OraCLesofFire Posted January 4, 2018 Share Posted January 4, 2018 Hello! I'm OraCLesofFire, also known as Baby Altaria. I've had a place in my heart for this game since I first played it on my fathers computer as a child. I had no clue what I was doing then, but I knew that I loved it. Now that I'm older, I've decided to try my hand at developing a campaign for the game! If you have also enjoyed this game, feel free to speak up and discuss it below with others! I'd love to discuss and bounce ideas off of you! for the uninitiated: https://www.wesnoth.org/ Now about my campaign: Orcish Civil War The Concept: Follow the exploits of a goblin known as Gneelb, and his condescending Orc brother Dulfish as they march through the Northlands, uniting the Orcish clans under one banner, and ending the 100 year civil war in which their nation had been embroiled. Fight against Elves, hidden enclaves of Dwarves, Terrifying Monsters, secret bands of human theives, and of course, plenty of Orcs, all while protecting your arrogant brother from the consequences of his foolhardy actions, and reunite the four clans. Prologue: "20 years after the founding of Wesnoth, a great Orcish Host descended from the north on the human city of Tath. Vastly outnumbered, the men of this post had no hope of survival. Seeing this, a young elf by the name of Kalenz mutinied against his people, choosing to fight with the humans side by side. Even with help from the few elvish forces, the humans could do little more than hold their position. But all they needed was an opening, an once the advance was stopped, Kalenz and his friend Landar journeyed deep within the Orcish territories, and assassinated the Great Chief Brurbar. The anarchy within the orcish ranks that followed was unprecedented. Orc fought against orc, lusting for the power of the combined Orcish horde. Out of the chaos, 4 major clans ascended to power. Led by the 4 generals of Brubar himself, Ozul, Gvur, Tamitahan, and Khrubar, the fighting became more organized, and the 4 clans sent out raiding parties to claim minor clans, their soldiers, and their gold for themselves." The campaign is being developed on Wesnoth Version 1.13.10 which unfortunately does not have backwards compatibility. -- I expect the campaign to have anywhere from 15-20 scenarios (o.O) and be set in 4 chapters (1 for each clan). Development could last anywhere from 2 to 5 months depending on how busy I will be with school. To accommodate the role the main character will play in the scenario, I will unfortunately have to create a few (5-8) new units which fall under the Goblin faction, hopefully they won't be too burdensome to learn for older players, and will add a bit of spice to the otherwise single-dynamic playstyle the orcs tend to fall in. (brute strength) the goblin faction needs more diversity anyways I am developing nearly the entire campaign myself, but once it is applicable, will start looking around for artists to make some splash art, portrait art, and do spriting for the new units. I want to make sure that this campaign looks and feels smooth and top-notch before releasing it and adding it to the add-on server. -- That's all! Hope you have a wonderful day! If this post gains enough attention, I may begin posting updates. If you want Spoiler-ish materials I will post updates and screenshots of development on my Twitter. Below is the current design of the first scenario map Spoiler Ignore the units, I had to take this screenshot in a local game because the map editor is broken >.> Quote Link to comment Share on other sites More sharing options...
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