StormLord Posted May 28, 2017 Share Posted May 28, 2017 Friedhold rips of the hat and immediately begins coughing up the last vile dregs of beer. The child however wanders over to "the purple lady covered in guts" and stares at her with large glazed over silvery eyes that look almost possessed, after what feels like an hour of a soul piercing stare she speaks up with ten voices at once "Thank you, but you need to leave now...You need to leave or the scary lady will put you in time out" she hushes to a whisper "Or maybe nap time like octopus man." She then tilts her head slightly, turns and skips off to inspect the corpses. Link to comment Share on other sites More sharing options...
LucidRain Posted May 28, 2017 Share Posted May 28, 2017 Wyvis leans against a wall and spits the beer back out. Urf...that is one bad beer. Worst I've had over centuries, I must say! He shakes his head and stands back upright, then notices Zarya approaching Sombra. He quickly paces up to intercept Zarya and Lucio. "Ms Zarya! Glad to see you are alive." He says with a smile. "The battle was quite intense, needless to say." Then his expression grows more serious. "Madam, I have a request to make. I ask that Ms Sombra walks free from this incident." He watches the eccentric hacker clean herself up. "Though I understand that she has done wrong in the previous encounters, but she has supported us for this battle, and needless to say, a good companion in our short adventure." Link to comment Share on other sites More sharing options...
Powder Miner Posted May 28, 2017 Share Posted May 28, 2017 (edited) "Uh, I... I don't honestly know what to think. I mean, she... did help us, but isn't she a part of that group that you said did a bunch of a bad things? But she did help us... I don't know..." "Well, speaking from a standpoint of expected utility, I think I do. I think we should just let Zarya and Lucio take her. Maybe Sombra could have been an ally later on, but that's not overly high a utility, nor overly high a probability of gaining that payoff. But turning her in gains the support of Overwatch, a much more reliable organization -- even if the payoffs were or are similar, the probability that we'll get utility out of a link with Overwatch is just much higher." "That's... so awfully cold. Honestly, it makes me lean towards supporting sparing her more than anything else." Edited May 28, 2017 by Powder Miner Link to comment Share on other sites More sharing options...
DragonRage Posted May 29, 2017 Author Share Posted May 29, 2017 Sombra starts at your warnings, goes pale under the monster goo, and vanishes instantly. Zarya and Lucio aren't exactly happy that she got away, but Lucio at least admits that after her actions against the Trespassers she deserves a little lee-way, or at least a head start. Zarya disagrees, but is sleep-darted by Ana before she can press the issue. Anyway, Lucio congratulates you all on successfully rescuing Symmetra, saving them from Vishkar's army of illegal war omnics, and giving them enough dirt on the company to annihilate their formerly spotless public image. They offer the use of an Overwatch safe house for training and living space until your ride arrives. After a few days in the safe house, a slim package arrives, its only identifying mark a sticky note with a Sombra skull printed on it. Inside the case, you find a magnificent, intricately-detailed sniper rifle with a brief user's manual included. It looks like somebody sanded the identifying marks off it at some point and replaced them with Sombra Skulls. Spoiler Widow’s Kiss This heavy, dark-colored, elegant sniper rifle can do incredible damage if you take the time to aim your shots correctly. Its original identifying marks have been sanded off and replaced with Sombra Skulls. Type: Weapon Damage: 1d8 + dex Weight: 5 Minimum Stats: None Special Qualities: Charged Shot: You may spend a turn charging the Widow’s Kiss to increase the base damage to 3d8 + Dex during your next turn. You need at least 10 intelligence to use this ability. Headshot: The Widow’s Kiss deals 100% more damage on a critical hit. This stacks with other effects that increase critical damage. Breathe Out: For every 3 intelligence you have, the Widow’s Kiss deals 1 bonus damage. [OOC: Alright, this subplot is officially over! Your Sombra sidequest drop has been acquired, so decide who gets it, and get ready to head back to the castle. Link to comment Share on other sites More sharing options...
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