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[IC] TotMV:G^2: Clash of Fate: Breaking the Siege(again)


StormLord

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Round 5:

 

Laver rushes to Lexiel and heals her for 20 HP.

 

Liliya jumps up and manages to stab Bel Lahmu C for 20 damage.

 

The Beasts scatter, two attacking Solomon and Liliya for 9 and 16 respectively.  A third goes after Hiroki, but it fries itself as it impacts harmlessly with her barrier of plasma.

 

Sachi adjusts herself to more protect Lexiel.

Sachi gains 5 HP and her bleeding stops.

 

Halley blasts the three of the monsters dealing 7, 12, and 16 damage.

This kills Bel Lahmu B and locks the basic attacks/defenses of Bel Lahmu C and Lahmu B.

One Bond is consumed, restoring 1 HP to Halley.

 

The Last flying monster looms ominously as it works through its daze.

 

Lexiel creates five soldiers and sends three out to protect others, she heals herself, Halley, and Solomon for 5 HP each.

 

The first and third land monsters attack Halley and Laver, one deals 4 damage to Halley and the other is blocked by Laver’s soldier who counter attacks for 6 damage.

The first gains 1 Bond.

 

The suppressed monster loses interest and goes to harass the wall.

 

One DT Archer fires at Solomon, one at Lexiel, one at Halley, and one at Laver.

Solomon and Lexiel’s soldiers counter attack for 2 damage each(consuming two Bonds to no effect), Laver takes 6 damage, and Halley takes 4 damage.

The Archers gain one Bond.

 

Venus fires a final bullet at the wounded flying creature, and with a glorious explosions of crimson he sends it to the grave with 52 damage.

 

Jade takes aim, but at the last second changes targets as Venus blows the flying creature away.  So instead Jade puts a round into Lahmu B for 15 damage.

 

The other group of DT Archers fire on Hiroki once, Sachi twice, Liliya once, and Venus once.

Hiroki ignores the attack, Sachi takes 1 and 5 damage, Liliya take 9 damage, and Venus takes 11 damage.


The DT Soldiers swarm in, attacking Solomon twice and Jade once.

Solomon and Jade’s soldiers block one DT Soldier each and counterattack for 2 damage each,

Solomon then takes 16 damage from the last DT Soldier,
 

Solomon stabs at the Beast for 14+5 damage.

He then bleeds for 5 damage, though the bleeding has stopped he isn’t looking great.

 

Hiroki turns to one of the DT Soldiers and dumps hot hot plasma on it, burning it to nothing then and there s she deals 40 damage.

Hiroki then bleeds for 5 damage, the bleeding stops.

 

The Asterlux archers fire arrows at the monster harassing the wall, they deal 12, 16, and 18 damage to it killing it.

 

Init:

Spoiler

32 Liliya

29 DT Beasts B

24 Sachi

24 Halley

20 Lexiel

19 Lahmu A

16 Lahmu C

12 DT Archers B

11 Laver

9 Venus

9 Jade O’Duffle

9 DT Archers C

8 DT Soldiers A

3 Solomon

1 Hiroki

 

The forces of House Asterlux will help you in this battle at the end of each round!

 

New enemies will join the battle periodically.

 

Status:

Spoiler

Liliya: 45/58,

Sachi: 69/87,

Halley: 24/48, Protected,

Lexiel: 40/70, Protected, ID,

Jade: 36/54, Protected, Fluxcharged,

Venus: 44/54,

Laver: 18/58,

Solomon: 7/58,

Hiroki: 39/78,

 

Lahmu A: Lightly wounded,

Lahmu B: Pin-cushioned,

Lahmu C: Lightly wounded,

Bel Lahmu A: Shockingly dead,

Bel Lahmu B: Suppressed to death,

Bel Lahmu C: Artfully murdered,

Officer A: Succumbed to blunt force trauma and cannons,

Officer B: Swiss cheese.

DT Soldier(x2): Crumbling, Disordered,

DT Archer A(x1): Piles of bones,

DT Archers B(x4): Cracked, BoF(x4), Disordered,
DT Archers C(x5): Healthy,

DT Beast A(x1): Also piles of bones,

DT Beasts B(x2): Crumbling, Disordered.

 

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Jade continues to utilize the fluxcharge and fires a powered up bullet towards one of the mooks still alive.

 

Aim to Kill (Basic Attack) on Lahmu A for 3d6+13 damage, 18%+Fluxcharge% Crit Chance, 16%+Fluxcharge% Dodge Chance (Attack Lahmu C is A is dead)

 

Jade's Stats

 

HP: 36/54

Ammo: 2/6 Basic

 

Evasion: This character dodges incoming attacks, having a DEX*2 chance. 


Quickdraw: Deal 1.5x damage against targets that are behind Jade in the initiative order. If an enemy has more than 1 action per turn Jade must be ahead of 50% or more of their turns 

 

Sharp Shooter: DEX+INT chance to do 3x damage with Aim to Kill.

 

Stats:
Constitution: 2
Resistance: 1 + 3
Dexterity: 7 + 1
Intelligence: 10
Strength: 5
Synergy: 1 + 3

 

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Halley fired at the skeletal soldiers, for they seemed to be the slowest, allowing her to get more damage with her barrage.

Action: Blaster - Splendid Star (Basic Attack) on DT Soldiers A, dealing 1d8 + [SYN] = 1d8 + 6 (+1d4 for every 4 DEX advatange she has over the target) damage.

Active Cooldowns:
Blaster - Paralyzer: Ready next turn.
Blaster - Sparkling Suppressor: One turn left.

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Lexiel considers her options, and then she grins.  "Hypersonic dragon!"  With an echoing boom, a gigantic, red creature, trailing fire as it burns through the sky on wings and biological rockets, soars into battle.  "Get the archers, boy!  Get the archers!" She urges the beast, as it grabs Jade and hurls him onto its back (amping up Fluxcharge) before soaring towards the dragon tooth archers.  Unlike most of Lexiel's other summons, the dragon can attack when it's summoned, dealing 1d6 + Lexiel's synergy + Lexiel's intelligence fire and water dual typed damage to the targeted enemy (dragon tooth archers C).  Upon entering the battlefield, it moves target ally to the top of the initiative order next round.  4 resistance, 35/35 HP.  The initiative boosting effect only lasts 1 round.  Her aura pulses again, giving Solomon, Jade, and Laver 5 HP (amping up Fluxcharge again).

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Solomon carefully sends a message to his allies about his current state of well being by sending a small book towards the squad leader that simply stated "I need healing: An idiot's guide to surviving as a DPS in your favorite online FPS". Before he cast his signature spell on himself.

 



HP: 9/58
Init: 3 

Str: 5
Dex: 1
Int: 12
Syn: 10
Res: 3
Con: 3 

 

Current action: Ahead of a single page (Solomon target's a single character with a surge of power, causing said target to be able to think of the best possible outcome, and subconsciously causing the universe to cause the circumstances that would lead to that outcome to happen, this ability grants INT/1.75 to Main Attacking Stat and RES for two rounds, with a four round cooldown, and this ability counts as a mind affecting ability.) On himself

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"Just a bit longer!"

 

Switch Tower Stance from Lexiel to Laver.

Tower Stance: Redirect half of the damage taken by protected allies to Sachi before RES is calculated for either.

All protected allies gain 20% extra damage on their next attack due to Stand United. All enemies who hit targets with Tower Stance have the debuff Bonds of Friendship applied (when attacked by Sachi's allies, consume the debuff to return 10% of the damage dealt by the ally as health capped at 10% of Sachi's maximum health (8).)

Sachi regains 10% of her maximum health per turn and Con/4 health due to the bauble (total: 10 health).

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Venus (44/54)

 

Having exhausted his final bullet, Venus is bound by Preparation, being unable to take any action until the start of the next round. Nevertheless, he remains complacent with the outcome, satisfied that he had managed to utilize a full round before the end of the performance would arrive. 

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The numbers of enemies were slowly dwindling, so Liliya sought out another target for her blade.

 

Liliya stabs Lahmu A. Deals 3d6+DEX unholy fire damage, with a DEX% chance to crit for double damage.

Spoiler

HP: 45/58
Init: 13+1d20

Stats:
Constitution: 3
Resistance: 2+4
Dexterity: 11+2
Intelligence: 0
Strength: 3
Synergy: 7

 

See the future: Liliya has the capacity to see a few seconds into the future when she is in danger, and use that knowledge to save herself. Every 2 turns, Liliya has the option to forfeit her action in order to dodge enemy attacks. Does not dodge AOE type attacks.
Pursuit: When Liliya is unable to attack an enemy, whether through a stun or an enemy dodge or through "See the Future", her next attack will do 1.5x damage.
Overdrive: When Liliya is reduced to less than 1/3 MHP, her DEX, RES, and Init are raised by (Level+1) until her HP is raised above this point.

Poisonable(Flaw): Liliya is more sensitive to toxic compounds than others. She takes 2x damage from poison status.

 

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woo more curtain fire, deals 50% more against people that are half dead

 




Stats:
Constitution: 8
Dexterity: 0+1
Intelligence: 0
Resistance: 6+8+1 (+4 vs Ranged)
Strength: 5
Synergy: 11

Curtain Fire - Hiroki fires a massive wave of plasma into her enemies, dealing 1.25SYN damage to each. 1 turn cooldown.
-Level 2: Increases damage to 1.25SYN (from SYN.)
-Level 3: This attack cannot be dodged.
-Level 4: Reduces cooldown to 1 turn (from 2.)
-Level 5: Increases damage to 1.5SYN.

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Laver attacks Solomon with a First Strike Basic Attack that restores 1d6+15 Health!

 

Equipment Loadout

  Hide contents

Name: Heart-strung Sword
Description: A strange tool which takes the form of an almost plastic looking handle attached to two pullies, upon which a rubbery loop of cord is attached.
Type: Weapon
Damage: 1d6+Str
Minimum Stats: 0
Weight: 0
SYN Threshold/Bonus:

5 Int: Hot Blooded: The user Strikes a chord, using a nearby ally's power to use their Syn in place of the user's Strength for a single basic attack, and changing the element of the attack to fire.

10 Syn: Bolstered Resolve gives the user a bonus +3 RES.

15 Int: Miracle: When a party member is in critical health, the user can attempt to Strike Accord with them, refilling their health once per plot.
Special Qualities: This weapon can strike an enemy's Heartstrings, Attacking an enemy has a chance to remove a status effect they have caused, based on the user's damage (I.E, if the user deals 10 Damage to the enemy, it gives them a 10% chance to remove a status).

 

Name: Battle Crown Royale
Description: A Mark of the Doctor, this crown is bound to the user for as long as they are The Doctor who soothes Heartstrings
Type: Armor
Armor: +2
Minimum Stats: 3 Syn
Weight: 0
SYN Threshold/Bonus:

12 Syn: Royal Emblem: +4 Int
Special Qualities: This item is Bound, but can change users under specific circumstances.

 

Name: A Metal Sonic's Accord
Description: A loop of cable, made of grey segments with blue rounded bulbs periodically along it, the bulbs have small yellow jet engines in them.  It represents the resolved feelings of jealousy and hatred from a poor and ultimately forgotten and replaced model of machine, and the connection between them and Laver.
Type: Bauble
Minimum Stats: 0
Weight: 0
SYN Threshold/Bonus:

10 Syn: Fastest Thing: +5 Init.
Special Qualities: This item enhances Laver's Heartstrung weapon with the "Metal Sonic's Accord" Special Quality, which grant's his basic attacks First Strike.

Active Ability:

Black Shield: The user drops to the bottom of the initiative ladder, but makes a basic attack on the next enemy to attack them.

1 Turn Cooldown

Overdrive: The user gains first strike this turn.

3 Turn Cooldown.

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Round 6:

 

Laver smacks Solomon restoring 16 HP.

 

Liliya plants her knife into Lahmu A dealing 25 damage.

This consumes a Bond and restores 2 HP.

 

The two DT Beasts split up, one attacks Liliya for 12 damage and the other Laver for 10 damage.

 

Sachi adjusts her Tower Stance to protect Laver better.

Sachi regens 10 HP.

 

Halley blasts the DT Soldiers for 16 damage.

 

Lexiel’s freshly summoned dragon flies over and starts attacking the now thoroughly confused DT Archers, it deals 11 damage.

Her aura heals Solomon, Jade, and Laver 5 HP each.

 

Lahmu A and C decide that a certain artist needs to die and move in for the kill, luckily they only manage to deal 7 and 12 damage/

 

DT Archers B aim and fire at Hiroki once, Lexiel once, and Jade twice.

Hiroki takes 0 damage, Lexiel’s soldier takes the arrow(like a true redshirt) and counters for 2 damage, while Jade takes 3 and 1 damage(54, 68, failed to dodge).

DT Archers B lose one BoF and gain two in the exchange.

 

Venus takes a moment to reload and do whatever it is “artists” do.

 

Jade on the other hand fires another round at one of the monsters, judging by the screams he hit something painful and probably vital, dealing 59 damage with a Critical attack!

This consumes a Bond and heals Jade for 6 HP.

 

Two of DT Archers C attack Liliya, two attack Hiroki, and one attacks Solomon,

Liliya takes 8 and 8 damage, Hiroki hardly notices something shot at her, and Solomon takes 9 damage.

 

The last two DT Soldiers swing at Jade(who dodges) and Lexiel who takes 17 damage.

 

Solomon uses "Ahead by a Single Page" to give himself what are hopefully not infohazards.

 

Hiroki floods the battlefield with fire dealing 24 damage to Lahmu A turning it into a charred corpse, 15 damage to Lahmu C, 20 damage to the DT Soldiers causing one to crumble, 11 to the DT Achers B & C, and 23 to the DT Beasts causing one to crumble.

 

Then as the enemy looks up, but before they can recover, the Leyline under the fortress surges and brilliant white and blue sparks arc off the Asterlux wall.  Chain lightning flies through the enemy ranks, sending chips of scorched bone flying here and there.  As the light fades and the stench in the air is replaced with the overwhelming smell of ozone the party sees that the last DT Soldier had been turned directly to ash along with three of the DT Archers and four more of the DT Archers have been reduced to sparking and smoldering piles of bones.

 

With the Hypersonic dragon in tow the party manages to either kill or route the few remaining enemies, effectively ending the battle….for now.

 

Battle End.

 

 

Final status:

Spoiler

Liliya: 10/58,

Sachi: 73/87,

Halley: 24/48, Protected,

Lexiel: 40/70,

Jade: 47/54, Protected, Fluxcharged,

Venus: 25/54,

Laver: 13/58, Protected,

Solomon: 19/58,

Hiroki: 39/78,

 

Lahmu A: Full of holes and fire,

Lahmu B: Pin-cushioned,

Lahmu C: Wounded, Probably Dragon Snack,

Bel Lahmu A: Shockingly dead,

Bel Lahmu B: Suppressed to death,

Bel Lahmu C: Artfully murdered,

Officer A: Succumbed to blunt force trauma and cannons,

Officer B: Swiss cheese.

DT Soldier(x1): Disintegrated,

DT Archer A(x1): Piles of bones,

DT Archers B(x1): Falling apart,
DT Archers C(x1): Falling apart,

DT Beast A(x1): Also piles of bones,

DT Beasts B(x2): Crumbling,

 

Merit Reward: Sorry, wrong game.

Spoiler

Nothing to see here.

 

Edited by StormLord
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((Damn you, you got my hopes up for a moment there!))

"Hey kid! Yeah, you. What's your name? Saw you were healing people up in the battle. Can I get a bit of a pick-me-up for myself? Thanks." Liliya had sauntered over to Laver, filled with a bit of glee at their success in the battle. Magic sure could be a help sometimes, couldn't it. Though if you counted the whole servant debacle as magic. . . well, good and bad to everything.

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