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[Season 2] Redemption League Rate-My-Team


Bazaro

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Well, I have had it.  I have had it with my current team, and after too many losses, I have vowed that it is time I make a new change.  This time instead of randomly adding Honchkrow to a team that doesn't center it, with the help of my peers, we have been able to make a new team that is Honchkrow-friendly.  Two, actually, but I like the second one better.

 

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I'm planning to restart my team for this Wednesday, so if anyone can rate my team and give me feedback before then, that would be amazing.

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Alright, I'm feelin kind of good rn, so I'll help you out @Trevore

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Well, I've been throwing this idea of restarting with an Ice Mono for a while now. Depending on how well (or, rather, badly) I perform this week, I might just go through with it. That said, I'm debating as to what the team might look like.

 

This is kind of my first draft of the team.

 

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Of course, this is only a rough draft, so anything might change. The only non-negotiable is Glaceon's place on the team. I don't care if it might be considered the "Weak link", her place on the team is non-negotiable.

 

Aside from that, what could/should I change?

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@Anstane Here's my review:

 

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  On 3/11/2017 at 6:41 AM, IntSys said:

@Anstane Here's my review:

 

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My   team in the redemption league , any suggestions on how I can improve it ?

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My team is :

Tentacruel 

-Haze

-Scald

-Rapid Spin

-Icy Wind

 

Gliscor

-Protect

-Stealth Rock

-Toxic 

-Earthquake

 

Klefki

-Light Screen

-Reflect

-Foul Play

-Thunder Wave

 

Talonflame

-Tailwind

-Brave Bird

-Will-O-Wisp

-Taunt

 

Conkeldurr

-Drain Punch

-Ice Punch

-Knock Off

-Mach Punch

 

Galvantula

-Bug Buzz

-Sticky Web

-Thunder

-Volt Switch

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I'm planning to restart. I've been busy with stuff and haven't had time for participating in league but now things are starting to settle so I'm planning to restart now.

Thoughts?

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This is an idea i have for a team. 

Goals:

1) Use pokemon that i like

2) Have pokemon that can be versatile, not rely heavily on a specific item/setup,  and can run various items / EV spreads  depending on the leader,  which will turn counter-teaming against me into a guessing game for them.

3) Try to not be terribly weak to a single type (fire will be a problem if blastoise dies)

4) Try to rely on various methods to play around my opponent (hazards, status effects,  raw power, trick room, changing the weather)

 

Hoping for some helpful feedback

Edited by DemICE
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Might restart with this HEAT

 

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  On 3/14/2017 at 6:29 PM, Bazaro said:

Might restart with this HEAT

 

 

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Our lord and savior Gregory can shrek that if it gets a sub and 1-2 DDs (if it has Moxie). Also, rocks are bad for you, and therefore you'll have to switch in Tsareena (that mind you, has no recovery there) a lOT. Also also, your team has almost exclusively physical attackers, so a good physical wall can get through it with relative ease. Also also also, Pory2 walls everything bar Hitmontop IF it has lost its Eviolite. Also also also also, you could use some more team support (isn't it ironic that I, Hycrox, am talking about the need for team support), such as screens and/or weather (maybe something like TTar) for special walls . It's pretty lit tho.

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Trick Room and Weather I'm not too worried about, since I can reliably drag them out with constant switches (Intimidate) plus AVs Fake Out x2 and Wide Guard for extra security. Screens are okay with all of this damage reduction going on, but there's really no room to add them. Pory2 is annoying if I can't Knock Off (Krook) it before letting Tsa or Top beat it down. If its not carrying Tbolt, Gyarados can set up in its face and sweep, but knowing Elliot... hm. You think there's anywhere I could fit Toxic maybe?

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  On 3/14/2017 at 6:29 PM, Bazaro said:

Might restart with this HEAT

 

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you dont run trick room calm mind sweeper stantler

thus your team is shit.

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Guys i noticed that my R-team lacks harard steers/removers, and i lack coverage for common types like fairy, ground.., i want to restart, feed back is welcome^^

  1. Tyranitar @ Assault Vest  
  2. Ability: Sand Stream  
  3. - Rock Slide  
  4. - Crunch  
  5. - Superpower  
  6. - Earthquake  
  7.  
  8. Salazzle (F) @ Focus Sash  
  9. Ability: Corrosion  
  10. EVs: 4 HP / 252 SpA / 252 Spe  
  11. Timid Nature  
  12. - Sludge Wave  
  13. - Fire Blast  
  14. - Fake Out  
  15. - Dragon Pulse  
  16.  
  17. Tsareena @ Life Orb  
  18. Ability: Queenly Majesty  
  19. EVs: 4 HP / 252 Atk / 252 Spe  
  20. Jolly Nature  
  21. - Trop Kick  
  22. - Play Rough  
  23. - High Jump Kick  
  24. - Rapid Spin  
  25.  
  26. Jellicent (M) @ Life Orb  
  27. Ability: Cursed Body  
  28. EVs: 140 Def / 136 SpA / 148 SpD / 84 Spe  
  29. Bold Nature  
  30. IVs: 0 Atk  
  31. - Scald  
  32. - Shadow Ball  
  33. - Recover  
  34. - Will-O-Wisp  
  35.  
  36. Metagross @ Metagrossite  
  37. Ability: Clear Body  
  38. EVs: 156 Atk / 100 Def / 252 Spe  
  39. Impish Nature  
  40. - Meteor Mash  
  41. - Zen Headbutt  
  42. - Ice Punch  
  43. - Brick Break  
  44.  
  45. Garchomp @ Rocky Helmet  
  46. Ability: Rough Skin  
  47. EVs: 100 Atk / 128 Def / 128 SpD / 152 Spe  
  48. Impish Nature  
  49. - Stealth Rock  
  50. - Swords Dance  
  51. - Dragon Tail  
  52. - Iron Tail
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  • 2 weeks later...

Rate my team pls.

The team taht I randomely made out of whim.

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  • 2 weeks later...

You don't need Rocks on both Marowak and Empoleon. Rock Slide is probably better than Stone Edge on Golem because it hits both enemies in Doubles/Triples. You also have nothing immune or even resisting Earthquake or Ground in general. Your own Earthquake will hurt you a lot if you're not careful. Dazzling Gleam and Moonblast on Gardevoir isn't necessary, maybe drop Gleam for Hyper Voice in case you wanted to use Mega Gardevoir for some battles? No Trick Room, Taunt, Fake Out, or Tailwind, so most Triples-based leaders will not be kind to you with their speed control. Nothing with setup means bulky Singles-based leaders like Ground, Water, and Normal can wall you pretty easily since you have almost no way to get around their various wall cores (Gliscor + Gastrodon, Quagsire + Mantine) Just some ideas.

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EDIT: OK heres my new team lets see how well this goes this time its slightly better thought out

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Edited by Makkilemore
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I've been testing this team, and it's been doing well even in OU, not sure about it's versatility though...

 

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  On 4/20/2017 at 6:51 PM, PedroHenrique said:

I've been testing this team, and it's been doing well even in OU, not sure about it's versatility though...

 

 

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Team looks good overall but I would personally made some changes for redemption.
1st Serp needs 3 attacking moves since its limited coverage is mandantory to take on all 17 types. So I would replace either Leech Seed or Taunt for Dragon Pulse (I prefer Taunt to stop TR and set up in general)

Since you already have Fake Out priority on Medi and you have Scizor for Bullet Punch, you could run either a secndary stab or Ice Punch.
Garchomp can be your Stealth Rock user over Fire Blast and you can even test Rock Slide over Stone Edge.
Have in mind that items and evs can constantly be changed :]

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Yeah, I may run Ice Punch on Medicham and replace Leech Seed for Dragon Pulse and Rock Slide for triples/doubles on Garchomp.
But I think I'll keep Fire Blast on Garchomp for coverage. Having HP Fire as my only Fire move would be troublesome.

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I tried making a more balanced one, this one lacks recovery and attacking power, but I'll use it as base and start building a better team from there.

And I hope I can add Serperior in this team later.

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Edited by PedroHenrique
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  • 2 weeks later...

I'mma start over soon, so I need some help in designing a team. Here's what I've got so far:
 

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Non-negotiable members are Samurott, Sylveon, Arcanine, and Lucario. Movesets are always changeable, though.

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