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Fate/Recovery OOC


DragonRage

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RP Discord Server:  https://discord.gg/sWXPAuv

           You have all heard the stories of the Holy Grail, that mystical artifact that can grant any wish to the one who wins it.  You have travelled to its current resting place in the remote city of Lincoln, Wyoming, in hopes of being one of the lucky seven, to summon the incarnate spirit of an ancient hero alongside which to do battle for the Grail.  You succeeded beyond your wildest dreams, and called a mighty Servant to your cause.  And this morning, the War’s official overseer informed you that some unknown guy has stolen the Grail and run off, and would you please do something about that if you want a chance at your wish?

 

            For those of you who are unfamiliar with the concept, this is a Fate RP.  In it, teams of masters and servants vie for possession of a Holy Grail, a mystical artifact that will grant any wish to the last master/servant pair left standing.  However, this Grail has been stolen by some jerk, making things more complicated.  Regardless, there will be seven slots for Master/Servant pairs.  Players can play as both members of a pair, but if we fill this up and people are left over, teams of players each playing one half of a pair can happen if both agree to it.

            Each Master is a mage, though their magical and other talents will vary, who is sworn to keep magic a secret from the general populace; the people of Lincoln, Wyoming are highly proficient at repression and denial thanks to previous Grail Wars, but that doesn’t mean carelessness is a good idea.  Masters provide energy and sometimes tactical support to their servants.  Masters can be relative unknowns, lacking in resources but also low profile, or well-known mages, sacrificing anonymity for extra magical equipment and mundane wealth.  Every master has a magical specialization, in which they are particularly proficient.  Magic in Fate is powered by mystery, so the less others know about how your magic works the more powerful it gets.  This means that more ancient magics and beings are generally more powerful, but also less versatile, as even their own wielders might not fully understand their own abilities.

            While only one master/servant pair can claim victory and the wish, pick and choose your battles carefully.  If your enemies discover your mysteries before you learn what theirs are, your defeat is likely, and the more servants that are defeated before the Grail is recovered, the more likely it is that the thief will have enough magical power to cash in on his own wish, leaving you with nothing.

            Servants are spirits of famous historical figures, who made their mark on history and thus ascended to the extradimensional Throne of Heroes.  The Grail copies aspects of these heroic spirits, and places them into seven class containers, which shape and control their power while allowing them to act as physical beings.  Saber, a powerful and magic-resistant juggernaut of close combat, Lancer, a versatile and swift skirmisher, Archer, master of long range battles, Rider, whose greatest power comes from their mount or vehicle, Caster, a great mage from the time when mystery and thus magic was at its most powerful, Berserker, a warrior lost in the throes of unstoppable rage, and Assassin, a stealthy eliminator of masters and other weak targets are the seven most common classes, but others like Avenger and Ruler occasionally manifest.  No class is repeated.

            Thus, for this RP you will be asked to submit a master, which you will be playing, and at least 2 servants, who will go into the servant pool.  Once I have approved all seven masters, each will be assigned a servant based on their personality and my whim.  Thus, by putting a powerful servant into the pool, you both increase the odds of facing a powerful servant in battle, but also your odds of getting a strong servant for yourself.  Any historical figure can be a servant, as long as they died before 1900, but keep in mind that older and better-known servants are generally stronger, at least when they don’t cross over the threshold where power increase is outweighed by versatility decrease.  No canon servants allowed; a list of canon servants is pinned in the discord server.  Servants can be based on fictional characters, as long as those characters were created before 1900, but such servants tend to have bizarre and exotic special abilities.  As each servant is only an aspect of the true heroic spirit they are based on, they can differ quite dramatically from the best-known legends of them.

            Additionally, each master gets three Command Seals, crystallized mysteries directly from the Grail, which both symbolize their servant contract and let them issue a single command that their servant cannot disobey.  It is rumored that the Command Seals might have another purpose too, but since Assassin Hattori Hanzo killed every single master from the founding families of this Grail War during the previous war, before they could pass their knowledge on, nobody knows what those are.

            When making a character sheet, every stat has a parameter, from E to A, with earlier letters in the alphabet being superior to others.  Parameters can have one or more plus or minus signs attached to them, symbolizing conditional modifiers.  Masters cannot have any parameters over B, and no more than one of these.  A parameter of C is average for a servant, so masters are more likely to have Ds and Es for most of their parameters.  Note that a noble phantasm acts as though its parameters are two stages higher than they actually are unless an effect like Herakles’ God Hand, which works directly off of parameter values, is in play.

            Some parts of this RP are inspired by another RP on this site, Fate/Reborn, mostly on the mechanical side.  It’s a very good way of doing Fate characters in a forum.

 

Master Sheets:

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Servant Sheets:

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WIP

Master

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Servants

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Edited by rustytengo
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Is not better to use Nasu's Alignment style for this? (The one that show how the servant see herself, because different from lawful,neutral and chaotic, what is good and evil change  according to the character's timeline).

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Generally, Servant alignment is how the world views the hero in question. E.g. Gilgamesh being filed under Chaotic Good ("Fuck the rules, do what's right") despite coming off more Lawful Evil in person ("The rule of law is a tool for my satisfaction"). 

 

I'll probably cave into participating here, despite the limited success of past previous Fate games.

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  • 2 weeks later...

Noot (am lazy, will do appearances later)

 

Master: Cariss Freidlan

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Servant: Red Riding Hood, the Wolf Bringer

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