Summer Posted September 7, 2012 Share Posted September 7, 2012 (edited) Since my computer recently crashed, my team flew along with the other missing files. This team was created out of the ashes of my older teams. However... (21:57:38) Here are your records: 0 wins, 5 losses, and 0 ties. I totally don't need help. @ Life Orb Trait: Technician EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - U-turn - Low Sweep - Double Hit - Fake Out This ape is one of my favorite Hit-and-run Pokemon. This set revolves around doing heavy/average damage before falling. He also makes a great finisher. @ Choice Specs Trait: Natural Cure EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Surf - Psychic - Ice Beam - Thunderbolt I've learned to fear Starmie. Starmie has absolutely beastly speed and power. Nuff said. @ Leftovers Trait: Volt Absorb EVs: 112 HP / 144 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Volt Switch - Thunder Wave - Heal Bell - Wish Jolteon does surprisingly well for the role of the healer in my team. The moveset is obvious-The EVs were meant for Jolteon to heal as much as possible given its defensive stats are not too good. @ Light Clay Trait: Magic Bounce EVs: 252 HP / 144 Atk / 52 Def / 60 SDef Adamant Nature (+Atk, -SAtk) - Drill Peck - Haze - Reflect - Light Screen Basic wall for team. I rely on Xatu to set up Hazards as I don't have any setters. @ Choice Scarf Trait: Sap Sipper EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Megahorn - Horn Leech - Wild Charge - Jump Kick God I love Sawsbuck. Even without Sun, it makes for extremely damaging moves with massive attack. Scarf makes up for Chlorophyll. @ Eviolite Trait: Pressure EVs: 252 HP / 4 Atk / 252 SDef Impish Nature (+Def, -SAtk) - Night Shade - Shadow Sneak - Icy Wind - Will-O-Wisp Too basic to explain. I'm just plain lazy. Exportable Eeekeeekeeek (Ambipom) (M) @ Life Orb Trait: Technician EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - U-turn - Low Sweep - Double Hit - Fake Out Starry (Starmie) @ Choice Specs Trait: Natural Cure EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Surf - Psychic - Ice Beam - Thunderbolt BAM (Jolteon) (F) @ Leftovers Trait: Volt Absorb EVs: 112 HP / 144 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Volt Switch - Thunder Wave - Heal Bell - Wish HOOHOO (Xatu) (M) @ Light Clay Trait: Magic Bounce EVs: 252 HP / 144 Atk / 52 Def / 60 SDef Adamant Nature (+Atk, -SAtk) - Drill Peck - Haze - Reflect - Light Screen Summer (Sawsbuck-Summer) (F) @ Choice Scarf Trait: Sap Sipper EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Megahorn - Horn Leech - Wild Charge - Jump Kick 1EYE (Dusclops) (M) @ Eviolite Trait: Pressure EVs: 252 HP / 4 Atk / 252 SDef Impish Nature (+Def, -SAtk) - Night Shade - Shadow Sneak - Icy Wind - Will-O-Wisp Edited September 7, 2012 by Summer Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted September 7, 2012 Share Posted September 7, 2012 Hydro Pump for more power on Starmie, worth it Maybe you need Roost on Xatu, and Magic Bounce Pain Split on that Dusclops could be useful to recover HP Quote Link to comment Share on other sites More sharing options...
Summer Posted September 7, 2012 Author Share Posted September 7, 2012 Didn't notice Xatu's and Sawsbuck's derp. Given them new abilities. Surf over Pump cos accuracy. Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted September 7, 2012 Share Posted September 7, 2012 Power > Accuracy Quote Link to comment Share on other sites More sharing options...
Zen Posted September 7, 2012 Share Posted September 7, 2012 Power > Accuracy Have to disagree, given my track record with Hydro Pump/Fire Blast/Focus Blast/Stone Edge/Blizzard. Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted September 7, 2012 Share Posted September 7, 2012 We all prefer different things Quote Link to comment Share on other sites More sharing options...
Kamina Posted September 8, 2012 Share Posted September 8, 2012 (edited) Sawsbuck!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! okay dusclops really need a recovery move and why is it the only wall in your team >: (. i know your name is sawsbuck but you have to let it go ;_;. In OU if you going to scarf a Pokemon it has to have more than 330 attack unless its a jirachi cuz hax. scarf is plus 1 speed while chloraphil raises speed by 2 stages. also chancy is way better heal beller. jolteon is just to weak Dx. other than that its ............................... cool. gl with it :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD. Edit: Jolteon is weak defensivly Edited September 8, 2012 by Kamina Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted September 8, 2012 Share Posted September 8, 2012 use Return or Double-Edge on Sawsbuck for great stab Quote Link to comment Share on other sites More sharing options...
Summer Posted September 8, 2012 Author Share Posted September 8, 2012 I've considered healing moves but I'm more on hit-and-run here. I also considered more power on Sawsbuck but I prefer varity. Quote Link to comment Share on other sites More sharing options...
Alice2 Posted October 9, 2012 Share Posted October 9, 2012 A bit late but I agree, accuracy should come before power, you wouldn't believe how many times missing a Stone Edge/Hydro Pump etc has cost me the game :-/.. Quote Link to comment Share on other sites More sharing options...
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