Matt_ Posted September 9, 2017 Share Posted September 9, 2017 I am editing the intro of my game, as in oak's intro sort of thing, and since I have an established protagonist, I am taking out the naming sequence. However, whenever I delete the pbTrainerName script command in the intro, the game crashes right at the end of the intro before being sent into the world. This script basically makes the box where you name your character show up. If I add only that single script, then the intro works. Does anybody know how to delete the pbTrainerName script without crashing the game? Quote Link to comment Share on other sites More sharing options...
Enigma Shot U Posted September 9, 2017 Share Posted September 9, 2017 The game can't start unless the player has a defined name. You'll have to set the name somewhere before the game starts. Quote Link to comment Share on other sites More sharing options...
Matt_ Posted September 9, 2017 Author Share Posted September 9, 2017 11 hours ago, Enigma Shot U said: The game can't start unless the player has a defined name. You'll have to set the name somewhere before the game starts. How do I set the name without giving the player a choice? I don't want the name choosing box to come up. Quote Link to comment Share on other sites More sharing options...
Enigma Shot U Posted September 10, 2017 Share Posted September 10, 2017 Go to the 3rd page of event commands, find Script... Type pbTrainerName("PN") PN = The name you want for the character. Quote Link to comment Share on other sites More sharing options...
Matt_ Posted September 11, 2017 Author Share Posted September 11, 2017 21 hours ago, Enigma Shot U said: Go to the 3rd page of event commands, find Script... Type pbTrainerName("PN") PN = The name you want for the character. Thanks, it worked. Quote Link to comment Share on other sites More sharing options...
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