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Diablo Rojo (Monocolor OU)


Noivy

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So as of lately I've been listening to my vast hoard of a Music Playlist on Youtube, and I got the idea to make a Mono color Red team.
The song?


As with most of my teams, this isnt ment for competive play, but feel free to play around and make recommendations!

257.gif233.gif380.gif553.gif6.gif212.gif


257.gif@ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Hi Jump Kick
- Earthquake
- Blaze Kick
- Protect
If I use Blaziken, it's usually my lead. I use it to carve a hole in whatever my opponet is doing, because ot can seriously lay the smackdown with very little effort. Simple build. Easy to use.
233.gif@ Eviolite
Trait: Trace

EVs: 252 HP / 156 Def / 100 SDef
Bold Nature (+Def, -Atk)
- Tri Attack
- Icy Wind OR Ice Beam

- Thunderbolt OR Electro Web
- Recover
Ducky! Bolt Beam Recover and STAB Tri-Attack make this ting a stalwart little tank. Hits a lot of things decently, takes hits well, and overal, a very reliable Pokemon. Electro Web or Icy Wind can stop sweepers in their tracks by decreasing their speed with a 100% chance to do so, basically always, and it can use either one! I personally use Icy Wind because it stops the typical Dragon Dance sets.
380.gif@ Leftovers
Trait: Levitate
EVs: 240 HP / 252 Def / 16 SDef
Bold Nature (+Def, -Atk)
- Recover
- Psychic
- Dragon Pulse
- Calm Mind
Latias! Great fun with walling. Pretty much Porygon 2 except with a more oompf after a calm mind. Psychic and Dragon Pulse for STAB Options and Recover for healing.
553.gif@ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Crunch
- Earthquake
- Stone Edge
- Outrage
Scarf Moxie. Use for revenge kills and Moxie sweep.(?) This has caught some people off guard so thats always a great thing.
6.gif @ Charizardite X

Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Claw

- Dragon Dance

- Fire Punch

- Crunch
Mega Charizard X! One of my favorite pokemon! Great Attack, decent overal speed, and a great move selection! BUlky enough to dance,, and then lay the proper smackdown! It's the black dragon amid the Red, but the Pokedex in-game still considers this Mega as a "Red" Pokemon. Deal with it. c:

212.gif@ Choice Band
Trait: Technician
EVs: 240 HP / 252 Atk / 16 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
This is the ONLY time you will see me use a Steel type that isnt named Aggron or Bastiodon. I put it on because this team needed a bit more offensive oompf and This is the only Red Pokemon I could find that could handle a lot of things well. Generic Scizor build.

Rate, and Enjoy.

Blaziken (F) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Hi Jump Kick
- Earthquake
- Blaze Kick
- Protect

Porygon2 @ Eviolite
Trait: Download
EVs: 252 HP / 156 Def / 100 SDef
Bold Nature (+Def, -Atk)
- Tri Attack
- Icy Wind
- Thunderbolt
- Recover

Latias (F) @ Leftovers
Trait: Levitate
EVs: 240 HP / 252 Def / 16 SDef
Bold Nature (+Def, -Atk)
- Recover
- Psychic
- Dragon Pulse
- Calm Mind

Krookodile (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Crunch
- Earthquake
- Stone Edge
- Outrage

Cameron (Charizard) (M) @ Charizardite X

Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance

- Dragon Claw
- Fire Punch
- Crunch

Scizor (M) @ Choice Band
Trait: Technician
EVs: 240 HP / 252 Atk / 16 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit

Edited by Noivy
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Alright, here's what I got to say after doing a few test runs with your team. It's good, not mind-blowingly fantastic. Here's some things that worked well after some tweaks:

  • Eventually, you're gonna run into crep. And he'll use that fucking Lopunny. And you'll Hi Jump Kick. And his Sash will kick in. And you will rage. There's a bunch of perks in a multi-strike attack that your team could stand to benefit from. Double Kick on Blaziken, despite how weak it is, worked best for me.
  • I found Analytic on Porygon2 worked better for me; as it will give you a consistent boost to your moves as opposed to getting steered away by others' EVs who have them set up especially to force Downloaders to steer clear of the Special Attack boost. That, and you're not running Trick Room on your team, so...why not?

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Eventually, you're gonna run into crep. And he'll use that fucking Lopunny. And you'll Hi Jump Kick.

Ignoring what you said about multi hit moves because that's actually advisable, but he said he didn't mean this team for competitive reasons. Why should he change his team for one specific person?

That aside, drop Solarbeam if you're not using Solar Power. I can think of no moves (Kyurem Forms Aside) that are worth wasting two turns on, and Charizard needs to hit quickly if he doesn't wanna get KO'ed.

Also, it's nice to see you using both Latias and Porygon2. They back up a few of the weaknesses of each other, and they use a similar strategy, to boot, so it's decent synergy.

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If planning for Charizard's Blaze, why not opt for the more reliable Flamethrower?

From what I experienced, krookodile isn't fast, even with scarf. I would advise change of nature.

Stone Edge > EQ for Blaziken.

These are just my opinion. You don't have to change it.

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Ignoring what you said about multi hit moves because that's actually advisable, but he said he didn't mean this team for competitive reasons.

- Roo the Baka

I missed that part.

  • But I laddered with the team using that move and the move choice, as I found out, goes beyond one person. You have Cloyster, Aggron and some other guys who would otherwise survive Hi Jump Kick with either a Sash or Sturdy. That and Double Kick has 100 accuracy. It might be 105 base power weaker, but it makes up for that by being a great situational move.
  • This team doesn't give or take status well, as I found out. I would recommend giving Charizard Will-O-Wisp. Either that or you could replace one of the Pokemon on the team with Rotom...actually, that's a great idea. Yeah, do that, because you could use Water/Electric anyway, as Grass would be covered by Blaziken. As for the status recovery, I dunno. You could try to find a Heal Bell user, but that means you're stuck with Flareon, and I think the only Red Pokemon with Aromatherapy is Vileplume.

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[*]This team doesn't give or take status well, as I found out. I would recommend giving Charizard Will-O-Wisp. Either that or you could replace one of the Pokemon on the team with Rotom...actually, that's a great idea. Yeah, do that, because you could use Water/Electric anyway, as Grass would be covered by Blaziken. As for the status recovery, I dunno. You could try to find a Heal Bell user, but that means you're stuck with Flareon, and I think the only Red Pokemon with Aromatherapy is Vileplume.

Rotom looks pretty damn yellow to me.

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At Charizard, you can try Flamethrower instead of Heat Wave (Flamethrower has more accuracy.) and Hidden Power [Grass] instead of SolarBeam (SolarBeam will take two turns for attack, while HP [Grass] take only one turn. Below is the moves comparison:

  • SolarBeam = 120 Base Power x 1 (One Attack, Two Turns) = 120 Base Power
  • Hidden Power [Grass] = 70 Base Power x 2 (Two Attacks, Two Turns) = 140 Base Power

Results: Hidden Power [Grass] will take a greater damage than SolarBeam in two turn (Considering that SolarBeam have a free turn of carrying power [in other words, one Free turn for an attack of a opponent])

On Blaziken, Blaze Kick has a low accuracy, while Fire Punch is another great move without recoil damage, with a decent accuracy, you can try it instead of Blaze Kick. (I know that Blaze Kick has a higher Base Power, but a missed move makes really difference in a battle). I would put Stone Edge instead of Earthquake to attack Flyings types better.

Edited by Hyrule'
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  • 1 year later...

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