Shanco Posted October 25, 2012 Share Posted October 25, 2012 (edited) Ryan C here. I admit the title was lame, but team #6 isn't! One of my favorite songs from my childhood, Brown-Eyed Girl is the poster song for the brown-colored team. (M) @ Custap Berry Trait: Sand Stream EVs: 252 HP / 4 Atk / 252 SDef Impish Nature (+Def, -SAtk) - Earthquake - Slack Off - Stealth Rock - Roar Weather lead. Hippowdon has high enough Attack to not need a lot of EVs invested in that category. The STAB attack is Earthquake. What, like what was I supposed to use, Mud-Slap? Anyway, Slack Off seems to be something of a trademark for the hippo and is essential to be a tank. Stealth Rock works well with Roar to rack up damage, a tactic I can't recall ever using before. The Custap Berry increases Hippowdon's longevity by allowing it to use either Slack Off or Stealth Rock before the opponent kills it. @ Life Orb Trait: Sturdy EVs: 200 HP / 56 Atk / 252 SDef Adamant Nature (+Atk, -SAtk) - Smack Down - Earthquake - Rest - Curse Surprise special wall and physical attacker. Regirock is thoroughly underestimated for its walling capabilities; its defenses in sand are at base 80 / 200 / 150. That is just sickening. It doesn't hurt to have base 100 Attack either. The attacking starts with Smack Down. Seems like a weak STAB at first, but alas, it's not that attack that people should be worried about. After that, Earthquake is inevitable, which means it's either getting phazed or it's getting destroyed, and if I predict the former, I will be able to Curse right in the opponent's face. And when stuff becomes problematic, it's time to Rest, and with those defenses Regirock can sleep well knowing that in all likelihood it's not getting taken out. (M) @ Leftovers Trait: Flame Body EVs: 244 HP / 44 SDef / 220 Spd Calm Nature (+SDef, -Atk) - Lava Plume / Magma Storm / Fire Spin - Torment - Substitute - Protect Counter-choice weapon, right from Smogon. Hahahahahahahahahahahahahahahaha. This Heatran allows me to troll a lol and either phaze the opponent or stall them like crazy. Although Lava Plume is the recommended attack, I'm also looking at Magma Storm or Fire Spin which would trap the opponent. Torment makes shielding against attacks. Protect and Substitute help to stall out the opposition. (F) @ Leftovers Trait: Intimidate EVs: 252 HP / 4 Atk / 252 Def Impish Nature (+Def, -SAtk) - Hi Jump Kick - Rapid Spin - Foresight - Rest Spinner. Hitmontop is bulky enough to be a pretty good spinner with only two weaknesses. Hi Jump Kick is the STAB, although with some risk entailed, but I'd have to Rapid Spin before doing so as a miss kinda kills it. Foresight guarantees a use of Rapid Spin or Hi Jump Kick, although a switch to another Ghost-type would damage it good. Rest heals HP and status, and Hitmontop is bulky enough to use it effectively. (M) @ Life Orb Trait: Sand Force EVs: 252 Atk / 4 SDef / 252 Spd Hasty Nature (+Spd, -SAtk) - Earthquake - Stone Edge - U-turn - Gravity Gravity sweeper. Trust me. I am the master with unconventional strategies, and this one is tried and true. And no, I did not reference Smogon for this one, even though it's up there. Gravity is what makes this set. It negates Ground-type immunities and slashes Evasion, making moves like Earthquake and Stone Edge better than ever. U-turn takes on what Earthquake and Stone Edge can't hurt. So yes, it is a crazy offensive team, although I do wish it had more Speed. The ability Sand Force is better than Sheer Force in sand as it gives the same boost to the attacks without the loss of added effects. (M) @ Leftovers Trait: Early Bird EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Swords Dance - Seed Bomb - Sucker Punch - Nature Power [Earthquake] Resister. Shiftry is only here because it resists Surf and Earthquake, which no other Pokemon on the team did. It is weak to Fighting, like a lot of the team, but Lando can resist and Hippowdon can wall. Anyway, this guy isn't too fast but if he gets a Swords Dance, he's going to slug away, especially with its STABs, Seed Bomb and Sucker Punch. Nature Power gets some coverage and gets steels which the other two moves wouldn't touch. Early Bird is more useful than Chlorophyll as I'll want to keep sand out as much as I can. The exportable is here. Might as well give it a shot before you chime in, right? Hippowdon (M) @ Custap Berry Trait: Sand Stream EVs: 252 HP / 4 Atk / 252 SDef Impish Nature (+Def, -SAtk) - Earthquake - Slack Off - Stealth Rock - Roar Regirock @ Life Orb Trait: Sturdy EVs: 200 HP / 56 Atk / 252 SDef Adamant Nature (+Atk, -SAtk) - Smack Down - Earthquake - Rest - Curse Heatran (M) @ Leftovers Trait: Flame Body EVs: 244 HP / 44 SDef / 220 Spd Calm Nature (+SDef, -Atk) - Lava Plume - Torment - Substitute - Protect Hitmontop (F) @ Leftovers Trait: Intimidate EVs: 252 HP / 4 Atk / 252 Def Impish Nature (+Def, -SAtk) - Hi Jump Kick - Rapid Spin - Foresight - Rest Landorus (M) @ Life Orb Trait: Sand Force EVs: 252 Atk / 4 SDef / 252 Spd Hasty Nature (+Spd, -SAtk) - Earthquake - Stone Edge - U-turn - Gravity Shiftry (M) @ Leftovers Trait: Early Bird EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Swords Dance - Seed Bomb - Sucker Punch - Nature Power First 5 battles: 1. 2-0 loss vs. Fabian.. 2. 4-0 won vs. the corrupt mod. 3. 3-0 win vs. [ironfist]I'mTooLazy. 4. 6-0 loss vs. [Nirvash]Charizard. 5. 4-0 loss vs. crep. Have at it! Next time on the monocolor series, I reveal my kinda dark side - I mean, team! Edited October 26, 2012 by rc52 Quote Link to comment Share on other sites More sharing options...
Shanco Posted October 26, 2012 Author Share Posted October 26, 2012 Yeah, Rain is this team's worst enemy. That's why I have Shiftry, then I can throw something else, probably Regirock, in the way of Tornadus. Quote Link to comment Share on other sites More sharing options...
Zen Posted October 26, 2012 Share Posted October 26, 2012 Maybe gastrodon for water? It has brown patches. Quote Link to comment Share on other sites More sharing options...
Shanco Posted October 26, 2012 Author Share Posted October 26, 2012 I would if Gastrodon was actually brown under the Pokedex. Quote Link to comment Share on other sites More sharing options...
Unknown Guy Posted October 27, 2012 Share Posted October 27, 2012 Landorous Dont Need Gravity I think Replace it and use Super Power and use ADAMENT nature It works Good And Lava Plume Is Good on heatran Magma Storm miss many times in a row Give Earth Power To Heatran Instead Of Subsitute Give Fake Out To Hitmontop Dont Need Rest Thats It I give it 6/10 marks Quote Link to comment Share on other sites More sharing options...
Shanco Posted October 27, 2012 Author Share Posted October 27, 2012 Gravity was for Landorus's self-sustenance. It allows him to hit levitating Pokemon with his STAB attack, such as Flygon. U-turn would hit things like Latios for super-effective damage and allow for something else to step in. If I give Landorus an Adamant Nature, that allows things such as Lucario to outspeed it, and that means Lando gets slugged by an Ice Punch. Also, there's a lot of 100 base Speed Pokemon out there, such as Salamence and Zapdos, that can switch in on an Earthquake and phaze him before they destroy him. This allows me to strike back before they can hit with HP Ice, a powerful Outrage, or something of the like. I'm getting a lot of thumbs up to Lava Plume, so that's a good one. However, Substitute is part of the stalling core. about 7 times out of ten Hitmontop will switch in due to its defenses. Those defenses make Rest more viable. Quote Link to comment Share on other sites More sharing options...
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