Aurorix Posted April 7, 2017 Share Posted April 7, 2017 The Premise Within the kingdom of Aeyosal there lies an underlying sense of fear. Fear they may not see their family the next morning or the house where their friend used to live suddenly goes empty. There have been multiple cases of people disappearing and the numbers seem to only grow. No one knows who is responsible nor how they do it. The people go to their king for assistance, however, he provides little to no help in that regard. He speaks he's having all his available men look into the situation but goes no further. Though it seems most of his men go into protecting his recent project, a massive stone temple/tower of some sort. The guards around the area numerous and they block anyone from entering. No one knows exactly why the king is prioritizing the tower over the people's safety but he won't do it then someone has to. Within the town of Thoris, a town located near the edge of a large mountain surrounded by forests, the mayor has called a meeting for anyone willing to start a search party for the people responsible. But it seems not many people are interested in a wild goose chase as only ten people showed up to the meeting that day. However, it won't remain that way for long. Are you willing to personify one of the ten Seekers and find the source of this discord? Greetings everyone, and welcome to my first attempt at hosting a FEF! or anything in general... Seeing as how this will be my first try I've decided to make a mini FEF to get a feel for it before I go in depth into making a RP. Thus the Reroll formula will be great in achieving this. There will be about 3 maps in total within this Reroll and I'll be setting all PC's to level 15 and making the max level 20. Though, as Rerolls usually entail I have already made the character sheets for the PC's and will distribute them randomly. I will be accepting a total of 8 PC's and I myself will be controlling 2 NPC's along the way. Without further ado, lets meet our adventurers! The Adventurers PC's 1. Kayde, Myrmidon Name: Kayde Class: Myrmidon Character Skill: Vantage Affinity: Dark Personal Flaw: Battle Lust: When fighting against a Myrmidon or their promotions -2 Damage Personal Skill: Blade Superiority: When fighting against a Slash Subweapon +15 hit/avoid Personal Skill: True Strike: When HP<50% +10 Crit Preferred Stats: Speed, Skill Weapon Proficiency: Slash (C), Sword (D) Level: 17 Total Level: 17 Progression Spent: 305/305 HP: 26 [20 (40%) +5] +1 STR: 15 [5+1 (40%) +8] +1 MAG: 4 [3 (10%) +1] SKL: 20 [6+1 (70%) +11] +2 LCK: 9 [2 (40%) +6] +1 DEF: 8 [2 (25%) +6] RES: 1 [0 (10%) +1] SPD: 20 [6+2 (70%) +11] +1 MOV: 5 CON: 6 AID: 5 Inventory: Scimitar: (20/20) Iron Sword: (45/45) Vulnerary: (3/3) Background: A wandering swordsman who loves the thrill of battle. However, recently he’s been quite bored nothing having found worthy opponents in weeks. Hearing that missing people have begun appearing in the area he sets out to test his blade on this mysterious foe. 2. Yullen, Social Knight Mug Made by Inno Name: Yullen Class: Social Knight Character Skill: Renewal Affinity: Earth Personal Flaw: Who Needs Bows?: When fighting against any kind of bow -10 hit/Avoid Personal Skill: Trible Unity: When 3 allies are within 3 or more spaces -2 Damage taken Personal Skill: Forager When using a healing item like a Vulnerary +5 HP gained. Preferred Stats: HP, Strength Weapon Proficiency: Pole (C), Lance (D), Thrust (C), Sword (D) Level: 17 Total Level: 17 Progression Spent: 335/335 HP: 35 [20 (75%) +14] +1 STR: 16 [5+1 (60%) +10] +1 MAG: 2 [0 (10%) +2] SKL: 15 [5 (50%) +8] +2 LCK: 5 [2 (20%) +3] DEF: 8 [4 (40%) +4] RES: 6 [1 (30%) +4] +1 SPD: 17 [5+2 (50%) +8] +2 MOV: 5 (+2 When Mounted) CON: 8 AID: 7 (+14 When Mounted) Inventory: Slim Sword (35/35) Steel Lance (30/30) Vulnerary (3/3) Background: Born from a nomadic tribe finds out he’s no good with a bow. Yullen then decides to take up a blade rather than try to follow the people of his village. On his way back from a village assignment he takes notice of all the commotion going on and becomes curious. Maybe whatever is happening here might reach his own family. Maybe he should try and stop it before it catches up with them. 3. Gaillardia, Fighter Mug made by Murdoc Name: Gaillardia Class: Fighter Character Skill: Daunt Affinity: Fire Personal Flaw: Bring it on!: When he is at Full HP -10 Avoid Personal Skill: One man Army: When 3 or more enemies are within 3 spaces +10 crit Personal Skill: Armor Breaker: When fighting against a knight or their promotions +2 Damage dealt Preferred Stats: Strength, Skill Weapon Proficiency: Hack (C), Axe (D) Level: 17 Total Level: 17 Progression Spent: 335/335 HP: 38 [22 (80%) +15] +1 STR: 20 [7+1 (70%) +10] +2 MAG: 0 [0 (10%) +0] SKL: 17 [3+2 (50%) +11] +1 LCK: 4 [2 (20%) +2] DEF: 12 [3 (40%) +8] +1 RES: 4 [0 (20%) +4] SPD: 15 [3+1 (45%) +6] +5 MOV: 5 CON: 10 AID: 9 Inventory: Steel Axe (30/30) Hatchet (35/35) Vulnerary (3/3) Background: A Mercenary who specializes in the use axes. Not interested of being tied down by joining the royal army he takes jobs large and small. Just so long as he believes in the cause, he’ll fight for it. Which is what brought him towards this village to track down the missing people. 4. Lillie, Archer Name: Lillie Class: Archer Character Skill: Luna Affinity: Wind Personal Flaw: Watch where you swing those things!: -10 Avoid When fighting against any Sword Personal Skill: Magic Piecer: -2 Damage taken against Mages and their promotions. Personal Skill: Hunter’s Element: +2 AS when on a forest space. Preferred Stats: Skill, Defense Weapon Proficiency: Recurve (C), Bow (D) Level: 17 Total Level: 17 Progression Spent: 305/305 HP: 28 [20 (50%) +7] +1 STR: 16 [5+1 (50%) +8] +2 MAG: 3 [1 (10%) +1] +1 SKL: 13 [6+1 (50%) +5] +1 LCK: 5 [4 (20%) +0] +1 DEF: 10 [6 (40%) +4] RES: 12 [1 (30%) +10] +1 SPD: 16 [5+2 (55%) +8] +1 MOV: 5 CON: 7 AID: 6 Inventory: Short Bow (25/25) Iron Bow (45/45) Vulnerary (3/3) Background: A seasoned hunter trying to make ends meet with her family. However, her father suddenly disappeared one day and she’s set out to look for him ever since. Lillie hears of a team trying to find these missing people, hopefully she’ll find her father during their search. 5. Karlos, Knight Mug made by Murdoc Name: Karlos Class: Knight Character Skill: Guard Affinity: Ice Personal Flaw: ARGH Trees!: When on a forest space -15 hit Personal Skill: Outlaw’s Bane: When fighting a Thief or their promotions +15 Hit Personal Skill: Comrades Unite! : When 3 or more allies are within 3 space -2 Damage taken Preferred Stats: Defense, HP Weapon Proficiency: Pierce (C), Lance (D) Level: 17 Total Level: 17 Progression Spent: 335/335 HP: 33 [22 (65%) +10] +1 STR: 10 [5 (50%) +4] +1 MAG: 4 [0 (10%) +4] SKL: 14 [3+1 (50%) +9] +1 LCK: 9 [1 (20%) +8] DEF: 20 [9 (70%) +10] +1 RES: 6 [0+2 (30%) +3] +1 SPD: 13 [2+1 (40%) +9] +1 MOV: 4 CON: 9 AID: 8 Inventory: Heavy Lance (20/20) Iron Javelin (45/45) Vulnerary (3/3) Background: Karlos has a strong sense of justice. Hearing all these missing people reports he becomes furious. He is very passionate on catching on these culprits and bring the victims back home. Reward he cares not for, only justice to be served. 6. Glenn, Wind Mage Mug Made by Murdoc Name: Glenn Class: Mage Character Skill: Gamble Affinity: Light Personal Flaw: Blasted Arrows!: When fighting an archer or their promotion +2 damage taken. Personal Skill: Competitive: When fighting a Mage or their promotions +10 hit/avoid Personal Skill: Second Wind: When HP<50% +10 Crit Preferred Stats: Skill, Magic Weapon Proficiency: Wind (C), Anima (D) Level: 17 Total Level: 17 Progression Spent: 305/335 HP: 33 [21 (55%) +10] +2 STR: 4 [2 (20%) +2] MAG: 16 [6+1 (50%) +8] +1 SKL: 17 [5+2 (50%) +9] +1 LCK: 6 [2 (20%) +4] DEF: 8 [0 (30%) +8] RES: 17 [5 (50%) +12] SPD: 15 [4+1 (60%) +9] +1 MOV: 5 CON: 5 AID: 4 Inventory: Elwind (30/30) Static (30/30) Vulnerary (3/3) Background: A seasoned Mage with his main goal of becoming one of 12 great Archsages of the world. While he may be close to becoming a sage Archsage level is still a far ways to go. He must train up to become strong enough to rival the Archsages and that means taking on hard jobs to push himself. 7. Sheena, Dancer Name: Sheena Class: Dancer Character Skill: Charisma Affinity: Anima Personal Flaw: UGH! MY HAIR!: When fighting against a Wind Subcategory +2 Damage Taken Personal Skill: Encore?: When dancing for the same person twice: -2 Damage Taken Personal Skill: Rivalry: When a Female unit is within 3 spaces: +15 Evasion Preferred Stats: Luck, Strength Weapon Proficiency: Dance (C), Performance (D) Level: 17 Total Level: 17 Progression Spent: 335/335 HP: 27 [18 (60%) +9] STR: 15 [4 (40%) +9] +2 MAG: 4 [2 (10%) +2] SKL: 10 [3 (40%) +7] LCK: 20 [7+2 (60%) +10] +1 DEF: 8 [2+1 (30%) +5] RES: 8 [3 (30%) +4] +1 SPD: 18 [7+1 (65%) +9] +1 MOV: 5 CON: 4 AID: 3 Inventory: Blissful Melody (20/20) Vulnerary (3/3) Background: Sheena just graduating from the performers college sets off to go make a name for herself. On her way to the next town she expects to preform at she notices a commotion about missing people. Eager to assist, and get some free advertisement, she tries to help get those people back. Though, it’s mainly for the advertisement. 8. Luther, Priest Made by Inno Name: Luther Class: Priest Character Skill: Miracle Affinity: Earth Personal Flaw: Hemophobia: When an ally unit’s HP is reduced to 0, -1 move Personal Skill: Goddess’ Light: When healing a downed ally +5 hp restored Personal Skill: Goddess’ Protection: When HP<50% +5% to Miracle Activation rate. Preferred Stats: Resistance, Luck Weapon Proficiency: Buff (C), Staff (D), Level: 17 Total Level: 17 Progression Spent: 335/335 HP: 30 [16 (50%) +13] +1 STR: 6 [2 (10%) +3] +1 MAG: 15 [4+1 (50%) +9] +1 SKL: 8 [2 (40%) +6] LCK: 20 [6+1 (65%) +13] DEF: 7 [1+2 (20%) +4] RES: 20 [8 (50%) +10] +2 SPD: 13 [6 (50%)+7] MOV: 5 CON: 5 AID: 4 Inventory: Heal (30/30) Rescue (15/15) Vulnerary (3/3) Background: A follower of the Sun Goddess. It is their mission to help people whenever they are in need and purify them to be worthy of heaven. Obviously there are many in need in this region and Luther must fulfil his god’s wishes. He’s also been told if he makes great progress here he’ll be granted the title of Bishop. A great honor in the Church of the Sun NPC's 1. Zentilin, Scavenger Lord Name: Zentilin Class: Scavenger Character Skill: Ignis Affinity: Dark Preferred Stats: Skill, Luck Weapon Proficiency: Side (C), Swords (D), Dread (C), Dark (D) Level: 17 Total Level: 17 Progression Spent: 365/365 HP: 20 [17 (40%) +3] STR: 18 [4 (60%) +12] +2 MAG: 11 [3 (40%) +7] +1 SKL: 17 [5 (60%) +11] +1 LCK: 20 [5 (55%) +13] +2 DEF: 11 [2 (30%) +8] +1 RES: 5 [1 (20%) +4] SPD: 20 [7 (60%) +13] MOV: 6 CON: 6 AID: 5 Inventory: Parrying Knife (30/30) Worm (40/40) 2. Alunda, Nun Lord Name: Alunda Class: Nun Character Skill: Sol Affinity: Light Preferred Stats: Resistance, Skill Weapon Proficiency: Holy (C), Light (D) Level: 17 Total Level: 17 Progression Spent: 365/365 HP: 31 [18 (75%) +12] +1 STR: 3 [2 (20%) +1] MAG: 17 [4 (60%) +12] +1 SKL: 17 [3 (60%) +12] +2 LCK: 14 [5 (30%) +9] DEF: 5 [1 (20%) +4] RES: 18 [7 (50%) +9] +2 SPD: 16 [5 (50%) +10] +1 MOV: 5 CON: 5 AID: 4 Inventory: Photon (40/40) Thani (30/30) Rules We'll be going off of the FE Players handbook for the general rules, however, I will also be stealing borrowing SoC's rule changes since I'm not the type to go around balancing things. The Handbook: http://www.mediafire.com/file/v8r0s54gune7264/Player's+Handbook+v1.3.pdf Balancing/Misc. Changes General: -Effective Damage is x3. Crossbows deal only x2 Effective Damage. -Wind Magic is no longer effective against wyverns, thunder magic is. -Sleeping units always wake up when hit. Sleep now forces dismounting on mounted units. -People who use staves/performances autoequip a weapon if they have it in their inventory and can use it. -Supports and Terrain grant Damage Reduction instead of Defence. -Units equipped with staves can now counter-attack at 1 range using their strength stat. Staff Might is not considered and they cannot declare an attack with a staff. -Hit and Crit rolls are separated. -Critical % chance hard-capped at 85. -CON no longer used to determine amount of inventory slots. Every unit have 5 inventory slots, unless special rules are applied ('Bag of Holding' of Rogue class, for example). -You die when the 'KO' counter goes to 0. Death is permament. -Automated Weapon Rank Progression: When you reach Level 10 in First Class, you choose one subcategory, either already ranked or from general category, and it gains 1 Rank up. The same happens when you reach Level 10 in Promoted Class. Skills: Sol (Free): After landing an attack or counterattack, you have (SKL)% chance of recovering HP equal to half damage done. Luna (Cost): When making an attack or counterattack, you have a (SKL)% chance of ignoring half the respective defensive stat. Ignis (Free): When making an attack, you have a (SKL)% chance of adding half STR to magic attacks and half MAG to physical attacks. Class Buffs and Nerfs: Archer: "Sidearm" replaced with "Weakpoint": +5% critical if attacking an enemy that had attacked on the previous enemy phase. Bandit: ‘King of the Mountain’ is removed. Replaced with “War Cry”: Whenever this unit achieves a critical hit, all enemies within a three tile radius attain the Fear status condition for three turns. "Raid" is replaced with the "Capture" character skill. Bard: "Play" now only affects up to 2 adjacent units. Dancer: "Dance" now only affects 1 unit at 1-2 range. Cavalier: Subweapon categories are increased to C. ‘Reliable Attack’ has been changed to: If this character is ever on the winning side of the weapon triangle, they gain +25 Hit and +2 Damage instead of the usual bonuses. If this character is ever on the losing side of the weapon triangle, they suffer from -5 Hit instead of the usual penalties. Has no effect if this character is neutral in the triangle. Knight: Cannot take Bows. 'Hold the Line' changed to passively reduce the MOV of an enemy that enters a space adjacent to the Knight to 0. Mage: "Nature Spirits" is changed to "This skill can only be activated once per chapter. This character adds their strength stat to a stat depending on the subcategory of tome they have specialized in. (Wind = Speed, Fire = Magic, Thunder = Skill). At the start of each player phase, move one of those points back into its initial stat. Monk/Nun: ‘Pious Veil’ can be activated as many times as desired, but only when the monk is not currently under the effects of Pious Veil. Additionally a monk may not attack on the same turn they activate Pious Veil. Priest: "Self Healing" is now based on half of magic. Scavenger: ‘Scavenge Gold’ Will be removed due to money not being necessary Weapon Proficients changed to C Subcats Soldier: ‘Spear-Wall’ is removed. Instead they gain ‘Anti-Cavalry’: This character gains +5 Damage and +2 Defence against mounted units (including Wyverns and Pegasuses). Thief: ‘Overdeveloped Sense of Self Preservation’ is removed. Gain ability to move after lockpicking. Wyvern Rider: “Dragon Scales” is changed to: “As long as this unit is at full HP, they gain +2 defense and resistance.” Promoted Classes: Hero (Both fighter and mercenary): "Rough and Tumble" removed. Instead they gain: ‘Lend me your Strength’: If this character is within three squares of three or more allies, they gain +10 to Hit, Evasion, Critical and Dodge. Swordmaster: ‘Faster than the Eye’ is removed. New Class made by Murdoc: Malig Knight --Promotes from Wyvern Rider, Shaman, Fighter --Wields Axes (A/C) OR Lances (A/C), Dark (A/C) --Preferred Stats: STR, MAG --Promotion Bonuses: HP+3 STR +2 MAG +1 SKL +1 CON +3 LUC +1 DEF +3 RES +1 SPD +1 MOV 6 --Class skills: ---Trample: +3 damage dealt against foot units. ---Savage Blow: SKL+.5 LUC chance to deal 20% of your attacking stat to the target and adjacent enemies after combat resolves when you initiate combat. This cannot reduce HP below 1. ---Wyvern Sign-Up Sheet: Forum Name: Preferred Character: (which character would you want the most.) Least preferred Character: Favorite Fire Emblem Character/Characters: Your Favorite Fire Emblem Class/Classes: I want to say close the Sign-Ups on Sunday, the 9th of April but if we get enough submissions we can close it earlier. Link to comment Share on other sites More sharing options...
Daniel Blackworth Posted April 7, 2017 Share Posted April 7, 2017 (edited) I've always wanted to participate in a Fire Emblem Roleplay. Forum Name: Mr. Divergent Preferred Character: (which character would you want the most.) Glenn, Wind Mage Least preferred Character: Sheena, Dancer Favorite Fire Emblem Character/Characters: Owain, Takumi, Robin, Ephraim, Athos Your Favorite Fire Emblem Class/Classes: Grandmaster, Archsage, Druid Edited April 7, 2017 by Mr. Divergent Link to comment Share on other sites More sharing options...
InnocentSerenity Posted April 7, 2017 Share Posted April 7, 2017 Yo, this looks fun. I'd be up for helping a friend out. Spoiler Forum Name: InnocentSerenityPreferred Character: Luther or KarlosLeast preferred Character: Sheena or Gaillardia (I already made a Dancer and a Pirate before)Favorite Fire Emblem Characters: Dew, L'arachel, SeveraFavorite Fire Emblem Classes: Dancer and Swordmaster Link to comment Share on other sites More sharing options...
Wolfox Posted April 7, 2017 Share Posted April 7, 2017 (edited) Why not give this a try, never done an RP before so don't judge pls. Forum Name:Wolfox Glace Preferred Character: Kayde the Myrmiddon, Gaillardia the Fighter or Luther the Priest(support characters need love aswell) Least preferred Character:Glenn, Wind Mage Favorite Fire Emblem Character/Characters: Owain/Odin, Inigo/Laslow, Lucina, Lon'qu, Soleil, Morgan, Hisame, Ignacious, Gaius, Asugi, Tharja, Rhajat. Your Favorite Fire Emblem Class/Classes: Mercanary(I mistyped that, I'm sure), Hero Edited April 7, 2017 by Wolfox Glace forgot something in the form >_< Link to comment Share on other sites More sharing options...
Twinwolf Posted April 7, 2017 Share Posted April 7, 2017 Forum Name: TwinwolfPreferred Character: Lillie, Archer (I like her backstory and mug), or Yullen, Social Knight Cavalier (I like cavaliers )Least preferred Character: Luther.Favorite Fire Emblem Character/Characters: Mozu, Setsuna, Lyn, HenryYour Favorite Fire Emblem Class/Classes: Cavalier, Mage, Knight Link to comment Share on other sites More sharing options...
HughJ Posted April 7, 2017 Share Posted April 7, 2017 (edited) I haven't roleplayed in 97 years, this should be interesting Forum Name: HughJPreferred Character: SheenaLeast preferred Character: KarlosFavorite Fire Emblem Character/Characters: Shura (FE14:C), Joshua (FE8)Your Favorite Fire Emblem Class/Classes: Villager lol Quote Mercanary Edited April 7, 2017 by HughJ Link to comment Share on other sites More sharing options...
Yours Truly Posted April 7, 2017 Share Posted April 7, 2017 Why the hell not? I have a whole lot of time apparently. Forum Name: Cronos5010 Preferred character: Karlos Least preferred character: Sheena Favorite Fire Emblem Characters: Oswin, Hector Your Favorite Fire Emblem Class/Classes: Knight, Demon Hunter (So I can loop him back to Villager and level him up again) Link to comment Share on other sites More sharing options...
TheHeroSeth Posted April 7, 2017 Share Posted April 7, 2017 Sounds fun. I'm in. Forum name: TheHeroSeth Preferred Character: Kayde Least preferred: Karlos Favorite FE character: Karel Favorite FE class: Myrmidon/Samurai Link to comment Share on other sites More sharing options...
rokubiraijuu Posted April 7, 2017 Share Posted April 7, 2017 (edited) fire emblem campaigns are like a bat signal. i'm here o/ Spoiler Forum Name: raiPreferred Character: glenn or gaillardia -- i'm okay with eitherLeast preferred Character: sheenaFavorite Fire Emblem Character/Characters: leif, cordelia, ephraim, naesala, i have a lotYour Favorite Fire Emblem Class/Classes: nomad / bow knight, pegasus knight / dark flier Edited April 7, 2017 by rokubiraijuu Link to comment Share on other sites More sharing options...
Mogget Posted April 7, 2017 Share Posted April 7, 2017 By my count, we've got seven already, so I'll throw in for the eighth in this ring. Forum Name: MoggetPreferred Character: (which character would you want the most.) : Kayde, Myrmidon; Karlos, KnightLeast preferred Character: Liilie, ArcherFavorite Fire Emblem Character/Characters: Ephraim, Legault, MerricYour Favorite Fire Emblem Class/Classes: Thieves, Swordmasters, Peg. Knights Link to comment Share on other sites More sharing options...
Inferand Posted April 7, 2017 Share Posted April 7, 2017 (edited) Worth a try. Cheers. Forum Name:InferandPreferred Character: (which character would you want the most.)Luther, PriestLeast preferred Character:Yullen, Social KnightFavorite Fire Emblem Character/Characters:Inigo, Owain, Azama, Ryoma, Moulder, LeoYour Favorite Fire Emblem Class/Classes: Mercenary, Dancer, Bard, Myrmidon, Swordmaster, Hero, Paladin, Great Knight Edited April 7, 2017 by Inferand Link to comment Share on other sites More sharing options...
SJMistery Posted April 7, 2017 Share Posted April 7, 2017 Forum Name: SJMisteryPreferred Character: (which character would you want the most.) : Corrin (F), Hoshidan NobleLeast preferred Character: RinkahFavorite Fire Emblem Character/Characters: Too many to list.Your Favorite Fire Emblem Class/Classes: Any class with healing staves. Especially Hoshidan Noble, Butler/Maid or Bride. Link to comment Share on other sites More sharing options...
Wolfox Posted April 7, 2017 Share Posted April 7, 2017 Just now, SJMistery said: Forum Name: SJMisteryPreferred Character: (which character would you want the most.) : Corrin (F), Hoshidan NobleLeast preferred Character: RinkahFavorite Fire Emblem Character/Characters: Too many to list.Your Favorite Fire Emblem Class/Classes: Any class with healing staves. Especially Hoshidan Noble, Butler/Maid or Bride. Just spit balling here, but I think it might be a usefull idea to read the first post and look over your post again Link to comment Share on other sites More sharing options...
SJMistery Posted April 7, 2017 Share Posted April 7, 2017 Uh, ok Link to comment Share on other sites More sharing options...
Aurorix Posted April 8, 2017 Author Share Posted April 8, 2017 Alright, since we've got more than enough submissions I've given out the characters. Thanks to all who signed-up, just trying means more to me then you can imagine. Unfortunately only 8 maybe chosen so I went with the most fair route possible and went with the people who submitted first. Once again thanks to everyone who signed-up and here are the character assignments~ Going as the Crimson Myrmidon Kayde - TheHeroSethChosen to be the Nomad Cavalier, Yullen - Cronos5010The Lone Fighter, Gaillardia, goes to - RaiAn Ancher on an important mission, Lillie - TwinwolfKarlos, The justice seeking knight goes to - InnoThe soaring mage, Glenn offers himself to - Mr. DivergentSheena, the Dancer generously allows herself to be borrowed by - HughJThe priest on a pilgrimage, Luther offers himself to - Wolfox Glace I should be able to get the IC up sometime tomorrow and the first map will start shortly after character introductions take place. I look forward to it~ Link to comment Share on other sites More sharing options...
InnocentSerenity Posted April 13, 2017 Share Posted April 13, 2017 @Wolfox Glace You got the wrong tile to heal Guy, you mind changing it to heal Kayde now? Guy's decent enough for now. Link to comment Share on other sites More sharing options...
Wolfox Posted April 14, 2017 Share Posted April 14, 2017 woops, sorry botu that, will change that instantly Link to comment Share on other sites More sharing options...
InnocentSerenity Posted April 22, 2017 Share Posted April 22, 2017 (edited) @Wolfox Glace You don't mind healing Lillie right now? Karlos is gonna move to attack the Mage probably, and his PS needs a 3rd person in range. Edited April 22, 2017 by InnocentSerenity Link to comment Share on other sites More sharing options...
Wolfox Posted April 22, 2017 Share Posted April 22, 2017 will do Link to comment Share on other sites More sharing options...
InnocentSerenity Posted April 24, 2017 Share Posted April 24, 2017 @Wolfox Glace Lillie's at H10. You can probably heal her at G10. Also, don't worry about Karlos, he can take two hits from Mages. Link to comment Share on other sites More sharing options...
Wolfox Posted April 24, 2017 Share Posted April 24, 2017 I'll do what I can Link to comment Share on other sites More sharing options...
Wolfox Posted April 28, 2017 Share Posted April 28, 2017 sorry @EXLink32, but I believe that you may have some locations wrong in your last update Link to comment Share on other sites More sharing options...
Aurorix Posted May 6, 2017 Author Share Posted May 6, 2017 With the general slowness of how things have been going I'm going to start hardcore poking people to keep this thing alive. If a player still has yet to post I'll post for them. Granted if IRL things have tied you down I'll be a bit more lienant but if I am not aware I'll be doing some hardcore PC moving Edit: Level up time~ PC’s Kayde: Skill, Luck, Speed Yullen: HP, Skill, Res, Speed Gaillardia: Str, Def, Speed Lillie: HP, Str, Mag Karlos: HP, Skill, Res, Speed Glenn: HP, Mag, Skill Sheena: Str, Skill, Luck, Luther: HP, Mag, Res NPC’s: Zentilin: Str, Mag, Skill, Luck, Alunda: From Prefered Stats: Res, Skill Link to comment Share on other sites More sharing options...
Daniel Blackworth Posted May 8, 2017 Share Posted May 8, 2017 "I'd appreciate having more growth, but this still turned out to be good enough." Link to comment Share on other sites More sharing options...
InnocentSerenity Posted May 8, 2017 Share Posted May 8, 2017 "My armor grows lighter by the minute!" Link to comment Share on other sites More sharing options...
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