Rain Spectre Posted May 29, 2017 Share Posted May 29, 2017 Thoughts? Quote Link to comment Share on other sites More sharing options...
Perish Song Posted May 29, 2017 Share Posted May 29, 2017 They re kinda late it with the ban. Clauses werent good enough, ban of mega metagross made it unstoppable, many people knew BP ban was coming. Quote Link to comment Share on other sites More sharing options...
seki108 Posted May 30, 2017 Share Posted May 30, 2017 Maybe I just suck at setting up, since I'm still pretty new to the competitive scene, but from a competitive newbie it always seems like people really put an emphasis that Baton Pass teams don't require skill. I understand the sleep and swagger clauses just fine, but I've mostly felt Baton Pass either got too much credit or too little (depending on the perspective). Then again, I avoid showdown so I don't have to deal with the overabundance of people almost always using Legends and Mysticals, so I really have no room to talk with authority on this stuff. Quote Link to comment Share on other sites More sharing options...
Perish Song Posted May 30, 2017 Share Posted May 30, 2017 2 hours ago, seki108 said: Maybe I just suck at setting up, since I'm still pretty new to the competitive scene, but from a competitive newbie it always seems like people really put an emphasis that Baton Pass teams don't require skill. I understand the sleep and swagger clauses just fine, but I've mostly felt Baton Pass either got too much credit or too little (depending on the perspective). Then again, I avoid showdown so I don't have to deal with the overabundance of people almost always using Legends and Mysticals, so I really have no room to talk with authority on this stuff. Think it like this. It is an extreme counter team situation, whether if you have mons to stop it or not. Main core of it was scolipede / necrozma / espeon , Scolipede passes speed to these mons, they set up calm mind and sweep with stored power. You need certain specific mons in order to stop this. Due to magic bounce espeon cant be roared or whirlwinded, +2 speed and +1 calm mind boost means 100 BP for stored power along with +1 spatk. Stopping it is a serious problem, even the speed pass itself makes it broken due to the stored power boost it provides regardless. Necrozma on the other hand has more bulk than espeon, cant be killed easily due to prism armor, can also set up some self boosting moves and sweep with stored power aswell. I still dont get it part : You need hard counter in order to succesfully beat baton pass teams. This restricts teambuilding in a very serious level. Reason of quickban was implied in the argument where majority of the high ladder on suspect test used this tactic in order to gain requirements faster. Quote Link to comment Share on other sites More sharing options...
Rain Spectre Posted May 30, 2017 Author Share Posted May 30, 2017 The reasoning given is that it just kept creating new problems. No matter how many overly convoluted clauses were applied to the move, more insane issues kept spawning. It just got out of control. Quote Link to comment Share on other sites More sharing options...
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