lifesapity Posted June 9, 2017 Share Posted June 9, 2017 (edited) I am creating a DnD 5e Campaign based off the 4e Adventure Path. It is a high fantasy adventure starting at the frontiers of civilization. I will be using the Roll20 site for the battles, and doing the RP on the forums.Brief Campaign Overview Spoiler The world has never been a safe place. Bastions of civilization populate a dark, menacing world—islands of order and reason exist in a land otherwise overrun by dark cults, vile monsters, creatures from the dark edges of the imagination, and worse. As deadly as the world is on a normal day, something has begun to stir on the fringes of the civilized Elsir Vale. Formerly the site of an attack by an army known as the Red Hand, the Vale has known several years of peace since brave adventurers stormed into the teeth of the approaching Hand and sent them scurrying back into the darkness. But the peace of Elsir Vale—and specifically, the town of Brindol, heart of the former conflict with the Red Hand—has been shattered. The vague shadow of unease the locals have been experiencing lately has crystallized in the form of an attack on the town itself. Now Brindol finds itself once more in need of brave heroes willing to come to the aid of their citizens. World Information Spoiler Elsir Vale Spoiler The Elsir Vale is a thinly populated mostly human frontier. The vale stretches almost 250 miles east to west and averages about 70 miles north to south. Several small mountain ranges and dense forests form the vale's borders. Elsir Vale lies in the subtropical latitudes. Summers are hot and dry (although punctuated by the occasional intense thunderstorm), and winters are warm and rainy. Large stretches of the area are quite arid, and the vale is flanked by the vast savannahs stretching for mile after dusty mile. Though the borders of the vale are mostly hills, mountains and forests, the heart of the vale is grassy plains for the most part. Every town in the vale is surrounded by numerous farms. Beyond the civilized areas are vast rolling plains with infrequent hillocks and copses of trees. Brindol - Starting City Spoiler Brindol is a relatively small city in the heart of Elsir Vale. The largest settlement for 100 miles, Brindol is a prosperous farming community and caravan stopover located along the Dawn Way on the south bank of the Elsir River. Orchards of apple and pear trees follow the river's winding shores, while broad grain fields and farmlands surround the town for miles in all directions. Gods Spoiler Good & Neutral Deities Avandra Goddess of change, luck, trade, travel CG Trickery Three stacked wavy lines Bahamut Dragon god of justice, protection, nobility, and honor LG Life, War Dragon’s head in profile Corellon God of arcane magic, spring, beauty and the arts revered primarily by elves CG Light Starburst Erathis Goddess of civilization and invention LN Knowledge Upper half of a clockwork gear Ioun Goddess of knowledge, skill, and prophecy revered primarily by scholars, magic-users N Knowledge Crook shaped like a stylized eye Kord God of the storm, strength and battle revered by warriors CN Tempest Sword with a lightning bolt cross guard Melora Goddess of the wilderness and the sea N Nature, Tempest Seashell with a wavelike swirl Moradin God of creation, artisans, family, revered primarily by dwarves LG Knowledge, War Anvil Pelor God of the sun, summer, agriculture and time NG Life, Light Circle with six outwardly radiating points Sehanine Goddess of trickery, love, moon and autumn revered by elves CG Trickery Crescent moon The Raven Queen Goddess of death, fate, winter LN Death, Life Raven’s head in profile Evil Deities Asmodeus King of the Nine Hells and god of power, domination and tyranny LE Trickery Three triangles in tight formation Bane God of war and conquest LE War Claw with three talons pointing down Gruumsh God of destruction revered by orcs CE Tempest, War Unblinking triangular eye with bony protrusions Lolth Goddess of shadows, lies, and spiders revered by the drow CE Trickery Eight-pointed star with a web motif; spider Tharizdun Creator of the Abyss and god of annihilation and madness CE Trickery Spiral Tiamat Dragon goddess of wealth, greed, and vengeance LE Trickery, War Five clawed star Torog God of the Underdark and imprisonment NE Death T attached to a circular shackle Vecna God of undead, necromancy, and secrets NE Death, Knowledge Partially shattered one-eyed skull Zehir God of darkness, poison, and assassins revered by snakefolk CE Trickery, Death Snake in the shape of a dagger Current Party Richard Fraser - Human Paladin Spoiler Character Name: Richard FraserRace/Sub Race: HumanClass: Paladin 1 (Oath of Vengeance at Level 3)Stats: 27 Point buy array, calculated after Human racial bonusStrength: 16 (+3)Dexterity: 10 (+0)Constitution: 13 (+1)Intelligence: 10 (+0)Wisdom: 12 (+1)Charisma: 16 (+3) Speaks: Common and DwarvishTrained Skills: Intimidate, Persuasion, Athletics, InsightBack Ground(we can work something out if none are applicable): SoldierSpell Choice(if applicable): None yetCharacter Description: A heavily armored knight in shining armor with a light blue kite shield carried with him at all times that proudly displays Not exactly the most Intelligent man you'll find, but he is as Charismatic as you would expect a Paladin to be, and he has an unsurprising amount of Strength, both the strength of the will, and the strength of the body. Yes I made my character Brendan Fraser, and no this isn't me being salty about the new movie, and yes the lack of noticeable scars on his face means that he is still quite inexperienced in the arts of combat. Yisan Rednaw - Half-Elf Bard Spoiler Yisan Rednaw half-elf Bard str 9 dex 14 con 12 int 14* wis 14* cha 16* *( my improvements are included) Speaks: common, elvish, and giant Trained: Acrobatics, performance, persuasion, deception, insight, arcana, survival Entertainer (instrumentalist, singer, and storyteller) personallity trait ("i love a good insult, even one directed at me") ideal (creativity - the world is in need of new ideas and bold action) bond (my instrument is most treasured possession, and it remineds me of someone i love) flaw (i once satirized a noble who still wants my head. it is a mistake that i will likely repeat) spells cantrips( prestidigitation, vicious mockery) 1st (bane, comprehend languages, dissonant whispers, earth tremor) Yisan Rednaw is a jolly go-lucky bard who finds enjoyment wherever he is at. his sharp wit land him into as much trouble as it has out of. but if anything he is exceedingly loyal to those who earn his respect and can always be counted on to help. he has an eagerness to learn so that he can always be useful. he one heard a story about mystic instruments that have incredible powers and he yearns to own one someday. Osborn "Yautja" Thorngage - Halfling Barbarian Spoiler Character Name: Osborn "Yautja" Thorngage Race/Sub Race: Stout Halfling Class: Barbarian Stats: Str: 14 Dex: 16 Con: 15 Wis: 12 Int: 8 Cha: 10 Speaks: Common, Halfling Trained Skills: Survival +3 Perception +3 Athletics +4 Intimidation +2 Three-Dragon Ante Land Vehicles Background: Soldier (Officer) Character Description: A fairly well dressed Halfling, wearing slightly worn fine clothes, and carrying a backpack with several large weapons that most would imagine are too large for such a short fellow. Ragash "Rei" - Drow Sorcerer Spoiler Character Name: Ragash "Rei" Race/Sub Race:Elf(Drow) Class: Sorcerer(Wild Magic) Stats: Str:10 Dex:16 Con:12 int:10 Wis:12 Cha:16 Speaks: common , Elvish, and Orc Trained Skills:Athletics, Survival,Deception,Intimidation Back Ground: Outlander(Outcast) Spell Choice:Cantrips(Fire bolt, Ray of Frost, Minor Illusion, Prestidigitation) Level 1 Spells (Chaos Bolt,Mage Armor) Character Description:A young looking Drow who does possses the beauty that drow have. Though even so it is apparent that she was raised by orcs given her attitude of just doing the simple solution to problems liberal use of magic. She wears clothes that look like there pieced together from many different outfits though it may just be here looks but she pulls it off. She doesn't seem to actually care how people treat so she does try and help when she can which usually means more magic. "Maris" Blackstar - Wood Elf Monk Spoiler "Maris" Blackstar Wood Elf Monk (Way of the Open Hand) Str: 9 Dex: 17 Con: 14 Int: 8 Wis: 16 Cha: 10 Skills: Acrobatics, Stealth, Perception, Deception, Insight Background: Criminal. "Maris" (his actual name is utterly unpronounceable if you aren't a native speaker of Sylvan) was once a petty criminal who eventually narrowly escaped branding and loss of a hand for his crimes by escaping into the wilderness. Hoping to avoid a grisly punishment, he ventured out into the frontier, where he studied at a monastery in a distant land far to the west, at which he learned the ancient arts of combat, freed himself from the illusions of property (someday, anyway) and earthly desire (still working on it), and generally cleaned up his act. After he hit a wall in his studies, the master of the monastery suggested that by returning to his homeland and facing his past, he might come closer to true enlightenment. In the mean-time, he feels bound to try to do some good to atone for his criminal past, though his honor may ironically be part of what keeps him bound to those pesky earthly desires. Description/Portrait: Maris is a wood elf, not especially tall at 5'4", and of a slender, nondescript build. He has brown eyes, a shaven head, and a very well-toned physique. His only possessions are the faded, yellow robes he wears, a set of straw sandals (replace as needed), a wooden bowl to be used for begging, and a razor to keep his head shaved. His facial features are sharp and well-defined, giving him a distinctly weaselly look, which sometimes attracts assumptions he no longer deserves. Maris attempts to cultivate an air of wisdom and openness about himself, but thus far only really succeeds in repeating the occasional koan and avoiding being beaten for vagrancy. Like much of the mystic side of being a monk, this is a work in progress. Althae - Half-Elf Cleric Spoiler Character Name: AlthaeRace/Sub Race: Half-ElfClass: ClericStats: Strength 8 Dexterity 12 Constitution 10 Intelligence 13 Wisdom 16 Charisma 16 Trained Skills: Insight, Persuasion, History, Medicine, Investigation and AthleticsSpeaks: Common, Elvish, Celestial, Abyssal, Draconic and HalflingBack Ground: Guild ArtisanSpell Choice: Cantrips: Sacred Flame, Spare The Dying, and Thaumaturgy. 1st Level Spells: Cure Wounds, Shield of Faith, and Inflict Wounds.Character Description: Beautiful blonde half-elf, wearing white and red robes with a trim of gold that wears a symbol of Ioun around her neck. Previous Party Members Richard Fraser - Human Paladin Spoiler Character Name: Richard FraserRace/Sub Race: HumanClass: Paladin 1 (Oath of Vengeance at Level 3)Stats: 27 Point buy array, calculated after Human racial bonusStrength: 16 (+3)Dexterity: 10 (+0)Constitution: 13 (+1)Intelligence: 10 (+0)Wisdom: 12 (+1)Charisma: 16 (+3) Speaks: Common and DwarvishTrained Skills: Intimidate, Persuasion, Athletics, InsightBack Ground(we can work something out if none are applicable): SoldierSpell Choice(if applicable): None yetCharacter Description: A heavily armored knight in shining armor with a light blue kite shield carried with him at all times that proudly displays Not exactly the most Intelligent man you'll find, but he is as Charismatic as you would expect a Paladin to be, and he has an unsurprising amount of Strength, both the strength of the will, and the strength of the body. Yes I made my character Brendan Fraser, and no this isn't me being salty about the new movie, and yes the lack of noticeable scars on his face means that he is still quite inexperienced in the arts of combat. Sign-up Information Spoiler Creation Rules: Starting at level 1 Max Value for Hit dice at level 1 Players handbook content only (unless you speak to me) Point buy system for stats ( 27 points, scores start at 8, and no score can be over 15 before race adjustment. ) No Human Variant No Feats/Multi-classing until later levels Generally Good Natured Characters Try not to munchkin too much Character Portrait: Character Name: Race/Sub Race: Class: Stats: Trained Skills: Back Ground(we can work something out if none are applicable): Spell Choice(if applicable): Character Description: PM me a reason for making your way to the frontier of civilization and a super short nondescript backstory/character idea, that we can work on fitting into the world.Feel free to ask me to help you with any of this. Helpful links Spoiler Basic Player Ruleshttp://dnd.wizards.com/articles/features/basicrules Edited August 29, 2017 by lifesapity Link to comment Share on other sites More sharing options...
lifesapity Posted June 9, 2017 Author Share Posted June 9, 2017 Reserved... Link to comment Share on other sites More sharing options...
rustytengo Posted June 10, 2017 Share Posted June 10, 2017 i take it we are going with the point buy in the players guide. 27 points, scores start at 8, and no score can be over 15 before race adjustment. Link to comment Share on other sites More sharing options...
lifesapity Posted June 10, 2017 Author Share Posted June 10, 2017 correct ill add that Link to comment Share on other sites More sharing options...
DragonRage Posted June 10, 2017 Share Posted June 10, 2017 I'm signing up, but as a veteran of D&D I don't want to make a character until I know what our party has. I can be happy in any role, so it's best to fill pick based on what others want to play. Link to comment Share on other sites More sharing options...
Yours Truly Posted June 10, 2017 Share Posted June 10, 2017 Consider me signed up as well, probably going to be some form of fighter. Link to comment Share on other sites More sharing options...
rustytengo Posted June 10, 2017 Share Posted June 10, 2017 you can count me as signed up as well though like dragonrage i will wait and see what everyone wants to play before i make my character Link to comment Share on other sites More sharing options...
lifesapity Posted June 11, 2017 Author Share Posted June 11, 2017 @Alphagar Sign ups are open. Link to comment Share on other sites More sharing options...
Yours Truly Posted June 11, 2017 Share Posted June 11, 2017 (edited) Work in progress character sheet, feel free to jab at it with +1 Military forks of character sheet judgement. And yes I am making a slightly cheesed out Baladin, I automatically try to make characters with as few weaknesses as possible sheet wise, although funnily enough I don't understand the 5e Traits, Ideals, and Flaws system....which is probably firing up warning signs in your head right now. Character Portrait: Because most of you know what references I am going to make anyway. Character Name: Richard FraserRace/Sub Race: HumanClass: Paladin 1 (Oath of Vengeance at Level 3)Stats: 27 Point buy array, calculated after Human racial bonusStrength: 16 (+3)Dexterity: 10 (+0)Constitution: 13 (+1)Intelligence: 10 (+0)Wisdom: 12 (+1)Charisma: 16 (+3)Trained Skills: Intimidate, Persuasion, Athletics, InsightBack Ground(we can work something out if none are applicable): SoldierSpell Choice(if applicable): None yetCharacter Description: A heavily armored knight in shining armor with a light blue kite shield carried with him at all times that proudly displays the symbol of his Goddess The Raven Queen. Not exactly the most Intelligent man you'll find, but he is as Charismatic as you would expect a Paladin to be, and he has an unsurprising amount of Strength, both the strength of the will, and the strength of the body. Yes I made my character Brendan Fraser, and no this isn't me being salty about the new movie, and yes the lack of noticeable scars on his face means that he is still quite inexperienced in the arts of combat. And let's face it, I am going to be nominally Chaotic Neutral with Chaotic Good tendencies, which is a thing that I think means "A free spirit that does his best to follow his conscience but sometimes fails due to the nature of his job", and to anyone who will inevitably point out how the Oath of Ancients Paladin is a thing for NG to CG characters, I honestly just don't like their fluff. I am also a flip flopper, this character is now Lawful Neutral leaning towards Lawful Good, so if you think it will get you arrested and you are not doing it for a good reason (Not the alignment, as in an actually good reason to break the law), then my character is going to give you his "I'm not mad....just disappointed face", presumably while making a speech. You have been warned. Edited June 14, 2017 by Cronos5010 Heh Link to comment Share on other sites More sharing options...
lifesapity Posted June 11, 2017 Author Share Posted June 11, 2017 (edited) Don't worry about the trait system it is just to encourage roll play by helping you decide how your character thinks, other then that the sheet looks good. I will eventually need some sort of picture to represent the character for the battles( finding a decent representation online is fine (after you finalise your character details of course)) Edited June 11, 2017 by lifesapity Link to comment Share on other sites More sharing options...
Jace Stormkirk Posted June 11, 2017 Share Posted June 11, 2017 my bardic ears are burning. another adventure awaits. (i go bag and go leave my (temporary) dwelling. i have some inquiries. i have all of the 5e books and some of them have additional things in them, am i allowed to use them? ( exaples include new spells, races, backgrounds) also ask if you have not already, ask megagun to play also. he is good dnd player Link to comment Share on other sites More sharing options...
lifesapity Posted June 12, 2017 Author Share Posted June 12, 2017 Just the players handbook, but if you want something in particular let me know. @Megagun jace said to ask you. Link to comment Share on other sites More sharing options...
Megagun Posted June 12, 2017 Share Posted June 12, 2017 Yes, I shall play! Hmm, well normally I would wait to see, but seeing as how several others are already....decision time. I shall be...Barbarian...huh, that's gonna be new. Well, here we go... Link to comment Share on other sites More sharing options...
lifesapity Posted June 12, 2017 Author Share Posted June 12, 2017 @Megagun Cool just post the character when it is ready. Link to comment Share on other sites More sharing options...
Megagun Posted June 12, 2017 Share Posted June 12, 2017 (edited) Character Portrait: Bottom of Post... couldn't figure out how to move it on my phone :/ Character Name: Osborn "Yautja" Thorngage Race/Sub Race: Stout Halfling Class: Barbarian Stats: Str: 14 Dex: 16 Con: 15 Wis: 12 Int: 8 Cha: 10 Trained Skills: Survival +3 Perception +3 Athletics +4 Intimidation +2 Three-Dragon Ante Land Vehicles Background: Soldier (Officer) Character Description: A fairly well dressed Halfling, wearing slightly worn fine clothes, and carrying a backpack with several large weapons that most would imagine are too large for such a short fellow. Edited June 12, 2017 by Megagun Link to comment Share on other sites More sharing options...
lifesapity Posted June 12, 2017 Author Share Posted June 12, 2017 @rustytengo @DragonRage Your turn. Link to comment Share on other sites More sharing options...
DragonRage Posted June 12, 2017 Share Posted June 12, 2017 I'm working on my sheet now. Should have it up in a day or two. Probably going to play a skill monkey of some sort. Rogues get a lot of skills, so I'll go with that unless another class that fills the role catches my eye. Link to comment Share on other sites More sharing options...
rustytengo Posted June 13, 2017 Share Posted June 13, 2017 (edited) i just kinda waiting on what everyoen else would be playing.....there's no cleric yet is there..........lovely ........ Edited June 13, 2017 by rustytengo Link to comment Share on other sites More sharing options...
lifesapity Posted June 13, 2017 Author Share Posted June 13, 2017 (edited) @rustytengo You don't need a healer in 5th edition, so you can play anything you want. The paladin and bard will be more then enough. Edited June 13, 2017 by lifesapity Link to comment Share on other sites More sharing options...
rustytengo Posted June 13, 2017 Share Posted June 13, 2017 well if we have that we don't have much of boom caster then.hehehehehe Link to comment Share on other sites More sharing options...
Yours Truly Posted June 13, 2017 Share Posted June 13, 2017 Friendly reminder that this is D&D where in combat healing is waste and out of combat healing is a problem we can solve with massive amounts of actually good in this edition healing potions, also forcing the bard to be a College of Knowledge one and take the good Cleric healing spells. Also @rustytengo have you considered Druids? Link to comment Share on other sites More sharing options...
rustytengo Posted June 13, 2017 Share Posted June 13, 2017 (edited) there fun for animal shape you can be a bear at level 2 and dinosaurs at later levels not much boom though Edited June 13, 2017 by rustytengo Link to comment Share on other sites More sharing options...
lifesapity Posted June 13, 2017 Author Share Posted June 13, 2017 23 minutes ago, rustytengo said: well if we have that we don't have much of boom caster then.hehehehehe Spoiler Link to comment Share on other sites More sharing options...
Jace Stormkirk Posted June 13, 2017 Share Posted June 13, 2017 Spoiler here is my character Yisan Rednaw half-elf Bard str 9 dex 14 con 12 int 14* wis 14* cha 16* *( my improvements are included) Acrobatics, performance, persuasion, deception, insight, arcana, survival Entertainer (instrumentalist, singer, and storyteller) personallity trait ("i love a good insult, even one directed at me") ideal (creativity - the world is in need of new ideas and bold action) bond (my instrument is most treasured possession, and it remineds me of someone i love) flaw (i once satirized a noble who still wants my head. it is a mistake that i will likely repeat) spells cantrips( prestidigitation, vicious mockery) 1st (bane, comprehend languages, dissonant whispers, earth tremor) Yisan Rednaw is a jolly go-lucky bard who finds enjoyment wherever he is at. his sharp wit land him into as much trouble as it has out of. but if anything he is exceedingly loyal to those who earn his respect and can always be counted on to help. he has an eagerness to learn so that he can always be useful. he one heard a story about mystic instruments that have incredible powers and he yearns to own one someday. just in case you want to know what i am playing Link to comment Share on other sites More sharing options...
rustytengo Posted June 13, 2017 Share Posted June 13, 2017 (edited) Spoiler Character Portrait: okay have fun finding a drow female that isn't basically naked Character Name: Ragash "Rei" Race/Sub Race:Elf(Drow) Class: Sorcerer(Wild Magic) Stats: Str:10 Dex:16 Con:12 int:10 Wis:12 Cha:16 Trained Skills:Athletics, Survival,Deception,Intimidation,perception. Back Ground: Outlander(Outcast) Spell Choice:Cantrips(Fire bolt, Ray of Frost, Minor Illusion, Prestidigitation) Level 1 Spells (Chaos Bolt,Mage Armor,Magic Missile) Character Description:A young looking Drow who does possses the beauty that drow have. Though even so it is apparent that she was raised by orcs given her attitude of just doing the simple solution to problems liberal use of magic. She wears clothes that look like there pieced together from many different outfits though it may just be here looks but she pulls it off. She doesn't seem to actually care how people treat so she does try and help when she can which usually means more magic. Edited July 22, 2017 by rustytengo Link to comment Share on other sites More sharing options...
Recommended Posts