akaFila~ Posted August 11, 2012 Share Posted August 11, 2012 (edited) What's that I see? Break down them tricks!"Simmons" - Donphan @ LeftoversTrait: Sturdy EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) - Earthquake - Ice Shard - Stealth Rock - Rapid Spin -Oh PhanPhan, you little beast. It never fails to get Rocks up(Unless Taunted; in which case it should be able to set up later on). It can Spin hazards away with ease. Of course it has some attractive Atk as well. This being the case, Donphan is here to set up and head out. After getting Trick Room up, this guy can come in and deal some nice chunks, while still tanking physical hits like a pro. Set is rather standard. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "McDaniels" - Bronzong @ Leftovers Trait: Levitate EVs: 252 HP / 252 Def / 4 SDef Relaxed Nature (+Def, -Spd) - 0 Spd IVs - Trick Room - Zen Headbutt - Gyro Ball - Toxic -One of the room decorators. Bronzong's job is to set up Trick Room/Wall. HP and Def investment allow it to fulfill this objective without much worry. Not much to say really. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Mizell" - Jellicent @ Leftovers Trait: Water Absorb EVs: 252 HP / 36 Def / 220 SDef Sassy Nature (+SDef, -Spd) - Trick Room - Scald - Toxic - Recover -Bronzong's counterpart. They help cover the other's weakness, and both carry on their roles as both a Room setter and Wall(Jellicent being more specially based of course). Again, a set that should clearly explain itself. Scald being a STAB move(The burn possibility there), Toxic to pick off at the opponent's HP, and Recover to insure constant walling. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Run-" - Rhyperior @ Choice Band Trait: Solid Rock EVs: 252 HP / 252 Atk / 4 SpDef Brave Nature (+Atk, -Spd) - Stone Edge - Earthquake - Megahorn - Ice Punch -The wrecking ball of the team. Filling the same role as Landorus-T, Rhyperior tends to get the job done much more consistently. Scary Atk, low speed, two powerful STAB moves, and Trick Room make this pile of pebbles turn into the Hulk, like a boss. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "D.M.C." - Reuniclus @ Life Orb Trait: Magic Guard EVs: 192 HP / 64 Def / 252 SAtk Quiet Nature (+SAtk, -Spd) - 0 Spd IVs - Trick Room - Shadow Ball - Focus Blast - Psyshock -The 3rd member able to keep the Room up and alive, but this lolzy blob does more than set up Trick Room o3o Reuniclus in Trick Room is like Tebow in the 4th Quarter. Life Orb Reuniclus an extra boost to an already massive SpAtk stat, letting it possibly sweep under the conditions of Trick Room. The moves offer coverage and and power(No need to explain each one). Magic Guard is set as the trait as it combos perfectly with Life Orb. +Atk with no taken damage as a cost? Hellzyeah. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "It's Tricky" - Heracross @ Life Orb Trait: Moxie EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) - o Spd IVs - Close Combat - Earthquake - Megahorn - Night Slash -Cleanup. After screwing with the opponent's HP for several turns, Heracross can run on in and finish the show. So long as Trick Room is up, the possibility of picking off 2-3 Pokes is no laughing matter. Major Atk along with Life Orb ensures this, but Moxie is the cherry on top. Close Combat for the OP STAB, Earthquake for coverage, Megahorn for another OP STAB, and Night Slash to handle those pesky ghosts(CoughcoughJELLICENTcoughcough). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~A rather tricky import@Spoiler~ Simmons (Donphan) (M) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) - Earthquake - Ice Shard - Stealth Rock - Rapid Spin McDaniels (Bronzong) @ Leftovers Trait: Levitate EVs: 252 HP / 252 Def / 4 SDef Relaxed Nature (+Def, -Spd) - Trick Room - Zen Headbutt - Gyro Ball - Toxic Mizell (Jellicent) (M) @ Leftovers Trait: Water Absorb EVs: 252 HP / 36 Def / 220 SDef Sassy Nature (+SDef, -Spd) - Trick Room - Scald - Toxic - Recover Run- (Rhyperior) (M) @ Choice Band Trait: Solid Rock EVs: 252 HP / 252 Atk / 4 SDef Brave Nature (+Atk, -Spd) - Stone Edge - Earthquake - Megahorn - Ice Punch D.M.C. (Reuniclus) (M) @ Life Orb Trait: Magic Guard EVs: 192 HP / 64 Def / 252 SAtk Quiet Nature (+SAtk, -Spd) - Trick Room - Shadow Ball - Focus Blast - Psyshock It's Tricky (Heracross) (M) @ Life Orb Trait: Moxie EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) - Close Combat - Earthquake - Megahorn - Night Slash Retired Members: "Run-" - Landorus-T @ Choice Band Trait: Intimidate EVs: 150 HP / 252 Atk / 110 Def Brave Nature (+Atk, -Spd) - 0 Spd IVs - Earthquake - Hammer Arm - Rock Slide - U-turn Edited August 12, 2012 by akaFila~ Quote Link to comment Share on other sites More sharing options...
Supergum1295 Posted August 12, 2012 Share Posted August 12, 2012 I really like Trick Room Teams myself, but i lack a bit of experience rating teams per se... Here's my attempt. First off, how do you sidestep bulky taunters like Gyarados for example? I know he doesn't really like switching in on rocks, but still, he DOES at least try to wall anything not named Landorus on your team... Second, you're using Pokemon that actually have decent Base Speed for Trick Room. For example, Landorus-T has a base 91 Speed Stat, MASSIVE for Trick Room, imo. To fix this, I suggest something like Rhyperior. It's WAY "faster" than Landorus-T, and it still has access to that massive Base 140 Attack and STAB Earthquake while not only maintaining much better bulk pumped up by the amazing ability Solid Rock, but it also gets STAB on EdgeQuake, as well as access to a much stronger Bug move in the form of Megahorn. You should try it out sometime. Rhyperior (M) @Choice Band Trait: Solid Rock EVs: 252 HP/ 252 Atk/ 4 SDef Brave Nature (+Atk, -Spd) -Stone Edge -Earthquake -Megahorn -Ice Punch Quote Link to comment Share on other sites More sharing options...
akaFila~ Posted August 12, 2012 Author Share Posted August 12, 2012 Mm, I was contemplating on the idea of Rhyperior in place of Landorus-T, but went with Land and never tried Perior out in its place. I'll take it for a test run in a bit to see how it works out. Quote Link to comment Share on other sites More sharing options...
akaFila~ Posted August 12, 2012 Author Share Posted August 12, 2012 (edited) Team Edit: Landorus-T @ Choice Band Trait: Intimidate EVs: 150 HP / 252 Atk / 110 Def Brave Nature (+Atk, -Spd) - 0 Spd IVs - Earthquake - Hammer Arm - Rock Slide - U-turn Out For Rhyperior @Choice Band Trait: Solid Rock EVs: 252 HP / 252 Atk / 4 SpDef Brave Nature (+Atk, -Spd) -Earthquake -Stone Edge -Megahorn -Ice Punch Tested the set with Megahorn and Hammer Arm, and I found the Bug typing to be more useful in the long run. Edited August 12, 2012 by akaFila~ Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.