Alex Posted April 13, 2017 Share Posted April 13, 2017 I'm surprised this didn't exist yet tbh. So just make your own versions of Pokemon in habitats they're not usually in, such as Alolan forms. I'll start it off! Alolan Lanturn resides in Brooklet hill. Since it is now a surface dweller rather than living in the depths, its lanterns have been replaced with some pretty looking flower. This is to lure in Bug-type Pokemon, such as Surskit and Dewpider, before trapping and feasting on them. Alolan Lanturn Type: Water/Grass Abilities: Water Absorb, Rain Dish, Flower Veil (HA) HP: 125 Attack: 58 Defense: 68 (+10) Special Attack: 76 Special Defense: 76 Speed: 57 (-10) Level-Up Moves. Level 1/Evo: Stockpile Level 1/Evo: Spit Up Level 1/Evo: Swallow Level 1: Flower Shield Level 1: Bubble Level 1: Absorb Level 6: Bind Level 12: Water Gun Level 17: Confuse Ray Level 20: Bubble Beam Level 23: Synthesis Level 29: Giga Drain Level 33: Wring Out Level 37: Leech Seed Level 43: Aromatherapy Level 47: Strength Sap Level 51: Hydro Pump Level 54: Aqua Ring Level 61: Petal Dance Quote Link to comment Share on other sites More sharing options...
Wolfox Posted April 13, 2017 Share Posted April 13, 2017 this is interesting, let me give it a shot. Alolan Azumaril: Type: Fairy Fire Ability's: Huge Power, Flash Fire, Flame Body(HA) HP: 100 Attack: 60(+10) Def: 80 Sp.attack: 40(-20) Spdef: 80 Speed: 60(+10) I won't do a full moveset since that will take a little too much time. however I will explain the reasons for changing types and the stat changes: Azumarill came to Alola by a trainer who hat lost sight of his Marill. However due to growing up near the the Volcano on Akala Island. Due to the high temprature Azumarill began shedding their fur over generations. To Ajust to the high heat theit type changed as well. Quote Link to comment Share on other sites More sharing options...
Anime Posted April 13, 2017 Share Posted April 13, 2017 (edited) alolan Venemoth Bug/ Electric abilities: Volt absorb HP 70 (+ 10) ATk 65 (- 10) Def 60 (- 5) Sp atk 90 (+20) Sp def 75 Speed 90 (+5) Moves: poison sting, thunder shock, disable, tackle, string shot, absorb, signal beam, grudge, sleep powder, poison powder, spark, agility, shock wave, quiver dance Edited April 13, 2017 by Amine elhedhili Quote Link to comment Share on other sites More sharing options...
ProjectIceman Posted April 13, 2017 Share Posted April 13, 2017 (edited) My turn! Alolan Luxray: Type: Fire/Dark Abilities: Intimidate/Drought Hidden Ability: Sheer Force HP: 80 Attack: 90 (-30) Defense: 90 (+1) Special Attack: 120 Special Defense:78 (-1) Speed: 100 (+30) Level Up Moves Scratch Leer Quick Attack Ember Snarl Incinerate Nasty Plot Lava Plume Payback Flamethrower Dark Pulse Fire Blast Edited April 13, 2017 by ProjectIceman Quote Link to comment Share on other sites More sharing options...
HUEnd Posted April 13, 2017 Share Posted April 13, 2017 (edited) And I introduce Alolan Ekans/Arbok! Unlike its Kanto variant, Alolan Ekans/Arbok are very kind and nearly harmless Pokémons due its lack of poison, but don't go wary: They can get really mad if you get too close. It's mentioned that A-Arbok's wiggles can heal small injuries from other Pokémons that are around him. Alolan-Arbok (I won't build A-Ekans due lack of time right now) Type: Normal/Fairy Abilities: Healer, Shed Skin, Adaptability (HA) HP: 70 (+10) Attack: 95 Defense: 69 Special Attack: 65 Special Defense: 69 (-10) Speed: 80 Level-Up moves: Spoiler Level 1/Evo: Heal Bell Level 1: Ice Fang Level 1: Thunder Fang Level 1: Fire Fang Level 1: Wrap Level 1: LeerLevel 1/4: TackleLevel 9: Heal Pulse Level 12: Baby-Doll Eyes Level 17: ScreechLevel 20: Draining Kiss Level 27: Stockpile Level 27: Swallow Level 27: Spit UpLevel 32: Take Down Level 39: Mud BombLevel 44: Entraintment Level 48: Bestow Level 51: Haze Level 56: Coil Level 63: Play Rough TM/HM Moves: Spoiler Toxic Hidden Power Sunny Day Hyper Beam Light Screen Protect Rain Dance Frustration Earthquake Return Double Team Reflect Rock Tomb Torment Facade Rest Attack Thief Round Payback Giga Impact Bulldoze Rock Slide Dragon Tail Infestation Swagger Sleep Talk Substitute Dazzling Gleam Confide Rest Egg Moves: Spoiler Moonblast Disable Iron Tail Charm Body Slam Pursuit Slam Double-Edge Snatch Spite Sucker Punch Switcheroo Edited April 13, 2017 by HUEnd Quote Link to comment Share on other sites More sharing options...
Wolfox Posted April 13, 2017 Share Posted April 13, 2017 Alolan Butterfree(gonna make this what everyone wants it to be) Type: Bug Psychic Ability: Compound Eyes, Magic Guard, Adaptability(HA) HP:60 Attack:10(-35) Defence:50 Sp. Attack: 100(+10) Sp. Defence: 70(-10) Speed: 105(+35) I would post a movepool, but that really wouldn't change much at all Quote Link to comment Share on other sites More sharing options...
Seal Posted April 13, 2017 Share Posted April 13, 2017 Alolan Gyarados Type: Ground/Dragon Ability: Reckless Hidden Ability: Solid Rock (I was thinking of arena trap but that could trap someone into a dragon dance and that's pretty op) Hp: 95 Attack: 140 (+15) Defence: 100 (+21) Sp. Attack: 75 (+15) Sp. Defence: 79 (-21) Speed: 51 (-30) I was thinking it would be like a sand worm with bones covering it's body. Alolan Magikarp could be caught at a low level in the fishing spots inside Vast Poni Canyon, it would be very rare. Quote Link to comment Share on other sites More sharing options...
DongDenny Posted April 13, 2017 Share Posted April 13, 2017 Alolan Blaziken Former inhabitants of Mount Lanakila. They seek revenge upon those trespassed their sacred land. Type: Ice/Fighting Ability: Slush Rush, Speed Boost (Hidden) HP: 80 Att: 100 (-20) Def: 70 S.Att: 130 (+20) S.Def: 70 Speed: 80 Mega Alolan Blaziken Type: Ice/Ghost The guardian of the legendary shrine of 10,000 years old Alolan Ninetales. HP: 80 Att: 120 (-40) Def: 80 S.Att: 170 (+40) S.Def: 80 Speed: 100 Level up moves: Spoiler Evo. Ice Triple Kick (Physical, Pow 10, Acc 75%, 10% to Freeze the target. For each successive hit, Pow increase by 10, Freeze chance increase by 10%. In the other hand, the first, second and third hits will have 10, 20, 30 power and 10%,20%,30% chance to Freeze) 5 Powder Snow 10 Sand Attack 14 Lick 20 Icicle Spear 25 Quick Attack 31 Calm Mind 37 Focus Energy 44 Aura Sphere 50 Nasty Plot 57 Shadow Ball 63 Blizzard Quote Link to comment Share on other sites More sharing options...
Hycrox Posted April 13, 2017 Share Posted April 13, 2017 (edited) hmmmmm Alolan Bidoof and Alolan Bibarel (be thankful @Maximillion Pegasus ya little twat) Bidoof and Bibarel were introduced in Alola's mountaineous regions due to their industrious nature. Several studies have shown that they gained the habit of meditating in the mountains, and that meditation resulted in them developing psychic power over generations. Some of them have even shown to be able to convert their psychic power into physical power. Alolan Bibarel: Normal/Psychic Abilities: Simple; Huge Power; Magic Bounce (HA) Stats: HP: 79 Attack: 65 (-20) Defense: 70 (+10) Special Attack: 65 (+10) Special Defense: 80 (+20) Speed: 51 (-20) Level-up Moveset (Bibarel): Spoiler Level 1/Evolve: Psywave Level 1: Cosmic Power Level 1: Rototiller Level 1: Tackle Level 1: Meditate Level 5: Defense Curl Level 9: Rollout Level 13: Confusion Level 18: Hyper Fang Level 23: Yawn Level 28: Crunch Level 33: Zen Headbutt Level 38: Super Fang Level 43: Calm Mind Level 48: Amnesia Level 53: Superpower Level 58: Psychic Notable breeding moves: Stored Power; Psycho Shift; Psyshock Edited April 13, 2017 by Hycrox Quote Link to comment Share on other sites More sharing options...
Deleted User Posted April 13, 2017 Share Posted April 13, 2017 Sinnoh Nidoking - Poison/Steel Poison Point/Battle Armor/(Sheer Force) HP: 81 -> 85 Atk: 102 -> 110 Def: 77 -> 80 SpA: 85 -> 68 SpDef: 75 -> 80 Spd: 85 -> 81 Nidoking gains a hard magnetic and metallic coating upon being leveled up while holding a Metal Coat inside Iron Island in order to evolve from Nidorino Moveset changes >Level Up (1) Peck -> Pursuit (23) Chip Away -> Crunch (35) Thrash -> Play Rough (43) Earth Power -> Iron Head (1/58) Megahorn -> Dragon Rush Quote Link to comment Share on other sites More sharing options...
seki108 Posted April 13, 2017 Share Posted April 13, 2017 (edited) (Mostly from a random thought I had, mixed with a little bit of game/anime lore, creative liberty, and a plot device. Somewhat in the form of a scientific report/journal entry. This is why I don't try to write creatively. Sorry for any cringes I induce.) Alolan Clefable When groups of extraterrestrial Clefariy came to Earth (??) eons ago, most landed in mainland areas now comprising several major regions of the world. One group, however, landed on an isolated island chain that eventually became the Alolan islands. Sticking to what mountains and caves were available, Clefairy scattered around the islands in small communities. A problem arose when they could not find a source of Moon Stones, which allowed for evolution and were a centerpiece of their cultural dances. Luckily for their culture, a substitute was found in the form of a chunk of Sun Stone on Mount Hokulani, which radiated a familiar but different feeling than their native stones. After years of communing near the stone, an change took place one night. A few Clefairy began to evolve......and the rest is history. Today, Clefairy are reportedly seen throughout the islands at night, although their only officially recorded location is Mount Hokulani, where the same large Sun Stone is rumored to reside. From a few documented cases, Clefairy native to Alola still can evolve into their mainland forms through the use of Moon Stones, but most prefer evolving via Sun Stones, possibly for long-held cultural reasons. The only distinguishable physical difference between the types is the presence of a 'skirt-like' pattern of red and orange markings around the waist area and the tips of their ears being red-orange. This skirt pattern seems to have been the inspiration of some traditional Alolan dancing outfits for women. Type: Fairy/Fire Abilities: Magic Guard, Flame Body, Dry Skin (Hidden) Stats: [Research Underway] ((I'm not good with this sort of thing. Fire types aren't normally defensive, but this could one......)) Moves: Being a stone evolution, most of it's moves come from it's pre-evolutions, Clefa and Clefairy. However, Alolan Clefable are able to learn a few fire moves at higher level (as well as via move re-learners): --Fiery Dance (Evolution), Mystic Fire (50), Heat Wave (50), Inferno (60), Burn Up (?)* *At the time of this report, only one documented case of this move has occurred. Due to the move's nature of removing fire typing temporarily, it is unknown how this will effect an Alolan form who's main distinguishable difference between it's mainland counterpart is it's Fire typing. Some speculate repeated uses will revert an Alolan Clafable into it's mainland counterpart. This could be a unique case, but further documentation of Alolah's native Clefable will be necessary. Edited April 14, 2017 by seki108 Quote Link to comment Share on other sites More sharing options...
doombotmecha Posted April 13, 2017 Share Posted April 13, 2017 Not alolan, but I've always wanted a regional variant water/steel Wailord with Higher Defense, Attack instead of Special Attack, and absolutely awful speed. It'd be based on a fusion of a sperm whale and an icebreaker ship and it would be sooooo coooool. Figure Heavy Slam as its evolution move, Rock Head/Filter/Reckless as abilities, notable moves are Aqua Tail, Heavy Slam, Crunch, Thrash.... Quote Link to comment Share on other sites More sharing options...
Wolfox Posted April 14, 2017 Share Posted April 14, 2017 12 hours ago, GS BALL said: Alolan Tyranitar: Dark + Steel (i always wanted a dark and steel pokemon) Bisharp? Quote Link to comment Share on other sites More sharing options...
Wolfox Posted April 14, 2017 Share Posted April 14, 2017 just saying, what you always wanted was already added in gen 5. and bisharp has a cool design Quote Link to comment Share on other sites More sharing options...
IntSys Posted April 14, 2017 Share Posted April 14, 2017 I think there was a similar thread awhile ago, but that didn't get into details such as stats and movepools. Anyway, here's my take. Alolan Durant Type: Bug / Fire Ability: Blaze / Flash Fire / Flambé (This Pokemon's contact moves have a 30% chance of burning) (HA) HP: 58 Atk: 109 -> 119 (+10) Def: 112 -> 82 (-30) SpA: 48 SpD: 48 Spe: 109 -> 129 (+20) BST: 484 A colony of Durant sneaked into Alola from a cargo ship several decades ago. They were problematic bunches, chewing off wooden houses like there was no tomorrow. In response, the locals prepared a huge number of Magmar and Magmortar, razing their colonies one by one. However, the Durant adapted faster than the locals could, using the blazing fires to fuel their fury. The situation got so out of hand that an entire village got burned down due to the rampant Durant. Then, one day, a sage came to the Alolans' aid. Her Pokemon's mystical flames lured the Durant out of their colonies one by one. However, instead of killing all of them, she decided to take them to the Wela Volcano, saving both sides' lives. From there, the Durant population was controlled naturally by the Fire-type competitors, and slowly, their numbers dwindled to a mere ten thousand. They now take shelter within the volcano crater, where they feed off the everlasting flames bursting out of the volcano and the occasional Alolan Diglett that passes by underground. Having discarded their armors, they've lost a significant amount of defense, but they became much more dangerous in return, capable of spreading burns like wildfire. LEARNSET: By leveling up: Spoiler Level 1: Flare Blitz Level 1: Guillotine Level 1: Vice Grip Level 1: Smokescreen Level 1: Fury Cutter Level 1: Incinerate Level 6: Agility Level 11: Fire Fang Level 16: Bug Bite Level 21: Crunch Level 26: Napalm Jaws (80 BP / 100% Accuracy / 30% chance to burn - The user sinks its red hot fangs into the foe, leaving a nasty burn wound) Level 31: Dig Level 36: Conversion 2 Level 41: U-Turn Level 46: Acid Armor Level 51: Guillotine Level 56: Flare Blitz Level 61: Inferno By TM/HM: Spoiler TM06: Toxic TM10: Hidden Power TM11: Sunny Day TM12: Taunt TM17: Protect TM21: Frustration TM22: Solar Beam TM26: Earthquake TM27: Return TM32: Double Team TM35: Flamethrower TM38: Fire Blast TM39: Rock Tomb TM41: Torment TM42: Facade TM43: Flame Charge TM44: Rest TM45: Attract TM48: Round TM50: Overheat TM65: Shadow Claw TM68: Giga Impact TM71: Stone Edge TM73: Thunder Wave TM80: Rock Slide TM87: Swagger TM88: Sleep Talk TM89: U-Turn TM90: Substitute TM100: Confide By breeding: Spoiler Baton Pass Endure Feint Attack Rock Climb Screech Thunder Fang Spite (From Golisopod) Spikes (Chain breed from Crustle) Why yes, that's 30% chance of Burn with every U-Turn. Quote Link to comment Share on other sites More sharing options...
ProjectIceman Posted April 14, 2017 Share Posted April 14, 2017 (edited) 1 hour ago, IntSys said: I think there was a similar thread awhile ago, but that didn't get into details such as stats and movepools. Anyway, here's my take. Alolan Durant Type: Bug / Fire Ability: Blaze / Flash Fire / Flambé (This Pokemon's contact moves have a 30% chance of burning) (HA) HP: 58 Atk: 109 -> 119 (+10) Def: 112 -> 82 (-30) SpA: 48 SpD: 48 Spe: 109 -> 129 (+20) BST: 484 A colony of Durant sneaked into Alola from a cargo ship several decades ago. They were problematic bunches, chewing off wooden houses like there was no tomorrow. In response, the locals prepared a huge number of Magmar and Magmortar, razing their colonies one by one. However, the Durant adapted faster than the locals could, using the blazing fires to fuel their fury. The situation got so out of hand that an entire village got burned down due to the rampant Durant. Then, one day, a sage came to the Alolans' aid. Her Pokemon's mystical flames lured the Durant out of their colonies one by one. However, instead of killing all of them, she decided to take them to the Wela Volcano, saving both sides' lives. From there, the Durant population was controlled naturally by the Fire-type competitors, and slowly, their numbers dwindled to a mere ten thousand. They now take shelter within the volcano crater, where they feed off the everlasting flames bursting out of the volcano and the occasional Alolan Diglett that passes by underground. Having discarded their armors, they've lost a significant amount of defense, but they became much more dangerous in return, capable of spreading burns like wildfire. LEARNSET: By leveling up: Hide contents Level 1: Flare Blitz Level 1: Guillotine Level 1: Vice Grip Level 1: Smokescreen Level 1: Fury Cutter Level 1: Incinerate Level 6: Agility Level 11: Fire Fang Level 16: Bug Bite Level 21: Crunch Level 26: Napalm Jaws (80 BP / 100% Accuracy / 30% chance to burn - The user sinks its red hot fangs into the foe, leaving a nasty burn wound) Level 31: Dig Level 36: Conversion 2 Level 41: U-Turn Level 46: Acid Armor Level 51: Guillotine Level 56: Flare Blitz Level 61: Inferno By TM/HM: Reveal hidden contents TM06: Toxic TM10: Hidden Power TM11: Sunny Day TM12: Taunt TM17: Protect TM21: Frustration TM22: Solar Beam TM26: Earthquake TM27: Return TM32: Double Team TM35: Flamethrower TM38: Fire Blast TM39: Rock Tomb TM41: Torment TM42: Facade TM43: Flame Charge TM44: Rest TM45: Attract TM48: Round TM50: Overheat TM65: Shadow Claw TM68: Giga Impact TM71: Stone Edge TM73: Thunder Wave TM80: Rock Slide TM87: Swagger TM88: Sleep Talk TM89: U-Turn TM90: Substitute TM100: Confide By breeding: Reveal hidden contents Baton Pass Endure Feint Attack Rock Climb Screech Thunder Fang Spite (From Golisopod) Spikes (Chain breed from Crustle) Why yes, that's 30% chance of Burn with every U-Turn. Dear Arceus this Pokemon is broken. Flare Blitz at level 1? 30% chance to burn with any attack?? And Napalm Jaws sounds like a boosted in accuracy Fire Fang with a higher chance to burn, but without the chance to flinch. But that burn chance gets boosted with the Flambe ability...once again. DEAR ARCEUS. Edited April 14, 2017 by ProjectIceman Clarification Quote Link to comment Share on other sites More sharing options...
Alex Posted April 15, 2017 Author Share Posted April 15, 2017 The flare blitz at level 1 is simply due to it being a move relearner move, not a move it learns naturally. Quote Link to comment Share on other sites More sharing options...
Lord Chespin Posted April 15, 2017 Share Posted April 15, 2017 Hey, I think I was the one who made the original thread. I like this thread, though; you guys have some great ideas! Here's an idea I had for a Delta Pokemon from my fangame I'm making: Fossilium Aipom/Ambipom Aipom: Spoiler Type: Ghost/Fighting Ability: Cursed Body/Technician/Skill Link HP: 55 Attack: 70 Defense: 55 Special Attack: 40 Special Defense: 55 Speed: 85 Level-Up Moves: Spoiler Level 1: Karate Chop, Tail Whip Level 4: Sand Attack Level 8: Astonish Level 11: Baton Pass Level 15: Tickle Level 18: Arm Thrust Level 22: Shadow Punch Level 25: Screech Level 29: Agility Level 32: Storm Throw Level 36: Fling Level 39: Nasty Plot Level 43: Memento TM/HM Moves: Unchanged Egg Moves: Compatibility with Shadow Sneak, but otherwise unchanged. Evolution: Evolves while knowing Storm Throw The Fossilium Region is an incredibly chaotic place, home to dozens of Ultra Wormhole openings, some as recent as 500 years ago. The energy released from one such opening affected a dying Aipom, restoring it to life- but not as we know it. The Aipom's tail is gone, replaced with a large skeletal hand made of energy that the Aipom can control like its normal hand. The Aipom itself is significantly more gaunt than a regular Aipom, with black and white fur rather than purple and yellow fur and glassy eyes. Despite this, it is just as carefree, lighthearted, and mischievous as a regular Aipom, using its ghostly powers to playfully mess with people. Ambipom: Spoiler Type: Ghost/Fighting Ability: Cursed Body/Technician/Skill Link HP: 75 Attack: 100 Defense: 66 Special Attack: 60 Special Defense: 66 Speed: 115 Level-Up Moves: Spoiler Level 1: Mach Punch, Karate Chop, Tail Whip, Sand-Attack, Astonish Level 4: Sand Attack Level 8: Astonish Level 11: Baton Pass Level 15: Tickle Level 18: Arm Thrust Level 22: Shadow Punch Level 25: Screech Level 29: Agility Level 32: Storm Throw Level 36: Fling Level 39: Nasty Plot Level 43: Memento TM/HM Moves: Unchanged Like Fossilum Aipom, Fossilium Ambipom are technically neither alive nor dead; despite this, they are very friendly Pokemon, and will fiercely protect their owners with little regard to their own safety. It is said in local legends that Fossilium Ambipom guide souls to the afterlife, protecting them from soul-eaters like Lampent and Chandelure. Competitive Analysis So, at first glance, Fossilium Ambipom faces the same problems as regular Ambipom: It's rather weak, and it's incredibly frail. It doesn't even get STAB Fake Out anymore. However, it has something most Pokemon would kill for: STAB Technician Storm Throw! With this, it gets access to what is effectively an 180 base-power move that always lands a critical hit and ignores stat changes! It also gets STAB Shadow Sneak, so it can snipe faster threats, and Memento, so it can KO itself to support a teammate when it's about to be KO'd. However, it faces stiff competition from Marshadow, which has the same amazing typing but more bulk, speed and overall power; despite this, it'll still carve a niche out for itself, by virtue of Storm Throw. I THREW IT ON THE GROUND (Standard) Spoiler Ambipom-Fossilium @ Choice Band Ability: Technician EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Shadow Sneak - Storm Throw - U-Turn - Memento Maximum Investment into Attack and Speed help to make the most out of Ambipom's passable attack and good speed, while a Jolly Nature buffs your Speed to make sure you outspeed most of the metagame. Storm Throw is the move you should be clicking most of the time, as it is stupidly powerful with STAB, Technician, and guaranteed Critical Hits. Shadow Sneak lets you snipe weakened foes like Scizor can, but it shouldn't be used if the foe has a Tapu Lele. U-Turn can be used on forced switches to get a teammate in safely, and Memento is a last resort that can cripple a sweeper and pave the way for a sweeper of your own. Quote Link to comment Share on other sites More sharing options...
Alex Posted April 16, 2017 Author Share Posted April 16, 2017 Let's do something interesting: Kantoan Cryogonal! Kantoan Cryogonal was introduced through an accident. Pokemon Poachers had been trying to pawn these off as rare Pokemon in Pewter City, keeping them stuffed in cages and mistreating them majorly. However, they had underestimated these creatures, as the Cryogonal soon found a way to escape, freezing their capturers as they left. There was not a place for them to live, unfortunately, and the coldest place nearby was Mt. Moon. Thus, the Cryogonal adapted, using the Moon stones and other rocks to form their body instead of ice, changing them completely. Kantoan Cryogonal Type: Rock Ability: Levitate HP: 80 Attack: 40 (-10) Defense: 40 (-10) Special Attack: 110 (+15) Special Defense: 125 (-10) Speed: 120 (+15) Level Up moves: Level 1: Fissure Level 1: Night Slash Level 1: Wrap Level 1: Accelerock Level 1: Rapid Spin Level 1: Rock Polish Level 5: Stealth Rock Level 9: Wide Guard Level 9: Quick Guard Level 13: Rock Tomb Level 17: Iron Defense Level 21: Ancient Power Level 27: Dazzling Gleam Level 29: Reflect Level 33: Light Screen Level 37: Rock Smash Level 41: Confuse Ray Level 45: Recover Level 49: Power Gem Level 50: Moonblast Level 53: Night Slash Level 57: Fissure Quote Link to comment Share on other sites More sharing options...
Anime Posted April 18, 2017 Share Posted April 18, 2017 (edited) Kanto Volcarona Type: ice/Fire Ability: Mountaineer: On switch-in, this pokemon avoids all rock type attacks, and avoids stealth rocks. Moves: all bug moves will be: Powder snow, mist, ice beam, frost breath (Quiver dance stays) Hp: 75 Atk: 95 Def: 45 Spec Atk: 100 Spec Def: 40 Speed: 20 Edited April 18, 2017 by Amine elhedhili Quote Link to comment Share on other sites More sharing options...
HUEnd Posted April 18, 2017 Share Posted April 18, 2017 23 minutes ago, Amine elhedhili said: Kanto Volcarona Type: ice/Fire Ability: Mountaineer: On switch-in, this pokemon avoids all rock type attacks, and avoids stealth rocks. Moves: all bug moves will be: Powder snow, mist, ice beam, frost breath (Quiver dance stays) Nerf Please. Quote Link to comment Share on other sites More sharing options...
ProjectIceman Posted April 18, 2017 Share Posted April 18, 2017 11 hours ago, HUEnd said: Nerf Please. Lol XD Quote Link to comment Share on other sites More sharing options...
Anime Posted April 18, 2017 Share Posted April 18, 2017 12 hours ago, HUEnd said: Nerf Please. wait till you see the stats Quote Link to comment Share on other sites More sharing options...
ProjectIceman Posted April 21, 2017 Share Posted April 21, 2017 (edited) This typing is pretty rare, so why not. Take this Garchomp! Alolan Flygon Type - Ice/Dragon Ability - Slush Rush, Snow Cloak Hidden Ability: Winter Tempest (Ice type moves are boosted in Hailstorm by 50%.) HP: 80 Attack: 60 (-40) Defense: 70 (-10) Special Attack: 130 (+50) Special Defense: 70 (-10) Speed: 110 (+10) To outspeed Garchomp >:) Level 1: Dragon Claw Level 1: Dragon Dance Level 1: Powder Snow Level 1: Sonicboom Level 1: Dragon Breath Level 5: Double Team Level 10: Icy Wind Level 14: Supersonic Level 18: Dragon Rage Level 21: Dragon Breath Level 25: Ice Shard Level 28: Dragon Tail Level 33: Agility Level 37: Hail Level 40: Dragon Dance Level 44: Tri-Attack Level 50: Freeze Dry Level 55: Dragon Pulse Level 59: Ice Beam Level 66: Blizzard Level 75: Sheer Cold Not really good at coming up with lore of Pokemon. If anyone wants to do something with this feel free to do so. You can tell that Alolan Flygon is a Pokemon that deals with increasing its own speed while lowering its oppenents. Edited April 21, 2017 by ProjectIceman Quote Link to comment Share on other sites More sharing options...
Lord Chespin Posted April 21, 2017 Share Posted April 21, 2017 On 4/17/2017 at 10:22 PM, Another Retired Shipper said: Ability: Mountaineer: On switch-in, this pokemon avoids all rock type attacks, and avoids stealth rocks. You got that from Smogon's CAP Project, didn't you? Anyhoo, here's another idea from my fangame: Fossilium Lapras Type: Ground/Steel Abilities: Battle Armor/Sand Rush/Sand Stream HP: 130 Attack: 85 Defense: 80 Special Attack: 85 Special Defense: 95 Speed: 60 Level-Up Movepool: Spoiler 1: Sing, Growl, Bulldoze 4: Rototiller 7: Confuse Ray 10: Gyro Ball 14: Bone Club 18: Body Slam 22: Sandstorm 27: Perish Song 32: Flash Cannon 37: Bonemerang 43: Shore Up 47: Iron Head 50: Fissure TM Moves: Spoiler Removed Moves: Hail, Ice Beam, Blizzard, Rain Dance, Frost Breath, Surf, Waterfall Added Moves: Sunny Day, Smack Down, Earthquake, Sandstorm, Rock Tomb, Rock Polish, Stone Edge, Gyro Ball, Flash Cannon Breeding Moves: Spoiler Removed Moves: Avalanche, Freeze-Dry, Whirlpool Added Moves: Heavy Slam, High Horsepower, Sand Tomb Flavor: A strange variety of Lapras from the Spiral Desert of the Fossilium Region, this regional variant swims through sand like water. It has a light brown coloration, and wears fossils as a helmet and shell. It is just as intelligent and kindhearted as normal Lapras, and will rescue humans and Pokemon lost in the desert and ferry them to civilization. Competitive Analysis: Finally, Lapras gets what it always needed: A decent defensive typing and recovery! With Sand Stream providing passive chip damage and Shore Up providing great recovery in a Sandstorm, it becomes a defensive behemoth. It even gets some powerful STAB Moves, like Bonemerang and Gyro Ball/Heavy Slam to do some damage when it's not stalling. Sadly, its weak offensive stats hinder its potential, meaning defensive sets are its best bet. Bone-Dry (Defensive) Spoiler Lapras-Fossilium @ Leftovers Ability: Sand Stream EVs: 252 HP / 252 Def / 4 SpD Relaxed / Impish Nature - Toxic - Shore Up - Earthquake - Heavy Slam The EVs make Lapras a formidable wall, capable of taking even the strongest hits. Toxic wears foes down, while Shore Up heals you. Earthquake and Heavy Slam prevent you from being taunt bait. Quote Link to comment Share on other sites More sharing options...
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