Zen Posted October 1, 2012 Share Posted October 1, 2012 Presenting a new team, based on the main cast of the Artemis Fowl series Props to you if you can identify just why the various species were used. --- Mulch (Hippowdon) (M) @ Leftovers Trait: Sand Stream EVs: 4 HP / 252 Atk / 252 SDef Careful Nature (+SDef, -SAtk) - Earthquake - Crunch - Slack Off - Stealth Rock --- Artemis (Gliscor) (M) @ Toxic Orb Trait: Poison Heal EVs: 252 Def / 252 SDef Careful Nature (+SDef, -SAtk) - Earthquake - Aerial Ace - Swords Dance - Agility --- Butler (Excadrill) (M) @ Air Balloon Trait: Sand Rush EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Iron Head - Shadow Claw - Brick Break - Swords Dance --- Holly (Flygon) (F) @ Lum Berry Trait: Levitate EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Earth Power - Flamethrower - Giga Drain - Tailwind --- No1 (Gastrodon) (M) @ Leftovers Trait: Storm Drain EVs: 252 Def / 4 SAtk / 252 SDef Bold Nature (+Def, -Atk) - Earth Power - Scald - Ice Beam - Recover --- Root (Nidoking) (M) @ Life Orb Trait: Sheer Force EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Earth Power - Flamethrower - Ice Beam - Sucker Punch --- Quite a generic ground team, at its heart. Quote Link to comment Share on other sites More sharing options...
Shanco Posted October 1, 2012 Share Posted October 1, 2012 (edited) Watch out for Terra. She'll call copyright and bash you into the ground. Anyway, nice team. I do want to point some things out. This Gliscor set, while it's cool, could use some room for improvement...it means that it's gonna make you an asshole for being evil, but whatever, it's competitive battling, as they say. I would recommend replacing Agility with Fling. Once your Toxic Orb activates, you have no way to remove the poison on Gliscor so the job's done there, and Fling + Toxic Orb allows you to do some decent damage after a Swords Dance (because this set makes a great tank) and badly poison the opponent. Once that's gone, your hands are empty so Acrobatics's power will be doubled, to about 165 base power. (Replace Aerial Ace with that move.) You don't need Agility because Gliscor can tank any unboosted hit with EVs + Poison Heal. You'll want to give Gliscor those last 4 EVs for Attack - it's the difference between the opponent surviving with that last bit of health and that opponent going down. Flygon is better off with a Dragon move, so I guess Dragon Pulse is the way to go. Flygon needs a way to cover its weaknesses. I guess the best thing to take out here would be Giga Drain, as Dragon Pulse and Flamethrower will provide more or less unresisted coverage. The prospect of not regaining HP here is not that fun, but the rest of your team covers by being awesome stallers/walls. You lack a solid status move. Toxic is about all you're gonna get as only Groudon and Stunfisk can learn Thunder Wave, talking about Ground types, and only Numel and Camerupt can learn Will-O-Wisp. That said, find your best wall/stall other than Gliscor (because with the suggestions above it can badly poison somebody with Fling) and give them that move to make the other Pokemon helpless. Other than that, awesome team. EDIT: On a lighter note, thank goodness Flygon can get Dragon Pulse through a B2W2 move tutor - otherwise I would be suggestingHidden Power [Dragon]. It would sound really stupid. Edited October 1, 2012 by rc52 Quote Link to comment Share on other sites More sharing options...
Alice2 Posted October 9, 2012 Share Posted October 9, 2012 Why's there no extra 4 EV's on Gliscor? Also nice team, but I'd give Gliscor protect if I were you, considering a single Hydro Pump/Hp Ice can take it out in one hit. Quote Link to comment Share on other sites More sharing options...
Zen Posted October 10, 2012 Author Share Posted October 10, 2012 Grabbed an old gliscor from the boxes, and missed the EV's. As for water/ice moves, that's what No1 is for. Quote Link to comment Share on other sites More sharing options...
Alice2 Posted October 10, 2012 Share Posted October 10, 2012 Yeah but if No1 dies, your team is extremely weak to Ice/Water moves :s Quote Link to comment Share on other sites More sharing options...
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