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Welcome to the Apocalypse - Director's Cut IC


DragonRage

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"Well this Is not obvious at all." Leo sighs and looks thoughtfully at the area. "I could attempt to create a platform of mana over the area, but we would likely be attacked, and I'm not sure I could support this for very long."   

 

Snow decides to chime in, her projected avatar flickering. clearly glitching out. "W-W-why Not F-Freeze it O-over?"

 

"Uh...because it might melt? or fail to keep the mine's from tripping? Also you really need to get some sleep. At least do a quick restart."

 

"I Wouldn't NEED to S-S-sleep if All your C-Code wassent such a shitty M-Mess."

"You do realize you just insulted yourself right? Look just do a quick restart ok?"
"F-Fine" Once snow's avatar has flickered out of existence leo turns his attention to the Obvious mine field. After a moment he Points at one section.

"Lets see if this blows them. Frostbrute. ice it" And of course there was this other section here......."Everyone stand back" 

Leo gestures, bringing mana up to where snow rested on his waist and attuning it to the iron, before pointing forward and raiseing his arm. forming a long tendril of force, which he brings down with an accompanying swing of his arm.

 

Frostbrute uses ice fire stream on minefield 2 in an attempt to detonate mines from range.

Leo uses channel on minefield 1 in an attempt to detonate mines from range, spending 3 Mana

 

 

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Edited by Endlessblaze
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"We're gonna want to have someone with another of those... long guns to take out the one with the long gun... Otherwise we should have Contagion put up some form of cover for those of us to rush in and deal with the big one. Uh... if you have middling range you should probably attack those people with... guns that are on fire? They seem most dangerous to those of us who need to attack in melee at least."
Mark the heavy then advance in Block mode.

 

Aquila's actions.

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Edited by kj1225
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"I have an idea."

Contagion whispered, pulling out his hand. He casts May the Gas Rise on the Talon troops! ((Note: Remember the 1.5x damage perk for AoEs))

 

Loadout:

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Edited by Projeck
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"I will attempt to take out the other sniper. I will need a clear line of sight, and frustratingly, I'm not equipped with full spectrum vision yet. Will that gas obscure my line of site?" Ena spoke in a low voice as she knelt down, and then laid herself out on the ground. The DMR was already loaded, so she began the measurements that she would need to make the shot.

 

Ena will try to shoot the sniper. The DMR deals 2d6+INT=2d6+8 damage with an INT*2%=16% crit chance. Also gets a +4 to damage from High Resolution.

 

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Edited by Strider
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Stellio

28/28 HP; 5/30 MP; 0/200 TP 
Current Ogre Boost: +0 Str/Ess

Ess/Str/Dex/Int/Syn/Res/Con
5/6/0/5/0/8/4
-minimum of 2 moves each round

-MP-regen boosted by Int ((5)); MP actions have their checks boosted by 1/2 Int ((2))

 

The knight looked upon the rigged field, and drew his blade with a surprisingly fluid and graceful motion, obviously far less hindered by his armor than he'd been the day before, and all the days before that one. He still wasn't quite sure what had been different about how he'd adjusted it last time compared to the past, but either way, it was certainly having it's boons.

   "The boy is right, all of you, stay away from the fields. If you can engage from a range, either help us clear the explosives from afar, or keep the enemy over yonder occupied for us." 

 

With that said, he took up his mighty blade in both hands, channeled the mana from all around him into it's ebony edge, and made a hefty stroke that cut the very air itself as a shockwave of slashing, unbridled darkness hurtled right towards one of the Minefields, hopefully proving enough to start up a chain reaction of detonations.

 

Stellio makes an Attack with the Headsman and spends 5 mp to convert it into a ranged strike, targeting Minefield 3! 

Stellio then holds

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Alan instinctively checked to see if he was down wind from Contagion when they released their mysterious and potentially toxic gas into the air. And he quietly snuck behind a nearby piece of cover that he hoped would be nowhere near the man and whatever he was trying to do. He would then shine a red laser pointer at the two visible TALON shock troopers, and this inexplicably causes his previously unnoticed gun carrying drone to immediately charge towards them with all four of its machineguns blazing.

 

Alan uses Barrage to deal 2d6+Int (10) damage to both the first and the second TALON shock troopers.

Edited by Cronos5010
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Loadout

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Blue Starts by Orbiting, triggering Resistance Checks against incoming attacks!

 

 

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Freya stayed more towards the back of the group, holding her staff lightly as she walked with them. Once they stopped though, Freya took another step back from the group, both for her own thing and to listen to Leo, "Alright, round 2 for the dirt party" she muttered, slamming her staff into the ground, causing black tendrils of mist to begin pouring out of her hands, down the staff, and into the ground.

 

After a few seconds, the ground began to tear itself up as human-like 'corpses' began to rise from the ground, a dull yellow light where they're eyes would be shining as they clawed their way up from the ground, silently groaning as they straightened.

 

Freya uses Natural Requiem, making her Dirt Zombies hold position.

 

 

The Freya Spectacular Loadout

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Lucine fiddled with her weapons a bit, sliding two cards into it and watching the transformation of the two guns when her new Archer card was loaded. Her expression showed that she clearly didn't want to be here, but still she prepared. "Okay, Opal, I think it's time for you to take over again," she said. A moment after speaking, she lapsed into that nearly mechanical stiffness from earlier, in both her posture and voice. "Combat protocols loading. . . marking enemy targets. . . highlighting allies. . . combat protocols initialized. Bombarding priority targets." She dropped into a firing position, her guns almost parallel and locked onto one target - the enemy sniper. Three blasts sounded from the barrels of the things, sending three bolts of hostile magic in the direction of the Talon marksman.

 

Big Blast, all three hits targeting the Sniper. Forgo the bonus attack from Elphet Style (as it is melee.)

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Nader looked out at the minefields... and the armored Forenian was thoroughly unimpressed. What kind of shoddy explosive worksmanship was this?! Nader wasn't even any kind of explosives specialist, but chances were that he could do a better job. Of course, what if that was what they wanted Nader to think? What if the man that had put down the mines had put down a second, better-hidden layer of mines that would take the legs off of anyone fooled by the first layer of obviously poor work? Nader certainly did not plan to take any chances, as he planned to keep his legs and for that matter to keep everyone else's on them. Besides, those mines were dangerous.

 

He leveled his right arm in the direction of one of the minefields, and supported it with his left, careful not to end up pulling the pull-trigger installed to fire his machinegun until he actually wanted to fire it. He was taking a little bit of a gamble here -- shooting any given mine may detonate, may not detonate it, or may only detonate it if he hit it in the right place and ended up simulating the force of a step... but the fact that he was going to be putting out twenty-five or so bullets into this minefield significantly increased the chances of destroying the obvious mines and of finding and destroying any hidden ones, though the weapons engineer knew that he couldn't really be sure of success in that regard.

 

Nader shoots both attacks of the M3 Sorraia at Minefield 3, potentially doing 2/3*(2d6+3+5) damage to it!

Loadout:

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Sha'Tith grumbled some as the walked the hover cart towards the pipeline.

Why was there nothing to kill yet?  He wanted to kill something.

Once they reached the mine fields he paused to think for a moment then decided that if everyone else was working on clearing the mines he may as well help, so he started grabbing rocks, bricks, and rubble to throw on the mines and hopefully trigger them.

 

Sha'Tith uses Lemurian Burrowing to try and set off the mines, he can move up to 90kg of rocks and rubble in one turn.

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Team Pipeline Repair:
Junkrat cackles over something, as loud clanking noises echo through the area.

 

Sha'Tith uses Lemurian Burrowing, attempting to throw rocks at the mines!  Intelligence check 17 v 37!  Sha'Tith blunders into a Junkrat Trap, which slams shut on his legs dealing 3 damage and preventing use of mobility-based actions or extra moves for the next 2 rounds!

 

Leo fires a bolt of force mana at minefield 1!  17 v 27!  Quality 19! Random Bitz 49!  Leo detonates a few mines, removing 25% of them in a chain reaction!

 

Leo's Frost Brute shoots Ice Fire at minefield 2.  ...It doesn't seem very effective.

 

Nader Sprays Minefield 1 with bullets, dealing 24 damage!  60% of the remaining mines detonate in a chain reaction!

 

The Talon Shock Trooper prepares an action.

 

The Talon Skirmisher prepares an action.

 

Blue starts orbiting, not that any of the enemies know he exists.

 

Freya uses Natural Requiem, calling a zombie horde with a 28 hit multistrike for 1d2 damage a hit and 112 HP.  Every 4 HP lost lowers the damage output by 1 strike.

 

Stelio attacks minefield 3, dealing 10 damage!  10% of minefield 3 explodes!

 

Stelio waits...

 

From high in the sky, a massive Dystoan Drop Bear plummets to land behind the party, throwing up a mushroom cloud of dust!  It charges from the cloud and body-slams Leo, dealing 7 damage to him and pinning him down!  It opens its maw, revealing a long tube lined with rotating razors, and roars!

 

Status:
 

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Assault Team!
Contagion kicks off the festivities with May the Gas Rise, dealing 12 damage to all Talon Agents and inflicting a poison for 5 rounds that deals 1d6 + 7 damage per round.

 

Aquila marks the Talon Heavy, raises his shield to block incoming fire, and advances!

 

Alan directs his gun drone at the Shock Troopers, dealing 15 damage to Trooper 1 and 21 damage to Trooper 2!  Trooper 2 is dead.

 

Vitor fires a Blast Orb at the Flame Troopers!  They'll take 2d6 + 4 damage unless they choose to spend an action dodging.

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From inside the derelict, a gaunt, red-haired woman in dark robes steps out, coughing lightly.  "What the bloody hell is going on here?  Who dropped a smoke-  Oh, we're under gas attack.  God damn it, you assholes are intercepting scientific progress here!"  Moira uses Gene Hack, cleansing the Talon Skirmishers and Talon Shock Troopers.

 

Talon Shock Trooper 1 uses Biotic Field, dropping a glowing, yellow canister that heals himself, the flame troopers, and the heavy trooper for 11 damage!

 

Talon Shock Trooper 2 is dead.

 

Lucine opens fire on the Talon Sniper, dealing 7 damage per shot!  The Talon Sniper is not pleased about this.

 

Talon Skirmisher 1 shoulders his assault rifle and sprays down the group, dealing 7 damage to all his enemies!

 

Talon Skirmisher 2 places a Drop Shield, surrounding himself, Moira, and the surviving Shock Trooper in a translucent bubble of energy!

 

Moira uses Gene Hack again, cleansing the Flame Troopers, Heavy, and Sniper!

 

Talon Flame Trooper 1 stokes his flamethrower, building up an infernal glow and ominous hum in the barrel of the weapon.

 

Talon Flame Trooper 2 uses Flame Wall, cutting Aquila off from the group!  Using beneficial actions on Aquila will deal 3d6 fire damage to you!

 

The Talon Heavy swings his minigun into position.  As the barrels begin to spin up, a glowing shield expands out from the weapon, covering Talon Skirmisher 1 and the flame troopers behind him.  Thus protected, he begins to advance toward Aquila.

 

The Talon Sniper paints Ena with a laser sight.

 

Ena blows the Talon Sniper's head clean off.

 

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Edited by DragonRage
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Blue runs in front of the Drop Bear, hovering over a Landmine as he taunts it with his delicious scent!

 

"Dinner is On! Beastly thing!" He shouts.

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Alan would shout something along the lines of "We need to take the big guy out! Unless we want him to keep the rest of his team from dying horribly!". Before he ordered his drone to try and lead by example.

 

Alan uses T.A.G. on Talon Heavy 1. Dealing 2d6+Int damage.
 

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Upon the sudden landing of a FREAKING METAL BEAR OF ALL THINGS, Freya jumped back as he minions began to advance, shambling forwards, uncaring towards the minefield, "Oh gods WHEN DID THAT BEAR GET HERE!" Freya yelled, watching as the bear opened it's mouth, revealing... Rotating, sharp weapons in it's mouth. At that, Freya quietly took a step back, holding her staff tightly. That right there was not something she wanted to deal with, no way, no how.

 

Freya adds Misty Skulls to her repertoire. 

Natural Requiem Zombies move forward, sacrificing themselves on the minefields like the heroes they are.

 

Freya's Super Spectacular Loadout.

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Edited by GodofGamingRWBY
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"...." the knight said nothing as a mechanical bear proceeded to maul the fool from earlier. He simply turned, and raised his blade to a ready stance once more, just encase...

 

 

If the Drop Bear has been knocked off of leo, Stellio Attacks the Drop Bear with the Headsman! 

(Deals {2d6+Str[7]} Dark/Slashing Damage, has 30% chance to inflict "Dark Adverse" Status for 3 turns {Sufferer takes 1.25x more damage from dark based sources}. Stellio will gain +1 Str/Ess from either dealing or receiving damage)

If the above Statement is true, Stellio then attacks the Drop Bear with the Headsman again. Otherwise, Stellio Holds both his actions

 

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Nader's train of thought and what he had been doing ground to a (not literally, yet) grinding halt when all of a sudden a gigantic, horrible razor-beast dropped behind the party out of nowhere in a gigantic cloud of dust, slamming onto Leo in the process. "WHAT IN THE NAME OF-- FUCK!" With that expletive hurled from his lips and through his mask, Nader twirled noisily and looked in the direction of the immense, awful blademonster. He raised his left arm, and then dropped it... dammit, he couldn't guarantee that it wouldn't end up going wild and putting Leo down one torso! Nader hated himself for thinking of this, but it was fairly clear that if he didn't want Leo turned into meat cubes, that he had to take a... bolder plan of action.

 

And that is how Nader found himself clanking towards the colossal, terrible knifecreature, shouting as he ran up and then sent his machine-gun arm hurtling towards the monster's side, hoping that the momentum of his fist with his armor and his weapon would be enough to knock the thing off.

Nader tries to knock the Drop Bear off of Leo with a Heavy Metal Punch!

 

Loadout:

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Leo of course, is both surprised and dismayed at this.
Or maybe its more anger at the rotten timing.

 "Dammit! Not now! Even HERE?!"

It is at this moment, snow comes back online.

"Ok I'm back what did I- OH MY GODS! ARE YOU FUCKING KIDING ME!? I GO OFFLINE FOR ONE MEASLY MINIUTE AND DYSTO DROPS A FUCKING BEAR ON US!?"

"FROSTBRUTE! ATTACK ANY ENEMY SOLDIRES YOU SEE AND HOLD OF ANY MORE DYSTO MONSTERS!"

Leo of course Struggles back against the massive beast, Expending 4 EG, and attempting to push the beast off with a surge of strength.

Frostbrute looks for enemy soldiers and attacks any talon trooper he sees with ice fire stream

Edited by Endlessblaze
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As Sha'Tith moved over toward a larger pile of rubble he suddenly felt a sharp pain in one of his legs, around that time a large creature with a maw of blades(not unlike the Sandcrabs of his home) fell onto one of the Skyfallers.  After looking down and inspecting the trap he decided that it was going to take a minute to get out of and he wasn't going to be able to assist the pinned Skyfaller before then so he might as well continue attacking the mines.

Sha'Tith spits fire on Minefield 2 with Flame Breath dealing 2d6+3 fire damage, Barbed Wire activates dealing 1d4 Pure damage to the Drop Bear, Shock Trooper, and Skirmisher, Mortar Tube activates dealing 2d4+3 damage to Minefield 3, Ukulele activates deal 4d4 electric damage to Minefield 2 and 2d4 electric damage to Minefield 1.

Free Breath Action(Perk backed): Flame Breath on Minefield 3 dealing 2d6+3 fire damage.

 

Loadout:
 

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Edited by StormLord
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"Keep them occupied!"

Contagion casts Toxin Cloud on the enemies in the area.

 

Loadout:

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"I will target the woman with the medicine." Ena stated in a monotone. It didn't seem to be aimed at anyone in particular, but instead it seemed to simply be an attempt to get information to any allies who might be close that could make use of that info.

 

Ena will try to shoot Moira. The DMR deals 2d6+INT=2d6+8 damage with an INT*2%=16% crit chance. Also gets a +4 to damage from High Resolution.

 

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Edited by Strider
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Team Pipeline Repair:

Junkrat's mad laughter accompanies a spray of grenades, which arc over the minefields, striking Sha'Tith for 20 damage and reducing the supply cart to 75% structural integrity in a spray of force and shrapnel!

 

Sha'Tith spits fire and death in all directions, removing 30% of minefield 3, the remainder of minefield 1, and 10% of minefield 2.  His barbed wire deals 4 damage to the Dystoan Drop Bear, but fails to strike the hidden Talon operatives.

 

Leo, who while in good shape is kind of weedy, attempts to grapple half a ton of cybernetic koala.  He gets a good hold on it, but is unable to bench several times his body weight and shove it off.

 

The Frost Brute readies its ice fire and goes looking for trouble.

 

Nader punches a bear in the face!  He deals 22 damage to it, Leo's grip having let the armored man line up the perfect hit!  The bear rears up, looking slightly punch-drunk.

 

The Talon Shock Trooper, lenses of his helmet glinting in the bright sunlight, steps out of an alley behind the Frost Brute, jams his shotgun into its back, and pulls the trigger, dealing 15 damage to it!

 

The Talon Skirmisher stays hidden, readying an action.

 

Blue taunts the Drop Bear with his delicious scent.  The bear seems too concussed to notice.

 

Freya orders her zombies forward unto the breach!  The zombies sacrifice themselves to detonate the remaining mines.

 

Stelio sees his chance and takes a swing at the Drop Bear, dealing 14 damage with his first swing, and 14 with his second.  The Dark Adverse status effect does not trigger.

 

With a metallic whine, the Drop Bear staggers off of Leo before dropping to all fours.  It shakes itself like a wet dog, before setting itself to charge again.

 

Status:

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Team Derelict Assault:

Contagion uses Toxin Cloud, dealing 15 damage to all unprotected enemies!  Talon Skirmisher 1, Talon Heavy, and both Talon Flame Troopers are hit.  Talon Skirmisher 1 and the Flame Troopers are poisoned.

 

Aquila bashes the Talon Heavy with his flail, dealing 22 damage to him as shards of material fly from the machine gunner's shattered faceplate.

 

Alan orders his gun drone to open fire on the Talon Heavy, but fails to make an impression on the trooper's shield.

 

"That tank needs to die!" Vitor declares, levelling his spear at the stocky terrorist.  "I'll have your heart!  Emulated Phantasm!  Gae Bolg!"  The long spear begins glowing with unholy light, radiating bloodlust, before Vitor charges forward and slams its point into the Talon Heavy's chest.  The machine gunner dies instantly, his shield winking out as he falls.  Vitor's Blast Orb lands, dealing 7 damage to both Talon Flame Troopers.  Vitor is now suffering from magical backlash, and all his magical actions will cost 20% of his MHP for the next 3 rounds.

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With a sigh, Moira fires a spray of yellow stuff over the Shock Trooper and the Flame Troopers, restoring 16 HP to them.

 

Talon Shock Trooper 1 charges Aquila and shoulder checks him. 17 vs 11!  Aquila is shoved to the ground and stunned, but not before he gets a counterattack off, dealing 13 damage to the shock trooper and putting a deep dent in the close combat specialist's armor.  The Shock Trooper is no longer in the Drop Shield.

 

Lucine pops off a shot at Skirmisher 1, dealing 16 damage!  The skirmisher staggers, dropping his assault rifle as he clutches at his wounds, before falling to the ground with a disbelieving moan.

 

Talon Skirmisher 2 throws a grenade at Aquila and Vitor!  Vitor takes 18 damage!  Aquila takes 16 damage!

 

Moira uses Draining Grasp on Aquila, pulling 6 HP from him.

 

Flame Trooper 1 attempts to set Aquila on fire, spending his Stoked buff!  However, before he can do that the Mysterious Sniper makes their presence known by blowing his head clean off.  From their vantage point, Alan, Lucine, and Ena could easily track the contrails of the sniper's rounds to a bluff on the other side of the battlefield.

 

Flame Trooper 2 attempts to set Vitor on fire, but Vitor plugs the flamethrower barrel with Gae Bolg's haft, causing a backup that forces the Talon agent to drop his flaming weapon with a curse.

 

The Talon Heavy would do something here, but he's very dead.

 

Ena takes a shot at Moira, but the Drop Shield easily tanks the blow, with no visible strain.  A glint of light attracts her attention to something flying through the air in the distance.

 

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