Jump to content

Rejuvenation | Dev Blog [Status Thread]


Jan

Recommended Posts

  • Replies 770
  • Created
  • Last Reply

Top Posters In This Topic

17 hours ago, Zindril said:

Has anyone gotten a new favourite pokemon due to it facing hardships with you in Rejuvenation? 

My favourite pokemon of all time was Tyranitar, but now it's found its equal, Dusclops, I never expected this pokemon to be that good!

Also the thing that Jan did on his OP is interesting! xD

Yeah my favourite was and still is lucario but now i really love alolan muk it one of the best in my team.

Link to comment
Share on other sites

17 hours ago, Zindril said:

Has anyone gotten a new favourite pokemon due to it facing hardships with you in Rejuvenation? 

My favourite pokemon of all time was Tyranitar, but now it's found its equal, Dusclops, I never expected this pokemon to be that good!

Also the thing that Jan did on his OP is interesting! xD

swalot was such a god that he managed to defeat yveltal, climbed from the bottom to the top 10

Link to comment
Share on other sites

On 10/1/2017 at 9:03 AM, Jan said:

 

 

 

Status

  Hide contents

Do statuses really mean anything when we have each other? As long as we're together, we don't need status threads. In fact, you don't need anyone else at all. Just me. Just Jan. Only Jan. 

 

 

==Archive==

  Hide contents

Post #1 | Level Caps and Balancing - 10/1/2017 | 1/10/2017

  Reveal hidden contents

Post #1 | Level Caps and Balancing

===

 

Okay, first thing! I'm sure it's no secret that the level 100 cap is slowly creeping up on us. It's something I've been concerned about

for quite a while. However, the Dev Team and I have come up with solutions to this problem. The Level Cap has new mechanics and I'd like to talk about them!

 

Passing the cap in the old system just made your Pokemon disobedient. This was something that didn't even work well because

half the time Pokemon would do what it was told anyway. There was basically no reason for the level cap to exist. In this new

system, passing the level cap is not possible. The Level Cap is 20? No matter how many battles you do before breaking this cap,

no Pokemon will exceed level 20.

 

Huh? What's that? You've seen past my lie? Alright, fine. I don't want to limit people within the cap -too much-. 

 

Truth is, it's only half-impossible. Passing the level cap isn't possible... with Exp. You'll still be able to pass the cap through other means like Rare Candies. However, like before, Pokemon that go pass the cap will become disobedient. The only way to fix this

is to de-level them with Reverse Candies, or breaking the cap by obtaining a new badge. So that much hasn't changed.

 

That's pretty much it when it comes to the Level Cap, though. Muy simple. Game balance time!!

 

===

 

Ah, game balance... I don't particularly like doing this (At least for Pokemon games). I actually don't really care for it either. That's why two of my lovely Dev members, @Alex and @Azeria will be in charge of that from now on. Good. Take it. I don't want it. Probably for the best anyway. (I'll still be supervising things, of course.)

 

Because of the Level Cap's new mechanics, we're able to do things that were not possible before. Previously I had to increase the cap from level 20 to level 30 after Venam because of the crazy amounts of gameplay between the first and second badge. However, since exp no longer matters after the cap is reached, I can bring the cap from level 30 to level 25. 

 

What does that mean? Well, it means all the levels after the second badge shall decrease by 5. As a result, most players will most likely be overleveled by the time V10 rolls around. Don't worry, I will always look out and care for each and every one of you!!

I will be handing out 5 free Reverse Candies to compensate for the level decrease. Whether you actually want to use them or not

is up to you.

 

And finally!! Last thing! Because of all this... I can finally give trainers substance. I don't need to give trainers 1 or 2 Pokemon all the time. The possibilities are endless. More fun for me, probably means less fun for you. So I'll probably have to control what I actually do. Heh.

 

Teams will change. Chaos shall ensue. Rosters will rise in number. And the suffering shall continue.

 

 

Dude wtf wdym is it finished or something

Link to comment
Share on other sites

41 minutes ago, Autumn Zephyr said:

Uuuuhm... *Runs off to grab a container of salt and throws it at Jan one handful at a time* Back, crazy possessive being! Back!

stop making a mess 

Link to comment
Share on other sites

On 9/30/2017 at 5:03 PM, Jan said:

Secret inside 👀👀👀👀👀👀👀👀👀

 

 

Status 👀👀👀👀

  Reveal hidden contents

 

 

 

==Archive==

  Reveal hidden contents

Post #1 | Level Caps and Balancing - 10/1/2017 | 1/10/2017

  Reveal hidden contents

Post #1 | Level Caps and Balancing

===

 

Okay, first thing! I'm sure it's no secret that the level 100 cap is slowly creeping up on us. It's something I've been concerned about

for quite a while. However, the Dev Team and I have come up with solutions to this problem. The Level Cap has new mechanics and I'd like to talk about them!

 

Passing the cap in the old system just made your Pokemon disobedient. This was something that didn't even work well because

half the time Pokemon would do what it was told anyway. There was basically no reason for the level cap to exist. In this new

system, passing the level cap is not possible. The Level Cap is 20? No matter how many battles you do before breaking this cap,

no Pokemon will exceed level 20.

 

Huh? What's that? You've seen past my lie? Alright, fine. I don't want to limit people within the cap -too much-. 

 

Truth is, it's only half-impossible. Passing the level cap isn't possible... with Exp. You'll still be able to pass the cap through other means like Rare Candies. However, like before, Pokemon that go pass the cap will become disobedient. The only way to fix this

is to de-level them with Reverse Candies, or breaking the cap by obtaining a new badge. So that much hasn't changed.

 

That's pretty much it when it comes to the Level Cap, though. Muy simple. Game balance time!!

 

===

 

Ah, game balance... I don't particularly like doing this (At least for Pokemon games). I actually don't really care for it either. That's why two of my lovely Dev members, @Alex and @Azeria will be in charge of that from now on. Good. Take it. I don't want it. Probably for the best anyway. (I'll still be supervising things, of course.)

 

Because of the Level Cap's new mechanics, we're able to do things that were not possible before. Previously I had to increase the cap from level 20 to level 30 after Venam because of the crazy amounts of gameplay between the first and second badge. However, since exp no longer matters after the cap is reached, I can bring the cap from level 30 to level 25. 

 

What does that mean? Well, it means all the levels after the second badge shall decrease by 5. As a result, most players will most likely be overleveled by the time V10 rolls around. Don't worry, I will always look out and care for each and every one of you!!

I will be handing out 5 free Reverse Candies to compensate for the level decrease. Whether you actually want to use them or not

is up to you.

 

And finally!! Last thing! Because of all this... I can finally give trainers substance. I don't need to give trainers 1 or 2 Pokemon all the time. The possibilities are endless. More fun for me, probably means less fun for you. So I'll probably have to control what I actually do. Heh.

 

Teams will change. Chaos shall ensue. Rosters will rise in number. And the suffering shall continue.

 

 

Melia Dance Dance Revolution DLC for $5.99 as the secret is confirmed, guys!

Link to comment
Share on other sites

JANJANJANO

JAJNNNJANNJJNNJANJANJANJANNNNNNNNNN

BUY YOURSELF A JANNNNNNN

FOR $99.99

 

Spoiler

Heal the Jan

Heal heal the jan

Eat the jan

eat eat the jan

shake your head

shake it till its a jan

 

everybody before playing the game.

remember to patch your Jan

Edited by Psychic Bean Sheep
Link to comment
Share on other sites

5 minutes ago, Filthy Casual said:

Melia Dance Dance Revolution DLC for $5.99 as the secret is confirmed, guys!

No, no, no, you have no understanding of how the industry works. You see, every episode is now being released as new for $9.99. Bonus is just DLC packs for skins such as the fan favorite Dr. Jenkel skin. Now you too can creep Aveium out by being the greatest professor in the land. All for $5.99 per model.

 

Pre-order now and we'll even throw in this in-game "Azery Sucks" and "Zumi is a weenie" T-shirts.

Link to comment
Share on other sites

14 minutes ago, Commander said:

No, no, no, you have no understanding of how the industry works. You see, every episode is now being released as new for $9.99. Bonus is just DLC packs for skins such as the fan favorite Dr. Jenkel skin. Now you too can creep Aveium out by being the greatest professor in the land. All for $5.99 per model.

 

Pre-order now and we'll even throw in this in-game "Azery Sucks" and "Zumi is a weenie" T-shirts.

Jan working for Activision on the new Call of Duty: Aevium Chronicles confirmed?????

 

Now with Reborn Zombies, with even more time consuming Easter Eggs that you can just watch on Youtube anyway!

Link to comment
Share on other sites

On 01.10.2017 at 1:03 AM, Jan said:

Secret inside 👀👀👀👀👀👀👀👀👀

 

 

Status 👀👀👀👀

  Hide contents

 

 

 

==Archive==

  Reveal hidden contents

Post #1 | Level Caps and Balancing - 10/1/2017 | 1/10/2017

  Reveal hidden contents

Post #1 | Level Caps and Balancing

===

 

Okay, first thing! I'm sure it's no secret that the level 100 cap is slowly creeping up on us. It's something I've been concerned about

for quite a while. However, the Dev Team and I have come up with solutions to this problem. The Level Cap has new mechanics and I'd like to talk about them!

 

Passing the cap in the old system just made your Pokemon disobedient. This was something that didn't even work well because

half the time Pokemon would do what it was told anyway. There was basically no reason for the level cap to exist. In this new

system, passing the level cap is not possible. The Level Cap is 20? No matter how many battles you do before breaking this cap,

no Pokemon will exceed level 20.

 

Huh? What's that? You've seen past my lie? Alright, fine. I don't want to limit people within the cap -too much-. 

 

Truth is, it's only half-impossible. Passing the level cap isn't possible... with Exp. You'll still be able to pass the cap through other means like Rare Candies. However, like before, Pokemon that go pass the cap will become disobedient. The only way to fix this

is to de-level them with Reverse Candies, or breaking the cap by obtaining a new badge. So that much hasn't changed.

 

That's pretty much it when it comes to the Level Cap, though. Muy simple. Game balance time!!

 

===

 

Ah, game balance... I don't particularly like doing this (At least for Pokemon games). I actually don't really care for it either. That's why two of my lovely Dev members, @Alex and @Azeria will be in charge of that from now on. Good. Take it. I don't want it. Probably for the best anyway. (I'll still be supervising things, of course.)

 

Because of the Level Cap's new mechanics, we're able to do things that were not possible before. Previously I had to increase the cap from level 20 to level 30 after Venam because of the crazy amounts of gameplay between the first and second badge. However, since exp no longer matters after the cap is reached, I can bring the cap from level 30 to level 25. 

 

What does that mean? Well, it means all the levels after the second badge shall decrease by 5. As a result, most players will most likely be overleveled by the time V10 rolls around. Don't worry, I will always look out and care for each and every one of you!!

I will be handing out 5 free Reverse Candies to compensate for the level decrease. Whether you actually want to use them or not

is up to you.

 

And finally!! Last thing! Because of all this... I can finally give trainers substance. I don't need to give trainers 1 or 2 Pokemon all the time. The possibilities are endless. More fun for me, probably means less fun for you. So I'll probably have to control what I actually do. Heh.

 

Teams will change. Chaos shall ensue. Rosters will rise in number. And the suffering shall continue.

 

 

Lmao what did i just watch 😂 (Worth waiting though)

Link to comment
Share on other sites

On 3/15/2018 at 10:29 PM, seki108 said:

Jan will be re-releasing Rejuvination, with the only difference being that Fern will show up to laugh at you every time something bad happens.  Through the sheer power of his dickery, he will invade another game to call you a scrub before retreating to safe stalking distance, waiting for the next incident.

oh god no

spare us from Fern's small dick

he already tortures me and watches me in pain while laughing in Reborn

gettt himmmm outta hereeee

Link to comment
Share on other sites

  • Global Mods

This is officially the best part of the development cycle. people freaking out (and joking around) about the creators shitposting just before release

Link to comment
Share on other sites

thank god for Dissidia NT.

Otherwise, my eyes would be glued to this thread.

Oh well, my team is fully trained and ready for V10.

 

And now i'll put on my best Gigguk Impression and say this:

TTTTTTTTTTTTTTTOOOOOOOOOOOOOOOOUUUUUUUUUUUUUUUUUUURRRRRRRRRRRRRRRRNNNNNNNNNAAAAAAAAAAAMMMMMMMMMMEEEEEEEEEEENNNNNNNNNNNTTTTTTTTTTTT AAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRCCCCCCCCCCCCCCCCCCCCCCCCC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Link to comment
Share on other sites

God, I just watched the Banana Dance in 2.0 speed. Just laughing my ass off imagining Melia dancing for it. Melia is my fav tho. <3 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...