never specified what blind actually does) is never okay

-your weapon scales by two stats by default which is completely unacceptable without some kind of drawback

-divine inspiration, i don't really like that much due to just passively dropping buffs on everyone 

-any perk that grants +1 AP/level with such broad "restrictions" is never going to fly; one AP is worth twice a stat point and perks only grant one of those

-HDD mode either needs much lower bonuses or much more restricted usage; Level*CON is already letting you use it for 4 turns and that's with only 2 points in CON; next level if you put only one point into CON it'd be 9

-there is one underpowered thing you have; your transform action shouldn't take up AP as it would be granted by your perk.

-your bauble is somewhat annoying and also overpowered; standard bauble scaling is level/3 to one stat

-fluff does not belong in perks/flaws, also your "flaw" doesn't make any sense as a side note

-armor of wind is ok, as is storm augment

 

lastly I already don't like your attitude as a player for the whole "I made it deliberately OP;" there are plenty of examples you could have used to make a more reasonably balanced character

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