Zelly_9191 Posted October 10 Share Posted October 10 (edited) 9 hours ago, Waynolt said: Both this and the bug in ReusablePremierBalls should be fixed now - thanks! Awesome! I'm glad to hear that. Thanks for all your hard work. I'll let you know if anything else comes up Oh that reminds me with the easy HM's code psychic appears twice in the tmx menu Edited October 10 by Zelly_9191 Reporting bug Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 10 Author Share Posted October 10 3 hours ago, Zelly_9191 said: Awesome! I'm glad to hear that. Thanks for all your hard work. I'll let you know if anything else comes up 3 hours ago, Zelly_9191 said: Oh that reminds me with the easy HM's code psychic appears twice in the tmx menu Just to clarify, are you saying that "Psychic" appears twice within the TMX menu itself, or once in both the Pokémon menu and the TMX menu? From what I know, with the easyhms password, any HM move a Pokémon knows will show up in both menus, so that behavior would be expected... Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 11 Share Posted October 11 So the mods work fine aside from one major issue i can't seem to figure out. I get a bunch of errors when i try to load the sharedpc mod. It seems to be saying that the vsTrainer0 doesn't exist whenever i read the error log, the rest is jargon that I cannot understand. The thing is that the vsTrainer0 sprite does exist, and it loads just fine when i don't try to load sharedpc. I'd like to be able to use the sharedpc since it is easily one of the most useful mods out there, so any help or ideas are appreciated. Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 11 Author Share Posted October 11 4 hours ago, Blueaqua278 said: So the mods work fine aside from one major issue i can't seem to figure out. I get a bunch of errors when i try to load the sharedpc mod. It seems to be saying that the vsTrainer0 doesn't exist whenever i read the error log, the rest is jargon that I cannot understand. The thing is that the vsTrainer0 sprite does exist, and it loads just fine when i don't try to load sharedpc. I'd like to be able to use the sharedpc since it is easily one of the most useful mods out there, so any help or ideas are appreciated. Could you please paste that jargon here? It would be really helpful... Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 11 Share Posted October 11 6 hours ago, Waynolt said: Could you please paste that jargon here? It would be really helpful... I can also get the error log if you need it. Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 11 Author Share Posted October 11 2 hours ago, Blueaqua278 said: I can also get the error log if you need it. Thanks! It appears that the shared box was loaded before the pokedex but after the player. Not sure how that could have happened, but I've added a check againt it. Quote Link to comment Share on other sites More sharing options...
Zelly_9191 Posted October 11 Share Posted October 11 20 hours ago, Waynolt said: Just to clarify, are you saying that "Psychic" appears twice within the TMX menu itself, or once in both the Pokémon menu and the TMX menu? From what I know, with the easyhms password, any HM move a Pokémon knows will show up in both menus, so that behavior would be expected... Sorry I think I didn't explain it well enough. My pokemon doesn't know psychic. It's in the TMX menu twice and not in the pokemon menu. You should be able to see it in the save file I sent you. :) Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 11 Author Share Posted October 11 5 hours ago, Zelly_9191 said: Sorry I think I didn't explain it well enough. My pokemon doesn't know psychic. It's in the TMX menu twice and not in the pokemon menu. You should be able to see it in the save file I sent you. :) Uh, so Psychic TM is a thing that exists. I... had completely forgotten about it Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 12 Share Posted October 12 8 hours ago, Waynolt said: Thanks! It appears that the shared box was loaded before the pokedex but after the player. Not sure how that could have happened, but I've added a check againt it. So it seems even with the new version, I still get the same errors when trying to load the mods with the shared box, I get some new numbers, but I am not sure if they have to do with the new file I started before I left for work this morning. I can send the full error log if that would help narrow down the problem more. Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 12 Author Share Posted October 12 17 minutes ago, Blueaqua278 said: So it seems even with the new version, I still get the same errors when trying to load the mods with the shared box, I get some new numbers, but I am not sure if they have to do with the new file I started before I left for work this morning. I can send the full error log if that would help narrow down the problem more. Yes please. (As a general rule: the error message is extremely important to understand the issue, and the error log can be very useful too) Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 12 Share Posted October 12 5 minutes ago, Waynolt said: Yes please. (As a general rule: the error message is extremely important to understand the issue, and the error log can be very useful too) errorlog.txt Here you are, hopefully this can narrow down the issue, it seems to be saying the vs sprite for trainer0 is missing for the grand hall fight with Cain, which it is not so I'm unsure what is going on. Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 12 Author Share Posted October 12 18 hours ago, Blueaqua278 said: Here you are, hopefully this can narrow down the issue, it seems to be saying the vs sprite for trainer0 is missing for the grand hall fight with Cain, which it is not so I'm unsure what is going on. Thanks for sending the error log! It looks like the error you're seeing about the missing sprite is actually from a crash that happened a long time ago, before you updated to Reborn 19.16. Since the log wasn’t cleared, that message stuck around. The important part is actually at the very end of the error log, right after the line that says "[Pokemon Reborn 19.5.4]." It confirms that the crash happened because the mod tried to update the Pokédex before it was fully loaded. I’ve now made another improvement to ensure the Pokédex is fully loaded before the script tries to mark the Pokémon in the shared box as owned and seen. Please try the updated version, and if the issue persists, let me know. Also, if possible, provide detailed steps to help me reproduce the issue, so I can better understand what's going on. Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 12 Share Posted October 12 4 hours ago, Waynolt said: Thanks for sending the error log! It looks like the error you're seeing about the missing sprite is actually from a crash that happened a long time ago, before you updated to Reborn 19.16. Since the log wasn’t cleared, that message stuck around. The important part is actually at the very end of the error log, right after the line that says "[Pokemon Reborn 19.5.4]." It confirms that the crash happened because the mod tried to update the Pokédex before it was fully loaded. I’ve now made another improvement to ensure the Pokédex is fully loaded before the script tries to mark the Pokémon in the shared box as owned and seen. Please try the updated version, and if the issue persists, let me know. Also, if possible, provide detailed steps to help me reproduce the issue, so I can better understand what's going on. Sadly the issue is still persisting. I'm unsure of what caused the error to happen in the first place. All I can think of is the update corrupted my shared box data somehow. I went in the other day and moved all of the Pokemon that were in the shared box out of it before posting the issue on the forum hoping that was the issue, thinking back on it I noticed my shared boxes weren't consistent across saves. They had different backgrounds and Pokemon in them, some were the same, others were not. Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 13 Author Share Posted October 13 26 minutes ago, Blueaqua278 said: Sadly the issue is still persisting. I'm unsure of what caused the error to happen in the first place. All I can think of is the update corrupted my shared box data somehow. I went in the other day and moved all of the Pokemon that were in the shared box out of it before posting the issue on the forum hoping that was the issue, thinking back on it I noticed my shared boxes weren't consistent across saves. They had different backgrounds and Pokemon in them, some were the same, others were not. Do you have a save file that consistently produces the error? That would really help, since troubleshooting blindly makes things a bit tricky! In the meantime, please try the attached version of the mod. It includes an additional check that really shouldn't be necessary under normal circumstances, but I can't think of anything else that might be causing this crash. SWM - SharedPC.rb Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 13 Share Posted October 13 7 minutes ago, Waynolt said: Do you have a save file that consistently produces the error? That would really help, since troubleshooting blindly makes things a bit tricky! In the meantime, please try the attached version of the mod. It includes an additional check that really shouldn't be necessary under normal circumstances, but I can't think of anything else that might be causing this crash. SWM - SharedPC.rb 5.08 kB · 1 download I can now load the saves past the file select. All the saves are accessible and have a new error involving the mons in the shared box that are now question marks. I have attached my most recent save from the new mono dragon run I am doing as well as images of the new error. The issue is and has been consistent across all 10 save files I have. Game_10 - Blake - 38 - 3h 49m - 4 badges - Apophyll Academy.rxdata Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 13 Author Share Posted October 13 41 minutes ago, Blueaqua278 said: I can now load the saves past the file select. All the saves are accessible and have a new error involving the mons in the shared box that are now question marks. I have attached my most recent save from the new mono dragon run I am doing as well as images of the new error. The issue is and has been consistent across all 10 save files I have. It looks like this save file has never loaded a Shared Box, not even an empty one. Could you clarify what you're trying to do? Are you attempting to load a Shared Box from another save or game? If that's the case, could you please upload both the shared box save file you're trying to load and the save file where it was originally created (if it's from a Pokémon Reborn save)? That would help me investigate the issue more thoroughly. Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 13 Share Posted October 13 7 minutes ago, Waynolt said: It looks like this save file has never loaded a Shared Box, not even an empty one. Could you clarify what you're trying to do? Are you attempting to load a Shared Box from another save or game? If that's the case, could you please upload both the shared box save file you're trying to load and the save file where it was originally created (if it's from a Pokémon Reborn save)? That would help me investigate the issue more thoroughly. Whoop my bad, forgot this one never had a working shared box. Here is my recent mono ice run this one I know for a fact had used the shared box. I am unsure what would be the source file for the shared box in all honesty, I'm unsure which was the first file i played on this pc while using the mods. Game_7 - Blake - 526 - 39h 3m - 18 badges - Onyx Ward.rxdata Quote Link to comment Share on other sites More sharing options...
Blueaqua278 Posted October 13 Share Posted October 13 2 hours ago, Blueaqua278 said: Whoop my bad, forgot this one never had a working shared box. Here is my recent mono ice run this one I know for a fact had used the shared box. I am unsure what would be the source file for the shared box in all honesty, I'm unsure which was the first file i played on this pc while using the mods. Game_7 - Blake - 526 - 39h 3m - 18 badges - Onyx Ward.rxdata 646.28 kB · 0 downloads Actually I just found a solution to this new problem. I multiselected the question marks in the shared box and then mass released them, I wasn't sure if it would let me. I then preceded to see if they still showed in other files, which they did not, the shared box now works as intended. My best guess is something got corrupted during the update on my files. I appreciate the help and the fix to be able to access the mod again on my saves. 1 Quote Link to comment Share on other sites More sharing options...
Zelly_9191 Posted October 14 Share Posted October 14 (edited) How does one calculate the catching power of the reusable premier balls. Like what's the math equation the game uses? Edited October 14 by Zelly_9191 Grammer and clarification Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 14 Author Share Posted October 14 4 hours ago, Zelly_9191 said: How does one calculate the catching power of the reusable premier balls. Like what's the math equation the game uses? Normal base rate * number of balls / 50 I’ve been wondering if that’s too high - on one hand, if you focus on buying these balls, the number can rise pretty quickly. But on the other hand, if you're dedicating all your resources to it, you should be able to increase the catch rate quickly, which might balance it out... Quote Link to comment Share on other sites More sharing options...
los_tirato Posted October 14 Share Posted October 14 Good evening. Don't know what I'm doing wrong but I downloaded the modkpack and I copied it in the patch folder as indicated. As I try to start the game this message shows up. Can anybody please help me? Thanks a lot <3 Quote Link to comment Share on other sites More sharing options...
los_tirato Posted October 14 Share Posted October 14 7 minutes ago, los_tirato said: Good evening. Don't know what I'm doing wrong but I downloaded the modkpack and I copied it in the patch folder as indicated. As I try to start the game this message shows up. Can anybody please help me? Thanks a lot <3 Quick update: tried to remove some mods and then the game started. As soon as I open my team this message shows up Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 14 Author Share Posted October 14 2 hours ago, los_tirato said: Quick update: tried to remove some mods and then the game started. As soon as I open my team this message shows up Hello there! It looks like you only posted part of the error message. From what you shared, the issue seems to involve the mods Learn_PreEvo_Moves.rb, Party_Command_MasterMod.rb, and Learn_Egg_Moves.rb. Aren’t those mods for Rejuvenation? It might be better to use them with Rejuvenation instead of Reborn. If they aren’t working there either, I’d recommend reaching out to the developers of those specific mods for further assistance... Quote Link to comment Share on other sites More sharing options...
Zelly_9191 Posted October 16 Share Posted October 16 (edited) It seems that the item finder mod struggles with moving cameras and stuff like rock climb. I don't currently have a save to test it with but I'm working on getting that and I can DM you when I have one. In the meantime the best place to see these effects in action is victory road when clicking on the maps and using rock climb. Oddly enough it has no issue with sliding on ice? I don't know if there is a check for it or not. Edit: Ah also the hidden item icon doesn't disappear when you grab an item you have to walk away first forgot to mention that. Edited October 16 by Zelly_9191 Added another bug Quote Link to comment Share on other sites More sharing options...
Waynolt Posted October 20 Author Share Posted October 20 On 10/16/2024 at 7:25 PM, Zelly_9191 said: It seems that the item finder mod struggles with moving cameras and stuff like rock climb. I don't currently have a save to test it with but I'm working on getting that and I can DM you when I have one. In the meantime the best place to see these effects in action is victory road when clicking on the maps and using rock climb. Oddly enough it has no issue with sliding on ice? I don't know if there is a check for it or not. Edit: Ah also the hidden item icon doesn't disappear when you grab an item you have to walk away first forgot to mention that. Those are long standing bugs I've intended to fix forever... I'm pretty far from rock climbing in my current playthrough, but the handling of the markers should be a bit better now. It seems to handle jumps better, and the markers are loaded immediately on loading a game. Also, they should now be hidden when you just got them. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.