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Gotta Catch'em All ! - My Completionist Run


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Hi everyone ! After spending a long time thinking about an interesting challenge, i've decided to do a completionist run. Some of you might wonder why a completionist run since it's the main objective of pokemons games, well I'm the kind of person who wants to catch'em all no matter the challenge i'm doing, i'm a perfectionnist guy and i like to spend hours looking under every rocks to find a hidden potion, plus this will be my "first run" of this game, even if it's not totally exact because i already played until just before the fight against shelly, i've never got further.
Then i've decided to add some rules to make this run more interesting and challenging (and fun !) for you and me.

 

Here are the main rules i'll have to follow : 

 

-I must play all the game in "set mode" in order to make battles more interesting and realists.

 

-I must catch every pokemons of each and every areas before the end of the game. If I forget pokemons or events, I'm counting on you ! And if the weather doesn't allow me to catch some mons, I'll catch them later.

 

-I must collect every important items, every field effects and PULSE datas.

 

-The starter will be decided by the random pokemon generator. I'll generate teams of 6 mons, and the first starter (or evolved starter) that comes out will be the one i pick.

 

-I must keep the starter in my team the whole game.

 

-Between each gyms, I have to train 2 new pokemons (or more if i have time to do so) and to replace 2 of my current team by the news.  2 new pokemons will be randomly chosen in the PC by the random number generator, so luck will be an important factor. I must keep these 2 new mons for the next gym
(they can be replaced after that gym, or not, in case they're doing well :P).

 

-I'm not allowed to use any healing items. (Status items are fine though)

 

If you've got suggestions or even some pieces of advice, please let me know !

 

BONUS : The RNG has chosen my starter for this run.

 

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Episode 1

 

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Edited by TheShapeShifter
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