BurningToTheLast Posted April 22, 2017 Share Posted April 22, 2017 For the past few generations, Psychic has been left in the dust because a lot of types have type coverage that straight up beat psychic, but I, the maker of all things delicious, have made one of the best psychic teams i've ever seen, without further ado... lets get to it. Lenny (Slowbro) (F) @ Leftovers Ability: Regenerator EVs: 240 HP / 252 Def / 8 SpD / 8 Spe Bold Nature IVs: 0 Atk - Scald - Psyshock - Calm Mind - Slack Off Slowbro is one of the best Psychic-Type physical walls. it can eat pretty much any non-super-effective physical move, and gets access to reliable recovery in Slack Off, and has the ability Regenerator, making it hard to wear down, and can patch up its Special Attack and Special Defense with Calm Mind to turn into a deadly sweeper. WishMaster (Jirachi) @ Leftovers Ability: Serene Grace EVs: 252 HP / 148 SpD / 108 Spe Careful Nature - Iron Head - Wish - Protect - Thunder Wave Jirachi complements Slowbro's type very well, letting slowbro switch into Fire and most Ground moves, while jirachi can switch into Grass and most Electric moves. Jirachi also utilizes wish support, Increasing the team's longevity. Jirachi is also able to stall out opponents with the notorious Iron Head + Thunder Wave combo. Bugatti (Latios) @ Choice Scarf Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Draco Meteor - Psyshock - Energy Ball - Trick Screw Mono-Dragon teams. You make a well built team, and Dragon just wins with outrage spam unless you use Fairy. Scarf Latios nukes every dragon in the game and gives some speed control to the team. Latios has decent Special Defense and can absorb some special attacks from things like Mega Charizard Y. Trick can also be used to cripple walls like Chansey. Voldemort (Alakazam) (M) @ Focus Sash Ability: Magic Guard EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Focus Blast - Substitute - Psyshock - Shadow Ball Alakazam is a very good focus sash users and prevents setup mons from sweeping, as Magic Guard prevents the sash from being broken. Substitute + Focus Blast messes with most Sucker Punch users, and Shadow Ball nukes other Psychic teams. Pikkon (Medicham-Mega) (M) @ Medichamite Ability: Pure Power EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - High Jump Kick - Psycho Cut - Fake Out - Bullet Punch Mega Medicham hits like a truck, with High jump kick OHKOing with a neutral matchup most of the time. 252 Atk Pure Power Medicham-Mega High Jump Kick vs. 0 HP / 0 Def Magearna: 313-370 (103.9 - 122.9%) -- guaranteed OHKO and yes, Magearna usually doesn't run HP unless its bulky Magearna. Psycho cut is another STAB move that is used over Zen Headbutt bc 90% accuracy on Pokemon Showdown is more like 9%, and fake out + bullet punch gets the knockout on frail pokemon like Nihilego and Weavile. Kaioken x20 (Victini) @ Choice Scarf Ability: Victory Star EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - U-turn - V-create - Bolt Strike - Blue Flare Victini hits like a truck (albeit not as hard as Mega Medicham) V-Create nukes almost everything in the game, even if it resists. Bolt Strike hits the Water types that resist V-Create. U-turn gives momentum against switches, and Blue Flare is a powerful move that has no drawbacks and can be spammed unlike V-Create. This has been my Mono-Psychic Team, hope you enjoyed it or even considering using it (kek) Importable Team: Spoiler Lenny (Slowbro) (F) @ Leftovers Ability: Regenerator EVs: 240 HP / 252 Def / 8 SpD / 8 Spe Bold Nature IVs: 0 Atk - Scald - Psyshock - Calm Mind - Slack Off WishMaster (Jirachi) @ Leftovers Ability: Serene Grace EVs: 252 HP / 148 SpD / 108 Spe Careful Nature - Iron Head - Wish - Protect - Thunder Wave Bugatti (Latios) @ Choice Scarf Ability: Levitate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Draco Meteor - Psyshock - Energy Ball - Trick Voldemort (Alakazam) (M) @ Focus Sash Ability: Magic Guard EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Focus Blast - Substitute - Psyshock - Shadow Ball Pikkon (Medicham-Mega) (M) @ Medichamite Ability: Pure Power EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - High Jump Kick - Psycho Cut - Fake Out - Bullet Punch Kaioken x20 (Victini) @ Choice Scarf Ability: Victory Star EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - U-turn - V-create - Bolt Strike - Blue Flare Quote Link to comment Share on other sites More sharing options...
Daniel Blackworth Posted April 23, 2017 Share Posted April 23, 2017 This looks cool and smart. I'm considering using it if I ever go laddering at some point. Quote Link to comment Share on other sites More sharing options...
Wolfox Posted April 23, 2017 Share Posted April 23, 2017 (edited) I hate to burst your bubble @ChefBoyFTW But psychic type is one of the top tier types when it comes to monotype. heck last gen it was the "Nooby" type to main since it was so broken in the meta. Heck the monotype council just made the meta all about keeping psychic the strongest type since they all mained it last gen. Most of the types it's weak to are mid tier at best with ghost being low tier. I'm sorry if this is not a post that fits in this topic and if I get a warning for it so be it, but saying psychic types are "left in the dust" when it comes to monotype is simply not true at all. Also: Sash Substitude alakazam seem to be counteractive to itself, mostly you want zam to outspeed and hit hard. so using a move that cts your HP and breaks the sash is probably not the right idea Edited April 23, 2017 by Wolfox Glace Quote Link to comment Share on other sites More sharing options...
BurningToTheLast Posted April 29, 2017 Author Share Posted April 29, 2017 On 4/23/2017 at 4:14 AM, Wolfox Glace said: I hate to burst your bubble @ChefBoyFTW But psychic type is one of the top tier types when it comes to monotype. heck last gen it was the "Nooby" type to main since it was so broken in the meta. Heck the monotype council just made the meta all about keeping psychic the strongest type since they all mained it last gen. Most of the types it's weak to are mid tier at best with ghost being low tier. I'm sorry if this is not a post that fits in this topic and if I get a warning for it so be it, but saying psychic types are "left in the dust" when it comes to monotype is simply not true at all. Also: Sash Substitude alakazam seem to be counteractive to itself, mostly you want zam to outspeed and hit hard. so using a move that cts your HP and breaks the sash is probably not the right idea Hmmm, i definitely take your opinion into consideration, but when i meant by "left in the dust" was that well.... every type has its "Star." Fire has Mega Charizard X, Grass has Mega Venusaur, etc. With the loss of Mega Metagross and Tapu Lele, Psychic fell back a bit, and there was no new viable Psychic types this gen. Psychic is still very viable, just not as viable as it could have been. Also, what would you suggest for Alakazam is Substitute is counteractive? Quote Link to comment Share on other sites More sharing options...
Wolfox Posted April 29, 2017 Share Posted April 29, 2017 4 hours ago, ChefBoyFTW said: Hmmm, i definitely take your opinion into consideration, but when i meant by "left in the dust" was that well.... every type has its "Star." Fire has Mega Charizard X, Grass has Mega Venusaur, etc. With the loss of Mega Metagross and Tapu Lele, Psychic fell back a bit, and there was no new viable Psychic types this gen. Psychic is still very viable, just not as viable as it could have been. Also, what would you suggest for Alakazam is Substitute is counteractive? First of all, Tapy Lele and Mega Metagross are WAAAYYYY to OP for monotype. heck lele was banned around the time Pheromosa was banned, so you know that's easely true. and mega metagross kinda puts to many types out of commision completely, for example ice, rock, fighting, poison, fairy(to a certain extend) and many more. and the reason i saw sub sash is counteractive is because if you use sub you will instantly break your sash. and with alakazam not really being a tank when it comes do defences that can proof troublesome later on. Quote Link to comment Share on other sites More sharing options...
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