Shamitako Posted June 6, 2017 Author Share Posted June 6, 2017 Tesla launches rail-fire, dealing 5 damage to Kracko ~Kracko's RES is lowered by 2 for two turns~ Kracko flies over to Atton, pouring down a harsh storm of frigid rain and ice on him, striking him repeatedly for a total of 18 pure damage ~Atton dies~ Victoria fires her basic attack for 0 damage to Kracko. Leon activates You fail, here is my present Hiroki melts Kracko for 15 pure damage Atton revives Prei thrusts at Kracko with her spear, dealing 0 damage ~Prei recovers 4 HP~ Kracko charges across the battlefield, dealing 3 damage to Dimitri, 5 damage to Eon, 8 damage to Victoria, and 5 damage to Tesla Dimitri recovers from his stun Eon calls down 4 damage on Kracko ~Kracko, now very low on clouds, hurriedly retreats back down into the ground. It doesn't stay long and soon floats back into the air, now possessing only four orbs of white alongside it as it assumes the form of Kracko Jr. again~ Initiative: Spoiler Tesla: 27 Kracko Jr.: 23 Victoria: 22 Leon: 13 Hiroki: 12 Atton: 11 Prei: 10 Kracko Jr.: 8 Dimitri: 1 Eon: 1 Party Status: Spoiler Atton: 4/36HP, No Status Dimitri: 26/38HP, Fragarach (7, 1 turns) Eon: 6/38HP, No Status Hiroki: 13/44HP, No Status Leon: 40/40HP, No Status Prei: 20/38HP, No Status Tesla: 27/34HP, No Status Victoria: 32/40HP, No Status Enemy Status: Spoiler Kracko Jr.: Cloudy Kracko: Clearing Up, Evaporating Link to comment Share on other sites More sharing options...
Sutoratosu Posted June 6, 2017 Share Posted June 6, 2017 Blast the everloving shit out of Kracko Jr. with Ambiguous Bolt Spoiler Basic Attack; Ambiguous Bolt: 2d6+((Syn+1/2Int))+1Pure Damage= 2d6+9(+1 Pure Damage) Link to comment Share on other sites More sharing options...
Chevaleresse Posted June 7, 2017 Share Posted June 7, 2017 Basic Attack on Kracko Jr Link to comment Share on other sites More sharing options...
Zetaark Posted June 7, 2017 Share Posted June 7, 2017 More Constellar Rain Link to comment Share on other sites More sharing options...
Twinwolf Posted June 7, 2017 Share Posted June 7, 2017 Basic attack the Kracko Link to comment Share on other sites More sharing options...
Empiricist Posted June 8, 2017 Share Posted June 8, 2017 Dimitri Kuznetsov, 26/38 con = 4; res = 2 + 5; dex = 0; itl = 8 + 1 + 1; //+1 from Diabolical Machinations str = 6; syn = 0; //Fragarach IV has 3/5 cooldown remaining //Fragarach has a Threshold of 7 and will arm in 1 turns Sealing Gel II. Heal all party members for INT (= 10) HP. Link to comment Share on other sites More sharing options...
Yours Truly Posted June 8, 2017 Share Posted June 8, 2017 Atton uses Never give up on the group because he didn't get to use that last time Link to comment Share on other sites More sharing options...
LeonVermillion Posted June 9, 2017 Share Posted June 9, 2017 Leon use basic attack on Kracko Link to comment Share on other sites More sharing options...
Shamitako Posted June 11, 2017 Author Share Posted June 11, 2017 Tesla's blast deals 12 damage to Kracko Jr. which barely manages to keep its eye out of the electrical storm Kracko Jr. spins about, drawing in more cloudy matter to heal it for 10 HP Victoria fires off a shot that strikes for 6 damage on Kracko Jr. Leon swipes at Kracko Jr. but his attack bounces off, dealing 0 damage Hiroki's attack incinerates Kracko Jr., dealing 22 damage ~Kracko Jr. falls back into the clouds, a heavily wounded Kracko rises in its place~ Atton heals the entire party by 7 HP Prei attacks Kracko, but her spear fails to peirce it even in its weakened state and she deals 0 damage ~Prei heals for 4HP~ Kracko charges across the field, it's spikes deal 3 damage to Tesla, 7 damage to Victoria, 5 damage to Leon, 6 damage to Hiroki, 10 damage to Atton (Atton is left at 1HP), 5 damage to Prei, 0 damage to Dimitri, and 9 damage to Eon Dimitri heals the entire party for 10 HP ~Fragrarch arms~ Eon rains down 2 damage on Kracko ~Kracko shakes and shudders in one last act of defiance before falling to the ground. It rolls over to Eon before exploding into a cloud and drifting away. It leaves behind several items~ Three: Spoiler Name: Golden Spike Description: A spike like those protruding from Kracko's body, could be used as a spear by someone strong enough Type: Weapon Damage: 1d6+STR Minimum Stats: 8STR, 2SYN Weight: 8 SYN Threshold/Bonus: 20SYN adds another 1d6 to damage Special Qualities: Spiky: Basic attack hits two enemies Two: Spoiler Name: Kracko's Tear Description: A single tear shed by Kracko. It's huge. Somehow sits on a trophy stand Type: Bauble Damage: 1d12 Minimum Stats: 8SYN, 2STR Weight: 8 Special Qualities: Heavy Rain: Having an STR stat less than weight applies an extra -3 to INIT, in addition to the penalty Storm Surge: Dealing a basic attack calls down a lightning strike on the target dealing this bauble's damage Enemy Status: Spoiler Kracko Jr.: X_X Kracko: Clear skies, Evaporated Party Status: Spoiler Atton: 11/36HP, No Status Dimitri: 38/38HP, Fragarach (7, armed) Eon: 14/38HP, No Status Hiroki: 24/44HP, No Status Leon: 40/40HP, No Status Prei: 36/38HP, No Status Tesla: 34/34HP, No Status Victoria: 40/40HP, No Status The clouds that the group stood on evaporated and drifted away, revealing the area they were in to be another ruin. On a small pedestal in the center sat a blue orb. Chronos walked Meta Knight over to it and picked it up. It turned back to the group and showed it to them. "This is it, The Access Dispel. I thank you all for your help." It said, nodding Meta Knight's head, "Meta Knight would like to express his gratitude as well, and I have work to get to, so I shall be leaving. I'll send you back to your ship in precisely five minutes." The Access dispel vanished and Meta Knight's posture shifted. "Warriors." He growled intimidatingly, "I offer my thanks as well as the thanks of Dreamland for your efforts in returning things to normal." He swung his cape around, covering himself and vanishing into its folds. The group was left a few minutes to gather up anything they wished to take with them. Precisely five minutes after Chronos had left, they found themselves transported back to the castle. Link to comment Share on other sites More sharing options...
Code: PIRULUK Posted June 11, 2017 Share Posted June 11, 2017 Prei stowed Myriad away in dagger form, holstering it in a sheathe along her leg. Switching from combat readiness to leisure was something she was very good at. She stretched her wings and yawned; she needed a nap. Finding a comfortable wall to lean on, she sat down next to it and bent her head forward, quickly dozing off. Link to comment Share on other sites More sharing options...
Chevaleresse Posted June 11, 2017 Share Posted June 11, 2017 Hiroki dismissed her mech once she was sure the fighting had ended. It would take a little while for it to regenerate; she mentally noted that she'd have to work up the courage to speak with Tesla about it later. The prospect wasn't something she was fond of, but the woman was clearly more skilled at the engineering and mechanical aspect of mech combat than she was herself. Much like Prei, she elected to simply find a spot to sit down for a few moments before they were teleported out. Link to comment Share on other sites More sharing options...
Sutoratosu Posted June 11, 2017 Share Posted June 11, 2017 Tesla glowered down at what was left of the cloud beast for a few moments. She eventually dismissed her mech, causing a storm of crackling thunder and static to erupt around her in the process, before kneeling down to examine some of its parts. Her hands almost instinctively reached out to touch the Spikes, an all too familiar buzzing filling the forefront of her mind and her body almost seeming to welcome the electric current still pumping out of the monster even now. Taking the hand away and activating the Void Sphere, she quickly went to work breaking it down into it's coded archives for later usage- gods knew she couldn't have carried the massive thing back with her own hands. her attention drifted to the tears on the pedestals as well. Just like with the spike, she sensed an electric charge there, even stronger. One of them was also encoded, vanishing from sight with a brief flash of violet before Tesla stood again. "Well, at least the little terror's remains can be useful. Sure I can find for em later, as much current as they generate..." before long, she too was warped back to the castle, and in all honesty, she was rather glad to leave tempest behind for a while... after all this. Tesla collects 1 of the Golden Spikes and 1 of Kracko's Tears. She's also been silently collecting all the essences dropped, and swiped up a peice of scrap from the fallen Wheelie that died earlier Spoiler final haul list: Wheelie Scrap: “The salvaged wheel, handle bars, engine, exhaust pipes and seat of a defeated 'Wheelie'. Even in death, one can still feel the need for speed emanating from these components ” Bonus Damage: d4 Armor Bonus: 2 Weight: 1 Special Qualities: -Wheel! (Universal):The power of speed courses through the user's soul when activated, forming a massive wheel around their body and allowing them to roll up on unsuspecting enemies. [Activated, Grants First Strike next turn.] Name: Beam Essence (x3) Description: A trophy stand with a Waddle Doo on it. Makes you become like Waddle Doo Type: Consumable Effect: Gives you a jester hat crown. Deals 2d8+SYN electric damage to a single target Name: Spark Essence (x2) Description: A trophy stand with a Sparky on it. Makes you become like Sparky Type: Consumable Effect: Gives you a crown with an electrical storm design. Deals 1d4+SYN electric damage to four enemies Name: Wheel Essence Description: A trophy stand with a Wheelie on it. Makes you become like Wheelie Type: Consumable Effect: Gives you a backwards facing baseball cap. Gain first strike next turn Name: Sword Essence Description: a pointy green cap, makes you like Sword Knight Slash: Deals 1d4+STR+DEX slashing damage. Name: Golden Spike (x1) Description: A spike like those protruding from Kracko's body, could be used as a spear by someone strong enough Type: Weapon Damage: 1d6+STR Minimum Stats: 8STR, 2SYN Weight: 8 SYN Threshold/Bonus: 20SYN adds another 1d6 to damage Special Qualities: Spiky: Basic attack hits two enemies Name: Kracko's Tear (x1)Description: A single tear shed by Kracko. It's huge. Somehow sits on a trophy standType: BaubleDamage: 1d12Minimum Stats: 8SYN, 2STRWeight: 8Special Qualities:Heavy Rain: Having an STR stat less than weight applies an extra -3 to INIT, in addition to the penaltyStorm Surge: Dealing a basic attack calls down a lightning strike on the target dealing this bauble's damage Link to comment Share on other sites More sharing options...
Twinwolf Posted June 11, 2017 Share Posted June 11, 2017 Victoria, before being transported back to the ship, grabs whatever the others don't take. She'll hand it out to people who want them later. Link to comment Share on other sites More sharing options...
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